Name="VCCLCompilerTool"
Optimization="0"
ImproveFloatingPointConsistency="TRUE"
- OptimizeForProcessor="2"
- AdditionalIncludeDirectories="..\..\include,..\common"
- PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;U_LAYOUT_IMPLEMENTATION"
+ AdditionalIncludeDirectories="..\..\include;..\common"
+ PreprocessorDefinitions="WIN32;_DEBUG;U_LAYOUT_IMPLEMENTATION"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
+ BufferSecurityCheck="TRUE"
DisableLanguageExtensions="TRUE"
+ TreatWChar_tAsBuiltInType="TRUE"
PrecompiledHeaderFile=".\Debug/layout.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
- OutputFile="..\..\bin\icule32d.dll"
+ OutputFile="..\..\bin\icule36d.dll"
LinkIncremental="2"
SuppressStartupBanner="TRUE"
GenerateDebugInformation="TRUE"
- ProgramDatabaseFile=".\..\..\lib\icule32d.pdb"
+ ProgramDatabaseFile=".\..\..\lib\icule36d.pdb"
BaseAddress="0x4ac00000"
ImportLibrary="..\..\lib\iculed.lib"/>
<Tool
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
- InlineFunctionExpansion="2"
ImproveFloatingPointConsistency="TRUE"
- AdditionalIncludeDirectories="..\..\include,..\common"
- PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;U_LAYOUT_IMPLEMENTATION"
+ AdditionalIncludeDirectories="..\..\include;..\common"
+ PreprocessorDefinitions="WIN32;NDEBUG;U_LAYOUT_IMPLEMENTATION"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
DisableLanguageExtensions="TRUE"
+ TreatWChar_tAsBuiltInType="TRUE"
PrecompiledHeaderFile=".\Release/layout.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
- OutputFile="..\..\bin\icule32.dll"
+ OutputFile="..\..\bin\icule36.dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
- ProgramDatabaseFile=".\..\..\lib\icule32.pdb"
+ ProgramDatabaseFile=".\..\..\lib\icule36.pdb"
+ EnableCOMDATFolding="2"
BaseAddress="0x4ac00000"
ImportLibrary="..\..\lib\icule.lib"/>
<Tool
<File
RelativePath=".\CanonData.cpp">
</File>
+ <File
+ RelativePath=".\CanonShaping.cpp">
+ </File>
<File
RelativePath=".\ClassDefinitionTables.cpp">
</File>
<File
RelativePath="GlyphLookupTables.cpp">
</File>
+ <File
+ RelativePath=".\GlyphPositionAdjustments.cpp">
+ </File>
<File
RelativePath=".\GlyphPositioningTables.cpp">
</File>
<File
RelativePath=".\GXLayoutEngine.cpp">
</File>
+ <File
+ RelativePath=".\HangulLayoutEngine.cpp">
+ </File>
<File
RelativePath=".\HanLayoutEngine.cpp">
</File>
<File
RelativePath=".\IndicReordering.cpp">
</File>
+ <File
+ RelativePath=".\KernTable.cpp">
+ </File>
+ <File
+ RelativePath=".\KhmerLayoutEngine.cpp">
+ </File>
+ <File
+ RelativePath=".\KhmerReordering.cpp">
+ </File>
<File
RelativePath=".\LayoutEngine.cpp">
</File>
<File
RelativePath=".\LigatureSubstSubtables.cpp">
</File>
- <File
- RelativePath=".\loengine.cpp">
- </File>
<File
RelativePath=".\LookupProcessor.cpp">
</File>
<File
RelativePath=".\MarkToMarkPosnSubtables.cpp">
</File>
+ <File
+ RelativePath=".\MirroredCharData.cpp">
+ </File>
<File
RelativePath=".\MorphTables.cpp">
</File>
<File
RelativePath=".\SegmentSingleProcessor.cpp">
</File>
+ <File
+ RelativePath=".\ShapingTypeData.cpp">
+ </File>
<File
RelativePath=".\SimpleArrayProcessor.cpp">
</File>
<File
RelativePath=".\ThaiStateTables.cpp">
</File>
+ <File
+ RelativePath=".\TibetanLayoutEngine.cpp">
+ </File>
+ <File
+ RelativePath=".\TibetanReordering.cpp">
+ </File>
<File
RelativePath=".\TrimmedArrayProcessor.cpp">
</File>
RelativePath=".\GXLayoutEngine.h">
</File>
<File
- RelativePath=".\HanLayoutEngine.h">
+ RelativePath=".\HangulLayoutEngine.h">
</File>
<File
- RelativePath=".\HindiFeatureTags.h">
+ RelativePath=".\HanLayoutEngine.h">
</File>
<File
RelativePath=".\IndicLayoutEngine.h">
<File
RelativePath=".\IndicReordering.h">
</File>
+ <File
+ RelativePath=".\KernTable.h">
+ </File>
+ <File
+ RelativePath=".\KhmerLayoutEngine.h">
+ </File>
+ <File
+ RelativePath=".\KhmerReordering.h">
+ </File>
<File
RelativePath=".\LayoutEngine.h">
<FileConfiguration
<File
RelativePath=".\LigatureSubstSubtables.h">
</File>
- <File
- RelativePath=".\unicode\loengine.h">
- <FileConfiguration
- Name="Debug|Win32">
- <Tool
- Name="VCCustomBuildTool"
- CommandLine="copy "$(InputPath)" ..\..\include\unicode
-"
- Outputs="..\..\include\unicode\$(InputFileName)"/>
- </FileConfiguration>
- <FileConfiguration
- Name="Release|Win32">
- <Tool
- Name="VCCustomBuildTool"
- CommandLine="copy "$(InputPath)" ..\..\include\unicode
-"
- Outputs="..\..\include\unicode\$(InputFileName)"/>
- </FileConfiguration>
- </File>
<File
RelativePath=".\LookupProcessor.h">
</File>
<File
RelativePath=".\ThaiShaping.h">
</File>
+ <File
+ RelativePath=".\TibetanLayoutEngine.h">
+ </File>
+ <File
+ RelativePath=".\TibetanReordering.h">
+ </File>
<File
RelativePath=".\TrimmedArrayProcessor.h">
</File>