+// © 2016 and later: Unicode, Inc. and others.
+// License & terms of use: http://www.unicode.org/copyright.html
/*
**********************************************************************
-* Copyright (c) 2002, International Business Machines
+* Copyright (c) 2002-2011, International Business Machines
* Corporation and others. All Rights Reserved.
**********************************************************************
* Author: Alan Liu
* Created: October 30 2002
* Since: ICU 2.4
+* 2010nov19 Markus Scherer Rewrite for formatVersion 2.
**********************************************************************
*/
#ifndef PROPNAME_H
#define PROPNAME_H
#include "unicode/utypes.h"
+#include "unicode/bytestrie.h"
#include "unicode/uchar.h"
+#include "udataswp.h"
#include "uprops.h"
-class Builder;
-
-U_NAMESPACE_BEGIN
-
-// This header defines the in-memory layout of the property names data
-// structure representing the UCD data files PropertyAliases.txt and
-// PropertyValueAliases.txt. It is used by:
-// propname.cpp - reads data
-// genpname - creates data
-
-//----------------------------------------------------------------------
-// UDataMemory structure and signatures
-
-#define PNAME_DATA_NAME "pnames"
-#define PNAME_DATA_TYPE "icu"
-
-// Fields in UDataInfo:
-
-// PNAME_SIG[] is encoded as numeric literals for compatibility with the HP compiler
-#define PNAME_SIG_0 ((uint8_t)0x70) /* p */
-#define PNAME_SIG_1 ((uint8_t)0x6E) /* n */
-#define PNAME_SIG_2 ((uint8_t)0x61) /* a */
-#define PNAME_SIG_3 ((uint8_t)0x6D) /* m */
-
-#define PNAME_FORMAT_VERSION ((int8_t)1) /* formatVersion[0] */
-
-/**
- * An offset from the start of the pnames data to a contained entity.
- * This must be a signed value, since negative offsets are used as an
- * end-of-list marker. Offsets to actual objects are non-zero. A
- * zero offset indicates an absent entry; this corresponds to aliases
- * marked "n/a" in the original Unicode data files.
+/*
+ * This header defines the in-memory layout of the property names data
+ * structure representing the UCD data files PropertyAliases.txt and
+ * PropertyValueAliases.txt. It is used by:
+ * propname.cpp - reads data
+ * genpname - creates data
*/
-typedef int16_t Offset; // must be signed
-
-#define MAX_OFFSET 0x7FFF
-/**
- * A generic value for a property or property value. Typically an
- * enum from uchar.h, but sometimes a non-enum value. It must be
- * large enough to accomodate the largest enum value, which as of this
- * writing is the largest general category mask. Need not be signed
- * but may be. Typically it doesn't matter, since the caller will
- * cast it to the proper type before use. Takes the special value
- * UCHAR_INVALID_CODE for invalid input.
- */
-typedef int32_t EnumValue;
+/* low-level char * property name comparison -------------------------------- */
-//----------------------------------------------------------------------
-// ValueMap
+U_CDECL_BEGIN
/**
- * For any top-level property that has named values (binary and
- * enumerated properties), there is a ValueMap object. This object
- * maps from enum values to two other maps. One goes from value enums
- * to value names. The other goes from value names to value enums.
- *
- * The value enum values may be contiguous or disjoint. If they are
- * contiguous then the enumToName_offset is nonzero, and the
- * ncEnumToName_offset is zero. Vice versa if the value enums are
- * disjoint.
+ * \var uprv_comparePropertyNames
+ * Unicode property names and property value names are compared "loosely".
*
- * There are n of these objects, where n is the number of binary
- * properties + the number of enumerated properties.
- */
-struct ValueMap {
-
- // -- begin pnames data --
- // Enum=>name EnumToOffset / NonContiguousEnumToOffset objects.
- // Exactly one of these will be nonzero.
- Offset enumToName_offset;
- Offset ncEnumToName_offset;
-
- Offset nameToEnum_offset; // Name=>enum data
- // -- end pnames data --
-};
-
-//----------------------------------------------------------------------
-// PropertyAliases class
-
-/**
- * A class encapsulating access to the memory-mapped data representing
- * property aliases and property value aliases (pnames). The class
- * MUST have no v-table and declares certain methods inline -- small
- * methods and methods that are called from only one point.
