+// © 2016 and later: Unicode, Inc. and others.
+// License & terms of use: http://www.unicode.org/copyright.html
/********************************************************************
* COPYRIGHT:
- * Copyright (c) 1999-2012, International Business Machines Corporation and
+ * Copyright (c) 1999-2015, International Business Machines Corporation and
* others. All Rights Reserved.
********************************************************************/
-#if defined(hpux)
-# ifndef _INCLUDE_POSIX_SOURCE
-# define _INCLUDE_POSIX_SOURCE
-# endif
-#endif
-
-/* Define __EXTENSIONS__ for Solaris and old friends in strict mode. */
-#ifndef __EXTENSIONS__
-#define __EXTENSIONS__
-#endif
-
-// Defines _XOPEN_SOURCE for access to POSIX functions.
-// Must be before any other #includes.
-#include "uposixdefs.h"
#include "simplethread.h"
+#include <thread>
#include "unicode/utypes.h"
-#include "unicode/ustring.h"
-#include "umutex.h"
-#include "cmemory.h"
-#include "cstring.h"
-#include "uparse.h"
-#include "unicode/resbund.h"
-#include "unicode/udata.h"
-#include "unicode/uloc.h"
-#include "unicode/locid.h"
-#include "putilimp.h"
#include "intltest.h"
-#include <stdio.h>
-#include <string.h>
-#include <ctype.h> // tolower, toupper
-
-#if U_PLATFORM_USES_ONLY_WIN32_API
- /* Prefer native Windows APIs even if POSIX is implemented (i.e., on Cygwin). */
-# undef POSIX
-#elif U_PLATFORM_IMPLEMENTS_POSIX
-# define POSIX
-#else
-# undef POSIX
-#endif
-
-/* Needed by z/OS to get usleep */
-#if U_PLATFORM == U_PF_OS390
-#define __DOT1 1
-#define __UU
-#ifndef _XPG4_2
-#define _XPG4_2
-#endif
-#include <unistd.h>
-#endif
-
-#if defined(POSIX)
-#define HAVE_IMP
-
-#if (ICU_USE_THREADS == 1)
-#include <pthread.h>
-#endif
-
-#if defined(__hpux) && defined(HPUX_CMA)
-# if defined(read) // read being defined as cma_read causes trouble with iostream::read
-# undef read
-# endif
-#endif
-
-#if U_PLATFORM == U_PF_OS390
-#include <sys/types.h>
-#endif
-
-#if U_PLATFORM != U_PF_OS390
-#include <signal.h>
-#endif
-
-/* Define _XPG4_2 for Solaris and friends. */
-#ifndef _XPG4_2
-#define _XPG4_2
-#endif
-
-/* Define __USE_XOPEN_EXTENDED for Linux and glibc. */
-#ifndef __USE_XOPEN_EXTENDED
-#define __USE_XOPEN_EXTENDED
-#endif
-
-/* Define _INCLUDE_XOPEN_SOURCE_EXTENDED for HP/UX (11?). */
-#ifndef _INCLUDE_XOPEN_SOURCE_EXTENDED
-#define _INCLUDE_XOPEN_SOURCE_EXTENDED
-#endif
-
-#include <unistd.h>
-
-#endif
-/* HPUX */
-#ifdef sleep
-#undef sleep
-#endif
-
-
-#if (ICU_USE_THREADS==0)
- SimpleThread::SimpleThread()
- {}
-
- SimpleThread::~SimpleThread()
- {}
-
- int32_t
- SimpleThread::start()
- { return -1; }
-
- void
- SimpleThread::run()
- {}
-
- void
- SimpleThread::sleep(int32_t millis)
- {}
- UBool
- SimpleThread::isRunning() {
- return FALSE;
- }
-#else
-
-#include "unicode/putil.h"
-
-/* for mthreadtest*/
-#include "unicode/numfmt.h"
-#include "unicode/choicfmt.h"
-#include "unicode/msgfmt.h"
-#include "unicode/locid.h"
-#include "unicode/ucol.h"
-#include "unicode/calendar.h"
-#include "ucaconf.h"
-
-#if U_PLATFORM_USES_ONLY_WIN32_API
-#define HAVE_IMP
-
-# define VC_EXTRALEAN
-# define WIN32_LEAN_AND_MEAN
-# define NOUSER
-# define NOSERVICE
-# define NOIME
-# define NOMCX
-#include <windows.h>
-#include <process.h>
-
-//-----------------------------------------------------------------------------------
-//
-// class SimpleThread Windows Implementation
-//
-//-----------------------------------------------------------------------------------
-struct Win32ThreadImplementation
-{
- HANDLE fHandle;
- unsigned int fThreadID;
-};
-
-
-extern "C" unsigned int __stdcall SimpleThreadProc(void *arg)
-{
- ((SimpleThread*)arg)->run();
- return 0;
+SimpleThread::SimpleThread() {
}
-SimpleThread::SimpleThread()
-:fImplementation(0)
-{
- Win32ThreadImplementation *imp = new Win32ThreadImplementation;
- imp->fHandle = 0;
- fImplementation = imp;
+SimpleThread::~SimpleThread() {
+ this->join(); // Avoid crashes if user neglected to join().
