]>
Commit | Line | Data |
---|---|---|
b75a7d8f | 1 | /* |
73c04bcf | 2 | * (C) Copyright IBM Corp. 1998-2006 - All Rights Reserved |
b75a7d8f A |
3 | * |
4 | */ | |
5 | ||
6 | #ifndef __OPENTYPELAYOUTENGINE_H | |
7 | #define __OPENTYPELAYOUTENGINE_H | |
8 | ||
9 | #include "LETypes.h" | |
10 | #include "LEGlyphFilter.h" | |
11 | #include "LEFontInstance.h" | |
12 | #include "LayoutEngine.h" | |
13 | ||
14 | #include "GlyphSubstitutionTables.h" | |
15 | #include "GlyphDefinitionTables.h" | |
16 | #include "GlyphPositioningTables.h" | |
17 | ||
18 | U_NAMESPACE_BEGIN | |
19 | ||
20 | /** | |
21 | * OpenTypeLayoutEngine implements complex text layout for OpenType fonts - that is | |
22 | * fonts which have GSUB and GPOS tables associated with them. In order to do this, | |
23 | * the glyph processsing step described for LayoutEngine is further broken into three | |
24 | * steps: | |
25 | * | |
26 | * 1) Character processing - this step analyses the characters and assigns a list of OpenType | |
27 | * feature tags to each one. It may also change, remove or add characters, and change | |
28 | * their order. | |
29 | * | |
30 | * 2) Glyph processing - This step performs character to glyph mapping,and uses the GSUB | |
31 | * table associated with the font to perform glyph substitutions, such as ligature substitution. | |
32 | * | |
33 | * 3) Glyph post processing - in cases where the font doesn't directly contain a GSUB table, | |
34 | * the previous two steps may have generated "fake" glyph indices to use with a "canned" GSUB | |
35 | * table. This step turns those glyph indices into actual font-specific glyph indices, and may | |
36 | * perform any other adjustments requried by the previous steps. | |
37 | * | |
38 | * OpenTypeLayoutEngine will also use the font's GPOS table to apply position adjustments | |
39 | * such as kerning and accent positioning. | |
40 | * | |
41 | * @see LayoutEngine | |
42 | * | |
43 | * @internal | |
44 | */ | |
73c04bcf | 45 | class U_LAYOUT_API OpenTypeLayoutEngine : public LayoutEngine |
b75a7d8f A |
46 | { |
47 | public: | |
48 | /** | |
49 | * This is the main constructor. It constructs an instance of OpenTypeLayoutEngine for | |
50 | * a particular font, script and language. It takes the GSUB table as a parameter since | |
51 | * LayoutEngine::layoutEngineFactory has to read the GSUB table to know that it has an | |
52 | * OpenType font. | |
53 | * | |
54 | * @param fontInstance - the font | |
55 | * @param scriptCode - the script | |
56 | * @param langaugeCode - the language | |
57 | * @param gsubTable - the GSUB table | |
58 | * | |
59 | * @see LayoutEngine::layoutEngineFactory | |
60 | * @see ScriptAndLangaugeTags.h for script and language codes | |
61 | * | |
62 | * @internal | |
63 | */ | |
64 | OpenTypeLayoutEngine(const LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode, | |
73c04bcf | 65 | le_int32 typoFlags, const GlyphSubstitutionTableHeader *gsubTable); |
b75a7d8f A |
66 | |
67 | /** | |
68 | * This constructor is used when the font requires a "canned" GSUB table which can't be known | |
69 | * until after this constructor has been invoked. | |
70 | * | |
71 | * @param fontInstance - the font | |
72 | * @param scriptCode - the script | |
73 | * @param langaugeCode - the language | |
74 | * | |
75 | * @internal | |
76 | */ | |
73c04bcf A |
77 | OpenTypeLayoutEngine(const LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode, |
78 | le_int32 typoFlags); | |
b75a7d8f A |
79 | |
80 | /** | |
81 | * The destructor, virtual for correct polymorphic invocation. | |
82 | * | |
83 | * @internal | |
84 | */ | |
85 | virtual ~OpenTypeLayoutEngine(); | |
86 | ||
87 | /** | |
88 | * A convenience method used to convert the script code into | |
