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1
2/*
3 *
b331163b 4 * (C) Copyright IBM Corp. 1998-2014 - All Rights Reserved
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5 *
6 */
7
8#ifndef __HANGULAYOUTENGINE_H
9#define __HANGULAYOUTENGINE_H
10
11#include "LETypes.h"
12#include "LEFontInstance.h"
13#include "LEGlyphFilter.h"
14#include "LayoutEngine.h"
15#include "OpenTypeLayoutEngine.h"
16
17#include "GlyphSubstitutionTables.h"
18#include "GlyphDefinitionTables.h"
19#include "GlyphPositioningTables.h"
20
21U_NAMESPACE_BEGIN
22
23class MPreFixups;
24class LEGlyphStorage;
25
26/**
27 * This class implements OpenType layout for Old Hangul OpenType fonts, as
28 * specified by Microsoft in "Creating and Supporting OpenType Fonts for
29 * The Korean Hangul Script" (http://www.microsoft.com/typography/otfntdev/hangulot/default.htm)
30 *
31 * This class overrides the characterProcessing method to do Hangul character processing.
32 * (See the MS spec. for more details)
33 *
34 * @internal
35 */
36class HangulOpenTypeLayoutEngine : public OpenTypeLayoutEngine
37{
38public:
39 /**
40 * This is the main constructor. It constructs an instance of HangulOpenTypeLayoutEngine for
41 * a particular font, script and language. It takes the GSUB table as a parameter since
42 * LayoutEngine::layoutEngineFactory has to read the GSUB table to know that it has an
43 * Hangul OpenType font.
44 *
45 * @param fontInstance - the font
46 * @param scriptCode - the script
47 * @param langaugeCode - the language
48 * @param gsubTable - the GSUB table
729e4ab9 49 * @param success - set to an error code if the operation fails
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50 *
51 * @see LayoutEngine::layoutEngineFactory
52 * @see OpenTypeLayoutEngine
53 * @see ScriptAndLangaugeTags.h for script and language codes
54 *
55 * @internal
56 */
57 HangulOpenTypeLayoutEngine(const LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode,
57a6839d 58 le_int32 typoFlags, const LEReferenceTo<GlyphSubstitutionTableHeader> &gsubTable, LEErrorCode &success);
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59
60 /**
61 * This constructor is used when the font requires a "canned" GSUB table which can't be known
62 * until after this constructor has been invoked.
63 *
64 * @param fontInstance - the font
65 * @param scriptCode - the script
66 * @param langaugeCode - the language
729e4ab9 67 * @param success - set to an error code if the operation fails
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68 *
69 * @see OpenTypeLayoutEngine
70 * @see ScriptAndLangaugeTags.h for script and language codes
71 *
72 * @internal
73 */
74 HangulOpenTypeLayoutEngine(const LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode,
729e4ab9 75 le_int32 typoFlags, LEErrorCode &success);
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76
77 /**
78 * The destructor, virtual for correct polymorphic invocation.
79 *
80 * @internal
81 */
82 virtual ~HangulOpenTypeLayoutEngine();
83
84 /**
85 * ICU "poor man's RTTI", returns a UClassID for the actual class.
86 *
b331163b 87 * @deprecated ICU 54. See {@link icu::LayoutEngine}
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88 */
89 virtual UClassID getDynamicClassID() const;
90
91 /**
92 * ICU "poor man's RTTI", returns a UClassID for this class.
93 *
b331163b 94 * @deprecated ICU 54. See {@link icu::LayoutEngine}
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95 */
96 static UClassID getStaticClassID();
97
98protected:
99
100 /**
101 * This method does Hangul OpenType character processing. It assigns the OpenType feature
102 * tags to the characters, and may compose a character sequence into a modern Hangul syllable,
103 * or decompose a modern Hangul syllable if it forms part of an old Hangul syllable.
104 *
105 * Input parameters:
106 * @param chars - the input character context
107 * @param offset - the index of the first character to process
108 * @param count - the number of characters to process
109 * @param max - the number of characters in the input context
110 * @param rightToLeft - <code>TRUE</code> if the characters are in a right to left directional run
111 * @param glyphStorage - the glyph storage object. The glyph and character index arrays will be set.
112 * the auxillary data array will be set to the feature tags.
113 *
114 * Output parameters:
115 * @param success - set to an error code if the operation fails
116 *
117 * @return the output character count
118 *
119 * @internal
120 */
121 virtual le_int32 characterProcessing(const LEUnicode chars[], le_int32 offset, le_int32 count, le_int32 max, le_bool rightToLeft,
122 LEUnicode *&outChars, LEGlyphStorage &glyphStorage, LEErrorCode &success);
123};
124
125U_NAMESPACE_END
126#endif
127