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1 | /* |
2 | ******************************************************************************* | |
3 | * Copyright (C) 2009-2010, International Business Machines Corporation and * | |
4 | * others. All Rights Reserved. * | |
5 | ******************************************************************************* | |
6 | */ | |
7 | ||
8 | #ifndef FPHDLIMP_H | |
9 | #define FPHDLIMP_H | |
10 | ||
11 | #if !UCONFIG_NO_FORMATTING | |
12 | ||
13 | #include "unicode/utypes.h" | |
14 | #include "unicode/fieldpos.h" | |
15 | #include "unicode/fpositer.h" | |
16 | ||
17 | U_NAMESPACE_BEGIN | |
18 | ||
19 | // utility FieldPositionHandler | |
20 | // base class, null implementation | |
21 | ||
22 | class FieldPositionHandler: public UMemory { | |
23 | public: | |
24 | virtual ~FieldPositionHandler(); | |
25 | virtual void addAttribute(int32_t id, int32_t start, int32_t limit); | |
26 | virtual void shiftLast(int32_t delta); | |
27 | virtual UBool isRecording(void); | |
28 | }; | |
29 | ||
30 | ||
31 | // utility subclass FieldPositionOnlyHandler | |
32 | ||
33 | class FieldPositionOnlyHandler : public FieldPositionHandler { | |
34 | FieldPosition& pos; | |
35 | ||
36 | public: | |
37 | FieldPositionOnlyHandler(FieldPosition& pos); | |
38 | virtual ~FieldPositionOnlyHandler(); | |
39 | ||
40 | virtual void addAttribute(int32_t id, int32_t start, int32_t limit); | |
41 | virtual void shiftLast(int32_t delta); | |
42 | virtual UBool isRecording(void); | |
43 | }; | |
44 | ||
45 | ||
46 | // utility subclass FieldPositionIteratorHandler | |
47 | ||
48 | class FieldPositionIteratorHandler : public FieldPositionHandler { | |
49 | FieldPositionIterator* iter; // can be NULL | |
50 | UVector32* vec; | |
51 | UErrorCode status; | |
52 | ||
53 | // Note, we keep a reference to status, so if status is on the stack, we have | |
54 | // to be destroyed before status goes out of scope. Easiest thing is to | |
55 | // allocate us on the stack in the same (or narrower) scope as status has. | |
56 | // This attempts to encourage that by blocking heap allocation. | |
57 | void *operator new(size_t s); | |
58 | void *operator new[](size_t s); | |
59 | ||
60 | public: | |
61 | FieldPositionIteratorHandler(FieldPositionIterator* posIter, UErrorCode& status); | |
62 | ~FieldPositionIteratorHandler(); | |
63 | ||
64 | virtual void addAttribute(int32_t id, int32_t start, int32_t limit); | |
65 | virtual void shiftLast(int32_t delta); | |
66 | virtual UBool isRecording(void); | |
67 | }; | |
68 | ||
69 | U_NAMESPACE_END | |
70 | ||
71 | #endif /* !UCONFIG_NO_FORMATTING */ | |
72 | ||
73 | #endif /* FPHDLIMP_H */ |