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1/*
2 * © 2016 and later: Unicode, Inc. and others.
3 * License & terms of use: http://www.unicode.org/copyright.html#License
4 *
5 * Copyright (C) 2003, International Business Machines
6 * Corporation and others. All Rights Reserved.
7 */
8void GDISurface::setFont(RenderingFontInstance *font)
9{
10 GDIFontInstance *gFont = (GDIFontInstance *) font;
11
12 if (fCurrentFont != font) {
13 fCurrentFont = font;
14 SelectObject(fHdc, gFont->fFont);
15 }
16}
17
18void GDISurface::drawGlyphs(RenderingFontInstance *font, const LEGlyphID *glyphs, le_int32 count, const le_int32 *dx,
19 le_int32 x, le_int32 y, le_int32 width, le_int32 height)
20{
21 RECT clip;
22
23 clip.top = 0;
24 clip.left = 0;
25 clip.bottom = height;
26 clip.right = width;
27
28 setFont(font);
29
30 ExtTextOut(fHdc, x, y - fAscent, ETO_CLIPPED | ETO_GLYPH_INDEX, &clip,
31 glyphs, count, (INT *) dx);
32}
33