+// © 2016 and later: Unicode, Inc. and others.
+// License & terms of use: http://www.unicode.org/copyright.html
/********************************************************************
* COPYRIGHT:
* Copyright (c) 1997-2012, International Business Machines Corporation and
* then detailed member descriptions.</p>
*
* <h3>C Programmers:</h3>
- * <p>Use <a href="#Module">Module List</a> or <a href="globals.html">File Members</a>
+ * <p>Use <a href="#Module">Module List</a> or <a href="globals_u.html">File Members</a>
* to find a list of all the functions and constants.
* For example, to find BreakIterator functions you would click on
* <a href="files.html"> File List</a>,
* <td>icu::UnicodeSet</td>
* </tr>
* <tr>
+ * <td>Maps from Unicode Code Points to Integer Values</td>
+ * <td>ucptrie.h, umutablecptrie.h</td>
+ * <td>C API</td>
+ * </tr>
+ * <tr>
* <td>Maps from Strings to Integer Values</td>
* <td>(no C API)</td>
* <td>icu::BytesTrie, icu::UCharsTrie</td>
* </tr>
* <tr>
* <td>Codepage Conversion</td>
- * <td>ucnv.h, ucnvsel.hb</td>
+ * <td>ucnv.h, ucnvsel.h</td>
+ * <td>C API</td>
+ * </tr>
+ * <tr>
+ * <td>Codepage Detection</td>
+ * <td>ucsdet.h</td>
* <td>C API</td>
* </tr>
* <tr>
* <tr>
* <td>Locales </td>
* <td>uloc.h</a></td>
- * <td>icu::Locale</td>
+ * <td>icu::Locale, icu::LocaleBuilder, icu::LocaleMatcher</td>
* </tr>
* <tr>
* <td>Resource Bundles</td>
* <td>icu::MessageFormat</td>
* </tr>
* <tr>
- * <td>Number Formatting</td>
- * <td>unum.h</td>
- * <td>icu::NumberFormat</td>
+ * <td>Number Formatting<br/>(includes currency and unit formatting)</td>
+ * <td>unumberformatter.h, unum.h</td>
+ * <td>icu::number::NumberFormatter (ICU 60+) or icu::NumberFormat (older versions)</td>
+ * </tr>
+ * <tr>
+ * <td>Number Range Formatting<br />(includes currency and unit ranges)</td>
+ * <td>(no C API)</td>
+ * <td>icu::number::NumberRangeFormatter</td>
* </tr>
* <tr>
* <td>Number Spellout<br/>(Rule Based Number Formatting)</td>
* </tr>
* <tr>
* <td>Bidirectional Algorithm</td>
- * <td>ubidi.h</td>
+ * <td>ubidi.h, ubiditransform.h</td>
* <td>C API</td>
* </tr>
* <tr>
* <td>C API</td>
* </tr>
* <tr>
- * <td>Layout Engine/Complex Text Layout</td>
- * <td>loengine.h</td>
- * <td>icu::LayoutEngine,icu::ParagraphLayout</td>
+ * <td>Paragraph Layout / Complex Text Layout</td>
+ * <td>playout.h</td>
+ * <td>icu::ParagraphLayout</td>
* </tr>
* <tr>
* <td>ICU I/O</td>