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b75a7d8f | 1 | /* |
b331163b | 2 | * (C) Copyright IBM Corp. 1998-2014 - All Rights Reserved |
b75a7d8f A |
3 | * |
4 | */ | |
5 | ||
6 | #ifndef __OPENTYPELAYOUTENGINE_H | |
7 | #define __OPENTYPELAYOUTENGINE_H | |
8 | ||
9 | #include "LETypes.h" | |
10 | #include "LEGlyphFilter.h" | |
11 | #include "LEFontInstance.h" | |
12 | #include "LayoutEngine.h" | |
57a6839d | 13 | #include "LETableReference.h" |
b75a7d8f A |
14 | |
15 | #include "GlyphSubstitutionTables.h" | |
16 | #include "GlyphDefinitionTables.h" | |
17 | #include "GlyphPositioningTables.h" | |
18 | ||
19 | U_NAMESPACE_BEGIN | |
20 | ||
21 | /** | |
22 | * OpenTypeLayoutEngine implements complex text layout for OpenType fonts - that is | |
23 | * fonts which have GSUB and GPOS tables associated with them. In order to do this, | |
24 | * the glyph processsing step described for LayoutEngine is further broken into three | |
25 | * steps: | |
26 | * | |
27 | * 1) Character processing - this step analyses the characters and assigns a list of OpenType | |
28 | * feature tags to each one. It may also change, remove or add characters, and change | |
29 | * their order. | |
30 | * | |
31 | * 2) Glyph processing - This step performs character to glyph mapping,and uses the GSUB | |
32 | * table associated with the font to perform glyph substitutions, such as ligature substitution. | |
33 | * | |
34 | * 3) Glyph post processing - in cases where the font doesn't directly contain a GSUB table, | |
35 | * the previous two steps may have generated "fake" glyph indices to use with a "canned" GSUB | |
36 | * table. This step turns those glyph indices into actual font-specific glyph indices, and may | |
37 | * perform any other adjustments requried by the previous steps. | |
38 | * | |
39 | * OpenTypeLayoutEngine will also use the font's GPOS table to apply position adjustments | |
40 | * such as kerning and accent positioning. | |
41 | * | |
42 | * @see LayoutEngine | |
43 | * | |
44 | * @internal | |
45 | */ | |
73c04bcf | 46 | class U_LAYOUT_API OpenTypeLayoutEngine : public LayoutEngine |
b75a7d8f A |
47 | { |
48 | public: | |
49 | /** | |
50 | * This is the main constructor. It constructs an instance of OpenTypeLayoutEngine for | |
51 | * a particular font, script and language. It takes the GSUB table as a parameter since | |
52 | * LayoutEngine::layoutEngineFactory has to read the GSUB table to know that it has an | |
53 | * OpenType font. | |
54 | * | |
55 | * @param fontInstance - the font | |
56 | * @param scriptCode - the script | |
57 | * @param langaugeCode - the language | |
58 | * @param gsubTable - the GSUB table | |
729e4ab9 | 59 | * @param success - set to an error code if the operation fails |
b75a7d8f A |
60 | * |
61 | * @see LayoutEngine::layoutEngineFactory | |
62 | * @see ScriptAndLangaugeTags.h for script and language codes | |
63 | * | |
64 | * @internal | |
65 | */ | |
66 | OpenTypeLayoutEngine(const LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode, | |
57a6839d | 67 | le_int32 typoFlags, const LEReferenceTo<GlyphSubstitutionTableHeader> &gsubTable, LEErrorCode &success); |
b75a7d8f A |
68 | |
69 | /** | |
70 | * This constructor is used when the font requires a "canned" GSUB table which can't be known | |
71 | * until after this constructor has been invoked. | |
72 | * | |
73 | * @param fontInstance - the font | |
74 | * @param scriptCode - the script | |
75 | * @param langaugeCode - the language | |
729e4ab9 | 76 | * @param success - set to an error code if the operation fails |
b75a7d8f A |
77 | * |
78 | * @internal | |
79 | */ | |
73c04bcf | 80 | OpenTypeLayoutEngine(const LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode, |
729e4ab9 | 81 | le_int32 typoFlags, LEErrorCode &success); |
b75a7d8f A |
82 | |
83 | /** | |
84 | * The destructor, virtual for correct polymorphic invocation. | |
85 | * | |
86 | * @internal | |
87 | */ | |
88 | virtual ~OpenTypeLayoutEngine(); | |
89 | ||
90 | /** | |
91 | * A convenience method used to convert the script code into | |
