static const UChar C_TAG[] = {0x3D, 0x3D, 0x3D, 0x3D, 0x3D, 0}; // =====
static const UChar C_NAMEZONE[] = {0x6E, 0x61, 0x6D, 0x65, 0x7A, 0x6F, 0x6E, 0x65, 0}; // namezone
static const UChar C_NAMEBASE[] = {0x6E, 0x61, 0x6D, 0x65, 0x62, 0x61, 0x73, 0x65, 0}; // namebase
static const UChar C_TAG[] = {0x3D, 0x3D, 0x3D, 0x3D, 0x3D, 0}; // =====
static const UChar C_NAMEZONE[] = {0x6E, 0x61, 0x6D, 0x65, 0x7A, 0x6F, 0x6E, 0x65, 0}; // namezone
static const UChar C_NAMEBASE[] = {0x6E, 0x61, 0x6D, 0x65, 0x62, 0x61, 0x73, 0x65, 0}; // namebase