+ fStack->setMaxCapacity(adjustedLimit);
+ }
+ fStackLimit = limit;
+}
+
+
+//--------------------------------------------------------------------------------
+//
+// getStackLimit
+//
+//--------------------------------------------------------------------------------
+int32_t RegexMatcher::getStackLimit() const {
+ return fStackLimit;
+}
+
+
+//--------------------------------------------------------------------------------
+//
+// setMatchCallback
+//
+//--------------------------------------------------------------------------------
+void RegexMatcher::setMatchCallback(URegexMatchCallback *callback,
+ const void *context,
+ UErrorCode &status) {
+ if (U_FAILURE(status)) {
+ return;
+ }
+ fCallbackFn = callback;
+ fCallbackContext = context;
+}
+
+
+//--------------------------------------------------------------------------------
+//
+// getMatchCallback
+//
+//--------------------------------------------------------------------------------
+void RegexMatcher::getMatchCallback(URegexMatchCallback *&callback,
+ const void *&context,
+ UErrorCode &status) {
+ if (U_FAILURE(status)) {
+ return;
+ }
+ callback = fCallbackFn;
+ context = fCallbackContext;
+}
+
+
+//--------------------------------------------------------------------------------
+//
+// setMatchCallback
+//
+//--------------------------------------------------------------------------------
+void RegexMatcher::setFindProgressCallback(URegexFindProgressCallback *callback,
+ const void *context,
+ UErrorCode &status) {
+ if (U_FAILURE(status)) {
+ return;
+ }
+ fFindProgressCallbackFn = callback;
+ fFindProgressCallbackContext = context;
+}
+
+
+//--------------------------------------------------------------------------------
+//
+// getMatchCallback
+//
+//--------------------------------------------------------------------------------
+void RegexMatcher::getFindProgressCallback(URegexFindProgressCallback *&callback,
+ const void *&context,
+ UErrorCode &status) {
+ if (U_FAILURE(status)) {
+ return;
+ }
+ callback = fFindProgressCallbackFn;
+ context = fFindProgressCallbackContext;
+}
+
+
+//================================================================================
+//
+// Code following this point in this file is the internal
+// Match Engine Implementation.
+//
+//================================================================================
+
+
+//--------------------------------------------------------------------------------
+//
+// resetStack
+// Discard any previous contents of the state save stack, and initialize a
+// new stack frame to all -1. The -1s are needed for capture group limits,
+// where they indicate that a group has not yet matched anything.
+//--------------------------------------------------------------------------------
+REStackFrame *RegexMatcher::resetStack() {
+ // Discard any previous contents of the state save stack, and initialize a
+ // new stack frame with all -1 data. The -1s are needed for capture group limits,
+ // where they indicate that a group has not yet matched anything.
+ fStack->removeAllElements();
+
+ REStackFrame *iFrame = (REStackFrame *)fStack->reserveBlock(fPattern->fFrameSize, fDeferredStatus);
+ if(U_FAILURE(fDeferredStatus)) {
+ return NULL;
+ }
+
+ int32_t i;
+ for (i=0; i<fPattern->fFrameSize-RESTACKFRAME_HDRCOUNT; i++) {
+ iFrame->fExtra[i] = -1;
+ }
+ return iFrame;
+}
+
+
+
+//--------------------------------------------------------------------------------
+//
+// isWordBoundary
+// in perl, "xab..cd..", \b is true at positions 0,3,5,7
+// For us,
+// If the current char is a combining mark,
+// \b is FALSE.
+// Else Scan backwards to the first non-combining char.
+// We are at a boundary if the this char and the original chars are
+// opposite in membership in \w set
+//
+// parameters: pos - the current position in the input buffer
+//
+// TODO: double-check edge cases at region boundaries.
+//
+//--------------------------------------------------------------------------------
+UBool RegexMatcher::isWordBoundary(int64_t pos) {
+ UBool isBoundary = FALSE;
+ UBool cIsWord = FALSE;
+
+ if (pos >= fLookLimit) {
+ fHitEnd = TRUE;
+ } else {
+ // Determine whether char c at current position is a member of the word set of chars.
+ // If we're off the end of the string, behave as though we're not at a word char.
+ UTEXT_SETNATIVEINDEX(fInputText, pos);
+ UChar32 c = UTEXT_CURRENT32(fInputText);
+ if (u_hasBinaryProperty(c, UCHAR_GRAPHEME_EXTEND) || u_charType(c) == U_FORMAT_CHAR) {
+ // Current char is a combining one. Not a boundary.
+ return FALSE;
+ }
+ cIsWord = fPattern->fStaticSets[URX_ISWORD_SET]->contains(c);
+ }
+
+ // Back up until we come to a non-combining char, determine whether
+ // that char is a word char.
+ UBool prevCIsWord = FALSE;
+ for (;;) {
+ if (UTEXT_GETNATIVEINDEX(fInputText) <= fLookStart) {
+ break;
+ }
+ UChar32 prevChar = UTEXT_PREVIOUS32(fInputText);
+ if (!(u_hasBinaryProperty(prevChar, UCHAR_GRAPHEME_EXTEND)
+ || u_charType(prevChar) == U_FORMAT_CHAR)) {
+ prevCIsWord = fPattern->fStaticSets[URX_ISWORD_SET]->contains(prevChar);
+ break;
+ }
+ }
+ isBoundary = cIsWord ^ prevCIsWord;
+ return isBoundary;
+}
+
+UBool RegexMatcher::isChunkWordBoundary(int32_t pos) {
+ UBool isBoundary = FALSE;
+ UBool cIsWord = FALSE;
+
+ const UChar *inputBuf = fInputText->chunkContents;
+
+ if (pos >= fLookLimit) {
+ fHitEnd = TRUE;
+ } else {
+ // Determine whether char c at current position is a member of the word set of chars.
+ // If we're off the end of the string, behave as though we're not at a word char.
+ UChar32 c;
+ U16_GET(inputBuf, fLookStart, pos, fLookLimit, c);
+ if (u_hasBinaryProperty(c, UCHAR_GRAPHEME_EXTEND) || u_charType(c) == U_FORMAT_CHAR) {
+ // Current char is a combining one. Not a boundary.
+ return FALSE;
+ }
+ cIsWord = fPattern->fStaticSets[URX_ISWORD_SET]->contains(c);
+ }
+
+ // Back up until we come to a non-combining char, determine whether
+ // that char is a word char.
+ UBool prevCIsWord = FALSE;
+ for (;;) {
+ if (pos <= fLookStart) {
+ break;
+ }
+ UChar32 prevChar;
+ U16_PREV(inputBuf, fLookStart, pos, prevChar);
+ if (!(u_hasBinaryProperty(prevChar, UCHAR_GRAPHEME_EXTEND)
+ || u_charType(prevChar) == U_FORMAT_CHAR)) {
+ prevCIsWord = fPattern->fStaticSets[URX_ISWORD_SET]->contains(prevChar);
+ break;
+ }
+ }
+ isBoundary = cIsWord ^ prevCIsWord;
+ return isBoundary;
+}
+
+//--------------------------------------------------------------------------------
+//
+// isUWordBoundary
+//
+// Test for a word boundary using RBBI word break.
+//
+// parameters: pos - the current position in the input buffer
+//
+//--------------------------------------------------------------------------------
+UBool RegexMatcher::isUWordBoundary(int64_t pos) {
+ UBool returnVal = FALSE;
+#if UCONFIG_NO_BREAK_ITERATION==0
+
+ // If we haven't yet created a break iterator for this matcher, do it now.
+ if (fWordBreakItr == NULL) {
+ fWordBreakItr =
+ (RuleBasedBreakIterator *)BreakIterator::createWordInstance(Locale::getEnglish(), fDeferredStatus);
+ if (U_FAILURE(fDeferredStatus)) {
+ return FALSE;
+ }
+ fWordBreakItr->setText(fInputText, fDeferredStatus);
+ }
+
+ if (pos >= fLookLimit) {
+ fHitEnd = TRUE;
+ returnVal = TRUE; // With Unicode word rules, only positions within the interior of "real"
+ // words are not boundaries. All non-word chars stand by themselves,
+ // with word boundaries on both sides.
+ } else {
+ if (!UTEXT_USES_U16(fInputText)) {
+ // !!!: Would like a better way to do this!
+ UErrorCode status = U_ZERO_ERROR;
+ pos = utext_extract(fInputText, 0, pos, NULL, 0, &status);
+ }
+ returnVal = fWordBreakItr->isBoundary((int32_t)pos);
+ }
+#endif
+ return returnVal;
+}
+
+//--------------------------------------------------------------------------------
+//
+// IncrementTime This function is called once each TIMER_INITIAL_VALUE state
+// saves. Increment the "time" counter, and call the
+// user callback function if there is one installed.
+//
+// If the match operation needs to be aborted, either for a time-out
+// or because the user callback asked for it, just set an error status.
+// The engine will pick that up and stop in its outer loop.
