: fPointSize(pointSize), fFontCount(0), fAscent(0), fDescent(0), fLeading(0), fGUISupport(guiSupport)
{
le_int32 defaultFont = -1, i, script;
: fPointSize(pointSize), fFontCount(0), fAscent(0), fDescent(0), fLeading(0), fGUISupport(guiSupport)
{
le_int32 defaultFont = -1, i, script;