+ * UCD.html 4.0.1 says:
+ * For all property names, property value names, and for property values for
+ * Enumerated, Binary, or Catalog properties, use the following
+ * loose matching rule:
*
- * The data members in this class correspond to the in-memory layout
- * of the header of the pnames data.
- */
-class PropertyAliases {
-
- // -- begin pnames data --
- // Enum=>name EnumToOffset object for binary and enumerated
- // properties
- Offset enumToName_offset;
-
- // Name=>enum data for binary & enumerated properties
- Offset nameToEnum_offset;
-
- // Enum=>offset EnumToOffset object mapping enumerated properties
- // to ValueMap objects
- Offset enumToValue_offset;
-
- // The following are needed by external readers of this data.
- // We don't use them ourselves.
- int16_t total_size; // size in bytes excluding the udata header
- Offset valueMap_offset; // offset to start of array
- int16_t valueMap_count; // number of entries
- Offset nameGroupPool_offset; // offset to start of array
- int16_t nameGroupPool_count; // number of entries (not groups)
- Offset stringPool_offset; // offset to start of pool
- int16_t stringPool_count; // number of strings (not size in bytes)
-
- // -- end pnames data --
-
- friend class ::Builder;
-
- const ValueMap* getValueMap(EnumValue prop) const;
-
- const char* chooseNameInGroup(Offset offset,
- UPropertyNameChoice choice) const;
-
- public:
-
- inline const int8_t* getPointer(Offset o) const {
- return ((const int8_t*) this) + o;
- }
-
- inline const int8_t* getPointerNull(Offset o) const {
- return o ? getPointer(o) : NULL;
- }
-
- inline const char* getPropertyName(EnumValue prop,
- UPropertyNameChoice choice) const;
-
- inline EnumValue getPropertyEnum(const char* alias) const;
-
- inline const char* getPropertyValueName(EnumValue prop, EnumValue value,
- UPropertyNameChoice choice) const;
-
- inline EnumValue getPropertyValueEnum(EnumValue prop,
- const char* alias) const;
-};
-
-//----------------------------------------------------------------------
-// EnumToOffset
-
-/**
- * A generic map from enum values to Offsets. The enum values must be
- * contiguous, from enumStart to enumLimit. The Offset values may
- * point to anything.
- */
-class EnumToOffset {
-
- // -- begin pnames data --
- EnumValue enumStart;
- EnumValue enumLimit;
- Offset _offsetArray; // [array of enumLimit-enumStart]
- // -- end pnames data --
-
- friend class ::Builder;
-
- Offset* getOffsetArray() {
- return &_offsetArray;
- }
-
- const Offset* getOffsetArray() const {
- return &_offsetArray;
- }
-
- static int32_t getSize(int32_t n) {
- return sizeof(EnumToOffset) + sizeof(Offset) * (n - 1);
- }
-
- public:
-
- Offset getOffset(EnumValue enumProbe) const {
- if (enumProbe < enumStart ||
- enumProbe >= enumLimit) {
- return 0; // not found
- }
- const Offset* p = getOffsetArray();
- return p[enumProbe - enumStart];
- }
-};
-
-//----------------------------------------------------------------------
-// NonContiguousEnumToOffset
-
-/**
- * A generic map from enum values to Offsets. The enum values may be
- * disjoint. If they are contiguous, an EnumToOffset should be used
- * instead. The Offset values may point to anything.