+//
+//--------------------------------------------------------------------------------
+void RegexMatcher::IncrementTime(UErrorCode &status) {
+ fTickCounter = TIMER_INITIAL_VALUE;
+ fTime++;
+ if (fCallbackFn != NULL) {
+ if ((*fCallbackFn)(fCallbackContext, fTime) == FALSE) {
+ status = U_REGEX_STOPPED_BY_CALLER;
+ return;
+ }
+ }
+ if (fTimeLimit > 0 && fTime >= fTimeLimit) {
+ status = U_REGEX_TIME_OUT;
+ }
+}
+
+//--------------------------------------------------------------------------------
+//
+// StateSave
+// Make a new stack frame, initialized as a copy of the current stack frame.
+// Set the pattern index in the original stack frame from the operand value
+// in the opcode. Execution of the engine continues with the state in
+// the newly created stack frame
+//
+// Note that reserveBlock() may grow the stack, resulting in the
+// whole thing being relocated in memory.
+//
+// Parameters:
+// fp The top frame pointer when called. At return, a new
+// fame will be present
+// savePatIdx An index into the compiled pattern. Goes into the original
+// (not new) frame. If execution ever back-tracks out of the
+// new frame, this will be where we continue from in the pattern.
+// Return
+// The new frame pointer.
+//
+//--------------------------------------------------------------------------------
+inline REStackFrame *RegexMatcher::StateSave(REStackFrame *fp, int64_t savePatIdx, UErrorCode &status) {
+ if (U_FAILURE(status)) {
+ return fp;
+ }
+ // push storage for a new frame.
+ int64_t *newFP = fStack->reserveBlock(fFrameSize, status);
+ if (U_FAILURE(status)) {
+ // Failure on attempted stack expansion.
+ // Stack function set some other error code, change it to a more
+ // specific one for regular expressions.
+ status = U_REGEX_STACK_OVERFLOW;
+ // We need to return a writable stack frame, so just return the
+ // previous frame. The match operation will stop quickly
+ // because of the error status, after which the frame will never
+ // be looked at again.
+ return fp;
+ }
+ fp = (REStackFrame *)(newFP - fFrameSize); // in case of realloc of stack.
+
+ // New stack frame = copy of old top frame.
+ int64_t *source = (int64_t *)fp;
+ int64_t *dest = newFP;
+ for (;;) {
+ *dest++ = *source++;
+ if (source == newFP) {
+ break;
+ }
+ }
+
+ fTickCounter--;
+ if (fTickCounter <= 0) {
+ IncrementTime(status); // Re-initializes fTickCounter
+ }
+ fp->fPatIdx = savePatIdx;
+ return (REStackFrame *)newFP;
+}
+
+#if defined(REGEX_DEBUG)
+namespace {
+UnicodeString StringFromUText(UText *ut) {
+ UnicodeString result;
+ for (UChar32 c = utext_next32From(ut, 0); c != U_SENTINEL; c = UTEXT_NEXT32(ut)) {
+ result.append(c);
+ }
+ return result;
+}
+}
+#endif // REGEX_DEBUG
+
+
+//--------------------------------------------------------------------------------
+//
+// MatchAt This is the actual matching engine.
+//
+// startIdx: begin matching a this index.
+// toEnd: if true, match must extend to end of the input region
+//
+//--------------------------------------------------------------------------------
+void RegexMatcher::MatchAt(int64_t startIdx, UBool toEnd, UErrorCode &status) {
+ UBool isMatch = FALSE; // True if the we have a match.
+
+ int64_t backSearchIndex = U_INT64_MAX; // used after greedy single-character matches for searching backwards
+
+ int32_t op; // Operation from the compiled pattern, split into
+ int32_t opType; // the opcode
+ int32_t opValue; // and the operand value.
+
+#ifdef REGEX_RUN_DEBUG
+ if (fTraceDebug) {
+ printf("MatchAt(startIdx=%ld)\n", startIdx);
+ printf("Original Pattern: \"%s\"\n", CStr(StringFromUText(fPattern->fPattern))());
+ printf("Input String: \"%s\"\n\n", CStr(StringFromUText(fInputText))());
+ }
+#endif
+
+ if (U_FAILURE(status)) {
+ return;
+ }
+
+ // Cache frequently referenced items from the compiled pattern
+ //
+ int64_t *pat = fPattern->fCompiledPat->getBuffer();
+
+ const UChar *litText = fPattern->fLiteralText.getBuffer();
+ UVector *sets = fPattern->fSets;
+
+ fFrameSize = fPattern->fFrameSize;
+ REStackFrame *fp = resetStack();
+ if (U_FAILURE(fDeferredStatus)) {
+ status = fDeferredStatus;
+ return;
+ }
+
+ fp->fPatIdx = 0;
+ fp->fInputIdx = startIdx;
+
+ // Zero out the pattern's static data
+ int32_t i;
+ for (i = 0; i<fPattern->fDataSize; i++) {
+ fData[i] = 0;
+ }
+
+ //
+ // Main loop for interpreting the compiled pattern.
+ // One iteration of the loop per pattern operation performed.
+ //
+ for (;;) {
+ op = (int32_t)pat[fp->fPatIdx];
+ opType = URX_TYPE(op);
+ opValue = URX_VAL(op);
+#ifdef REGEX_RUN_DEBUG
+ if (fTraceDebug) {
+ UTEXT_SETNATIVEINDEX(fInputText, fp->fInputIdx);
+ printf("inputIdx=%ld inputChar=%x sp=%3ld activeLimit=%ld ", fp->fInputIdx,
+ UTEXT_CURRENT32(fInputText), (int64_t *)fp-fStack->getBuffer(), fActiveLimit);
+ fPattern->dumpOp(fp->fPatIdx);
+ }
+#endif
+ fp->fPatIdx++;
+
+ switch (opType) {
+
+
+ case URX_NOP:
+ break;
+
+
+ case URX_BACKTRACK:
+ // Force a backtrack. In some circumstances, the pattern compiler
+ // will notice that the pattern can't possibly match anything, and will
+ // emit one of these at that point.
+ fp = (REStackFrame *)fStack->popFrame(fFrameSize);
+ break;
+
+
+ case URX_ONECHAR:
+ if (fp->fInputIdx < fActiveLimit) {
+ UTEXT_SETNATIVEINDEX(fInputText, fp->fInputIdx);
+ UChar32 c = UTEXT_NEXT32(fInputText);
+ if (c == opValue) {
+ fp->fInputIdx = UTEXT_GETNATIVEINDEX(fInputText);
+ break;
+ }
+ } else {
+ fHitEnd = TRUE;
+ }
+ fp = (REStackFrame *)fStack->popFrame(fFrameSize);
+ break;
+
+
+ case URX_STRING:
+ {
+ // Test input against a literal string.
+ // Strings require two slots in the compiled pattern, one for the
+ // offset to the string text, and one for the length.
+
+ int32_t stringStartIdx = opValue;
+ op = (int32_t)pat[fp->fPatIdx]; // Fetch the second operand
+ fp->fPatIdx++;
+ opType = URX_TYPE(op);
+ int32_t stringLen = URX_VAL(op);
+ U_ASSERT(opType == URX_STRING_LEN);
+ U_ASSERT(stringLen >= 2);
+
+ const UChar *patternString = litText+stringStartIdx;
+ int32_t patternStringIndex = 0;
+ UTEXT_SETNATIVEINDEX(fInputText, fp->fInputIdx);
+ UChar32 inputChar;
+ UChar32 patternChar;
+ UBool success = TRUE;
+ while (patternStringIndex < stringLen) {
+ if (UTEXT_GETNATIVEINDEX(fInputText) >= fActiveLimit) {
+ success = FALSE;
+ fHitEnd = TRUE;
+ break;
+ }
+ inputChar = UTEXT_NEXT32(fInputText);
+ U16_NEXT(patternString, patternStringIndex, stringLen, patternChar);
+ if (patternChar != inputChar) {
+ success = FALSE;
+ break;
+ }
+ }
+
+ if (success) {
+ fp->fInputIdx = UTEXT_GETNATIVEINDEX(fInputText);
+ } else {
+ fp = (REStackFrame *)fStack->popFrame(fFrameSize);
+ }
+ }
+ break;
+
+
+ case URX_STATE_SAVE:
+ fp = StateSave(fp, opValue, status);
+ break;
+
+
+ case URX_END:
+ // The match loop will exit via this path on a successful match,
+ // when we reach the end of the pattern.
+ if (toEnd && fp->fInputIdx != fActiveLimit) {
+ // The pattern matched, but not to the end of input. Try some more.
+ fp = (REStackFrame *)fStack->popFrame(fFrameSize);
+ break;
+ }
+ isMatch = TRUE;
+ goto breakFromLoop;
+
+ // Start and End Capture stack frame variables are laid out out like this:
+ // fp->fExtra[opValue] - The start of a completed capture group
+ // opValue+1 - The end of a completed capture group
+ // opValue+2 - the start of a capture group whose end
+ // has not yet been reached (and might not ever be).
+ case URX_START_CAPTURE:
+ U_ASSERT(opValue >= 0 && opValue < fFrameSize-3);
+ fp->fExtra[opValue+2] = fp->fInputIdx;
+ break;
+
+
+ case URX_END_CAPTURE:
+ U_ASSERT(opValue >= 0 && opValue < fFrameSize-3);
+ U_ASSERT(fp->fExtra[opValue+2] >= 0); // Start pos for this group must be set.
+ fp->fExtra[opValue] = fp->fExtra[opValue+2]; // Tentative start becomes real.
