/*
- * @(#)StateTableProcessor.cpp 1.6 00/03/15
*
- * (C) Copyright IBM Corp. 1998-2003 - All Rights Reserved
+ * (C) Copyright IBM Corp. 1998-2013 - All Rights Reserved
*
*/
#include "MorphStateTables.h"
#include "SubtableProcessor.h"
#include "StateTableProcessor.h"
+#include "LEGlyphStorage.h"
#include "LESwaps.h"
U_NAMESPACE_BEGIN
{
}
-StateTableProcessor::StateTableProcessor(const MorphSubtableHeader *morphSubtableHeader)
- : SubtableProcessor(morphSubtableHeader)
+StateTableProcessor::StateTableProcessor(const LEReferenceTo<MorphSubtableHeader> &morphSubtableHeader, LEErrorCode &success)
+ : SubtableProcessor(morphSubtableHeader, success), stateTableHeader(morphSubtableHeader, success),
+ stHeader(stateTableHeader, success, (const StateTableHeader*)&stateTableHeader->stHeader)
{
- stateTableHeader = (const MorphStateTableHeader *) morphSubtableHeader;
-
+ if(LE_FAILURE(success)) return;
stateSize = SWAPW(stateTableHeader->stHeader.stateSize);
classTableOffset = SWAPW(stateTableHeader->stHeader.classTableOffset);
stateArrayOffset = SWAPW(stateTableHeader->stHeader.stateArrayOffset);
entryTableOffset = SWAPW(stateTableHeader->stHeader.entryTableOffset);
- classTable = (const ClassTable *) ((char *) &stateTableHeader->stHeader + classTableOffset);
+ classTable = LEReferenceTo<ClassTable>(stateTableHeader, success, ((char *) &stateTableHeader->stHeader + classTableOffset));
+ if(LE_FAILURE(success)) return;
firstGlyph = SWAPW(classTable->firstGlyph);
lastGlyph = firstGlyph + SWAPW(classTable->nGlyphs);
}
{
}
-void StateTableProcessor::process(LEGlyphID *glyphs, le_int32 *charIndices, le_int32 glyphCount)
+void StateTableProcessor::process(LEGlyphStorage &glyphStorage, LEErrorCode &success)
{
+ if (LE_FAILURE(success)) return;
+ LE_STATE_PATIENCE_INIT();
+
// Start at state 0
// XXX: How do we know when to start at state 1?
ByteOffset currentState = stateArrayOffset;
// XXX: reverse?
le_int32 currGlyph = 0;
+ le_int32 glyphCount = glyphStorage.getGlyphCount();
beginStateTable();
while (currGlyph <= glyphCount) {
+ if(LE_STATE_PATIENCE_DECR()) break; // patience exceeded.
ClassCode classCode = classCodeOOB;
if (currGlyph == glyphCount) {
// XXX: How do we handle EOT vs. EOL?
classCode = classCodeEOT;
} else {
- TTGlyphID glyphCode = (TTGlyphID) LE_GET_GLYPH(glyphs[currGlyph]);
+ TTGlyphID glyphCode = (TTGlyphID) LE_GET_GLYPH(glyphStorage[currGlyph]);
if (glyphCode == 0xFFFF) {
classCode = classCodeDEL;
}
}
- const EntryTableIndex *stateArray = (const EntryTableIndex *) ((char *) &stateTableHeader->stHeader + currentState);
- EntryTableIndex entryTableIndex = stateArray[(le_uint8)classCode];
-
- currentState = processStateEntry(glyphs, charIndices, currGlyph, glyphCount, entryTableIndex);
+ LEReferenceToArrayOf<EntryTableIndex> stateArray(stHeader, success, currentState, LE_UNBOUNDED_ARRAY);
+ EntryTableIndex entryTableIndex = stateArray.getObject((le_uint8)classCode, success);
+ LE_STATE_PATIENCE_CURR(le_int32, currGlyph);
+ currentState = processStateEntry(glyphStorage, currGlyph, entryTableIndex);
+ LE_STATE_PATIENCE_INCR(currGlyph);
}
endStateTable();