- */
-class NonContiguousEnumToOffset {
-
- // -- begin pnames data --
- int32_t count;
- EnumValue _enumArray; // [array of count]
- // Offset _offsetArray; // [array of count] after enumValue[count-1]
- // -- end pnames data --
-
- friend class ::Builder;
-
- EnumValue* getEnumArray() {
- return &_enumArray;
- }
-
- const EnumValue* getEnumArray() const {
- return &_enumArray;
- }
-
- Offset* getOffsetArray() {
- return (Offset*) (getEnumArray() + count);
- }
-
- const Offset* getOffsetArray() const {
- return (Offset*) (getEnumArray() + count);
- }
-
- static int32_t getSize(int32_t n) {
- return sizeof(int32_t) + (sizeof(EnumValue) + sizeof(Offset)) * n;
- }
-
- public:
-
- Offset getOffset(EnumValue enumProbe) const {
- const EnumValue* e = getEnumArray();
- const Offset* p = getOffsetArray();
- // linear search; binary later if warranted
- // (binary is not faster for short lists)
- for (int32_t i=0; i<count; ++i) {
- if (e[i] < enumProbe) continue;
- if (e[i] > enumProbe) break;
- return p[i];
- }
- return 0; // not found
- }
-};
-
-//----------------------------------------------------------------------
-// NameToEnum
-
-/**
- * A map from names to enum values.
+ * LM3. Ignore case, whitespace, underscore ('_'), and hyphens.
+ *
+ * This function does just that, for (char *) name strings.
+ * It is almost identical to ucnv_compareNames() but also ignores
+ * C0 White_Space characters (U+0009..U+000d, and U+0085 on EBCDIC).
+ *
+ * @internal
*/
-class NameToEnum {
- // -- begin pnames data --
- int32_t count; // number of entries
- EnumValue _enumArray; // [array of count] EnumValues
- // Offset _nameArray; // [array of count] offsets to names
- // -- end pnames data --
+U_CAPI int32_t U_EXPORT2
+uprv_compareASCIIPropertyNames(const char *name1, const char *name2);
- friend class ::Builder;
+U_CAPI int32_t U_EXPORT2
+uprv_compareEBCDICPropertyNames(const char *name1, const char *name2);
- EnumValue* getEnumArray() {
- return &_enumArray;
- }
+#if U_CHARSET_FAMILY==U_ASCII_FAMILY
+# define uprv_comparePropertyNames uprv_compareASCIIPropertyNames
+#elif U_CHARSET_FAMILY==U_EBCDIC_FAMILY
+# define uprv_comparePropertyNames uprv_compareEBCDICPropertyNames
+#else
+# error U_CHARSET_FAMILY is not valid
+#endif
- const EnumValue* getEnumArray() const {
- return &_enumArray;
- }
+U_CDECL_END
- Offset* getNameArray() {
- return (Offset*) (getEnumArray() + count);
- }
+/* UDataMemory structure and signatures ------------------------------------- */
- const Offset* getNameArray() const {
- return (Offset*) (getEnumArray() + count);
- }
+#define PNAME_DATA_NAME "pnames"
+#define PNAME_DATA_TYPE "icu"
- static int32_t getSize(int32_t n) {
- return sizeof(int32_t) + (sizeof(Offset) + sizeof(EnumValue)) * n;
- }
+/* Fields in UDataInfo: */
- public:
-
- EnumValue getEnum(const char* alias, const PropertyAliases& data) const {
+/* PNAME_SIG[] is encoded as numeric literals for compatibility with the HP compiler */
+#define PNAME_SIG_0 ((uint8_t)0x70) /* p */
+#define PNAME_SIG_1 ((uint8_t)0x6E) /* n */
+#define PNAME_SIG_2 ((uint8_t)0x61) /* a */
+#define PNAME_SIG_3 ((uint8_t)0x6D) /* m */
- const Offset* n = getNameArray();
- const EnumValue* e = getEnumArray();
+U_NAMESPACE_BEGIN
- // linear search; binary later if warranted
- // (binary is not faster for short lists)
- for (int32_t i=0; i<count; ++i) {
- const char* name = (const char*) data.getPointer(n[i]);
- int32_t c = uprv_comparePropertyNames(alias, name);
- if (c > 0) continue;
- if (c < 0) break;
- return e[i];
- }
-
- return UCHAR_INVALID_CODE;
- }
+class PropNameData {
+public:
+ enum {
+ // Byte offsets from the start of the data, after the generic header.
+ IX_VALUE_MAPS_OFFSET,
+ IX_BYTE_TRIES_OFFSET,
+ IX_NAME_GROUPS_OFFSET,
+ IX_RESERVED3_OFFSET,
+ IX_RESERVED4_OFFSET,
+ IX_TOTAL_SIZE,
+
+ // Other values.
