&& out.fNegSuffixPattern == out.fPosSuffixPattern)) {
out.fNegPatternsBogus = FALSE;
out.fNegSuffixPattern = out.fPosSuffixPattern;
&& out.fNegSuffixPattern == out.fPosSuffixPattern)) {
out.fNegPatternsBogus = FALSE;
out.fNegSuffixPattern = out.fPosSuffixPattern;