+ fp->fExtra[opValue+1] = fp->fInputIdx; // End position
+ U_ASSERT(fp->fExtra[opValue] <= fp->fExtra[opValue+1]);
+ break;
+
+
+ case URX_DOLLAR: // $, test for End of line
+ // or for position before new line at end of input
+ {
+ if (fp->fInputIdx >= fAnchorLimit) {
+ // We really are at the end of input. Success.
+ fHitEnd = TRUE;
+ fRequireEnd = TRUE;
+ break;
+ }
+
+ UTEXT_SETNATIVEINDEX(fInputText, fp->fInputIdx);
+
+ // If we are positioned just before a new-line that is located at the
+ // end of input, succeed.
+ UChar32 c = UTEXT_NEXT32(fInputText);
+ if (UTEXT_GETNATIVEINDEX(fInputText) >= fAnchorLimit) {
+ if (isLineTerminator(c)) {
+ // If not in the middle of a CR/LF sequence
+ if ( !(c==0x0a && fp->fInputIdx>fAnchorStart && ((void)UTEXT_PREVIOUS32(fInputText), UTEXT_PREVIOUS32(fInputText))==0x0d)) {
+ // At new-line at end of input. Success
+ fHitEnd = TRUE;
+ fRequireEnd = TRUE;
+
+ break;
+ }
+ }
+ } else {
+ UChar32 nextC = UTEXT_NEXT32(fInputText);
+ if (c == 0x0d && nextC == 0x0a && UTEXT_GETNATIVEINDEX(fInputText) >= fAnchorLimit) {
+ fHitEnd = TRUE;
+ fRequireEnd = TRUE;
+ break; // At CR/LF at end of input. Success
+ }
+ }
+
+ fp = (REStackFrame *)fStack->popFrame(fFrameSize);
+ }
+ break;
+
+
+ case URX_DOLLAR_D: // $, test for End of Line, in UNIX_LINES mode.
+ if (fp->fInputIdx >= fAnchorLimit) {
+ // Off the end of input. Success.
+ fHitEnd = TRUE;
+ fRequireEnd = TRUE;
+ break;
+ } else {
+ UTEXT_SETNATIVEINDEX(fInputText, fp->fInputIdx);
+ UChar32 c = UTEXT_NEXT32(fInputText);
+ // Either at the last character of input, or off the end.
+ if (c == 0x0a && UTEXT_GETNATIVEINDEX(fInputText) == fAnchorLimit) {
+ fHitEnd = TRUE;
+ fRequireEnd = TRUE;
+ break;
+ }
+ }
+
+ // Not at end of input. Back-track out.
+ fp = (REStackFrame *)fStack->popFrame(fFrameSize);
+ break;
+
+
+ case URX_DOLLAR_M: // $, test for End of line in multi-line mode
+ {
+ if (fp->fInputIdx >= fAnchorLimit) {
+ // We really are at the end of input. Success.
+ fHitEnd = TRUE;
+ fRequireEnd = TRUE;
+ break;
+ }
+ // If we are positioned just before a new-line, succeed.
+ // It makes no difference where the new-line is within the input.
+ UTEXT_SETNATIVEINDEX(fInputText, fp->fInputIdx);
+ UChar32 c = UTEXT_CURRENT32(fInputText);
+ if (isLineTerminator(c)) {
+ // At a line end, except for the odd chance of being in the middle of a CR/LF sequence
+ // In multi-line mode, hitting a new-line just before the end of input does not
+ // set the hitEnd or requireEnd flags
+ if ( !(c==0x0a && fp->fInputIdx>fAnchorStart && UTEXT_PREVIOUS32(fInputText)==0x0d)) {
+ break;
+ }
+ }
+ // not at a new line. Fail.
+ fp = (REStackFrame *)fStack->popFrame(fFrameSize);
+ }
+ break;
+
+
+ case URX_DOLLAR_MD: // $, test for End of line in multi-line and UNIX_LINES mode
+ {
+ if (fp->fInputIdx >= fAnchorLimit) {
+ // We really are at the end of input. Success.
+ fHitEnd = TRUE;
+ fRequireEnd = TRUE; // Java set requireEnd in this case, even though
+ break; // adding a new-line would not lose the match.
+ }
+ // If we are not positioned just before a new-line, the test fails; backtrack out.
+ // It makes no difference where the new-line is within the input.
+ UTEXT_SETNATIVEINDEX(fInputText, fp->fInputIdx);
+ if (UTEXT_CURRENT32(fInputText) != 0x0a) {
+ fp = (REStackFrame *)fStack->popFrame(fFrameSize);
+ }
+ }
+ break;
+
+
+ case URX_CARET: // ^, test for start of line
+ if (fp->fInputIdx != fAnchorStart) {
+ fp = (REStackFrame *)fStack->popFrame(fFrameSize);
+ }
+ break;
+
+
+ case URX_CARET_M: // ^, test for start of line in mulit-line mode
+ {
+ if (fp->fInputIdx == fAnchorStart) {
+ // We are at the start input. Success.
+ break;
+ }
+ // Check whether character just before the current pos is a new-line
+ // unless we are at the end of input
+ UTEXT_SETNATIVEINDEX(fInputText, fp->fInputIdx);
+ UChar32 c = UTEXT_PREVIOUS32(fInputText);
+ if ((fp->fInputIdx < fAnchorLimit) && isLineTerminator(c)) {
+ // It's a new-line. ^ is true. Success.
+ // TODO: what should be done with positions between a CR and LF?
+ break;
+ }
+ // Not at the start of a line. Fail.
+ fp = (REStackFrame *)fStack->popFrame(fFrameSize);
+ }
+ break;
+
+
+ case URX_CARET_M_UNIX: // ^, test for start of line in mulit-line + Unix-line mode
+ {
+ U_ASSERT(fp->fInputIdx >= fAnchorStart);
+ if (fp->fInputIdx <= fAnchorStart) {
+ // We are at the start input. Success.
+ break;
+ }
+ // Check whether character just before the current pos is a new-line
+ U_ASSERT(fp->fInputIdx <= fAnchorLimit);
+ UTEXT_SETNATIVEINDEX(fInputText, fp->fInputIdx);
+ UChar32 c = UTEXT_PREVIOUS32(fInputText);
+ if (c != 0x0a) {
+ // Not at the start of a line. Back-track out.
+ fp = (REStackFrame *)fStack->popFrame(fFrameSize);
+ }
+ }
+ break;
+
+ case URX_BACKSLASH_B: // Test for word boundaries
+ {
+ UBool success = isWordBoundary(fp->fInputIdx);
+ success ^= (UBool)(opValue != 0); // flip sense for \B
+ if (!success) {
+ fp = (REStackFrame *)fStack->popFrame(fFrameSize);
+ }
+ }
+ break;
+
+
+ case URX_BACKSLASH_BU: // Test for word boundaries, Unicode-style
+ {
+ UBool success = isUWordBoundary(fp->fInputIdx);
+ success ^= (UBool)(opValue != 0); // flip sense for \B
+ if (!success) {
+ fp = (REStackFrame *)fStack->popFrame(fFrameSize);
+ }
+ }
+ break;
+
+
+ case URX_BACKSLASH_D: // Test for decimal digit
+ {
+ if (fp->fInputIdx >= fActiveLimit) {
+ fHitEnd = TRUE;
+ fp = (REStackFrame *)fStack->popFrame(fFrameSize);
+ break;
+ }
+
+ UTEXT_SETNATIVEINDEX(fInputText, fp->fInputIdx);
+
+ UChar32 c = UTEXT_NEXT32(fInputText);
+ int8_t ctype = u_charType(c); // TODO: make a unicode set for this. Will be faster.
+ UBool success = (ctype == U_DECIMAL_DIGIT_NUMBER);
+ success ^= (UBool)(opValue != 0); // flip sense for \D
+ if (success) {
+ fp->fInputIdx = UTEXT_GETNATIVEINDEX(fInputText);
+ } else {
+ fp = (REStackFrame *)fStack->popFrame(fFrameSize);
+ }
+ }
+ break;
+
+
+ case URX_BACKSLASH_G: // Test for position at end of previous match
+ if (!((fMatch && fp->fInputIdx==fMatchEnd) || (fMatch==FALSE && fp->fInputIdx==fActiveStart))) {
+ fp = (REStackFrame *)fStack->popFrame(fFrameSize);
+ }
+ break;
+
+
+ case URX_BACKSLASH_H: // Test for \h, horizontal white space.
+ {
+ if (fp->fInputIdx >= fActiveLimit) {
+ fHitEnd = TRUE;
+ fp = (REStackFrame *)fStack->popFrame(fFrameSize);
+ break;
+ }
+ UTEXT_SETNATIVEINDEX(fInputText, fp->fInputIdx);
+ UChar32 c = UTEXT_NEXT32(fInputText);
+ int8_t ctype = u_charType(c);
+ UBool success = (ctype == U_SPACE_SEPARATOR || c == 9); // SPACE_SEPARATOR || TAB
+ success ^= (UBool)(opValue != 0); // flip sense for \H
+ if (success) {
+ fp->fInputIdx = UTEXT_GETNATIVEINDEX(fInputText);
+ } else {
+ fp = (REStackFrame *)fStack->popFrame(fFrameSize);
+ }
+ }
+ break;
+
+
+ case URX_BACKSLASH_R: // Test for \R, any line break sequence.
