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1 | // © 2017 and later: Unicode, Inc. and others. |
2 | // License & terms of use: http://www.unicode.org/copyright.html | |
3 | ||
4 | #include "unicode/utypes.h" | |
5 | ||
6 | #if !UCONFIG_NO_FORMATTING | |
7 | #ifndef __NUMBER_ROUNDINGUTILS_H__ | |
8 | #define __NUMBER_ROUNDINGUTILS_H__ | |
9 | ||
10 | #include "number_types.h" | |
11 | ||
12 | U_NAMESPACE_BEGIN | |
13 | namespace number { | |
14 | namespace impl { | |
15 | namespace roundingutils { | |
16 | ||
17 | enum Section { | |
18 | SECTION_LOWER_EDGE = -1, | |
19 | SECTION_UPPER_EDGE = -2, | |
20 | SECTION_LOWER = 1, | |
21 | SECTION_MIDPOINT = 2, | |
22 | SECTION_UPPER = 3 | |
23 | }; | |
24 | ||
25 | /** | |
26 | * Converts a rounding mode and metadata about the quantity being rounded to a boolean determining | |
27 | * whether the value should be rounded toward infinity or toward zero. | |
28 | * | |
29 | * <p>The parameters are of type int because benchmarks on an x86-64 processor against OpenJDK | |
30 | * showed that ints were demonstrably faster than enums in switch statements. | |
31 | * | |
32 | * @param isEven Whether the digit immediately before the rounding magnitude is even. | |
33 | * @param isNegative Whether the quantity is negative. | |
34 | * @param section Whether the part of the quantity to the right of the rounding magnitude is | |
35 | * exactly halfway between two digits, whether it is in the lower part (closer to zero), or | |
36 | * whether it is in the upper part (closer to infinity). See {@link #SECTION_LOWER}, {@link | |
37 | * #SECTION_MIDPOINT}, and {@link #SECTION_UPPER}. | |
38 | * @param roundingMode The integer version of the {@link RoundingMode}, which you can get via | |
39 | * {@link RoundingMode#ordinal}. | |
40 | * @param status Error code, set to U_FORMAT_INEXACT_ERROR if the rounding mode is kRoundUnnecessary. | |
41 | * @return true if the number should be rounded toward zero; false if it should be rounded toward | |
42 | * infinity. | |
43 | */ | |
44 | inline bool | |
45 | getRoundingDirection(bool isEven, bool isNegative, Section section, RoundingMode roundingMode, | |
46 | UErrorCode &status) { | |
47 | switch (roundingMode) { | |
48 | case RoundingMode::UNUM_ROUND_UP: | |
49 | // round away from zero | |
50 | return false; | |
51 | ||
52 | case RoundingMode::UNUM_ROUND_DOWN: | |
53 | // round toward zero | |
54 | return true; | |
55 | ||
56 | case RoundingMode::UNUM_ROUND_CEILING: | |
57 | // round toward positive infinity | |
58 | return isNegative; | |
59 | ||
60 | case RoundingMode::UNUM_ROUND_FLOOR: | |
61 | // round toward negative infinity | |
62 | return !isNegative; | |
63 | ||
64 | case RoundingMode::UNUM_ROUND_HALFUP: | |
65 | switch (section) { | |
66 | case SECTION_MIDPOINT: | |
67 | return false; | |
68 | case SECTION_LOWER: | |
69 | return true; | |
70 | case SECTION_UPPER: | |
71 | return false; | |
72 | default: | |
73 | break; | |
74 | } | |
75 | break; | |
76 | ||
77 | case RoundingMode::UNUM_ROUND_HALFDOWN: | |
78 | switch (section) { | |
79 | case SECTION_MIDPOINT: | |
80 | return true; | |
81 | case SECTION_LOWER: | |
82 | return true; | |
83 | case SECTION_UPPER: | |
84 | return false; | |
85 | default: | |
86 | break; | |
87 | } | |
88 | break; | |
89 | ||
90 | case RoundingMode::UNUM_ROUND_HALFEVEN: | |
91 | switch (section) { | |
92 | case SECTION_MIDPOINT: | |
93 | return isEven; | |
94 | case SECTION_LOWER: | |
95 | return true; | |
96 | case SECTION_UPPER: | |
97 | return false; | |
98 | default: | |
99 | break; | |
100 | } | |
101 | break; | |
102 | ||
103 | default: | |
104 | break; | |
105 | } | |
106 | ||
107 | status = U_FORMAT_INEXACT_ERROR; | |
108 | return false; | |
109 | } | |
110 | ||
111 | /** | |
112 | * Gets whether the given rounding mode's rounding boundary is at the midpoint. The rounding | |
113 | * boundary is the point at which a number switches from being rounded down to being rounded up. | |
