]> git.saurik.com Git - apple/icu.git/blobdiff - icuSources/samples/ufortune/ufortune.vcxproj
ICU-62107.0.1.tar.gz
[apple/icu.git] / icuSources / samples / ufortune / ufortune.vcxproj
index ff1760a058433e5cb19ce2b8b49d4cc41b908acc..7eb88ca8f2a8309934a203b120d764202e63b3fb 100644 (file)
@@ -1,51 +1,25 @@
 <?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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-    </ProjectConfiguration>
     <ProjectConfiguration Include="Release|Win32">
       <Configuration>Release</Configuration>
       <Platform>Win32</Platform>
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   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+  <PropertyGroup Label="Configuration">
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     <UseOfMfc>false</UseOfMfc>
     <CharacterSet>MultiByte</CharacterSet>
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-    <UseOfMfc>false</UseOfMfc>
-    <CharacterSet>MultiByte</CharacterSet>
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+    <PlatformToolset>v141</PlatformToolset>
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     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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-    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.\x64\Release\</IntDir>
-    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <OutDir>.\x86\Debug\</OutDir>
+    <IntDir>.\x86\Debug\</IntDir>
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+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <OutDir>.\x86\Release\</OutDir>
+    <IntDir>.\x86\Release\</IntDir>
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   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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     <ClCompile>
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       <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions>WIN32;_DEBUG;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions>WINVER=0x0601;_WIN32_WINNT=0x0601;WIN32;_DEBUG;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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       <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
       <TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>
-      <PrecompiledHeaderOutputFile>.\x86\Debug/ufortune.pch</PrecompiledHeaderOutputFile>
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       <SuppressStartupBanner>true</SuppressStartupBanner>
       <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
       <CompileAs>Default</CompileAs>
+      <PrecompiledHeaderFile />
     </ClCompile>
     <ResourceCompile>
       <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ResourceCompile>
     <Link>
       <AdditionalDependencies>icuucd.lib;resources\fortune_resources.lib;icuiod.lib;%(AdditionalDependencies)</AdditionalDependencies>
-      <OutputFile>.\x86\Debug/ufortune.exe</OutputFile>
       <SuppressStartupBanner>true</SuppressStartupBanner>
       <AdditionalLibraryDirectories>../../../lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
       <GenerateDebugInformation>true</GenerateDebugInformation>
-      <ProgramDatabaseFile>.\x86\Debug/ufortune.pdb</ProgramDatabaseFile>
       <SubSystem>Console</SubSystem>
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       <DataExecutionPrevention>
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       <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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-      <AdditionalDependencies>icuuc.lib;resources\fortune_resources.lib;icuio.lib;%(AdditionalDependencies)</AdditionalDependencies>
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-    <ClCompile>
-      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
-      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions>WIN64;WIN32;NDEBUG;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions>WINVER=0x0601;_WIN32_WINNT=0x0601;WIN32;NDEBUG;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <StringPooling>true</StringPooling>
       <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>
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       <WarningLevel>Level3</WarningLevel>
       <SuppressStartupBanner>true</SuppressStartupBanner>
       <CompileAs>Default</CompileAs>
+      <PrecompiledHeaderFile />
     </ClCompile>
     <ResourceCompile>
       <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ResourceCompile>
     <Link>
       <AdditionalDependencies>icuuc.lib;resources\fortune_resources.lib;icuio.lib;%(AdditionalDependencies)</AdditionalDependencies>
-      <OutputFile>.\x64\Release/ufortune.exe</OutputFile>
       <SuppressStartupBanner>true</SuppressStartupBanner>
       <AdditionalLibraryDirectories>../../../lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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@@ -245,24 +119,14 @@ nmake -f fortune_resources.mak CFG=x86\Debug
 copy Fortune_Resources.DLL "$(TargetDir)"
 </Command>
       <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">resources\fortune_resources.DLL;%(Outputs)</Outputs>
-      <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">cd resources
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-copy Fortune_Resources.DLL "$(TargetDir)"
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-      <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">resources\fortune_resources.DLL;%(Outputs)</Outputs>
       <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd resources
 nmake -f fortune_resources.mak CFG=x86\Release
 copy Fortune_Resources.DLL "$(TargetDir)"
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       <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">resources\fortune_resources.DLL;%(Outputs)</Outputs>
-      <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">cd resources
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-copy Fortune_Resources.DLL "$(TargetDir)"
-</Command>
-      <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">resources\fortune_resources.DLL;%(Outputs)</Outputs>
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   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
   <ImportGroup Label="ExtensionTargets">
   </ImportGroup>
-</Project>
+</Project>
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