+ {
+ if (fp->fInputIdx >= fActiveLimit) {
+ fHitEnd = TRUE;
+ fp = (REStackFrame *)fStack->popFrame(fFrameSize);
+ break;
+ }
+ UTEXT_SETNATIVEINDEX(fInputText, fp->fInputIdx);
+ UChar32 c = UTEXT_NEXT32(fInputText);
+ if (isLineTerminator(c)) {
+ if (c == 0x0d && utext_current32(fInputText) == 0x0a) {
+ utext_next32(fInputText);
+ }
+ fp->fInputIdx = UTEXT_GETNATIVEINDEX(fInputText);
+ } else {
+ fp = (REStackFrame *)fStack->popFrame(fFrameSize);
+ }
+ }
+ break;
+
+
+ case URX_BACKSLASH_V: // \v, any single line ending character.
+ {
+ if (fp->fInputIdx >= fActiveLimit) {
+ fHitEnd = TRUE;
+ fp = (REStackFrame *)fStack->popFrame(fFrameSize);
+ break;
+ }
+ UTEXT_SETNATIVEINDEX(fInputText, fp->fInputIdx);
+ UChar32 c = UTEXT_NEXT32(fInputText);
+ UBool success = isLineTerminator(c);
+ success ^= (UBool)(opValue != 0); // flip sense for \V
+ if (success) {
+ fp->fInputIdx = UTEXT_GETNATIVEINDEX(fInputText);
+ } else {
+ fp = (REStackFrame *)fStack->popFrame(fFrameSize);
+ }
+ }
+ break;
+
+
+ case URX_BACKSLASH_X:
+ // Match a Grapheme, as defined by Unicode TR 29.
+ // Differs slightly from Perl, which consumes combining marks independently
+ // of context.
+ {
+
+ // Fail if at end of input
+ if (fp->fInputIdx >= fActiveLimit) {
+ fHitEnd = TRUE;
+ fp = (REStackFrame *)fStack->popFrame(fFrameSize);
+ break;
+ }
+
+ UTEXT_SETNATIVEINDEX(fInputText, fp->fInputIdx);
+
+ // Examine (and consume) the current char.
+ // Dispatch into a little state machine, based on the char.
+ UChar32 c;
+ c = UTEXT_NEXT32(fInputText);
+ fp->fInputIdx = UTEXT_GETNATIVEINDEX(fInputText);
+ UnicodeSet **sets = fPattern->fStaticSets;
+ if (sets[URX_GC_NORMAL]->contains(c)) goto GC_Extend;
+ if (sets[URX_GC_CONTROL]->contains(c)) goto GC_Control;
+ if (sets[URX_GC_L]->contains(c)) goto GC_L;
+ if (sets[URX_GC_LV]->contains(c)) goto GC_V;
+ if (sets[URX_GC_LVT]->contains(c)) goto GC_T;
+ if (sets[URX_GC_V]->contains(c)) goto GC_V;
+ if (sets[URX_GC_T]->contains(c)) goto GC_T;
+ goto GC_Extend;
+
+
+
+GC_L:
+ if (fp->fInputIdx >= fActiveLimit) goto GC_Done;
+ c = UTEXT_NEXT32(fInputText);
+ fp->fInputIdx = UTEXT_GETNATIVEINDEX(fInputText);
+ if (sets[URX_GC_L]->contains(c)) goto GC_L;
+ if (sets[URX_GC_LV]->contains(c)) goto GC_V;
+ if (sets[URX_GC_LVT]->contains(c)) goto GC_T;
+ if (sets[URX_GC_V]->contains(c)) goto GC_V;
+ (void)UTEXT_PREVIOUS32(fInputText);
+ fp->fInputIdx = UTEXT_GETNATIVEINDEX(fInputText);
+ goto GC_Extend;
+
+GC_V:
+ if (fp->fInputIdx >= fActiveLimit) goto GC_Done;
+ c = UTEXT_NEXT32(fInputText);
+ fp->fInputIdx = UTEXT_GETNATIVEINDEX(fInputText);
+ if (sets[URX_GC_V]->contains(c)) goto GC_V;
+ if (sets[URX_GC_T]->contains(c)) goto GC_T;
+ (void)UTEXT_PREVIOUS32(fInputText);
+ fp->fInputIdx = UTEXT_GETNATIVEINDEX(fInputText);
+ goto GC_Extend;
+
+GC_T:
+ if (fp->fInputIdx >= fActiveLimit) goto GC_Done;
+ c = UTEXT_NEXT32(fInputText);
+ fp->fInputIdx = UTEXT_GETNATIVEINDEX(fInputText);
+ if (sets[URX_GC_T]->contains(c)) goto GC_T;
+ (void)UTEXT_PREVIOUS32(fInputText);
+ fp->fInputIdx = UTEXT_GETNATIVEINDEX(fInputText);
+ goto GC_Extend;
+
+GC_Extend:
+ // Combining characters are consumed here
+ for (;;) {
+ if (fp->fInputIdx >= fActiveLimit) {
+ break;
+ }
+ c = UTEXT_CURRENT32(fInputText);
+ if (sets[URX_GC_EXTEND]->contains(c) == FALSE) {
+ break;
+ }
+ (void)UTEXT_NEXT32(fInputText);
+ fp->fInputIdx = UTEXT_GETNATIVEINDEX(fInputText);
+ }
+ goto GC_Done;
+
+GC_Control:
+ // Most control chars stand alone (don't combine with combining chars),
+ // except for that CR/LF sequence is a single grapheme cluster.
+ if (c == 0x0d && fp->fInputIdx < fActiveLimit && UTEXT_CURRENT32(fInputText) == 0x0a) {
+ c = UTEXT_NEXT32(fInputText);
+ fp->fInputIdx = UTEXT_GETNATIVEINDEX(fInputText);
+ }
+
+GC_Done:
+ if (fp->fInputIdx >= fActiveLimit) {
+ fHitEnd = TRUE;
+ }
+ break;
+ }
+
+
+
+
+ case URX_BACKSLASH_Z: // Test for end of Input
+ if (fp->fInputIdx < fAnchorLimit) {
+ fp = (REStackFrame *)fStack->popFrame(fFrameSize);
+ } else {
+ fHitEnd = TRUE;
+ fRequireEnd = TRUE;
+ }
+ break;
+
+
+
+ case URX_STATIC_SETREF:
+ {
+ // Test input character against one of the predefined sets
+ // (Word Characters, for example)
+ // The high bit of the op value is a flag for the match polarity.
+ // 0: success if input char is in set.
+ // 1: success if input char is not in set.
+ if (fp->fInputIdx >= fActiveLimit) {
+ fHitEnd = TRUE;
+ fp = (REStackFrame *)fStack->popFrame(fFrameSize);
+ break;
+ }
+
+ UBool success = ((opValue & URX_NEG_SET) == URX_NEG_SET);
+ opValue &= ~URX_NEG_SET;
+ U_ASSERT(opValue > 0 && opValue < URX_LAST_SET);
+
+ UTEXT_SETNATIVEINDEX(fInputText, fp->fInputIdx);
+ UChar32 c = UTEXT_NEXT32(fInputText);
+ if (c < 256) {
+ Regex8BitSet *s8 = &fPattern->fStaticSets8[opValue];
+ if (s8->contains(c)) {
+ success = !success;
+ }
+ } else {
+ const UnicodeSet *s = fPattern->fStaticSets[opValue];
+ if (s->contains(c)) {
+ success = !success;
+ }
+ }
+ if (success) {
+ fp->fInputIdx = UTEXT_GETNATIVEINDEX(fInputText);
+ } else {
+ // the character wasn't in the set.
+ fp = (REStackFrame *)fStack->popFrame(fFrameSize);
+ }
+ }
+ break;
+
+
+ case URX_STAT_SETREF_N:
+ {
+ // Test input character for NOT being a member of one of
+ // the predefined sets (Word Characters, for example)
+ if (fp->fInputIdx >= fActiveLimit) {
+ fHitEnd = TRUE;
+ fp = (REStackFrame *)fStack->popFrame(fFrameSize);
+ break;
+ }
+
+ U_ASSERT(opValue > 0 && opValue < URX_LAST_SET);
+
+ UTEXT_SETNATIVEINDEX(fInputText, fp->fInputIdx);
+
+ UChar32 c = UTEXT_NEXT32(fInputText);
+ if (c < 256) {
+ Regex8BitSet *s8 = &fPattern->fStaticSets8[opValue];
+ if (s8->contains(c) == FALSE) {
+ fp->fInputIdx = UTEXT_GETNATIVEINDEX(fInputText);
+ break;
+ }
+ } else {
+ const UnicodeSet *s = fPattern->fStaticSets[opValue];
+ if (s->contains(c) == FALSE) {
+ fp->fInputIdx = UTEXT_GETNATIVEINDEX(fInputText);
+ break;
+ }
+ }
+ // the character wasn't in the set.
+ fp = (REStackFrame *)fStack->popFrame(fFrameSize);
+ }
+ break;
+
+
+ case URX_SETREF:
+ if (fp->fInputIdx >= fActiveLimit) {
+ fHitEnd = TRUE;
+ fp = (REStackFrame *)fStack->popFrame(fFrameSize);
+ break;
+ } else {
+ UTEXT_SETNATIVEINDEX(fInputText, fp->fInputIdx);
+
+ // There is input left. Pick up one char and test it for set membership.