114 | * For example, with rounding mode HALF_EVEN, HALF_UP, or HALF_DOWN, the rounding boundary is at | |
115 | * the midpoint, and this function would return true. However, for UP, DOWN, CEILING, and FLOOR, | |
116 | * the rounding boundary is at the "edge", and this function would return false. | |
117 | * | |
118 | * @param roundingMode The integer version of the {@link RoundingMode}. | |
119 | * @return true if rounding mode is HALF_EVEN, HALF_UP, or HALF_DOWN; false otherwise. | |
120 | */ | |
121 | inline bool roundsAtMidpoint(int roundingMode) { | |
122 | switch (roundingMode) { | |
123 | case RoundingMode::UNUM_ROUND_UP: | |
124 | case RoundingMode::UNUM_ROUND_DOWN: | |
125 | case RoundingMode::UNUM_ROUND_CEILING: | |
126 | case RoundingMode::UNUM_ROUND_FLOOR: | |
127 | return false; | |
128 | ||
129 | default: | |
130 | return true; | |
131 | } | |
132 | } | |
133 | ||
134 | /** | |
135 | * Computes the number of fraction digits in a double. Used for computing maxFrac for an increment. | |
136 | * Calls into the DoubleToStringConverter library to do so. | |
3d1f044b A |
137 | * |
138 | * @param singleDigit An output parameter; set to a number if that is the | |
139 | * only digit in the double, or -1 if there is more than one digit. | |
0f5d89e8 | 140 | */ |
3d1f044b | 141 | digits_t doubleFractionLength(double input, int8_t* singleDigit); |
0f5d89e8 A |
142 | |
143 | } // namespace roundingutils | |
144 | ||
145 | ||
146 | /** | |
147 | * Encapsulates a Precision and a RoundingMode and performs rounding on a DecimalQuantity. | |
148 | * | |
149 | * This class does not exist in Java: instead, the base Precision class is used. | |
150 | */ | |
151 | class RoundingImpl { | |
152 | public: | |
153 | RoundingImpl() = default; // default constructor: leaves object in undefined state | |
154 | ||
155 | RoundingImpl(const Precision& precision, UNumberFormatRoundingMode roundingMode, | |
156 | const CurrencyUnit& currency, UErrorCode& status); | |
157 | ||
158 | static RoundingImpl passThrough(); | |
159 | ||
160 | /** Required for ScientificFormatter */ | |
161 | bool isSignificantDigits() const; | |
162 | ||
163 | /** | |
164 | * Rounding endpoint used by Engineering and Compact notation. Chooses the most appropriate multiplier (magnitude | |
165 | * adjustment), applies the adjustment, rounds, and returns the chosen multiplier. | |
166 | * | |
167 | * <p> | |
168 | * In most cases, this is simple. However, when rounding the number causes it to cross a multiplier boundary, we | |
169 | * need to re-do the rounding. For example, to display 999,999 in Engineering notation with 2 sigfigs, first you | |
170 | * guess the multiplier to be -3. However, then you end up getting 1000E3, which is not the correct output. You then | |
171 | * change your multiplier to be -6, and you get 1.0E6, which is correct. | |
172 | * | |
173 | * @param input The quantity to process. | |
174 | * @param producer Function to call to return a multiplier based on a magnitude. | |
175 | * @return The number of orders of magnitude the input was adjusted by this method. | |
176 | */ | |
177 | int32_t | |
178 | chooseMultiplierAndApply(impl::DecimalQuantity &input, const impl::MultiplierProducer &producer, | |
179 | UErrorCode &status); | |
180 | ||
181 | void apply(impl::DecimalQuantity &value, UErrorCode &status) const; | |
182 | ||
183 | /** Version of {@link #apply} that obeys minInt constraints. Used for scientific notation compatibility mode. */ | |
184 | void apply(impl::DecimalQuantity &value, int32_t minInt, UErrorCode status); | |
185 | ||
186 | private: | |
187 | Precision fPrecision; | |
188 | UNumberFormatRoundingMode fRoundingMode; | |
189 | bool fPassThrough; | |
190 | }; | |
191 | ||
192 | ||
193 | } // namespace impl | |
194 | } // namespace number | |
195 | U_NAMESPACE_END | |
196 | ||
197 | #endif //__NUMBER_ROUNDINGUTILS_H__ | |
198 | ||
199 | #endif /* #if !UCONFIG_NO_FORMATTING */ |