*
* @internal
*/
- GXLayoutEngine2(const LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode, const MorphTableHeader2 *morphTable, le_int32 typoFlags, LEErrorCode &success);
+ GXLayoutEngine2(const LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode, const LEReferenceTo<MorphTableHeader2> &morphTable, le_int32 typoFlags, LEErrorCode &success);
/**
* The destructor, virtual for correct polymorphic invocation.
*
* @internal
*/
- const MorphTableHeader2 *fMorphTable;
+ const LEReferenceTo<MorphTableHeader2> fMorphTable;
/**
* This method does GX layout using the font's 'mort' table. It converts the