+ UChar32 c = UTEXT_NEXT32(fInputText);
+ U_ASSERT(opValue > 0 && opValue < sets->size());
+ if (c<256) {
+ Regex8BitSet *s8 = &fPattern->fSets8[opValue];
+ if (s8->contains(c)) {
+ fp->fInputIdx = UTEXT_GETNATIVEINDEX(fInputText);
+ break;
+ }
+ } else {
+ UnicodeSet *s = (UnicodeSet *)sets->elementAt(opValue);
+ if (s->contains(c)) {
+ // The character is in the set. A Match.
+ fp->fInputIdx = UTEXT_GETNATIVEINDEX(fInputText);
+ break;
+ }
+ }
+
+ // the character wasn't in the set.
+ fp = (REStackFrame *)fStack->popFrame(fFrameSize);
+ }
+ break;
+
+
+ case URX_DOTANY:
+ {
+ // . matches anything, but stops at end-of-line.
+ if (fp->fInputIdx >= fActiveLimit) {
+ // At end of input. Match failed. Backtrack out.
+ fHitEnd = TRUE;
+ fp = (REStackFrame *)fStack->popFrame(fFrameSize);
+ break;
+ }
+
+ UTEXT_SETNATIVEINDEX(fInputText, fp->fInputIdx);
+
+ // There is input left. Advance over one char, unless we've hit end-of-line
+ UChar32 c = UTEXT_NEXT32(fInputText);
+ if (isLineTerminator(c)) {
+ // End of line in normal mode. . does not match.
+ fp = (REStackFrame *)fStack->popFrame(fFrameSize);
+ break;
+ }
+ fp->fInputIdx = UTEXT_GETNATIVEINDEX(fInputText);
+ }
+ break;
+
+
+ case URX_DOTANY_ALL:
+ {
+ // ., in dot-matches-all (including new lines) mode
+ if (fp->fInputIdx >= fActiveLimit) {
+ // At end of input. Match failed. Backtrack out.
+ fHitEnd = TRUE;
+ fp = (REStackFrame *)fStack->popFrame(fFrameSize);
+ break;
+ }
+
+ UTEXT_SETNATIVEINDEX(fInputText, fp->fInputIdx);
+
+ // There is input left. Advance over one char, except if we are
+ // at a cr/lf, advance over both of them.
+ UChar32 c;
+ c = UTEXT_NEXT32(fInputText);
+ fp->fInputIdx = UTEXT_GETNATIVEINDEX(fInputText);
+ if (c==0x0d && fp->fInputIdx < fActiveLimit) {
+ // In the case of a CR/LF, we need to advance over both.
+ UChar32 nextc = UTEXT_CURRENT32(fInputText);
+ if (nextc == 0x0a) {
+ (void)UTEXT_NEXT32(fInputText);
+ fp->fInputIdx = UTEXT_GETNATIVEINDEX(fInputText);
+ }
+ }
+ }
+ break;
+
+
+ case URX_DOTANY_UNIX:
+ {
+ // '.' operator, matches all, but stops at end-of-line.
+ // UNIX_LINES mode, so 0x0a is the only recognized line ending.
+ if (fp->fInputIdx >= fActiveLimit) {
+ // At end of input. Match failed. Backtrack out.
+ fHitEnd = TRUE;
+ fp = (REStackFrame *)fStack->popFrame(fFrameSize);
+ break;
+ }
+
+ UTEXT_SETNATIVEINDEX(fInputText, fp->fInputIdx);
+
+ // There is input left. Advance over one char, unless we've hit end-of-line
+ UChar32 c = UTEXT_NEXT32(fInputText);
+ if (c == 0x0a) {
+ // End of line in normal mode. '.' does not match the \n
+ fp = (REStackFrame *)fStack->popFrame(fFrameSize);
+ } else {
+ fp->fInputIdx = UTEXT_GETNATIVEINDEX(fInputText);
+ }
+ }
+ break;
+
+
+ case URX_JMP:
+ fp->fPatIdx = opValue;
+ break;
+
+ case URX_FAIL:
+ isMatch = FALSE;
+ goto breakFromLoop;
+
+ case URX_JMP_SAV:
+ U_ASSERT(opValue < fPattern->fCompiledPat->size());
+ fp = StateSave(fp, fp->fPatIdx, status); // State save to loc following current
+ fp->fPatIdx = opValue; // Then JMP.
+ break;
+
+ case URX_JMP_SAV_X:
+ // This opcode is used with (x)+, when x can match a zero length string.
+ // Same as JMP_SAV, except conditional on the match having made forward progress.
+ // Destination of the JMP must be a URX_STO_INP_LOC, from which we get the
+ // data address of the input position at the start of the loop.
+ {
+ U_ASSERT(opValue > 0 && opValue < fPattern->fCompiledPat->size());
+ int32_t stoOp = (int32_t)pat[opValue-1];
+ U_ASSERT(URX_TYPE(stoOp) == URX_STO_INP_LOC);
+ int32_t frameLoc = URX_VAL(stoOp);
+ U_ASSERT(frameLoc >= 0 && frameLoc < fFrameSize);
+ int64_t prevInputIdx = fp->fExtra[frameLoc];
+ U_ASSERT(prevInputIdx <= fp->fInputIdx);
+ if (prevInputIdx < fp->fInputIdx) {
+ // The match did make progress. Repeat the loop.
+ fp = StateSave(fp, fp->fPatIdx, status); // State save to loc following current
+ fp->fPatIdx = opValue;
+ fp->fExtra[frameLoc] = fp->fInputIdx;
+ }
+ // If the input position did not advance, we do nothing here,
+ // execution will fall out of the loop.
+ }
+ break;
+
+ case URX_CTR_INIT:
+ {
+ U_ASSERT(opValue >= 0 && opValue < fFrameSize-2);
+ fp->fExtra[opValue] = 0; // Set the loop counter variable to zero
+
+ // Pick up the three extra operands that CTR_INIT has, and
+ // skip the pattern location counter past
+ int32_t instrOperandLoc = (int32_t)fp->fPatIdx;
+ fp->fPatIdx += 3;
+ int32_t loopLoc = URX_VAL(pat[instrOperandLoc]);
+ int32_t minCount = (int32_t)pat[instrOperandLoc+1];
+ int32_t maxCount = (int32_t)pat[instrOperandLoc+2];
+ U_ASSERT(minCount>=0);
+ U_ASSERT(maxCount>=minCount || maxCount==-1);
+ U_ASSERT(loopLoc>=fp->fPatIdx);
+
+ if (minCount == 0) {
+ fp = StateSave(fp, loopLoc+1, status);
+ }
+ if (maxCount == -1) {
+ fp->fExtra[opValue+1] = fp->fInputIdx; // For loop breaking.
+ } else if (maxCount == 0) {
+ fp = (REStackFrame *)fStack->popFrame(fFrameSize);
+ }
+ }
+ break;
+
+ case URX_CTR_LOOP:
+ {
+ U_ASSERT(opValue>0 && opValue < fp->fPatIdx-2);
+ int32_t initOp = (int32_t)pat[opValue];
+ U_ASSERT(URX_TYPE(initOp) == URX_CTR_INIT);
+ int64_t *pCounter = &fp->fExtra[URX_VAL(initOp)];
+ int32_t minCount = (int32_t)pat[opValue+2];
+ int32_t maxCount = (int32_t)pat[opValue+3];
+ (*pCounter)++;
+ if ((uint64_t)*pCounter >= (uint32_t)maxCount && maxCount != -1) {
+ U_ASSERT(*pCounter == maxCount);
+ break;
+ }
+ if (*pCounter >= minCount) {
+ if (maxCount == -1) {
+ // Loop has no hard upper bound.
+ // Check that it is progressing through the input, break if it is not.
+ int64_t *pLastInputIdx = &fp->fExtra[URX_VAL(initOp) + 1];
+ if (fp->fInputIdx == *pLastInputIdx) {
+ break;
+ } else {
+ *pLastInputIdx = fp->fInputIdx;
+ }
+ }
+ fp = StateSave(fp, fp->fPatIdx, status);
+ } else {
+ // Increment time-out counter. (StateSave() does it if count >= minCount)
+ fTickCounter--;
+ if (fTickCounter <= 0) {
+ IncrementTime(status); // Re-initializes fTickCounter
+ }
+ }
+
+ fp->fPatIdx = opValue + 4; // Loop back.
+ }
+ break;
+
+ case URX_CTR_INIT_NG:
+ {
+ // Initialize a non-greedy loop
+ U_ASSERT(opValue >= 0 && opValue < fFrameSize-2);
+ fp->fExtra[opValue] = 0; // Set the loop counter variable to zero
+
+ // Pick up the three extra operands that CTR_INIT_NG has, and
+ // skip the pattern location counter past
+ int32_t instrOperandLoc = (int32_t)fp->fPatIdx;
+ fp->fPatIdx += 3;
+ int32_t loopLoc = URX_VAL(pat[instrOperandLoc]);
+ int32_t minCount = (int32_t)pat[instrOperandLoc+1];
+ int32_t maxCount = (int32_t)pat[instrOperandLoc+2];
+ U_ASSERT(minCount>=0);
+ U_ASSERT(maxCount>=minCount || maxCount==-1);
+ U_ASSERT(loopLoc>fp->fPatIdx);
+ if (maxCount == -1) {
+ fp->fExtra[opValue+1] = fp->fInputIdx; // Save initial input index for loop breaking.