89 | * the four byte script tag required by OpenType. | |
90 | * | |
91 | * @param scriptCode - the script code | |
92 | * | |
93 | * @return the four byte script tag | |
94 | * | |
95 | * @internal | |
96 | */ | |
97 | static LETag getScriptTag(le_int32 scriptCode); | |
98 | ||
99 | /** | |
100 | * A convenience method used to convert the langauge code into | |
101 | * the four byte langauge tag required by OpenType. | |
102 | * | |
103 | * @param languageCode - the language code | |
104 | * | |
105 | * @return the four byte language tag | |
106 | * | |
107 | * @internal | |
108 | */ | |
109 | static LETag getLangSysTag(le_int32 languageCode); | |
110 | ||
111 | /** | |
112 | * ICU "poor man's RTTI", returns a UClassID for the actual class. | |
113 | * | |
374ca955 | 114 | * @stable ICU 2.8 |
b75a7d8f | 115 | */ |
374ca955 | 116 | virtual UClassID getDynamicClassID() const; |
b75a7d8f A |
117 | |
118 | /** | |
119 | * ICU "poor man's RTTI", returns a UClassID for this class. | |
120 | * | |
374ca955 | 121 | * @stable ICU 2.8 |
b75a7d8f | 122 | */ |
374ca955 | 123 | static UClassID getStaticClassID(); |
b75a7d8f | 124 | |
73c04bcf A |
125 | /** |
126 | * The array of language tags, indexed by language code. | |
127 | * | |
128 | * @internal | |
129 | */ | |
130 | static const LETag languageTags[]; | |
131 | ||
b75a7d8f A |
132 | private: |
133 | ||
134 | /** | |
135 | * This method is used by the constructors to convert the script | |
136 | * and language codes to four byte tags and save them. | |
137 | */ | |
138 | void setScriptAndLanguageTags(); | |
139 | ||
140 | /** | |
141 | * The array of script tags, indexed by script code. | |
142 | */ | |
143 | static const LETag scriptTags[]; | |
144 | ||
73c04bcf | 145 | protected: |
b75a7d8f | 146 | /** |
73c04bcf A |
147 | * A set of "default" features. The default characterProcessing method |
148 | * will apply all of these features to every glyph. | |
149 | * | |
150 | * @internal | |
b75a7d8f | 151 | */ |
73c04bcf | 152 | FeatureMask fFeatureMask; |
b75a7d8f | 153 | |
b75a7d8f | 154 | /** |
73c04bcf A |
155 | * A set of mappings from feature tags to feature masks. These may |
156 | * be in the order in which the featues should be applied, but they | |
157 | * don't need to be. | |
b75a7d8f A |
158 | * |
159 | * @internal | |
160 | */ | |
73c04bcf | 161 | const FeatureMap *fFeatureMap; |
b75a7d8f A |
162 | |
163 | /** | |
73c04bcf | 164 | * The length of the feature map. |
b75a7d8f A |
165 | * |
166 | * @internal | |
167 | */ | |
73c04bcf A |
168 | le_int32 fFeatureMapCount; |
169 | ||
170 | /** | |
171 | * <code>TRUE</code> if the features in the | |
172 | * feature map are in the order in which they | |
173 | * must be applied. | |
174 | * | |
175 | * @internal | |
176 | */ | |
177 | le_bool fFeatureOrder; | |
b75a7d8f A |
178 | |
179 | /** | |
180 | * The address of the GSUB table. | |
181 | * | |
182 | * @internal | |
183 | */ | |
184 | const GlyphSubstitutionTableHeader *fGSUBTable; | |
185 | ||
186 | /** | |
187 | * The address of the GDEF table. | |
188 | * | |
189 | * @internal | |
190 | */ | |
191 | const GlyphDefinitionTableHeader *fGDEFTable; | |
192 | ||
193 | /** | |
194 | * The address of the GPOS table. | |
195 | * | |
196 | * @internal | |
197 | */ | |
198 | const GlyphPositioningTableHeader *fGPOSTable; | |
199 | ||
200 | /** | |
201 | * An optional filter used to inhibit substitutions | |
202 | * preformed by the GSUB table. This is used for some | |
203 | * "canned" GSUB tables to restrict substitutions to | |
204 | * glyphs that are in the font. | |
205 | * | |
206 | * @internal | |
207 | */ | |
208 | LEGlyphFilter *fSubstitutionFilter; | |
209 | ||
210 | /** | |
211 | * The four byte script tag. | |
212 | * | |
213 | * @internal | |
