SimpleFontInstance *font = new SimpleFontInstance(12, status);
LayoutEngine *engine = LayoutEngine::layoutEngineFactory(font, arabScriptCode, -1, status);
le_int32 glyphCount;
- LEGlyphID glyphs[6], extraBitGlyphs[6];;
+ LEGlyphID glyphs[6], extraBitGlyphs[6];
le_int32 biasedIndices[6], indices[6], glyph;
float positions[6 * 2 + 2];
LEUnicode chars[] = {