+UStack::UStack(UErrorCode &status) :
+ UVector(status)
+{
+}
+
+UStack::UStack(int32_t initialCapacity, UErrorCode &status) :
+ UVector(initialCapacity, status)
+{
+}
+
+UStack::UStack(UObjectDeleter *d, UElementsAreEqual *c, UErrorCode &status) :
+ UVector(d, c, status)
+{
+}
+
+UStack::UStack(UObjectDeleter *d, UElementsAreEqual *c, int32_t initialCapacity, UErrorCode &status) :
+ UVector(d, c, initialCapacity, status)
+{
+}
+
+UStack::~UStack() {}
+
+void* UStack::pop(void) {
+ int32_t n = size() - 1;
+ void* result = 0;
+ if (n >= 0) {
+ result = elementAt(n);
+ removeElementAt(n);
+ }
+ return result;
+}
+
+int32_t UStack::popi(void) {
+ int32_t n = size() - 1;
+ int32_t result = 0;
+ if (n >= 0) {
+ result = elementAti(n);
+ removeElementAt(n);
+ }
+ return result;
+}
+
+int32_t UStack::search(void* obj) const {
+ int32_t i = indexOf(obj);
+ return (i >= 0) ? size() - i : i;
+}
+