214 | */ | |
215 | LETag fScriptTag; | |
216 | ||
217 | /** | |
218 | * The four byte language tag | |
219 | * | |
220 | * @internal | |
221 | */ | |
222 | LETag fLangSysTag; | |
223 | ||
224 | /** | |
73c04bcf A |
225 | * <code>TRUE</code> if <code>mapCharsToGlyphs</code> should replace ZWJ / ZWNJ with a glyph |
226 | * with no contours. | |
227 | * | |
228 | * @internal | |
229 | */ | |
230 | le_bool fFilterZeroWidth; | |
231 | ||
232 | /** | |
b75a7d8f A |
233 | * This method does the OpenType character processing. It assigns the OpenType feature |
234 | * tags to the characters, and may generate output characters that differ from the input | |
374ca955 | 235 | * charcters due to insertions, deletions, or reorderings. In such cases, it will also |
b75a7d8f A |
236 | * generate an output character index array reflecting these changes. |
237 | * | |
238 | * Subclasses must override this method. | |
239 | * | |
240 | * Input parameters: | |
241 | * @param chars - the input character context | |
242 | * @param offset - the index of the first character to process | |
243 | * @param count - the number of characters to process | |
244 | * @param max - the number of characters in the input context | |
374ca955 | 245 | * @param rightToLeft - TRUE if the characters are in a right to left directional run |
b75a7d8f A |
246 | * |
247 | * Output parameters: | |
248 | * @param outChars - the output character array, if different from the input | |
249 | * @param charIndices - the output character index array | |
250 | * @param featureTags - the output feature tag array | |
251 | * @param success - set to an error code if the operation fails | |
252 | * | |
253 | * @return the output character count (input character count if no change) | |
254 | * | |
255 | * @internal | |
256 | */ | |
257 | virtual le_int32 characterProcessing(const LEUnicode /*chars*/[], le_int32 offset, le_int32 count, le_int32 max, le_bool /*rightToLeft*/, | |
374ca955 | 258 | LEUnicode *&/*outChars*/, LEGlyphStorage &glyphStorage, LEErrorCode &success); |
b75a7d8f A |
259 | |
260 | /** | |
261 | * This method does character to glyph mapping, and applies the GSUB table. The | |
262 | * default implementation calls mapCharsToGlyphs and then applies the GSUB table, | |
263 | * if there is one. | |
264 | * | |
265 | * Note that in the case of "canned" GSUB tables, the output glyph indices may be | |
266 | * "fake" glyph indices that need to be converted to "real" glyph indices by the | |
267 | * glyphPostProcessing method. | |
268 | * | |
269 | * Input parameters: | |
270 | * @param chars - the input character context | |
271 | * @param offset - the index of the first character to process | |
272 | * @param count - the number of characters to process | |
273 | * @param max - the number of characters in the input context | |
374ca955 | 274 | * @param rightToLeft - TRUE if the characters are in a right to left directional run |
b75a7d8f A |
275 | * @param featureTags - the feature tag array |
276 | * | |
277 | * Output parameters: | |
278 | * @param glyphs - the output glyph index array | |
279 | * @param charIndices - the output character index array | |
280 | * @param success - set to an error code if the operation fails | |
281 | * | |
282 | * @return the number of glyphs in the output glyph index array | |
283 | * | |
284 | * Note: if the character index array was already set by the characterProcessing | |
285 | * method, this method won't change it. | |
286 | * | |
287 | * @internal | |
288 | */ | |
289 | virtual le_int32 glyphProcessing(const LEUnicode chars[], le_int32 offset, le_int32 count, le_int32 max, le_bool rightToLeft, | |
374ca955 | 290 | LEGlyphStorage &glyphStorage, LEErrorCode &success); |
b75a7d8f A |
291 | |
