/*
- * @(#)SimpleArrayProcessor.cpp 1.6 00/03/15
*
- * (C) Copyright IBM Corp. 1998-2003 - All Rights Reserved
+ * (C) Copyright IBM Corp. 1998-2013 - All Rights Reserved
*
*/
#include "NonContextualGlyphSubst.h"
#include "NonContextualGlyphSubstProc.h"
#include "SimpleArrayProcessor.h"
+#include "LEGlyphStorage.h"
#include "LESwaps.h"
U_NAMESPACE_BEGIN
-const char SimpleArrayProcessor::fgClassID=0;
+UOBJECT_DEFINE_RTTI_IMPLEMENTATION(SimpleArrayProcessor)
SimpleArrayProcessor::SimpleArrayProcessor()
{
}
-SimpleArrayProcessor::SimpleArrayProcessor(const MorphSubtableHeader *morphSubtableHeader)
- : NonContextualGlyphSubstitutionProcessor(morphSubtableHeader)
+SimpleArrayProcessor::SimpleArrayProcessor(const LEReferenceTo<MorphSubtableHeader> &morphSubtableHeader, LEErrorCode &success)
+ : NonContextualGlyphSubstitutionProcessor(morphSubtableHeader, success)
{
- const NonContextualGlyphSubstitutionHeader *header = (const NonContextualGlyphSubstitutionHeader *) morphSubtableHeader;
-
- simpleArrayLookupTable = (const SimpleArrayLookupTable *) &header->table;
+ LEReferenceTo<NonContextualGlyphSubstitutionHeader> header(morphSubtableHeader, success);
+ simpleArrayLookupTable = LEReferenceTo<SimpleArrayLookupTable>(morphSubtableHeader, success, (const SimpleArrayLookupTable*)&header->table);
}
SimpleArrayProcessor::~SimpleArrayProcessor()
{
}
-void SimpleArrayProcessor::process(LEGlyphID *glyphs, le_int32 * /*charIndices*/, le_int32 glyphCount)
+void SimpleArrayProcessor::process(LEGlyphStorage &glyphStorage, LEErrorCode &success)
{
+ le_int32 glyphCount = glyphStorage.getGlyphCount();
le_int32 glyph;
-
- for (glyph = 0; glyph < glyphCount; glyph += 1) {
- if (glyphs[glyph] < 0xFFFF) {
- le_int16 newGlyph = SWAPW(simpleArrayLookupTable->valueArray[glyphs[glyph]]);
-
- glyphs[glyph] = LE_SET_GLYPH(glyphs[glyph], newGlyph);
+
+ LEReferenceToArrayOf<LookupValue> valueArray(simpleArrayLookupTable, success, (const LookupValue*)&simpleArrayLookupTable->valueArray, LE_UNBOUNDED_ARRAY);
+
+ for (glyph = 0; LE_SUCCESS(success) && (glyph < glyphCount); glyph += 1) {
+ LEGlyphID thisGlyph = glyphStorage[glyph];
+ if (LE_GET_GLYPH(thisGlyph) < 0xFFFF) {
+ TTGlyphID newGlyph = SWAPW(valueArray.getObject(LE_GET_GLYPH(thisGlyph),success));
+ glyphStorage[glyph] = LE_SET_GLYPH(thisGlyph, newGlyph);
}
}
}