}
-SimpleThread::~SimpleThread()
-{
- // Destructor. Because we start the thread running with _beginthreadex(),
- // we own the Windows HANDLE for the thread and must
- // close it here.
- Win32ThreadImplementation *imp = (Win32ThreadImplementation*)fImplementation;
- if (imp != 0) {
- if (imp->fHandle != 0) {
- CloseHandle(imp->fHandle);
- imp->fHandle = 0;
- }
- }
- delete (Win32ThreadImplementation*)fImplementation;
+int SimpleThread::start() {
+ fThread = std::thread(&SimpleThread::run, this);
+ return fThread.joinable() ? 0 : 1;
}
-int32_t SimpleThread::start()
-{
- Win32ThreadImplementation *imp = (Win32ThreadImplementation*)fImplementation;
- if(imp->fHandle != NULL) {
- // The thread appears to have already been started.
- // This is probably an error on the part of our caller.
- return -1;
- }
-
- imp->fHandle = (HANDLE) _beginthreadex(
- NULL, // Security
- 0x20000, // Stack Size
- SimpleThreadProc, // Function to Run
- (void *)this, // Arg List
- 0, // initflag. Start running, not suspended
- &imp->fThreadID // thraddr
- );
-
- if (imp->fHandle == 0) {
- // An error occured
- int err = errno;
- if (err == 0) {
- err = -1;
- }
- return err;
+void SimpleThread::join() {
+ if (fThread.joinable()) {
+ fThread.join();
}
- return 0;
}
-UBool SimpleThread::isRunning() {
- //
- // Test whether the thread associated with the SimpleThread object is
- // still actually running.
- //
- // NOTE: on Win64 on Itanium processors, a crashes
- // occur if the main thread of a process exits concurrently with some
- // other thread(s) exiting. To avoid the possibility, we wait until the
- // OS indicates that all threads have terminated, rather than waiting
- // only until the end of the user's Run function has been reached.
- //
- // I don't know whether the crashes represent a Windows bug, or whether
- // main() programs are supposed to have to wait for their threads.
- //
- Win32ThreadImplementation *imp = (Win32ThreadImplementation*)fImplementation;
-
- bool success;
- DWORD threadExitCode;
-
- if (imp->fHandle == 0) {
- // No handle, thread must not be running.
- return FALSE;
- }
- success = GetExitCodeThread(imp->fHandle, &threadExitCode) != 0;
- if (! success) {
- // Can't get status, thread must not be running.
- return FALSE;
- }
- return (threadExitCode == STILL_ACTIVE);
-}
-
-void SimpleThread::sleep(int32_t millis)
-{
- ::Sleep(millis);
-}
-
-//-----------------------------------------------------------------------------------
-//
-// class SimpleThread NULL Implementation
-//
-//-----------------------------------------------------------------------------------
-#elif U_PLATFORM == U_PF_CLASSIC_MACOS
-
-// since the Mac has no preemptive threading (at least on MacOS 8), only
-// cooperative threading, threads are a no-op. We have no yield() calls
-// anywhere in the ICU, so we are guaranteed to be thread-safe.
