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b75a7d8f A |
1 | |
2 | /* | |
3 | * %W% %E% | |
4 | * | |
374ca955 | 5 | * (C) Copyright IBM Corp. 1998-2004 - All Rights Reserved |
b75a7d8f A |
6 | * |
7 | */ | |
8 | ||
9 | #ifndef __OPENTYPELAYOUTENGINE_H | |
10 | #define __OPENTYPELAYOUTENGINE_H | |
11 | ||
12 | #include "LETypes.h" | |
13 | #include "LEGlyphFilter.h" | |
14 | #include "LEFontInstance.h" | |
15 | #include "LayoutEngine.h" | |
16 | ||
17 | #include "GlyphSubstitutionTables.h" | |
18 | #include "GlyphDefinitionTables.h" | |
19 | #include "GlyphPositioningTables.h" | |
20 | ||
21 | U_NAMESPACE_BEGIN | |
22 | ||
23 | /** | |
24 | * OpenTypeLayoutEngine implements complex text layout for OpenType fonts - that is | |
25 | * fonts which have GSUB and GPOS tables associated with them. In order to do this, | |
26 | * the glyph processsing step described for LayoutEngine is further broken into three | |
27 | * steps: | |
28 | * | |
29 | * 1) Character processing - this step analyses the characters and assigns a list of OpenType | |
30 | * feature tags to each one. It may also change, remove or add characters, and change | |
31 | * their order. | |
32 | * | |
33 | * 2) Glyph processing - This step performs character to glyph mapping,and uses the GSUB | |
34 | * table associated with the font to perform glyph substitutions, such as ligature substitution. | |
35 | * | |
36 | * 3) Glyph post processing - in cases where the font doesn't directly contain a GSUB table, | |
37 | * the previous two steps may have generated "fake" glyph indices to use with a "canned" GSUB | |
38 | * table. This step turns those glyph indices into actual font-specific glyph indices, and may | |
39 | * perform any other adjustments requried by the previous steps. | |
40 | * | |
41 | * OpenTypeLayoutEngine will also use the font's GPOS table to apply position adjustments | |
42 | * such as kerning and accent positioning. | |
43 | * | |
44 | * @see LayoutEngine | |
45 | * | |
46 | * @internal | |
47 | */ | |
48 | class OpenTypeLayoutEngine : public LayoutEngine | |
49 | { | |
50 | public: | |
51 | /** | |
52 | * This is the main constructor. It constructs an instance of OpenTypeLayoutEngine for | |
53 | * a particular font, script and language. It takes the GSUB table as a parameter since | |
54 | * LayoutEngine::layoutEngineFactory has to read the GSUB table to know that it has an | |
55 | * OpenType font. | |
56 | * | |
57 | * @param fontInstance - the font | |
58 | * @param scriptCode - the script | |
59 | * @param langaugeCode - the language | |
60 | * @param gsubTable - the GSUB table | |
61 | * | |
62 | * @see LayoutEngine::layoutEngineFactory | |
63 | * @see ScriptAndLangaugeTags.h for script and language codes | |
64 | * | |
65 | * @internal | |
66 | */ | |
67 | OpenTypeLayoutEngine(const LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode, | |
68 | const GlyphSubstitutionTableHeader *gsubTable); | |
69 | ||
70 | /** | |
71 | * This constructor is used when the font requires a "canned" GSUB table which can't be known | |
72 | * until after this constructor has been invoked. | |
73 | * | |
74 | * @param fontInstance - the font | |
75 | * @param scriptCode - the script | |
76 | * @param langaugeCode - the language | |
77 | * | |
78 | * @internal | |
79 | */ | |
80 | OpenTypeLayoutEngine(const LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode); | |
81 | ||
82 | /** | |
83 | * The destructor, virtual for correct polymorphic invocation. | |
84 | * | |
85 | * @internal | |
86 | */ | |
87 | virtual ~OpenTypeLayoutEngine(); | |
88 | ||
89 | /** | |
90 | * A convenience method used to convert the script code into | |
91 | * the four byte script tag required by OpenType. | |
92 | * | |
93 | * @param scriptCode - the script code | |
94 | * | |
95 | * @return the four byte script tag | |
96 | * | |
97 | * @internal | |
98 | */ | |
99 | static LETag getScriptTag(le_int32 scriptCode); | |
100 | ||
101 | /** | |
102 | * A convenience method used to convert the langauge code into | |
103 | * the four byte langauge tag required by OpenType. | |
104 | * | |
105 | * @param languageCode - the language code | |
106 | * | |
107 | * @return the four byte language tag | |
108 | * | |
109 | * @internal | |
110 | */ | |
111 | static LETag getLangSysTag(le_int32 languageCode); | |
112 | ||
113 | /** | |
114 | * ICU "poor man's RTTI", returns a UClassID for the actual class. | |
115 | * | |
374ca955 | 116 | * @stable ICU 2.8 |
b75a7d8f | 117 | */ |
374ca955 | 118 | virtual UClassID getDynamicClassID() const; |
b75a7d8f A |
119 | |
120 | /** | |
121 | * ICU "poor man's RTTI", returns a UClassID for this class. | |
122 | * | |
374ca955 | 123 | * @stable ICU 2.8 |
b75a7d8f | 124 | */ |
374ca955 | 125 | static UClassID getStaticClassID(); |
b75a7d8f A |
126 | |
127 | private: | |
128 | ||
129 | /** | |
130 | * This method is used by the constructors to convert the script | |
131 | * and language codes to four byte tags and save them. | |
132 | */ | |
133 | void setScriptAndLanguageTags(); | |
134 | ||
135 | /** | |
136 | * The array of script tags, indexed by script code. | |
137 | */ | |
138 | static const LETag scriptTags[]; | |
139 | ||
140 | /** | |
141 | * The array of language tags, indexed by language code. | |
142 | */ | |
143 | static const LETag languageTags[]; | |
144 | ||
b75a7d8f A |
145 | protected: |