+ IX_MAX_NAME_LENGTH,
+ IX_RESERVED7,
+ IX_COUNT
+ };
+
+ static const char *getPropertyName(int32_t property, int32_t nameChoice);
+ static const char *getPropertyValueName(int32_t property, int32_t value, int32_t nameChoice);
+
+ static int32_t getPropertyEnum(const char *alias);
+ static int32_t getPropertyValueEnum(int32_t property, const char *alias);
+
+private:
+ static int32_t findProperty(int32_t property);
+ static int32_t findPropertyValueNameGroup(int32_t valueMapIndex, int32_t value);
+ static const char *getName(const char *nameGroup, int32_t nameIndex);
+ static UBool containsName(BytesTrie &trie, const char *name);
+
+ static int32_t getPropertyOrValueEnum(int32_t bytesTrieOffset, const char *alias);
+
+ static const int32_t indexes[];
+ static const int32_t valueMaps[];
+ static const uint8_t bytesTries[];
+ static const char nameGroups[];
};
-/*----------------------------------------------------------------------
- *
- * In-memory layout. THIS IS NOT A STANDALONE DOCUMENT. It goes
- * together with above C++ declarations and gives an overview.
+/*
+ * pnames.icu formatVersion 2
+ *
+ * formatVersion 2 is new in ICU 4.8.
+ * In ICU 4.8, the pnames.icu data file is used only in ICU4J.
+ * ICU4C 4.8 has the same data structures hardcoded in source/common/propname_data.h.
+ *
+ * For documentation of pnames.icu formatVersion 1 see ICU4C 4.6 (2010-dec-01)
+ * or earlier versions of this header file (source/common/propname.h).
+ *
+ * The pnames.icu begins with the standard ICU DataHeader/UDataInfo.
+ * After that:
+ *
+ * int32_t indexes[8];
*
- * See above for definitions of Offset and EnumValue. Also, refer to
- * above class declarations for the "bottom line" on data layout.
+ * (See the PropNameData::IX_... constants.)
*
- * Sizes:
- * '*_offset' is an Offset (see above)
- * 'count' members are typically int32_t (see above declarations)
- * 'enumArray' is an array of EnumValue (see above)
- * 'offsetArray' is an array of Offset (see above)
- * 'nameArray' is an array of Offset (see above)
- * 'enum*' is an EnumValue (see above)
- * '*Array [x n]' means that *Array has n elements
+ * The first 6 indexes are byte offsets from the beginning of the data
+ * (beginning of indexes[]) to following structures.
+ * The length of each structure is the difference between its offset
+ * and the next one.
+ * All offsets are filled in: Where there is no data between two offsets,
+ * those two offsets are the same.
+ * The last offset (indexes[PropNameData::IX_TOTAL_SIZE]) indicates the
+ * total number of bytes in the file. (Not counting the standard headers.)
*
- * References:
- * Instead of pointers, this flat data structure contains offsets.
- * All offsets are relative to the start of 'header'. A notation
- * is used to indicate what structure each offset points to:
- * 'foo (>x)' the offset(s) in foo point to structure x
- *
- * Structures:
- * Each structure is assigned a number, except for the header,
- * which is called 'header'. The numbers are not contiguous
- * for historical reasons. Some structures have sub-parts
- * that are denoted with a letter, e.g., "5a".