92 | * the four byte script tag required by OpenType. | |
729e4ab9 A |
93 | * For Indic languages where multiple script tags exist, |
94 | * the version 1 (old style) tag is returned. | |
b75a7d8f A |
95 | * |
96 | * @param scriptCode - the script code | |
97 | * | |
98 | * @return the four byte script tag | |
99 | * | |
100 | * @internal | |
101 | */ | |
102 | static LETag getScriptTag(le_int32 scriptCode); | |
729e4ab9 A |
103 | /** |
104 | * A convenience method used to convert the script code into | |
105 | * the four byte script tag required by OpenType. | |
106 | * For Indic languages where multiple script tags exist, | |
107 | * the version 2 tag is returned. | |
108 | * | |
109 | * @param scriptCode - the script code | |
110 | * | |
111 | * @return the four byte script tag | |
112 | * | |
113 | * @internal | |
114 | */ | |
115 | static LETag getV2ScriptTag(le_int32 scriptCode); | |
b75a7d8f A |
116 | |
117 | /** | |
118 | * A convenience method used to convert the langauge code into | |
119 | * the four byte langauge tag required by OpenType. | |
120 | * | |
121 | * @param languageCode - the language code | |
122 | * | |
123 | * @return the four byte language tag | |
124 | * | |
125 | * @internal | |
126 | */ | |
127 | static LETag getLangSysTag(le_int32 languageCode); | |
128 | ||
129 | /** | |
130 | * ICU "poor man's RTTI", returns a UClassID for the actual class. | |
131 | * | |
b331163b | 132 | * @deprecated ICU 54. See {@link icu::LayoutEngine} |
b75a7d8f | 133 | */ |
374ca955 | 134 | virtual UClassID getDynamicClassID() const; |
b75a7d8f A |
135 | |
136 | /** | |
137 | * ICU "poor man's RTTI", returns a UClassID for this class. | |
138 | * | |
b331163b | 139 | * @deprecated ICU 54. See {@link icu::LayoutEngine} |
b75a7d8f | 140 | */ |
374ca955 | 141 | static UClassID getStaticClassID(); |
b75a7d8f | 142 | |
73c04bcf A |
143 | /** |
144 | * The array of language tags, indexed by language code. | |
145 | * | |
146 | * @internal | |
147 | */ | |
148 | static const LETag languageTags[]; | |
149 | ||
b75a7d8f A |
150 | private: |
151 | ||
152 | /** | |
153 | * This method is used by the constructors to convert the script | |
154 | * and language codes to four byte tags and save them. | |
155 | */ | |
156 | void setScriptAndLanguageTags(); | |
157 | ||
158 | /** | |
159 | * The array of script tags, indexed by script code. | |
160 | */ | |
161 | static const LETag scriptTags[]; | |
162 | ||
57a6839d A |
163 | /** |
164 | * apply the typoflags. Only called by the c'tors. | |
165 | */ | |
166 | void applyTypoFlags(); | |
167 | ||
73c04bcf | 168 | protected: |
b75a7d8f | 169 | /** |
73c04bcf A |
170 | * A set of "default" features. The default characterProcessing method |
171 | * will apply all of these features to every glyph. | |
172 | * | |
173 | * @internal | |
b75a7d8f | 174 | */ |
73c04bcf | 175 | FeatureMask fFeatureMask; |
b75a7d8f | 176 | |
b75a7d8f | 177 | /** |
73c04bcf A |
178 | * A set of mappings from feature tags to feature masks. These may |
179 | * be in the order in which the featues should be applied, but they | |
180 | * don't need to be. | |
b75a7d8f A |
181 | * |
182 | * @internal | |
183 | */ | |
73c04bcf | 184 | const FeatureMap *fFeatureMap; |
b75a7d8f A |
185 | |
186 | /** | |
73c04bcf | 187 | * The length of the feature map. |
b75a7d8f A |
188 | * |
189 | * @internal | |
190 | */ | |
73c04bcf A |
191 | le_int32 fFeatureMapCount; |
192 | ||
193 | /** | |
194 | * <code>TRUE</code> if the features in the | |
195 | * feature map are in the order in which they | |
196 | * must be applied. | |
197 | * | |
198 | * @internal | |
199 | */ | |
200 | le_bool fFeatureOrder; | |
b75a7d8f A |
201 | |
202 | /** | |
203 | * The address of the GSUB table. | |
204 | * | |
205 | * @internal | |
206 | */ | |
57a6839d | 207 | LEReferenceTo<GlyphSubstitutionTableHeader> fGSUBTable; |
b75a7d8f A |
208 | |
209 | /** | |
210 | * The address of the GDEF table. | |
211 | * | |
212 | * @internal | |
213 | */ | |
57a6839d | 214 | LEReferenceTo<GlyphDefinitionTableHeader> fGDEFTable; |
b75a7d8f A |
215 | |
216 | /** | |
