/*
**********************************************************************
-* Copyright (C) 2000-2006, International Business Machines
+* Copyright (C) 2000-2008, International Business Machines
* Corporation and others. All Rights Reserved.
**********************************************************************
*/
struct UResourceDataEntry {
char *fName; /* name of the locale for bundle - still to decide whether it is original or fallback */
char *fPath; /* path to bundle - used for distinguishing between resources with the same name */
- uint32_t fCountExisting; /* how much is this resource used */
- ResourceData fData; /* data for low level access */
UResourceDataEntry *fParent; /*next resource in fallback chain*/
-/* UResEntryType fStatus;*/
+ ResourceData fData; /* data for low level access */
+ char fNameBuffer[3]; /* A small buffer of free space for fName. The free space is due to struct padding. */
+ uint32_t fCountExisting; /* how much is this resource used */
UErrorCode fBogus;
- int32_t fHashKey; /* for faster access in the hashtable */
+ /* int32_t fHashKey;*/ /* for faster access in the hashtable */
};
#define RES_BUFSIZE 64
const char *fKey; /*tag*/
UResourceDataEntry *fData; /*for low-level access*/
char *fVersion;
+ UResourceDataEntry *fTopLevelData; /* for getting the valid locale */
char *fResPath; /* full path to the resource: "zh_TW/CollationElements/Sequence" */
+ ResourceData fResData;
char fResBuf[RES_BUFSIZE];
int32_t fResPathLen;
+ Resource fRes;
UBool fHasFallback;
UBool fIsTopLevel;
uint32_t fMagic1; /* For determining if it's a stack object */
uint32_t fMagic2; /* For determining if it's a stack object */
int32_t fIndex;
int32_t fSize;
- ResourceData fResData;
- Resource fRes;
-
- UResourceDataEntry *fTopLevelData; /* for getting the valid locale */
- const UResourceBundle *fParentRes; /* needed to get the actual locale for a child resource */
+ /*const UResourceBundle *fParentRes;*/ /* needed to get the actual locale for a child resource */
};
U_CAPI void U_EXPORT2 ures_initStackObject(UResourceBundle* resB);
/* Some getters used by the copy constructor */
U_CFUNC const char* ures_getName(const UResourceBundle* resB);
+#ifdef URES_DEBUG
U_CFUNC const char* ures_getPath(const UResourceBundle* resB);
+#endif
/*U_CFUNC void ures_appendResPath(UResourceBundle *resB, const char* toAdd, int32_t lenToAdd);*/
/*U_CFUNC void ures_setResPath(UResourceBundle *resB, const char* toAdd);*/
/*U_CFUNC void ures_freeResPath(UResourceBundle *resB);*/
U_INTERNAL UEnumeration* U_EXPORT2
ures_getKeywordValues(const char *path, const char *keyword, UErrorCode *status);
-/**
- * Test if 2 resource bundles are equal
- * @param res1
- * @param res2
- * @param status error code
- * @internal ICU 3.6
- */
-U_INTERNAL UBool U_EXPORT2
-ures_equal(const UResourceBundle* res1, const UResourceBundle* res2);
-
-/**
- * Clones the given resource bundle
- * @param res
- * @param status error code
- * @internal ICU 3.6
- */
-U_INTERNAL UResourceBundle* U_EXPORT2
-ures_clone(const UResourceBundle* res, UErrorCode* status);
-
-/**
- * Returns the parent bundle. Internal. DONOT close the returned bundle!!!
- * @param res
- * @internal ICU 3.6
- */
-U_INTERNAL const UResourceBundle* U_EXPORT2
-ures_getParentBundle(const UResourceBundle* res);
-
/**
* Get a resource with multi-level fallback. Normally only the top level resources will