#include "unicode/utf8.h"
#include "unicode/utf16.h"
#include "bytesinkutil.h"
+#include "charstr.h"
#include "cmemory.h"
#include "uassert.h"
return TRUE;
}
+CharStringByteSink::CharStringByteSink(CharString* dest) : dest_(*dest) {
+}
+
+CharStringByteSink::~CharStringByteSink() = default;
+
+void
+CharStringByteSink::Append(const char* bytes, int32_t n) {
+ UErrorCode status = U_ZERO_ERROR;
+ dest_.append(bytes, n, status);
+ // Any errors are silently ignored.
+}
+
+char*
+CharStringByteSink::GetAppendBuffer(int32_t min_capacity,
+ int32_t desired_capacity_hint,
+ char* scratch,
+ int32_t scratch_capacity,
+ int32_t* result_capacity) {
+ if (min_capacity < 1 || scratch_capacity < min_capacity) {
+ *result_capacity = 0;
+ return nullptr;
+ }
+
+ UErrorCode status = U_ZERO_ERROR;
+ char* result = dest_.getAppendBuffer(
+ min_capacity,
+ desired_capacity_hint,
+ *result_capacity,
+ status);
+ if (U_SUCCESS(status)) {
+ return result;
+ }
+
+ *result_capacity = scratch_capacity;
+ return scratch;
+}
+
U_NAMESPACE_END