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1 | // © 2016 and later: Unicode, Inc. and others. |
2 | // License & terms of use: http://www.unicode.org/copyright.html | |
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3 | /* |
4 | ********************************************************************** | |
4388f060 | 5 | * Copyright (C) 1999-2011, International Business Machines |
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6 | * Corporation and others. All Rights Reserved. |
7 | ********************************************************************** | |
8 | */ | |
9 | ||
10 | // | |
11 | // UVector32 is a class implementing a vector of 32 bit integers. | |
12 | // It is similar to UVector, but holds int32_t values rather than pointers. | |
13 | // Most of the code is unchanged from UVector. | |
14 | // | |
15 | ||
16 | #ifndef UVECTOR32_H | |
17 | #define UVECTOR32_H | |
18 | ||
19 | #include "unicode/utypes.h" | |
20 | #include "unicode/uobject.h" | |
21 | #include "uhash.h" | |
22 | #include "uassert.h" | |
23 | ||
24 | U_NAMESPACE_BEGIN | |
25 | ||
26 | ||
27 | ||
28 | /** | |
29 | * <p>Ultralightweight C++ implementation of a <tt>void*</tt> vector | |
30 | * that is (mostly) compatible with java.util.Vector. | |
31 | * | |
32 | * <p>This is a very simple implementation, written to satisfy an | |
33 | * immediate porting need. As such, it is not completely fleshed out, | |
34 | * and it aims for simplicity and conformity. Nonetheless, it serves | |
35 | * its purpose (porting code from java that uses java.util.Vector) | |
36 | * well, and it could be easily made into a more robust vector class. | |
37 | * | |
38 | * <p><b>Design notes</b> | |
39 | * | |
40 | * <p>There is index bounds checking, but little is done about it. If | |
41 | * indices are out of bounds, either nothing happens, or zero is | |
42 | * returned. We <em>do</em> avoid indexing off into the weeds. | |
43 | * | |
44 | * <p>There is detection of out of memory, but the handling is very | |
45 | * coarse-grained -- similar to UnicodeString's protocol, but even | |
46 | * coarser. The class contains <em>one static flag</em> that is set | |
47 | * when any call to <tt>new</tt> returns zero. This allows the caller | |
48 | * to use several vectors and make just one check at the end to see if | |
49 | * a memory failure occurred. This is more efficient than making a | |
50 | * check after each call on each vector when doing many operations on | |
51 | * multiple vectors. The single static flag works best when memory | |
52 | * failures are infrequent, and when recovery options are limited or | |
53 | * nonexistent. | |
54 | * | |
55 | * <p><b>To do</b> | |
56 | * | |
57 | * <p>Improve the handling of index out of bounds errors. | |
58 | * | |
59 | * @author Alan Liu | |
60 | */ | |
61 | class U_COMMON_API UVector32 : public UObject { | |
62 | private: | |
63 | int32_t count; | |
64 | ||
65 | int32_t capacity; | |
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66 | |
67 | int32_t maxCapacity; // Limit beyond which capacity is not permitted to grow. | |
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68 | |
69 | int32_t* elements; | |
70 | ||
71 | public: | |
72 | UVector32(UErrorCode &status); | |
73 | ||
74 | UVector32(int32_t initialCapacity, UErrorCode &status); | |
75 | ||
73c04bcf | 76 | virtual ~UVector32(); |
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77 | |
78 | /** | |
79 | * Assign this object to another (make this a copy of 'other'). | |
80 | * Use the 'assign' function to assign each element. | |
81 | */ | |
82 | void assign(const UVector32& other, UErrorCode &ec); | |
83 | ||
84 | /** | |
85 | * Compare this vector with another. They will be considered | |
86 | * equal if they are of the same size and all elements are equal, | |
87 | * as compared using this object's comparer. | |
