virtual ~GlyphPositioningLookupProcessor();
virtual le_uint32 applySubtable(const LookupSubtable *lookupSubtable, le_uint16 lookupType, GlyphIterator *glyphIterator,
virtual ~GlyphPositioningLookupProcessor();
virtual le_uint32 applySubtable(const LookupSubtable *lookupSubtable, le_uint16 lookupType, GlyphIterator *glyphIterator,