-
-#define HAVE_IMP
-
-SimpleThread::SimpleThread()
-{}
-
-SimpleThread::~SimpleThread()
-{}
-
-int32_t
-SimpleThread::start()
-{ return 0; }
-
-void
-SimpleThread::run()
-{}
-
-void
-SimpleThread::sleep(int32_t millis)
-{}
-
-UBool
-SimpleThread::isRunning() {
- return FALSE;
-}
-
-#endif
-
-
-//-----------------------------------------------------------------------------------
-//
-// class SimpleThread POSIX implementation
-//
-// A note on the POSIX vs the Windows implementations of this class..
-// On Windows, the main thread must verify that other threads have finished
-// before exiting, or crashes occasionally occur. (Seen on Itanium Win64 only)
-// The function SimpleThread::isRunning() is used for this purpose.
-//
-// On POSIX, there is NO reliable non-blocking mechanism to determine
-// whether a thread has exited. pthread_kill(thread, 0) almost works,
-// but the system can recycle thread ids immediately, so seeing that a
-// thread exists with this call could mean that the original thread has
-// finished and a new one started with the same ID. Useless.
-//
-// So we need to do the check with user code, by setting a flag just before
-// the thread function returns. A technique that is guaranteed to fail
-// on Windows, because it indicates that the thread is done before all
-// system level cleanup has happened.
-//
-//-----------------------------------------------------------------------------------
-#if defined(POSIX)
-#define HAVE_IMP
-
-struct PosixThreadImplementation
-{
- pthread_t fThread;
- UBool fRunning;
- UBool fRan; // True if the thread was successfully started
+class ThreadPoolThread: public SimpleThread {
+ public:
+ ThreadPoolThread(ThreadPoolBase *pool, int32_t threadNum) : fPool(pool), fNum(threadNum) {};
+ virtual void run() {fPool->callFn(fNum); }
+ ThreadPoolBase *fPool;
+ int32_t fNum;
};
-extern "C" void* SimpleThreadProc(void *arg)
-{
- // This is the code that is run in the new separate thread.
- SimpleThread *This = (SimpleThread *)arg;
- This->run(); // Run the user code.
- // The user function has returned. Set the flag indicating that this thread
- // is done. Need a mutex for memory barrier purposes only, so that other thread
- // will reliably see that the flag has changed.
- PosixThreadImplementation *imp = (PosixThreadImplementation*)This->fImplementation;
- umtx_lock(NULL);
- imp->fRunning = FALSE;
- umtx_unlock(NULL);
- return 0;
-}
-
-SimpleThread::SimpleThread()
-{
- PosixThreadImplementation *imp = new PosixThreadImplementation;
- imp->fRunning = FALSE;
- imp->fRan = FALSE;
- fImplementation = imp;
-}
-
-SimpleThread::~SimpleThread()
-{
- PosixThreadImplementation *imp = (PosixThreadImplementation*)fImplementation;
- if (imp->fRan) {
- pthread_join(imp->fThread, NULL);
+ThreadPoolBase::ThreadPoolBase(IntlTest *test, int32_t howMany) :
+ fIntlTest(test), fNumThreads(howMany), fThreads(NULL) {
+ fThreads = new SimpleThread *[fNumThreads];
+ if (fThreads == NULL) {
+ fIntlTest->errln("%s:%d memory allocation failure.", __FILE__, __LINE__);
+ return;
}
- delete imp;
- fImplementation = (void *)0xdeadbeef;
-}
-int32_t SimpleThread::start()
-{
- int32_t rc;
- static pthread_attr_t attr;
- static UBool attrIsInitialized = FALSE;
-
- PosixThreadImplementation *imp = (PosixThreadImplementation*)fImplementation;
- imp->fRunning = TRUE;
- imp->fRan = TRUE;
-
-#ifdef HPUX_CMA
- if (attrIsInitialized == FALSE) {
- rc = pthread_attr_create(&attr);
- attrIsInitialized = TRUE;
- }
- rc = pthread_create(&(imp->fThread),attr,&SimpleThreadProc,(void*)this);
-#else
- if (attrIsInitialized == FALSE) {
- rc = pthread_attr_init(&attr);
-#if U_PLATFORM == U_PF_OS390
- {
- int detachstate = 0; // jdc30: detach state of zero causes
- //threads created with this attr to be in
- //an undetached state. An undetached
- //thread will keep its resources after
- //termination.
