+/**
+ * Puts all possible first-characters of a currency into the
+ * specified UnicodeSet.
+ *
+ * @param locale the locale of the display names of interest
+ * @param result the UnicodeSet to which to add the starting characters
+ */
+void uprv_currencyLeads(const char* locale, icu::UnicodeSet& result, UErrorCode& ec);
+
+
+