+static const UScriptCode JAPANESE[3] = { USCRIPT_KATAKANA, USCRIPT_HIRAGANA, USCRIPT_HAN };
+static const UScriptCode KOREAN[2] = { USCRIPT_HANGUL, USCRIPT_HAN };
+static const UScriptCode HAN_BOPO[2] = { USCRIPT_HAN, USCRIPT_BOPOMOFO };
+
+static int32_t
+setCodes(const UScriptCode *src, int32_t length,
+ UScriptCode *dest, int32_t capacity, UErrorCode *err) {
+ int32_t i;
+ if(U_FAILURE(*err)) { return 0; }
+ if(length > capacity) {
+ *err = U_BUFFER_OVERFLOW_ERROR;
+ return length;
+ }
+ for(i = 0; i < length; ++i) {
+ dest[i] = src[i];
+ }
+ return length;
+}
+
+static int32_t
+setOneCode(UScriptCode script, UScriptCode *scripts, int32_t capacity, UErrorCode *err) {
+ if(U_FAILURE(*err)) { return 0; }
+ if(1 > capacity) {
+ *err = U_BUFFER_OVERFLOW_ERROR;
+ return 1;
+ }
+ scripts[0] = script;
+ return 1;
+}
+
+static int32_t
+getCodesFromLocale(const char *locale,
+ UScriptCode *scripts, int32_t capacity, UErrorCode *err) {
+ UErrorCode internalErrorCode = U_ZERO_ERROR;
+ char lang[8];
+ char script[8];
+ int32_t scriptLength;
+ if(U_FAILURE(*err)) { return 0; }
+ // Multi-script languages, equivalent to the LocaleScript data
+ // that we used to load from locale resource bundles.
+ /*length = */ uloc_getLanguage(locale, lang, UPRV_LENGTHOF(lang), &internalErrorCode);
+ if(U_FAILURE(internalErrorCode) || internalErrorCode == U_STRING_NOT_TERMINATED_WARNING) {
+ return 0;
+ }
+ if(0 == uprv_strcmp(lang, "ja")) {
+ return setCodes(JAPANESE, UPRV_LENGTHOF(JAPANESE), scripts, capacity, err);
+ }
+ if(0 == uprv_strcmp(lang, "ko")) {
+ return setCodes(KOREAN, UPRV_LENGTHOF(KOREAN), scripts, capacity, err);
+ }
+ scriptLength = uloc_getScript(locale, script, UPRV_LENGTHOF(script), &internalErrorCode);
+ if(U_FAILURE(internalErrorCode) || internalErrorCode == U_STRING_NOT_TERMINATED_WARNING) {
+ return 0;
+ }
+ if(0 == uprv_strcmp(lang, "zh") && 0 == uprv_strcmp(script, "Hant")) {
+ return setCodes(HAN_BOPO, UPRV_LENGTHOF(HAN_BOPO), scripts, capacity, err);
+ }
+ // Explicit script code.
+ if(scriptLength != 0) {
+ UScriptCode scriptCode = (UScriptCode)u_getPropertyValueEnum(UCHAR_SCRIPT, script);
+ if(scriptCode != USCRIPT_INVALID_CODE) {
+ if(scriptCode == USCRIPT_SIMPLIFIED_HAN || scriptCode == USCRIPT_TRADITIONAL_HAN) {
+ scriptCode = USCRIPT_HAN;
+ }
+ return setOneCode(scriptCode, scripts, capacity, err);
+ }
+ }
+ return 0;
+}