88 | */ | |
89 | UBool operator==(const UVector32& other); | |
90 | ||
91 | /** | |
92 | * Equivalent to !operator==() | |
93 | */ | |
94 | inline UBool operator!=(const UVector32& other); | |
95 | ||
96 | //------------------------------------------------------------ | |
97 | // java.util.Vector API | |
98 | //------------------------------------------------------------ | |
99 | ||
100 | void addElement(int32_t elem, UErrorCode &status); | |
101 | ||
102 | void setElementAt(int32_t elem, int32_t index); | |
103 | ||
104 | void insertElementAt(int32_t elem, int32_t index, UErrorCode &status); | |
105 | ||
106 | int32_t elementAti(int32_t index) const; | |
107 | ||
108 | UBool equals(const UVector32 &other) const; | |
109 | ||
110 | int32_t lastElementi(void) const; | |
111 | ||
374ca955 | 112 | int32_t indexOf(int32_t elem, int32_t startIndex = 0) const; |
b75a7d8f | 113 | |
374ca955 | 114 | UBool contains(int32_t elem) const; |
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115 | |
116 | UBool containsAll(const UVector32& other) const; | |
117 | ||
118 | UBool removeAll(const UVector32& other); | |
119 | ||
120 | UBool retainAll(const UVector32& other); | |
121 | ||
122 | void removeElementAt(int32_t index); | |
123 | ||
124 | void removeAllElements(); | |
125 | ||
126 | int32_t size(void) const; | |
127 | ||
128 | UBool isEmpty(void) const; | |
129 | ||
130 | // Inline. Use this one for speedy size check. | |
131 | inline UBool ensureCapacity(int32_t minimumCapacity, UErrorCode &status); | |
132 | ||
133 | // Out-of-line, handles actual growth. Called by ensureCapacity() when necessary. | |
134 | UBool expandCapacity(int32_t minimumCapacity, UErrorCode &status); | |
135 | ||
136 | /** | |
137 | * Change the size of this vector as follows: If newSize is | |
138 | * smaller, then truncate the array, possibly deleting held | |
139 | * elements for i >= newSize. If newSize is larger, grow the | |
140 | * array, filling in new slows with zero. | |
141 | */ | |
142 | void setSize(int32_t newSize); | |
143 | ||
144 | //------------------------------------------------------------ | |
145 | // New API | |
146 | //------------------------------------------------------------ | |
147 | ||
148 | /** | |
149 | * Returns true if this vector contains none of the elements | |
150 | * of the given vector. | |
151 | * @param other vector to be checked for containment | |
152 | * @return true if the test condition is met | |
153 | */ | |
154 | UBool containsNone(const UVector32& other) const; | |
155 | ||
156 | ||
157 | /** | |
158 | * Insert the given integer into this vector at its sorted position. | |
159 | * The current elements are assumed to be sorted already. | |
160 | */ | |
374ca955 | 161 | void sortedInsert(int32_t elem, UErrorCode& ec); |
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162 | |
163 | /** | |
164 | * Returns a pointer to the internal array holding the vector. | |
165 | */ | |
166 | int32_t *getBuffer() const; | |
167 | ||
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168 | /** |
169 | * Set the maximum allowed buffer capacity for this vector/stack. | |
170 | * Default with no limit set is unlimited, go until malloc() fails. | |
171 | * A Limit of zero means unlimited capacity. | |
172 | * Units are vector elements (32 bits each), not bytes. | |
173 | */ | |
174 | void setMaxCapacity(int32_t limit); | |
175 | ||
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176 | /** |
177 | * ICU "poor man's RTTI", returns a UClassID for this class. | |
b75a7d8f | 178 | */ |
374ca955 | 179 | static UClassID U_EXPORT2 getStaticClassID(); |
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180 | |
181 | /** | |
182 | * ICU "poor man's RTTI", returns a UClassID for the actual class. | |
b75a7d8f | 183 | */ |
374ca955 | 184 | virtual UClassID getDynamicClassID() const; |