+ }
+
+ if (minCount == 0) {
+ if (maxCount != 0) {
+ fp = StateSave(fp, fp->fPatIdx, status);
+ }
+ fp->fPatIdx = loopLoc+1; // Continue with stuff after repeated block
+ }
+ }
+ break;
+
+ case URX_CTR_LOOP_NG:
+ {
+ // Non-greedy {min, max} loops
+ U_ASSERT(opValue>0 && opValue < fp->fPatIdx-2);
+ int32_t initOp = (int32_t)pat[opValue];
+ U_ASSERT(URX_TYPE(initOp) == URX_CTR_INIT_NG);
+ int64_t *pCounter = &fp->fExtra[URX_VAL(initOp)];
+ int32_t minCount = (int32_t)pat[opValue+2];
+ int32_t maxCount = (int32_t)pat[opValue+3];
+
+ (*pCounter)++;
+ if ((uint64_t)*pCounter >= (uint32_t)maxCount && maxCount != -1) {
+ // The loop has matched the maximum permitted number of times.
+ // Break out of here with no action. Matching will
+ // continue with the following pattern.
+ U_ASSERT(*pCounter == maxCount);
+ break;
+ }
+
+ if (*pCounter < minCount) {
+ // We haven't met the minimum number of matches yet.
+ // Loop back for another one.
+ fp->fPatIdx = opValue + 4; // Loop back.
+ // Increment time-out counter. (StateSave() does it if count >= minCount)
+ fTickCounter--;
+ if (fTickCounter <= 0) {
+ IncrementTime(status); // Re-initializes fTickCounter
+ }
+ } else {
+ // We do have the minimum number of matches.
+
+ // If there is no upper bound on the loop iterations, check that the input index
+ // is progressing, and stop the loop if it is not.
+ if (maxCount == -1) {
+ int64_t *pLastInputIdx = &fp->fExtra[URX_VAL(initOp) + 1];
+ if (fp->fInputIdx == *pLastInputIdx) {
+ break;
+ }
+ *pLastInputIdx = fp->fInputIdx;
+ }
+
+ // Loop Continuation: we will fall into the pattern following the loop
+ // (non-greedy, don't execute loop body first), but first do
+ // a state save to the top of the loop, so that a match failure
+ // in the following pattern will try another iteration of the loop.
+ fp = StateSave(fp, opValue + 4, status);
+ }
+ }
+ break;
+
+ case URX_STO_SP:
+ U_ASSERT(opValue >= 0 && opValue < fPattern->fDataSize);
+ fData[opValue] = fStack->size();
+ break;
+
+ case URX_LD_SP:
+ {
+ U_ASSERT(opValue >= 0 && opValue < fPattern->fDataSize);
+ int32_t newStackSize = (int32_t)fData[opValue];
+ U_ASSERT(newStackSize <= fStack->size());
+ int64_t *newFP = fStack->getBuffer() + newStackSize - fFrameSize;
+ if (newFP == (int64_t *)fp) {
+ break;
+ }
+ int32_t i;
+ for (i=0; i<fFrameSize; i++) {
+ newFP[i] = ((int64_t *)fp)[i];
+ }
+ fp = (REStackFrame *)newFP;
+ fStack->setSize(newStackSize);
+ }
+ break;
+
+ case URX_BACKREF:
+ {
+ U_ASSERT(opValue < fFrameSize);
+ int64_t groupStartIdx = fp->fExtra[opValue];
+ int64_t groupEndIdx = fp->fExtra[opValue+1];
+ U_ASSERT(groupStartIdx <= groupEndIdx);
+ if (groupStartIdx < 0) {
+ // This capture group has not participated in the match thus far,
+ fp = (REStackFrame *)fStack->popFrame(fFrameSize); // FAIL, no match.
+ break;
+ }
+ UTEXT_SETNATIVEINDEX(fAltInputText, groupStartIdx);
+ UTEXT_SETNATIVEINDEX(fInputText, fp->fInputIdx);
+
+ // Note: if the capture group match was of an empty string the backref
+ // match succeeds. Verified by testing: Perl matches succeed
+ // in this case, so we do too.
+
+ UBool success = TRUE;
+ for (;;) {
+ if (utext_getNativeIndex(fAltInputText) >= groupEndIdx) {
+ success = TRUE;
+ break;
+ }
+ if (utext_getNativeIndex(fInputText) >= fActiveLimit) {
+ success = FALSE;
+ fHitEnd = TRUE;
+ break;
+ }
+ UChar32 captureGroupChar = utext_next32(fAltInputText);
+ UChar32 inputChar = utext_next32(fInputText);
+ if (inputChar != captureGroupChar) {
+ success = FALSE;
+ break;
+ }
+ }
+
+ if (success) {
+ fp->fInputIdx = UTEXT_GETNATIVEINDEX(fInputText);
+ } else {
+ fp = (REStackFrame *)fStack->popFrame(fFrameSize);
+ }
+ }
+ break;
+
+
+
+ case URX_BACKREF_I:
+ {
+ U_ASSERT(opValue < fFrameSize);
+ int64_t groupStartIdx = fp->fExtra[opValue];
+ int64_t groupEndIdx = fp->fExtra[opValue+1];
+ U_ASSERT(groupStartIdx <= groupEndIdx);
+ if (groupStartIdx < 0) {
+ // This capture group has not participated in the match thus far,
+ fp = (REStackFrame *)fStack->popFrame(fFrameSize); // FAIL, no match.
+ break;
+ }
+ utext_setNativeIndex(fAltInputText, groupStartIdx);
+ utext_setNativeIndex(fInputText, fp->fInputIdx);
+ CaseFoldingUTextIterator captureGroupItr(*fAltInputText);
+ CaseFoldingUTextIterator inputItr(*fInputText);
+
+ // Note: if the capture group match was of an empty string the backref
+ // match succeeds. Verified by testing: Perl matches succeed
+ // in this case, so we do too.
+
+ UBool success = TRUE;
+ for (;;) {
+ if (!captureGroupItr.inExpansion() && utext_getNativeIndex(fAltInputText) >= groupEndIdx) {
+ success = TRUE;
+ break;
+ }
+ if (!inputItr.inExpansion() && utext_getNativeIndex(fInputText) >= fActiveLimit) {
+ success = FALSE;
+ fHitEnd = TRUE;
+ break;
+ }
+ UChar32 captureGroupChar = captureGroupItr.next();
+ UChar32 inputChar = inputItr.next();
+ if (inputChar != captureGroupChar) {
+ success = FALSE;
+ break;
+ }
+ }
+
+ if (success && inputItr.inExpansion()) {
+ // We otained a match by consuming part of a string obtained from
+ // case-folding a single code point of the input text.
+ // This does not count as an overall match.
+ success = FALSE;
+ }
+
+ if (success) {
+ fp->fInputIdx = UTEXT_GETNATIVEINDEX(fInputText);
+ } else {
+ fp = (REStackFrame *)fStack->popFrame(fFrameSize);
+ }
+
+ }
+ break;
+
+ case URX_STO_INP_LOC:
+ {
+ U_ASSERT(opValue >= 0 && opValue < fFrameSize);
+ fp->fExtra[opValue] = fp->fInputIdx;
+ }
+ break;
+
+ case URX_JMPX:
+ {
+ int32_t instrOperandLoc = (int32_t)fp->fPatIdx;
+ fp->fPatIdx += 1;
+ int32_t dataLoc = URX_VAL(pat[instrOperandLoc]);
+ U_ASSERT(dataLoc >= 0 && dataLoc < fFrameSize);
+ int64_t savedInputIdx = fp->fExtra[dataLoc];
+ U_ASSERT(savedInputIdx <= fp->fInputIdx);
+ if (savedInputIdx < fp->fInputIdx) {
+ fp->fPatIdx = opValue; // JMP
+ } else {
+ fp = (REStackFrame *)fStack->popFrame(fFrameSize); // FAIL, no progress in loop.
+ }
+ }
+ break;
+
+ case URX_LA_START:
+ {
+ // Entering a lookahead block.
+ // Save Stack Ptr, Input Pos.
+ U_ASSERT(opValue>=0 && opValue+1<fPattern->fDataSize);
+ fData[opValue] = fStack->size();
+ fData[opValue+1] = fp->fInputIdx;
+ fActiveStart = fLookStart; // Set the match region change for
+ fActiveLimit = fLookLimit; // transparent bounds.
+ }
+ break;
+
+ case URX_LA_END:
+ {
+ // Leaving a look-ahead block.
+ // restore Stack Ptr, Input Pos to positions they had on entry to block.
+ U_ASSERT(opValue>=0 && opValue+1<fPattern->fDataSize);
+ int32_t stackSize = fStack->size();
+ int32_t newStackSize =(int32_t)fData[opValue];
+ U_ASSERT(stackSize >= newStackSize);
+ if (stackSize > newStackSize) {
+ // Copy the current top frame back to the new (cut back) top frame.
