- virtual le_uint32 applySubtable(const LookupSubtable *lookupSubtable, le_uint16 lookupType, GlyphIterator *glyphIterator,
+ virtual le_uint32 applySubtable(const LEReferenceTo<LookupSubtable> &lookupSubtable, le_uint16 lookupType, GlyphIterator *glyphIterator,