+++ /dev/null
-
-/*
- *
- * (C) Copyright IBM Corp. 1998-2014 - All Rights Reserved
- *
- */
-
-#ifndef __THAILAYOUTENGINE_H
-#define __THAILAYOUTENGINE_H
-
-#include "LETypes.h"
-#include "LEFontInstance.h"
-#include "LayoutEngine.h"
-
-#include "ThaiShaping.h"
-
-U_NAMESPACE_BEGIN
-
-class LEGlyphStorage;
-
-/**
- * This class implements layout for the Thai script, using the ThaiShapingClass.
- * All existing Thai fonts use an encoding which assigns character codes to all
- * the variant forms needed to display accents and tone marks correctly in context.
- * This class can deal with fonts using the Microsoft, Macintosh, and WorldType encodings.
- *
- * @internal
- */
-class ThaiLayoutEngine : public LayoutEngine
-{
-public:
- /**
- * This constructs an instance of ThaiLayoutEngine for the given font, script and
- * language. It examines the font, using LEFontInstance::canDisplay, to set fGlyphSet
- * and fErrorChar. (see below)
- *
- * @param fontInstance - the font
- * @param scriptCode - the script
- * @param languageCode - the language
- * @param success - set to an error code if the operation fails
- *
- * @see LEFontInstance
- * @see ScriptAndLanguageTags.h for script and language codes
- *
- * @internal
- */
- ThaiLayoutEngine(const LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode, le_int32 typoFlags, LEErrorCode &success);
-
- /**
- * The destructor, virtual for correct polymorphic invocation.
- *
- * @internal
- */
- virtual ~ThaiLayoutEngine();
-
- /**
- * ICU "poor man's RTTI", returns a UClassID for the actual class.
- *
- * @deprecated ICU 54. See {@link icu::LayoutEngine}
- */
- virtual UClassID getDynamicClassID() const;
-
- /**
- * ICU "poor man's RTTI", returns a UClassID for this class.
- *
- * @deprecated ICU 54. See {@link icu::LayoutEngine}
- */
- static UClassID getStaticClassID();
-
-protected:
- /**
- * A small integer indicating which Thai encoding
- * the font uses.
- *
- * @see ThaiShaping
- *
- * @internal
- */
- le_uint8 fGlyphSet;
-
- /**
- * The character used as a base for vowels and
- * tone marks that are out of sequence. Usually
- * this will be Unicode 0x25CC, if the font can
- * display it.
- *
- * @see ThaiShaping
- *
- * @internal
- */
- LEUnicode fErrorChar;
-
- /**
- * This method performs Thai layout. It calls ThaiShaping::compose to
- * generate the correct contextual character codes, and then calls
- * mapCharsToGlyphs to generate the glyph indices.
- *
- * Input parameters:
- * @param chars - the input character context
- * @param offset - the index of the first character to process
- * @param count - the number of characters to process
- * @param max - the number of characters in the input context
- * @param rightToLeft - <code>TRUE</code> if the text is in a right to left directional run
- * @param glyphStorage - the glyph storage object. The glyph and char index arrays will be set.
- *
- * Output parameters:
- * @param success - set to an error code if the operation fails
- *
- * @return the number of glyphs in the glyph index array
- *
- * @see ThaiShaping
- *
- * @internal
- */
- virtual le_int32 computeGlyphs(const LEUnicode chars[], le_int32 offset, le_int32 count, le_int32 max, le_bool rightToLeft,
- LEGlyphStorage &glyphStorage, LEErrorCode &success);
-
- /**
- * This method does positioning adjustments like accent positioning and
- * kerning. The default implementation does nothing. Subclasses needing
- * position adjustments must override this method.
- *
- * Note that this method has both characters and glyphs as input so that
- * it can use the character codes to determine glyph types if that information
- * isn't directly available. (e.g. Some Arabic OpenType fonts don't have a GDEF
- * table)
- *
- * @param chars - the input character context
- * @param offset - the offset of the first character to process
- * @param count - the number of characters to process
- * @param reverse - <code>TRUE</code> if the glyphs in the glyph array have been reordered
- * @param glyphStorage - the object which holds the per-glyph storage. The glyph positions will be
- * adjusted as needed.
- * @param success - output parameter set to an error code if the operation fails
- *
- * @internal
- */
- virtual void adjustGlyphPositions(const LEUnicode chars[], le_int32 offset, le_int32 count, le_bool reverse, LEGlyphStorage &glyphStorage, LEErrorCode &success);
-
-};
-
-U_NAMESPACE_END
-#endif
-