+ // This makes the capture groups from within the look-ahead
+ // expression available.
+ int64_t *newFP = fStack->getBuffer() + newStackSize - fFrameSize;
+ int32_t i;
+ for (i=0; i<fFrameSize; i++) {
+ newFP[i] = ((int64_t *)fp)[i];
+ }
+ fp = (REStackFrame *)newFP;
+ fStack->setSize(newStackSize);
+ }
+ fp->fInputIdx = fData[opValue+1];
+
+ // Restore the active region bounds in the input string; they may have
+ // been changed because of transparent bounds on a Region.
+ fActiveStart = fRegionStart;
+ fActiveLimit = fRegionLimit;
+ }
+ break;
+
+ case URX_ONECHAR_I:
+ // Case insensitive one char. The char from the pattern is already case folded.
+ // Input text is not, but case folding the input can not reduce two or more code
+ // points to one.
+ if (fp->fInputIdx < fActiveLimit) {
+ UTEXT_SETNATIVEINDEX(fInputText, fp->fInputIdx);
+
+ UChar32 c = UTEXT_NEXT32(fInputText);
+ if (u_foldCase(c, U_FOLD_CASE_DEFAULT) == opValue) {
+ fp->fInputIdx = UTEXT_GETNATIVEINDEX(fInputText);
+ break;
+ }
+ } else {
+ fHitEnd = TRUE;
+ }
+
+ fp = (REStackFrame *)fStack->popFrame(fFrameSize);
+ break;
+
+ case URX_STRING_I:
+ {
+ // Case-insensitive test input against a literal string.
+ // Strings require two slots in the compiled pattern, one for the
+ // offset to the string text, and one for the length.
+ // The compiled string has already been case folded.
+ {
+ const UChar *patternString = litText + opValue;
+ int32_t patternStringIdx = 0;
+
+ op = (int32_t)pat[fp->fPatIdx];
+ fp->fPatIdx++;
+ opType = URX_TYPE(op);
+ opValue = URX_VAL(op);
+ U_ASSERT(opType == URX_STRING_LEN);
+ int32_t patternStringLen = opValue; // Length of the string from the pattern.
+
+
+ UChar32 cPattern;
+ UChar32 cText;
+ UBool success = TRUE;
+
+ UTEXT_SETNATIVEINDEX(fInputText, fp->fInputIdx);
+ CaseFoldingUTextIterator inputIterator(*fInputText);
+ while (patternStringIdx < patternStringLen) {
+ if (!inputIterator.inExpansion() && UTEXT_GETNATIVEINDEX(fInputText) >= fActiveLimit) {
+ success = FALSE;
+ fHitEnd = TRUE;
+ break;
+ }
+ U16_NEXT(patternString, patternStringIdx, patternStringLen, cPattern);
+ cText = inputIterator.next();
+ if (cText != cPattern) {
+ success = FALSE;
+ break;
+ }
+ }
+ if (inputIterator.inExpansion()) {
+ success = FALSE;
+ }
+
+ if (success) {
+ fp->fInputIdx = UTEXT_GETNATIVEINDEX(fInputText);
+ } else {
+ fp = (REStackFrame *)fStack->popFrame(fFrameSize);
+ }
+ }
+ }
+ break;
+
+ case URX_LB_START:
+ {
+ // Entering a look-behind block.
+ // Save Stack Ptr, Input Pos.
+ // TODO: implement transparent bounds. Ticket #6067
+ U_ASSERT(opValue>=0 && opValue+1<fPattern->fDataSize);
+ fData[opValue] = fStack->size();
+ fData[opValue+1] = fp->fInputIdx;
+ // Init the variable containing the start index for attempted matches.
+ fData[opValue+2] = -1;
+ // Save input string length, then reset to pin any matches to end at
+ // the current position.
+ fData[opValue+3] = fActiveLimit;
+ fActiveLimit = fp->fInputIdx;
+ }
+ break;
+
+
+ case URX_LB_CONT:
+ {
+ // Positive Look-Behind, at top of loop checking for matches of LB expression
+ // at all possible input starting positions.
+
+ // Fetch the min and max possible match lengths. They are the operands
+ // of this op in the pattern.
+ int32_t minML = (int32_t)pat[fp->fPatIdx++];
+ int32_t maxML = (int32_t)pat[fp->fPatIdx++];
+ if (!UTEXT_USES_U16(fInputText)) {
+ // utf-8 fix to maximum match length. The pattern compiler assumes utf-16.
+ // The max length need not be exact; it just needs to be >= actual maximum.
+ maxML *= 3;
+ }
+ U_ASSERT(minML <= maxML);
+ U_ASSERT(minML >= 0);
+
+ // Fetch (from data) the last input index where a match was attempted.
+ U_ASSERT(opValue>=0 && opValue+1<fPattern->fDataSize);
+ int64_t &lbStartIdx = fData[opValue+2];
+ if (lbStartIdx < 0) {
+ // First time through loop.
+ lbStartIdx = fp->fInputIdx - minML;
+ if (lbStartIdx > 0) {
+ // move index to a code point boudary, if it's not on one already.
+ UTEXT_SETNATIVEINDEX(fInputText, lbStartIdx);
+ lbStartIdx = UTEXT_GETNATIVEINDEX(fInputText);
+ }
+ } else {
+ // 2nd through nth time through the loop.
+ // Back up start position for match by one.
+ if (lbStartIdx == 0) {
+ (lbStartIdx)--;
+ } else {
+ UTEXT_SETNATIVEINDEX(fInputText, lbStartIdx);
+ (void)UTEXT_PREVIOUS32(fInputText);
+ lbStartIdx = UTEXT_GETNATIVEINDEX(fInputText);
+ }
+ }
+
+ if (lbStartIdx < 0 || lbStartIdx < fp->fInputIdx - maxML) {
+ // We have tried all potential match starting points without
+ // getting a match. Backtrack out, and out of the
+ // Look Behind altogether.
+ fp = (REStackFrame *)fStack->popFrame(fFrameSize);
+ int64_t restoreInputLen = fData[opValue+3];
+ U_ASSERT(restoreInputLen >= fActiveLimit);
+ U_ASSERT(restoreInputLen <= fInputLength);
+ fActiveLimit = restoreInputLen;
+ break;
+ }
+
+ // Save state to this URX_LB_CONT op, so failure to match will repeat the loop.
+ // (successful match will fall off the end of the loop.)
+ fp = StateSave(fp, fp->fPatIdx-3, status);
+ fp->fInputIdx = lbStartIdx;
+ }
+ break;
+
+ case URX_LB_END:
+ // End of a look-behind block, after a successful match.
+ {
+ U_ASSERT(opValue>=0 && opValue+1<fPattern->fDataSize);
+ if (fp->fInputIdx != fActiveLimit) {
+ // The look-behind expression matched, but the match did not
+ // extend all the way to the point that we are looking behind from.
+ // FAIL out of here, which will take us back to the LB_CONT, which
+ // will retry the match starting at another position or fail
+ // the look-behind altogether, whichever is appropriate.
+ fp = (REStackFrame *)fStack->popFrame(fFrameSize);
+ break;
+ }
+
+ // Look-behind match is good. Restore the orignal input string length,
+ // which had been truncated to pin the end of the lookbehind match to the
+ // position being looked-behind.
+ int64_t originalInputLen = fData[opValue+3];
+ U_ASSERT(originalInputLen >= fActiveLimit);
+ U_ASSERT(originalInputLen <= fInputLength);
+ fActiveLimit = originalInputLen;
+ }
+ break;
+
+
+ case URX_LBN_CONT:
+ {
+ // Negative Look-Behind, at top of loop checking for matches of LB expression
+ // at all possible input starting positions.
+
+ // Fetch the extra parameters of this op.
+ int32_t minML = (int32_t)pat[fp->fPatIdx++];
+ int32_t maxML = (int32_t)pat[fp->fPatIdx++];
+ if (!UTEXT_USES_U16(fInputText)) {
+ // utf-8 fix to maximum match length. The pattern compiler assumes utf-16.
+ // The max length need not be exact; it just needs to be >= actual maximum.
+ maxML *= 3;
+ }
+ int32_t continueLoc = (int32_t)pat[fp->fPatIdx++];
+ continueLoc = URX_VAL(continueLoc);
+ U_ASSERT(minML <= maxML);
+ U_ASSERT(minML >= 0);
+ U_ASSERT(continueLoc > fp->fPatIdx);
+
+ // Fetch (from data) the last input index where a match was attempted.
+ U_ASSERT(opValue>=0 && opValue+1<fPattern->fDataSize);
+ int64_t &lbStartIdx = fData[opValue+2];
+ if (lbStartIdx < 0) {
+ // First time through loop.
+ lbStartIdx = fp->fInputIdx - minML;
+ if (lbStartIdx > 0) {
+ // move index to a code point boudary, if it's not on one already.
+ UTEXT_SETNATIVEINDEX(fInputText, lbStartIdx);
+ lbStartIdx = UTEXT_GETNATIVEINDEX(fInputText);
+ }
+ } else {
+ // 2nd through nth time through the loop.
+ // Back up start position for match by one.