- pthread_attr_setdetachstate(&attr, &detachstate);
+ for (int i=0; i<fNumThreads; i++) {
+ fThreads[i] = new ThreadPoolThread(this, i);
+ if (fThreads[i] == NULL) {
+ fIntlTest->errln("%s:%d memory allocation failure.", __FILE__, __LINE__);
}
-#else
- // pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
- pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_JOINABLE);
-#endif
- attrIsInitialized = TRUE;
}
- rc = pthread_create(&(imp->fThread),&attr,&SimpleThreadProc,(void*)this);
-#endif
-
- if (rc != 0) {
- // some kind of error occured, the thread did not start.
- imp->fRan = FALSE;
- imp->fRunning = FALSE;
- }
-
- return rc;
}
-
-UBool
-SimpleThread::isRunning() {
- // Note: Mutex functions are used here not for synchronization,
- // but to force memory barriors to exist, to ensure that one thread
- // can see changes made by another when running on processors
- // with memory models having weak coherency.
- PosixThreadImplementation *imp = (PosixThreadImplementation*)fImplementation;
- umtx_lock(NULL);
- UBool retVal = imp->fRunning;
- umtx_unlock(NULL);
- return retVal;
+void ThreadPoolBase::start() {
+ for (int i=0; i<fNumThreads; i++) {
+ if (fThreads && fThreads[i]) {
+ fThreads[i]->start();
+ }
+ }
}
-
-void SimpleThread::sleep(int32_t millis)
-{
-#if U_PLATFORM == U_PF_SOLARIS
- sigignore(SIGALRM);
-#endif
-
-#ifdef HPUX_CMA
- cma_sleep(millis/100);
-#elif U_PLATFORM == U_PF_HPUX || U_PLATFORM == U_PF_OS390
- millis *= 1000;
- while(millis >= 1000000) {
- usleep(999999);
- millis -= 1000000;
- }
- if(millis > 0) {
- usleep(millis);
+void ThreadPoolBase::join() {
+ for (int i=0; i<fNumThreads; i++) {
+ if (fThreads && fThreads[i]) {
+ fThreads[i]->join();
+ }
}
-#else
- usleep(millis * 1000);
-#endif
}
-#endif
-// end POSIX
-
-
-#ifndef HAVE_IMP
-#error No implementation for threads! Cannot test.
-0 = 216; //die
-#endif
-
-//-------------------------------------------------------------------------------------------
-//
-// class ThreadWithStatus - a thread that we can check the status and error condition of
-//
-//-------------------------------------------------------------------------------------------
-class ThreadWithStatus : public SimpleThread
-{
-public:
- UBool getError() { return (fErrors > 0); }
- UBool getError(UnicodeString& fillinError) { fillinError = fErrorString; return (fErrors > 0); }
- virtual ~ThreadWithStatus(){}
-protected:
- ThreadWithStatus() : fErrors(0) {}
- void error(const UnicodeString &error) {
- fErrors++; fErrorString = error;
- SimpleThread::errorFunc();
+ThreadPoolBase::~ThreadPoolBase() {
+ if (fThreads) {
+ for (int i=0; i<fNumThreads; i++) {
+ delete fThreads[i];
+ fThreads[i] = NULL;
+ }
+ delete[] fThreads;
+ fThreads = NULL;
}
- void error() { error("An error occured."); }
-private:
- int32_t fErrors;
- UnicodeString fErrorString;
-};
-
-#endif // ICU_USE_THREADS
+}