217 | * The address of the GPOS table. | |
218 | * | |
219 | * @internal | |
220 | */ | |
57a6839d A |
221 | LEReferenceTo<GlyphPositioningTableHeader> fGPOSTable; |
222 | ||
b75a7d8f A |
223 | /** |
224 | * An optional filter used to inhibit substitutions | |
225 | * preformed by the GSUB table. This is used for some | |
226 | * "canned" GSUB tables to restrict substitutions to | |
227 | * glyphs that are in the font. | |
228 | * | |
229 | * @internal | |
230 | */ | |
231 | LEGlyphFilter *fSubstitutionFilter; | |
232 | ||
233 | /** | |
234 | * The four byte script tag. | |
235 | * | |
236 | * @internal | |
237 | */ | |
238 | LETag fScriptTag; | |
729e4ab9 A |
239 | |
240 | /** | |
241 | * The four byte script tag for V2 fonts. | |
242 | * | |
243 | * @internal | |
244 | */ | |
245 | LETag fScriptTagV2; | |
b75a7d8f A |
246 | |
247 | /** | |
248 | * The four byte language tag | |
249 | * | |
250 | * @internal | |
251 | */ | |
252 | LETag fLangSysTag; | |
253 | ||
254 | /** | |
255 | * This method does the OpenType character processing. It assigns the OpenType feature | |
256 | * tags to the characters, and may generate output characters that differ from the input | |
374ca955 | 257 | * charcters due to insertions, deletions, or reorderings. In such cases, it will also |
b75a7d8f A |
258 | * generate an output character index array reflecting these changes. |
259 | * | |
260 | * Subclasses must override this method. | |
261 | * | |
262 | * Input parameters: | |
263 | * @param chars - the input character context | |
264 | * @param offset - the index of the first character to process | |
265 | * @param count - the number of characters to process | |
266 | * @param max - the number of characters in the input context | |
374ca955 | 267 | * @param rightToLeft - TRUE if the characters are in a right to left directional run |
b75a7d8f A |
268 | * |
269 | * Output parameters: | |
270 | * @param outChars - the output character array, if different from the input | |
271 | * @param charIndices - the output character index array | |
272 | * @param featureTags - the output feature tag array | |
273 | * @param success - set to an error code if the operation fails | |
274 | * | |
275 | * @return the output character count (input character count if no change) | |
276 | * | |
277 | * @internal | |
278 | */ | |
279 | virtual le_int32 characterProcessing(const LEUnicode /*chars*/[], le_int32 offset, le_int32 count, le_int32 max, le_bool /*rightToLeft*/, | |
374ca955 | 280 | LEUnicode *&/*outChars*/, LEGlyphStorage &glyphStorage, LEErrorCode &success); |
b75a7d8f A |
281 | |
282 | /** | |
283 | * This method does character to glyph mapping, and applies the GSUB table. The | |
284 | * default implementation calls mapCharsToGlyphs and then applies the GSUB table, | |
285 | * if there is one. | |
286 | * | |
287 | * Note that in the case of "canned" GSUB tables, the output glyph indices may be | |
288 | * "fake" glyph indices that need to be converted to "real" glyph indices by the | |
289 | * glyphPostProcessing method. | |
290 | * | |
291 | * Input parameters: | |
292 | * @param chars - the input character context | |
293 | * @param offset - the index of the first character to process | |
294 | * @param count - the number of characters to process | |
295 | * @param max - the number of characters in the input context | |
374ca955 | 296 | * @param rightToLeft - TRUE if the characters are in a right to left directional run |
b75a7d8f A |
297 | * @param featureTags - the feature tag array |
298 | * | |
299 | * Output parameters: | |
300 | * @param glyphs - the output glyph index array | |
301 | * @param charIndices - the output character index array | |
302 | * @param success - set to an error code if the operation fails | |
303 | * | |
304 | * @return the number of glyphs in the output glyph index array | |
305 | * | |
306 | * Note: if the character index array was already set by the characterProcessing | |
307 | * method, this method won't change it. | |
308 | * | |
309 | * @internal | |
310 | */ | |