+ if (lbStartIdx == 0) {
+ (lbStartIdx)--;
+ } else {
+ UTEXT_SETNATIVEINDEX(fInputText, lbStartIdx);
+ (void)UTEXT_PREVIOUS32(fInputText);
+ lbStartIdx = UTEXT_GETNATIVEINDEX(fInputText);
+ }
+ }
+
+ if (lbStartIdx < 0 || lbStartIdx < fp->fInputIdx - maxML) {
+ // We have tried all potential match starting points without
+ // getting a match, which means that the negative lookbehind as
+ // a whole has succeeded. Jump forward to the continue location
+ int64_t restoreInputLen = fData[opValue+3];
+ U_ASSERT(restoreInputLen >= fActiveLimit);
+ U_ASSERT(restoreInputLen <= fInputLength);
+ fActiveLimit = restoreInputLen;
+ fp->fPatIdx = continueLoc;
+ break;
+ }
+
+ // Save state to this URX_LB_CONT op, so failure to match will repeat the loop.
+ // (successful match will cause a FAIL out of the loop altogether.)
+ fp = StateSave(fp, fp->fPatIdx-4, status);
+ fp->fInputIdx = lbStartIdx;
+ }
+ break;
+
+ case URX_LBN_END:
+ // End of a negative look-behind block, after a successful match.
+ {
+ U_ASSERT(opValue>=0 && opValue+1<fPattern->fDataSize);
+ if (fp->fInputIdx != fActiveLimit) {
+ // The look-behind expression matched, but the match did not
+ // extend all the way to the point that we are looking behind from.
+ // FAIL out of here, which will take us back to the LB_CONT, which
+ // will retry the match starting at another position or succeed
+ // the look-behind altogether, whichever is appropriate.
+ fp = (REStackFrame *)fStack->popFrame(fFrameSize);
+ break;
+ }
+
+ // Look-behind expression matched, which means look-behind test as
+ // a whole Fails
+
+ // Restore the orignal input string length, which had been truncated
+ // inorder to pin the end of the lookbehind match
+ // to the position being looked-behind.
+ int64_t originalInputLen = fData[opValue+3];
+ U_ASSERT(originalInputLen >= fActiveLimit);
+ U_ASSERT(originalInputLen <= fInputLength);
+ fActiveLimit = originalInputLen;
+
+ // Restore original stack position, discarding any state saved
+ // by the successful pattern match.
+ U_ASSERT(opValue>=0 && opValue+1<fPattern->fDataSize);
+ int32_t newStackSize = (int32_t)fData[opValue];
+ U_ASSERT(fStack->size() > newStackSize);
+ fStack->setSize(newStackSize);
+
+ // FAIL, which will take control back to someplace
+ // prior to entering the look-behind test.
+ fp = (REStackFrame *)fStack->popFrame(fFrameSize);
+ }
+ break;
+
+
+ case URX_LOOP_SR_I:
+ // Loop Initialization for the optimized implementation of
+ // [some character set]*
+ // This op scans through all matching input.
+ // The following LOOP_C op emulates stack unwinding if the following pattern fails.
+ {
+ U_ASSERT(opValue > 0 && opValue < sets->size());
+ Regex8BitSet *s8 = &fPattern->fSets8[opValue];
+ UnicodeSet *s = (UnicodeSet *)sets->elementAt(opValue);
+
+ // Loop through input, until either the input is exhausted or
+ // we reach a character that is not a member of the set.
+ int64_t ix = fp->fInputIdx;
+ UTEXT_SETNATIVEINDEX(fInputText, ix);
+ for (;;) {
+ if (ix >= fActiveLimit) {
+ fHitEnd = TRUE;
+ break;
+ }
+ UChar32 c = UTEXT_NEXT32(fInputText);
+ if (c<256) {
+ if (s8->contains(c) == FALSE) {
+ break;
+ }
+ } else {
+ if (s->contains(c) == FALSE) {
+ break;
+ }
+ }
+ ix = UTEXT_GETNATIVEINDEX(fInputText);
+ }
+
+ // If there were no matching characters, skip over the loop altogether.
+ // The loop doesn't run at all, a * op always succeeds.
+ if (ix == fp->fInputIdx) {
+ fp->fPatIdx++; // skip the URX_LOOP_C op.
+ break;
+ }
+
+ // Peek ahead in the compiled pattern, to the URX_LOOP_C that
+ // must follow. It's operand is the stack location
+ // that holds the starting input index for the match of this [set]*
+ int32_t loopcOp = (int32_t)pat[fp->fPatIdx];
+ U_ASSERT(URX_TYPE(loopcOp) == URX_LOOP_C);
+ int32_t stackLoc = URX_VAL(loopcOp);
+ U_ASSERT(stackLoc >= 0 && stackLoc < fFrameSize);
+ fp->fExtra[stackLoc] = fp->fInputIdx;
+ fp->fInputIdx = ix;
+
+ // Save State to the URX_LOOP_C op that follows this one,
+ // so that match failures in the following code will return to there.
+ // Then bump the pattern idx so the LOOP_C is skipped on the way out of here.
+ fp = StateSave(fp, fp->fPatIdx, status);
+ fp->fPatIdx++;
+ }
+ break;
+
+
+ case URX_LOOP_DOT_I:
+ // Loop Initialization for the optimized implementation of .*
+ // This op scans through all remaining input.
+ // The following LOOP_C op emulates stack unwinding if the following pattern fails.
+ {
+ // Loop through input until the input is exhausted (we reach an end-of-line)
+ // In DOTALL mode, we can just go straight to the end of the input.
+ int64_t ix;
+ if ((opValue & 1) == 1) {
+ // Dot-matches-All mode. Jump straight to the end of the string.
+ ix = fActiveLimit;
+ fHitEnd = TRUE;
+ } else {
+ // NOT DOT ALL mode. Line endings do not match '.'
+ // Scan forward until a line ending or end of input.
+ ix = fp->fInputIdx;
+ UTEXT_SETNATIVEINDEX(fInputText, ix);
+ for (;;) {
+ if (ix >= fActiveLimit) {
+ fHitEnd = TRUE;
+ break;
+ }
+ UChar32 c = UTEXT_NEXT32(fInputText);
+ if ((c & 0x7f) <= 0x29) { // Fast filter of non-new-line-s
+ if ((c == 0x0a) || // 0x0a is newline in both modes.
+ (((opValue & 2) == 0) && // IF not UNIX_LINES mode
+ isLineTerminator(c))) {
+ // char is a line ending. Exit the scanning loop.
+ break;
+ }
+ }
+ ix = UTEXT_GETNATIVEINDEX(fInputText);
+ }
+ }
+
+ // If there were no matching characters, skip over the loop altogether.
+ // The loop doesn't run at all, a * op always succeeds.
+ if (ix == fp->fInputIdx) {
+ fp->fPatIdx++; // skip the URX_LOOP_C op.
+ break;
+ }
+
+ // Peek ahead in the compiled pattern, to the URX_LOOP_C that
+ // must follow. It's operand is the stack location
+ // that holds the starting input index for the match of this .*
+ int32_t loopcOp = (int32_t)pat[fp->fPatIdx];
+ U_ASSERT(URX_TYPE(loopcOp) == URX_LOOP_C);
+ int32_t stackLoc = URX_VAL(loopcOp);
+ U_ASSERT(stackLoc >= 0 && stackLoc < fFrameSize);
+ fp->fExtra[stackLoc] = fp->fInputIdx;
+ fp->fInputIdx = ix;
+
+ // Save State to the URX_LOOP_C op that follows this one,
+ // so that match failures in the following code will return to there.
+ // Then bump the pattern idx so the LOOP_C is skipped on the way out of here.
+ fp = StateSave(fp, fp->fPatIdx, status);
+ fp->fPatIdx++;
+ }
+ break;
+
+
+ case URX_LOOP_C:
+ {
+ U_ASSERT(opValue>=0 && opValue<fFrameSize);
+ backSearchIndex = fp->fExtra[opValue];
+ U_ASSERT(backSearchIndex <= fp->fInputIdx);
+ if (backSearchIndex == fp->fInputIdx) {
+ // We've backed up the input idx to the point that the loop started.
+ // The loop is done. Leave here without saving state.
+ // Subsequent failures won't come back here.
+ break;
+ }
+ // Set up for the next iteration of the loop, with input index
+ // backed up by one from the last time through,
+ // and a state save to this instruction in case the following code fails again.
+ // (We're going backwards because this loop emulates stack unwinding, not
+ // the initial scan forward.)
+ U_ASSERT(fp->fInputIdx > 0);
+ UTEXT_SETNATIVEINDEX(fInputText, fp->fInputIdx);
+ UChar32 prevC = UTEXT_PREVIOUS32(fInputText);
+ fp->fInputIdx = UTEXT_GETNATIVEINDEX(fInputText);
+
+ UChar32 twoPrevC = UTEXT_PREVIOUS32(fInputText);
+ if (prevC == 0x0a &&
+ fp->fInputIdx > backSearchIndex &&
+ twoPrevC == 0x0d) {
+ int32_t prevOp = (int32_t)pat[fp->fPatIdx-2];
+ if (URX_TYPE(prevOp) == URX_LOOP_DOT_I) {
+ // .*, stepping back over CRLF pair.
+ fp->fInputIdx = UTEXT_GETNATIVEINDEX(fInputText);
+ }
+ }
+
+
+ fp = StateSave(fp, fp->fPatIdx-1, status);
+ }