- *
- * BEGIN LAYOUT
- * ============
- * header:
- * enumToName_offset (>0)
- * nameToEnum_offset (>2)
- * enumToValue_offset (>3)
- * (alignment padding build in to header)
- *
- * 0: # NonContiguousEnumToOffset obj for props => name groups
- * count
- * enumArray [x count]
- * offsetArray [x count] (>98)
- *
- * => pad to next 4-byte boundary
- *
- * (1: omitted -- no longer used)
- *
- * 2: # NameToEnum obj for binary & enumerated props
- * count
- * enumArray [x count]
- * nameArray [x count] (>99)
- *
- * => pad to next 4-byte boundary
- *
- * 3: # NonContiguousEnumToOffset obj for enumerated props => ValueMaps
- * count
- * enumArray [x count]
- * offsetArray [x count] (>4)
- *
- * => pad to next 4-byte boundary
- *
- * 4: # ValueMap array [x one for each enumerated prop i]
- * enumToName_offset (>5a +2*i) one of these two is NULL, one is not
- * ncEnumToName_offset (>5b +2*i)
- * nameToEnums_offset (>6 +2*i)
- *
- * => pad to next 4-byte boundary
- *
- * for each enumerated prop (either 5a or 5b):
- *
- * 5a: # EnumToOffset for enumerated prop's values => name groups
- * enumStart
- * enumLimit
- * offsetArray [x enumLimit - enumStart] (>98)
- *
- * => pad to next 4-byte boundary
- *
- * 5b: # NonContiguousEnumToOffset for enumerated prop's values => name groups
- * count
- * enumArray [x count]
- * offsetArray [x count] (>98)
- *
- * => pad to next 4-byte boundary
- *
- * 6: # NameToEnum for enumerated prop's values
- * count
- * enumArray [x count]
- * nameArray [x count] (>99)
- *
- * => pad to next 4-byte boundary
- *
- * 98: # name group pool {NGP}
- * [array of Offset values] (>99)
- *
- * 99: # string pool {SP}
- * [pool of nul-terminated char* strings]
+ * The sixth index (indexes[PropNameData::IX_MAX_NAME_LENGTH]) has the
+ * maximum length of any Unicode property (or property value) alias.
+ * (Without normalization, that is, including underscores etc.)
+ *
+ * int32_t valueMaps[];
+ *
+ * The valueMaps[] begins with a map from UProperty enums to properties,
+ * followed by the per-property value maps from property values to names,
+ * for those properties that have named values.
+ * (Binary & enumerated, plus General_Category_Mask.)
+ *
+ * valueMaps[0] contains the number of UProperty enum ranges.
+ * For each range:
+ * int32_t start, limit -- first and last+1 UProperty enum of a dense range
+ * Followed by (limit-start) pairs of
+ * int32_t nameGroupOffset;
+ * Offset into nameGroups[] for the property's names/aliases.
+ * int32_t valueMapIndex;
+ * Offset of the property's value map in the valueMaps[] array.
+ * If the valueMapIndex is 0, then the property does not have named values.
+ *
+ * For each property's value map:
+ * int32_t bytesTrieOffset; -- Offset into bytesTries[] for name->value mapping.
+ * int32_t numRanges;
+ * If numRanges is in the range 1..15, then that many ranges of values follow.
+ * Per range:
+ * int32_t start, limit -- first and last+1 UProperty enum of a range
+ * Followed by (limit-start) entries of
+ * int32_t nameGroupOffset;
+ * Offset into nameGroups[] for the property value's names/aliases.
+ * If the nameGroupOffset is 0, then this is not a named value for this property.
+ * (That is, the ranges need not be dense.)
+ * If numRanges is >=0x10, then (numRanges-0x10) sorted values
+ * and then (numRanges-0x10) corresponding nameGroupOffsets follow.
+ * Values are sorted as signed integers.
+ * In this case, the set of values is dense; no nameGroupOffset will be 0.
+ *
+ * For both properties and property values, ranges are sorted by their start/limit values.
+ *
+ * uint8_t bytesTries[];
+ *
+ * This is a sequence of BytesTrie structures, byte-serialized tries for
+ * mapping from names/aliases to values.
+ * The first one maps from property names/aliases to UProperty enum constants.
+ * The following ones are indexed by property value map bytesTrieOffsets
+ * for mapping each property's names/aliases to their property values.
+ *
+ * char nameGroups[];
+ *
+ * This is a sequence of property name groups.
+ * Each group is a list of names/aliases (invariant-character strings) for
+ * one property or property value, in the order of UCharNameChoice.
+ * The first byte of each group is the number of names in the group.
+ * It is followed by that many NUL-terminated strings.
+ * The first string is for the short name; if there is no short name,
+ * then the first string is empty.
+ * The second string is the long name. Further strings are additional aliases.
+ *
+ * The first name group is for a property rather than a property value,
+ * so that a nameGroupOffset of 0 can be used to indicate "no value"
+ * in a property's sparse value ranges.
*/
+
U_NAMESPACE_END
#endif
-
-//eof