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185 | |
186 | private: | |
187 | void _init(int32_t initialCapacity, UErrorCode &status); | |
188 | ||
189 | // Disallow | |
190 | UVector32(const UVector32&); | |
191 | ||
192 | // Disallow | |
193 | UVector32& operator=(const UVector32&); | |
194 | ||
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195 | |
196 | // API Functions for Stack operations. | |
197 | // In the original UVector, these were in a separate derived class, UStack. | |
198 | // Here in UVector32, they are all together. | |
199 | public: | |
374ca955 | 200 | UBool empty(void) const; // TODO: redundant, same as empty(). Remove it? |
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201 | |
202 | int32_t peeki(void) const; | |
203 | ||
204 | int32_t popi(void); | |
205 | ||
206 | int32_t push(int32_t i, UErrorCode &status); | |
207 | ||
208 | int32_t *reserveBlock(int32_t size, UErrorCode &status); | |
209 | int32_t *popFrame(int32_t size); | |
210 | }; | |
211 | ||
212 | ||
213 | // UVector32 inlines | |
214 | ||
215 | inline UBool UVector32::ensureCapacity(int32_t minimumCapacity, UErrorCode &status) { | |
729e4ab9 | 216 | if ((minimumCapacity >= 0) && (capacity >= minimumCapacity)) { |
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217 | return TRUE; |
218 | } else { | |
219 | return expandCapacity(minimumCapacity, status); | |
220 | } | |
221 | } | |
222 | ||
223 | inline int32_t UVector32::elementAti(int32_t index) const { | |
4388f060 | 224 | return (index >= 0 && count > 0 && count - index > 0) ? elements[index] : 0; |
b75a7d8f A |
225 | } |
226 | ||
227 | ||
228 | inline void UVector32::addElement(int32_t elem, UErrorCode &status) { | |
229 | if (ensureCapacity(count + 1, status)) { | |
230 | elements[count] = elem; | |
231 | count++; | |
232 | } | |
233 | } | |
234 | ||
235 | inline int32_t *UVector32::reserveBlock(int32_t size, UErrorCode &status) { | |
46f4442e A |
236 | if (ensureCapacity(count+size, status) == FALSE) { |
237 | return NULL; | |
238 | } | |
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239 | int32_t *rp = elements+count; |
240 | count += size; | |
241 | return rp; | |
242 | } | |
243 | ||
244 | inline int32_t *UVector32::popFrame(int32_t size) { | |
245 | U_ASSERT(count >= size); | |
246 | count -= size; | |
247 | if (count < 0) { | |
248 | count = 0; | |
249 | } | |
250 | return elements+count-size; | |
251 | } | |
252 | ||
253 | ||
254 | ||
255 | inline int32_t UVector32::size(void) const { | |
256 | return count; | |
257 | } | |
258 | ||
259 | inline UBool UVector32::isEmpty(void) const { | |
260 | return count == 0; | |
261 | } | |
262 | ||
263 | inline UBool UVector32::contains(int32_t obj) const { | |
264 | return indexOf(obj) >= 0; | |
265 | } | |
266 | ||
267 | inline int32_t UVector32::lastElementi(void) const { | |
268 | return elementAti(count-1); | |
269 | } | |
270 | ||
271 | inline UBool UVector32::operator!=(const UVector32& other) { | |
272 | return !operator==(other); | |
273 | } | |
274 | ||
275 | inline int32_t *UVector32::getBuffer() const { | |
276 | return elements; | |
73c04bcf | 277 | } |
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278 | |
279 | ||
280 | // UStack inlines | |
281 | ||
282 | inline UBool UVector32::empty(void) const { | |
283 | return isEmpty(); | |
284 | } | |
285 | ||
286 | inline int32_t UVector32::peeki(void) const { | |
287 | return lastElementi(); | |
288 | } | |
289 | ||
290 | inline int32_t UVector32::push(int32_t i, UErrorCode &status) { | |
291 | addElement(i, status); | |
292 | return i; | |
293 | } | |
294 | ||
295 | inline int32_t UVector32::popi(void) { | |
296 | int32_t result = 0; | |
297 | if (count > 0) { | |
298 | count--; | |
299 | result = elements[count]; | |
300 | } | |
301 | return result; | |
302 | } | |
303 | ||
304 | U_NAMESPACE_END | |
305 | ||
306 | #endif |