311 | virtual le_int32 glyphProcessing(const LEUnicode chars[], le_int32 offset, le_int32 count, le_int32 max, le_bool rightToLeft, | |
374ca955 | 312 | LEGlyphStorage &glyphStorage, LEErrorCode &success); |
729e4ab9 A |
313 | |
314 | virtual le_int32 glyphSubstitution(le_int32 count, le_int32 max, le_bool rightToLeft, LEGlyphStorage &glyphStorage, LEErrorCode &success); | |
b75a7d8f A |
315 | |
316 | /** | |
317 | * This method does any processing necessary to convert "fake" | |
318 | * glyph indices used by the glyphProcessing method into "real" glyph | |
319 | * indices which can be used to render the text. Note that in some | |
320 | * cases, such as CDAC Indic fonts, several "real" glyphs may be needed | |
321 | * to render one "fake" glyph. | |
322 | * | |
323 | * The default implementation of this method just returns the input glyph | |
324 | * index and character index arrays, assuming that no "fake" glyph indices | |
325 | * were needed to do GSUB processing. | |
326 | * | |
327 | * Input paramters: | |
328 | * @param tempGlyphs - the input "fake" glyph index array | |
329 | * @param tempCharIndices - the input "fake" character index array | |
330 | * @param tempGlyphCount - the number of "fake" glyph indices | |
331 | * | |
332 | * Output parameters: | |
333 | * @param glyphs - the output glyph index array | |
334 | * @param charIndices - the output character index array | |
335 | * @param success - set to an error code if the operation fails | |
336 | * | |
337 | * @return the number of glyph indices in the output glyph index array | |
338 | * | |
339 | * @internal | |
340 | */ | |
374ca955 | 341 | virtual le_int32 glyphPostProcessing(LEGlyphStorage &tempGlyphStorage, LEGlyphStorage &glyphStorage, LEErrorCode &success); |
b75a7d8f A |
342 | |
343 | /** | |
344 | * This method applies the characterProcessing, glyphProcessing and glyphPostProcessing | |
345 | * methods. Most subclasses will not need to override this method. | |
346 | * | |
347 | * Input parameters: | |
348 | * @param chars - the input character context | |
349 | * @param offset - the index of the first character to process | |
350 | * @param count - the number of characters to process | |
351 | * @param max - the number of characters in the input context | |
374ca955 | 352 | * @param rightToLeft - TRUE if the text is in a right to left directional run |
b75a7d8f A |
353 | * |
354 | * Output parameters: | |
355 | * @param glyphs - the glyph index array | |
356 | * @param charIndices - the character index array | |
357 | * @param success - set to an error code if the operation fails | |
358 | * | |
359 | * @return the number of glyphs in the glyph index array | |
360 | * | |
361 | * @see LayoutEngine::computeGlyphs | |
362 | * | |
363 | * @internal | |
364 | */ | |
374ca955 | 365 | virtual le_int32 computeGlyphs(const LEUnicode chars[], le_int32 offset, le_int32 count, le_int32 max, le_bool rightToLeft, LEGlyphStorage &glyphStorage, LEErrorCode &success); |
b75a7d8f A |
366 | |
367 | /** | |
368 | * This method uses the GPOS table, if there is one, to adjust the glyph positions. | |
369 | * | |
370 | * Input parameters: | |
371 | * @param glyphs - the input glyph array | |
372 | * @param glyphCount - the number of glyphs in the glyph array | |
373 | * @param x - the starting X position | |
374 | * @param y - the starting Y position | |
375 | * | |
376 | * Output parameters: | |
377 | * @param positions - the output X and Y positions (two entries per glyph) | |
378 | * @param success - set to an error code if the operation fails | |
379 | * | |
380 | * @internal | |
381 | */ | |
374ca955 | 382 | virtual void adjustGlyphPositions(const LEUnicode chars[], le_int32 offset, le_int32 count, le_bool reverse, LEGlyphStorage &glyphStorage, LEErrorCode &success); |
b75a7d8f A |
383 | |
384 | /** | |
385 | * This method frees the feature tag array so that the | |
386 | * OpenTypeLayoutEngine can be reused for different text. | |
387 | * It is also called from our destructor. | |
388 | * | |
389 | * @internal | |
390 | */ | |
391 | virtual void reset(); | |
392 | }; | |
393 | ||
394 | U_NAMESPACE_END | |
395 | #endif | |
396 |