/*
- * (C) Copyright IBM Corp. 1998-2008 - All Rights Reserved
+ * (C) Copyright IBM Corp. 1998-2013 - All Rights Reserved
*
*/
U_NAMESPACE_BEGIN
-const LangSysTable *ScriptTable::findLanguage(LETag languageTag, le_bool exactMatch) const
+LEReferenceTo<LangSysTable> ScriptTable::findLanguage(const LETableReference& base, LETag languageTag, LEErrorCode &success, le_bool exactMatch) const
{
le_uint16 count = SWAPW(langSysCount);
Offset langSysTableOffset = exactMatch? 0 : SWAPW(defaultLangSysTableOffset);
if (count > 0) {
- Offset foundOffset =
- OpenTypeUtilities::getTagOffset(languageTag, langSysRecordArray, count);
-
- if (foundOffset != 0) {
- langSysTableOffset = foundOffset;
- }
+ LEReferenceToArrayOf<TagAndOffsetRecord> langSysRecords(base, success, langSysRecordArray, count);
+ Offset foundOffset =
+ OpenTypeUtilities::getTagOffset(languageTag, langSysRecords, success);
+
+ if (foundOffset != 0 && LE_SUCCESS(success)) {
+ langSysTableOffset = foundOffset;
+ }
}
-
+
if (langSysTableOffset != 0) {
- return (const LangSysTable *) ((char *)this + langSysTableOffset);
+ return LEReferenceTo<LangSysTable>(base, success, langSysTableOffset);
}
- return NULL;
+ return LEReferenceTo<LangSysTable>();
}
-const ScriptTable *ScriptListTable::findScript(LETag scriptTag) const
+LEReferenceTo<ScriptTable> ScriptListTable::findScript(const LETableReference &base, LETag scriptTag, LEErrorCode &success) const
{
+ if (LE_FAILURE(success) ) {
+ return LEReferenceTo<ScriptTable>(); // get out
+ }
/*
* There are some fonts that have a large, bogus value for scriptCount. To try
* and protect against this, we use the offset in the first scriptRecord,
* to be unsorted.
*/
le_uint16 count = SWAPW(scriptCount);
+
+ if (count == 0) {
+ return LEReferenceTo<ScriptTable>(); // no items, no search
+ }
+
+ // attempt to construct a ref with at least one element
+ LEReferenceToArrayOf<ScriptRecord> oneElementTable(base, success, &scriptRecordArray[0], 1);
+
+ if( LE_FAILURE(success) ) {
+ return LEReferenceTo<ScriptTable>(); // couldn't even read the first record - bad font.
+ }
+
le_uint16 limit = ((SWAPW(scriptRecordArray[0].offset) - sizeof(ScriptListTable)) / sizeof(scriptRecordArray)) + ANY_NUMBER;
Offset scriptTableOffset = 0;
+
if (count > limit) {
// the scriptCount value is bogus; do a linear search
// because limit may still be too large.
- for(le_int32 s = 0; s < limit; s += 1) {
- if (SWAPT(scriptRecordArray[s].tag) == scriptTag) {
- scriptTableOffset = SWAPW(scriptRecordArray[s].offset);
- break;
- }
+ LEReferenceToArrayOf<ScriptRecord> scriptRecordArrayRef(base, success, &scriptRecordArray[0], limit);
+ for(le_int32 s = 0; (s < limit)&&LE_SUCCESS(success); s += 1) {
+ if (SWAPT(scriptRecordArrayRef(s,success).tag) == scriptTag) {
+ scriptTableOffset = SWAPW(scriptRecordArrayRef(s,success).offset);
+ break;
+ }
}
} else {
- scriptTableOffset = OpenTypeUtilities::getTagOffset(scriptTag, scriptRecordArray, count);
+ LEReferenceToArrayOf<ScriptRecord> scriptRecordArrayRef(base, success, &scriptRecordArray[0], count);
+
+ scriptTableOffset = OpenTypeUtilities::getTagOffset(scriptTag, scriptRecordArrayRef, success);
}
if (scriptTableOffset != 0) {
- return (const ScriptTable *) ((char *)this + scriptTableOffset);
+ return LEReferenceTo<ScriptTable>(base, success, scriptTableOffset);
}
- return NULL;
+ return LEReferenceTo<ScriptTable>();
}
-const LangSysTable *ScriptListTable::findLanguage(LETag scriptTag, LETag languageTag, le_bool exactMatch) const
+LEReferenceTo<LangSysTable> ScriptListTable::findLanguage(const LETableReference &base, LETag scriptTag, LETag languageTag, LEErrorCode &success, le_bool exactMatch) const
{
- const ScriptTable *scriptTable = findScript(scriptTag);
+ const LEReferenceTo<ScriptTable> scriptTable = findScript(base, scriptTag, success);
- if (scriptTable == 0) {
- return NULL;
- }
+ if (scriptTable.isEmpty()) {
+ return LEReferenceTo<LangSysTable>();
+ }
- return scriptTable->findLanguage(languageTag, exactMatch);
+ return scriptTable->findLanguage(scriptTable, languageTag, success, exactMatch).reparent(base);
}
U_NAMESPACE_END