+// © 2016 and later: Unicode, Inc. and others.
+// License & terms of use: http://www.unicode.org/copyright.html
/*
******************************************************************************
*
-* Copyright (C) 1996-2006, International Business Machines
+* Copyright (C) 1996-2015, International Business Machines
* Corporation and others. All Rights Reserved.
*
******************************************************************************
#include "unicode/utypes.h"
#include "unicode/uobject.h"
-#include "unicode/unistr.h"
#include "unicode/putil.h"
#include "unicode/uloc.h"
-#include "unicode/strenum.h"
/**
* \file
* \brief C++ API: Locale ID object.
*/
+#if U_SHOW_CPLUSPLUS_API
+U_NAMESPACE_BEGIN
+
+// Forward Declarations
+void U_CALLCONV locale_available_init(); /**< @internal */
+
+class StringEnumeration;
+class UnicodeString;
+
/**
* A <code>Locale</code> object represents a specific geographical, political,
* or cultural region. An operation that requires a <code>Locale</code> to perform
* @stable ICU 2.0
* @see ResourceBundle
*/
-U_NAMESPACE_BEGIN
class U_COMMON_API Locale : public UObject {
public:
+ /** Useful constant for the Root locale. @stable ICU 4.4 */
+ static const Locale &U_EXPORT2 getRoot(void);
/** Useful constant for this language. @stable ICU 2.0 */
static const Locale &U_EXPORT2 getEnglish(void);
/** Useful constant for this language. @stable ICU 2.0 */
*/
Locale *clone() const;
+#ifndef U_HIDE_SYSTEM_API
/**
* Common methods of getting the current default Locale. Used for the
* presentation: menus, dialogs, etc. Generally set once when your applet or
*/
static void U_EXPORT2 setDefault(const Locale& newLocale,
UErrorCode& success);
+#endif /* U_HIDE_SYSTEM_API */
/**
* Creates a locale which has had minimal canonicalization
inline const char * getName() const;
/**
- * Returns the programmatic name of the entire locale as getName would return,
+ * Returns the programmatic name of the entire locale as getName() would return,
* but without keywords.
* @return A pointer to "name".
* @see getName
/**
* Gets the list of keywords for the specified locale.
*
- * @return pointer to StringEnumeration class. Client must dispose of it by calling delete.
- * @param status Returns any error information while performing this operation.
+ * @param status the status code
+ * @return pointer to StringEnumeration class, or NULL if there are no keywords.
+ * Client must dispose of it by calling delete.
* @stable ICU 2.8
*/
StringEnumeration * createKeywords(UErrorCode &status) const;
/**
- * Get the value for a keyword.
+ * Gets the value for a keyword.
*
* @param keywordName name of the keyword for which we want the value. Case insensitive.
- * @param status Returns any error information while performing this operation.
* @param buffer The buffer to receive the keyword value.
* @param bufferCapacity The capacity of receiving buffer
- * @return the length of keyword value
+ * @param status Returns any error information while performing this operation.
+ * @return the length of the keyword value
*
* @stable ICU 2.8
*/
int32_t getKeywordValue(const char* keywordName, char *buffer, int32_t bufferCapacity, UErrorCode &status) const;
+ /**
+ * Sets or removes the value for a keyword.
+ *
+ * For removing all keywords, use getBaseName(),
+ * and construct a new Locale if it differs from getName().
+ *
+ * @param keywordName name of the keyword to be set. Case insensitive.
+ * @param keywordValue value of the keyword to be set. If 0-length or
+ * NULL, will result in the keyword being removed. No error is given if
+ * that keyword does not exist.
+ * @param status Returns any error information while performing this operation.
+ *
+ * @stable ICU 49
+ */
+ void setKeywordValue(const char* keywordName, const char* keywordValue, UErrorCode &status);
+
/**
* returns the locale's three-letter language code, as specified
* in ISO draft standard ISO-639-2.
- * @return An alias to the code, or NULL
+ * @return An alias to the code, or an empty string
* @stable ICU 2.0
*/
const char * getISO3Language() const;
/**
* Fills in "name" with the locale's three-letter ISO-3166 country code.
- * @return An alias to the code, or NULL
+ * @return An alias to the code, or an empty string
* @stable ICU 2.0
*/
const char * getISO3Country() const;
*/
uint32_t getLCID(void) const;
+ /**
+ * Returns whether this locale's script is written right-to-left.
+ * If there is no script subtag, then the likely script is used, see uloc_addLikelySubtags().
+ * If no likely script is known, then FALSE is returned.
+ *
+ * A script is right-to-left according to the CLDR script metadata
+ * which corresponds to whether the script's letters have Bidi_Class=R or AL.
+ *
+ * Returns TRUE for "ar" and "en-Hebr", FALSE for "zh" and "fa-Cyrl".
+ *
+ * @return TRUE if the locale's script is written right-to-left
+ * @stable ICU 54
+ */
+ UBool isRightToLeft() const;
+
/**
* Fills in "dispLang" with the name of this locale's language in a format suitable for
* user display in the default locale. For example, if the locale's language code is
static const Locale* U_EXPORT2 getAvailableLocales(int32_t& count);
/**
- * Gets a list of all available 2-letter country codes defined in ISO 639. This is a
+ * Gets a list of all available 2-letter country codes defined in ISO 3166. This is a
* pointer to an array of pointers to arrays of char. All of these pointers are
* owned by ICU-- do not delete them, and do not write through them. The array is
* terminated with a null pointer.
virtual UClassID getDynamicClassID() const;
protected: /* only protected for testing purposes. DO NOT USE. */
+#ifndef U_HIDE_INTERNAL_API
/**
* Set this from a single POSIX style locale string.
* @internal
*/
void setFromPOSIXID(const char *posixID);
+#endif /* U_HIDE_INTERNAL_API */
private:
/**
* Was deprecated - used in implementation - moved internal
*
* @param cLocaleID The new locale name.
+ * @param canonicalize whether to call uloc_canonicalize on cLocaleID
*/
Locale& init(const char* cLocaleID, UBool canonicalize);
char fullNameBuffer[ULOC_FULLNAME_CAPACITY];
// name without keywords
char* baseName;
- char baseNameBuffer[ULOC_FULLNAME_CAPACITY];
+ void initBaseName(UErrorCode& status);
UBool fIsBogus;
* A friend to allow the default locale to be set by either the C or C++ API.
* @internal
*/
- friend void locale_set_default_internal(const char *);
+ friend Locale *locale_set_default_internal(const char *, UErrorCode& status);
+
+ /**
+ * @internal
+ */
+ friend void U_CALLCONV locale_available_init();
};
inline UBool
inline const char *
Locale::getVariant() const
{
- return &fullName[variantBegin];
+ return &baseName[variantBegin];
}
inline const char *
}
U_NAMESPACE_END
+#endif // U_SHOW_CPLUSPLUS_API
#endif
-