292 | /** | |
293 | * This method does any processing necessary to convert "fake" | |
294 | * glyph indices used by the glyphProcessing method into "real" glyph | |
295 | * indices which can be used to render the text. Note that in some | |
296 | * cases, such as CDAC Indic fonts, several "real" glyphs may be needed | |
297 | * to render one "fake" glyph. | |
298 | * | |
299 | * The default implementation of this method just returns the input glyph | |
300 | * index and character index arrays, assuming that no "fake" glyph indices | |
301 | * were needed to do GSUB processing. | |
302 | * | |
303 | * Input paramters: | |
304 | * @param tempGlyphs - the input "fake" glyph index array | |
305 | * @param tempCharIndices - the input "fake" character index array | |
306 | * @param tempGlyphCount - the number of "fake" glyph indices | |
307 | * | |
308 | * Output parameters: | |
309 | * @param glyphs - the output glyph index array | |
310 | * @param charIndices - the output character index array | |
311 | * @param success - set to an error code if the operation fails | |
312 | * | |
313 | * @return the number of glyph indices in the output glyph index array | |
314 | * | |
315 | * @internal | |
316 | */ | |
374ca955 | 317 | virtual le_int32 glyphPostProcessing(LEGlyphStorage &tempGlyphStorage, LEGlyphStorage &glyphStorage, LEErrorCode &success); |
b75a7d8f A |
318 | |
319 | /** | |
320 | * This method applies the characterProcessing, glyphProcessing and glyphPostProcessing | |
321 | * methods. Most subclasses will not need to override this method. | |
322 | * | |
323 | * Input parameters: | |
324 | * @param chars - the input character context | |
325 | * @param offset - the index of the first character to process | |
326 | * @param count - the number of characters to process | |
327 | * @param max - the number of characters in the input context | |
374ca955 | 328 | * @param rightToLeft - TRUE if the text is in a right to left directional run |
b75a7d8f A |
329 | * |
330 | * Output parameters: | |
331 | * @param glyphs - the glyph index array | |
332 | * @param charIndices - the character index array | |
333 | * @param success - set to an error code if the operation fails | |
334 | * | |
335 | * @return the number of glyphs in the glyph index array | |
336 | * | |
337 | * @see LayoutEngine::computeGlyphs | |
338 | * | |
339 | * @internal | |
340 | */ | |
374ca955 | 341 | virtual le_int32 computeGlyphs(const LEUnicode chars[], le_int32 offset, le_int32 count, le_int32 max, le_bool rightToLeft, LEGlyphStorage &glyphStorage, LEErrorCode &success); |
b75a7d8f A |
342 | |
343 | /** | |
344 | * This method uses the GPOS table, if there is one, to adjust the glyph positions. | |
345 | * | |
346 | * Input parameters: | |
347 | * @param glyphs - the input glyph array | |
348 | * @param glyphCount - the number of glyphs in the glyph array | |
349 | * @param x - the starting X position | |
350 | * @param y - the starting Y position | |
351 | * | |
352 | * Output parameters: | |
353 | * @param positions - the output X and Y positions (two entries per glyph) | |
354 | * @param success - set to an error code if the operation fails | |
355 | * | |
356 | * @internal | |
357 | */ | |
374ca955 | 358 | virtual void adjustGlyphPositions(const LEUnicode chars[], le_int32 offset, le_int32 count, le_bool reverse, LEGlyphStorage &glyphStorage, LEErrorCode &success); |
b75a7d8f A |
359 | |
360 | /** | |
361 | * This method frees the feature tag array so that the | |
362 | * OpenTypeLayoutEngine can be reused for different text. | |
363 | * It is also called from our destructor. | |
364 | * | |
365 | * @internal | |
366 | */ | |
367 | virtual void reset(); | |
368 | }; | |
369 | ||
370 | U_NAMESPACE_END | |
371 | #endif | |
372 |