+++ /dev/null
-/*
- * (C) Copyright IBM Corp. 1998-2013 - All Rights Reserved
- *
- */
-
-#include "LETypes.h"
-#include "OpenTypeTables.h"
-#include "OpenTypeUtilities.h"
-#include "ScriptAndLanguage.h"
-#include "LESwaps.h"
-
-U_NAMESPACE_BEGIN
-
-LEReferenceTo<LangSysTable> ScriptTable::findLanguage(const LETableReference& base, LETag languageTag, LEErrorCode &success, le_bool exactMatch) const
-{
- le_uint16 count = SWAPW(langSysCount);
- Offset langSysTableOffset = exactMatch? 0 : SWAPW(defaultLangSysTableOffset);
-
- if (count > 0) {
- LEReferenceToArrayOf<TagAndOffsetRecord> langSysRecords(base, success, langSysRecordArray, count);
- Offset foundOffset =
- OpenTypeUtilities::getTagOffset(languageTag, langSysRecords, success);
-
- if (foundOffset != 0 && LE_SUCCESS(success)) {
- langSysTableOffset = foundOffset;
- }
- }
-
- if (langSysTableOffset != 0) {
- return LEReferenceTo<LangSysTable>(base, success, langSysTableOffset);
- }
-
- return LEReferenceTo<LangSysTable>();
-}
-
-LEReferenceTo<ScriptTable> ScriptListTable::findScript(const LETableReference &base, LETag scriptTag, LEErrorCode &success) const
-{
- if (LE_FAILURE(success) ) {
- return LEReferenceTo<ScriptTable>(); // get out
- }
- /*
- * There are some fonts that have a large, bogus value for scriptCount. To try
- * and protect against this, we use the offset in the first scriptRecord,
- * which we know has to be past the end of the scriptRecordArray, to compute
- * a value which is greater than or equal to the actual script count.
- *
- * Note: normally, the first offset will point to just after the scriptRecordArray,
- * but there's no guarantee of this, only that it's *after* the scriptRecordArray.
- * Because of this, a binary serach isn't safe, because the new count may include
- * data that's not actually in the scriptRecordArray and hence the array will appear
- * to be unsorted.
- */
- le_uint16 count = SWAPW(scriptCount);
-
- if (count == 0) {
- return LEReferenceTo<ScriptTable>(); // no items, no search
- }
-
- // attempt to construct a ref with at least one element
- LEReferenceToArrayOf<ScriptRecord> oneElementTable(base, success, &scriptRecordArray[0], 1);
-
- if( LE_FAILURE(success) ) {
- return LEReferenceTo<ScriptTable>(); // couldn't even read the first record - bad font.
- }
-
- le_uint16 limit = ((SWAPW(scriptRecordArray[0].offset) - sizeof(ScriptListTable)) / sizeof(scriptRecordArray)) + ANY_NUMBER;
- Offset scriptTableOffset = 0;
-
-
- if (count > limit) {
- // the scriptCount value is bogus; do a linear search
- // because limit may still be too large.
- LEReferenceToArrayOf<ScriptRecord> scriptRecordArrayRef(base, success, &scriptRecordArray[0], limit);
- for(le_int32 s = 0; (s < limit)&&LE_SUCCESS(success); s += 1) {
- if (SWAPT(scriptRecordArrayRef(s,success).tag) == scriptTag) {
- scriptTableOffset = SWAPW(scriptRecordArrayRef(s,success).offset);
- break;
- }
- }
- } else {
- LEReferenceToArrayOf<ScriptRecord> scriptRecordArrayRef(base, success, &scriptRecordArray[0], count);
-
- scriptTableOffset = OpenTypeUtilities::getTagOffset(scriptTag, scriptRecordArrayRef, success);
- }
-
- if (scriptTableOffset != 0) {
- return LEReferenceTo<ScriptTable>(base, success, scriptTableOffset);
- }
-
- return LEReferenceTo<ScriptTable>();
-}
-
-LEReferenceTo<LangSysTable> ScriptListTable::findLanguage(const LETableReference &base, LETag scriptTag, LETag languageTag, LEErrorCode &success, le_bool exactMatch) const
-{
- const LEReferenceTo<ScriptTable> scriptTable = findScript(base, scriptTag, success);
-
- if (scriptTable.isEmpty()) {
- return LEReferenceTo<LangSysTable>();
- }
-
- return scriptTable->findLanguage(scriptTable, languageTag, success, exactMatch).reparent(base);
-}
-
-U_NAMESPACE_END