146 | /** | |
374ca955 A |
147 | * A list of "default" features. The default characterProcessing method |
148 | * will apply all of these tags to every glyph. | |
b75a7d8f A |
149 | * |
150 | * @internal | |
151 | */ | |
374ca955 | 152 | const LETag *fFeatureList; |
b75a7d8f A |
153 | |
154 | /** | |
155 | * A list of tags in the order in which the features in | |
156 | * the font should be applied, as opposed to using the | |
157 | * order of the lookups in the font. | |
158 | * | |
159 | * @internal | |
160 | */ | |
161 | const LETag *fFeatureOrder; | |
162 | ||
163 | /** | |
164 | * The address of the GSUB table. | |
165 | * | |
166 | * @internal | |
167 | */ | |
168 | const GlyphSubstitutionTableHeader *fGSUBTable; | |
169 | ||
170 | /** | |
171 | * The address of the GDEF table. | |
172 | * | |
173 | * @internal | |
174 | */ | |
175 | const GlyphDefinitionTableHeader *fGDEFTable; | |
176 | ||
177 | /** | |
178 | * The address of the GPOS table. | |
179 | * | |
180 | * @internal | |
181 | */ | |
182 | const GlyphPositioningTableHeader *fGPOSTable; | |
183 | ||
184 | /** | |
185 | * An optional filter used to inhibit substitutions | |
186 | * preformed by the GSUB table. This is used for some | |
187 | * "canned" GSUB tables to restrict substitutions to | |
188 | * glyphs that are in the font. | |
189 | * | |
190 | * @internal | |
191 | */ | |
192 | LEGlyphFilter *fSubstitutionFilter; | |
193 | ||
194 | /** | |
195 | * The four byte script tag. | |
196 | * | |
197 | * @internal | |
198 | */ | |
199 | LETag fScriptTag; | |
200 | ||
201 | /** | |
202 | * The four byte language tag | |
203 | * | |
204 | * @internal | |
205 | */ | |
206 | LETag fLangSysTag; | |
207 | ||
208 | /** | |
209 | * This method does the OpenType character processing. It assigns the OpenType feature | |
210 | * tags to the characters, and may generate output characters that differ from the input | |
374ca955 | 211 | * charcters due to insertions, deletions, or reorderings. In such cases, it will also |
b75a7d8f A |
212 | * generate an output character index array reflecting these changes. |
213 | * | |
214 | * Subclasses must override this method. | |
215 | * | |
216 | * Input parameters: | |
217 | * @param chars - the input character context | |
218 | * @param offset - the index of the first character to process | |
219 | * @param count - the number of characters to process | |
220 | * @param max - the number of characters in the input context | |
374ca955 | 221 | * @param rightToLeft - TRUE if the characters are in a right to left directional run |
b75a7d8f A |
222 | * |
223 | * Output parameters: | |
224 | * @param outChars - the output character array, if different from the input | |
225 | * @param charIndices - the output character index array | |
226 | * @param featureTags - the output feature tag array | |
227 | * @param success - set to an error code if the operation fails | |
228 | * | |
229 | * @return the output character count (input character count if no change) | |
230 | * | |
231 | * @internal | |
232 | */ | |
233 | virtual le_int32 characterProcessing(const LEUnicode /*chars*/[], le_int32 offset, le_int32 count, le_int32 max, le_bool /*rightToLeft*/, | |
374ca955 | 234 | LEUnicode *&/*outChars*/, LEGlyphStorage &glyphStorage, LEErrorCode &success); |
b75a7d8f A |
235 | |
236 | /** | |
237 | * This method does character to glyph mapping, and applies the GSUB table. The | |
238 | * default implementation calls mapCharsToGlyphs and then applies the GSUB table, | |
239 | * if there is one. | |
240 | * | |
241 | * Note that in the case of "canned" GSUB tables, the output glyph indices may be | |
242 | * "fake" glyph indices that need to be converted to "real" glyph indices by the | |
243 | * glyphPostProcessing method. | |
244 | * | |
245 | * Input parameters: | |
246 | * @param chars - the input character context | |
247 | * @param offset - the index of the first character to process | |
248 | * @param count - the number of characters to process | |
249 | * @param max - the number of characters in the input context | |
374ca955 | 250 | * @param rightToLeft - TRUE if the characters are in a right to left directional run |
b75a7d8f A |
251 | * @param featureTags - the feature tag array |
252 | * | |
253 | * Output parameters: | |
254 | * @param glyphs - the output glyph index array | |
255 | * @param charIndices - the output character index array | |
256 | * @param success - set to an error code if the operation fails | |
257 | * | |
258 | * @return the number of glyphs in the output glyph index array | |
259 | * | |
260 | * Note: if the character index array was already set by the characterProcessing | |
261 | * method, this method won't change it. | |
262 | * | |
263 | * @internal | |
264 | */ | |
265 | virtual le_int32 glyphProcessing(const LEUnicode chars[], le_int32 offset, le_int32 count, le_int32 max, le_bool rightToLeft, | |
374ca955 | 266 | LEGlyphStorage &glyphStorage, LEErrorCode &success); |
b75a7d8f A |
267 | |
268 | /** | |
269 | * This method does any processing necessary to convert "fake" | |
270 | * glyph indices used by the glyphProcessing method into "real" glyph | |
271 | * indices which can be used to render the text. Note that in some | |
272 | * cases, such as CDAC Indic fonts, several "real" glyphs may be needed | |
273 | * to render one "fake" glyph. | |
274 | * | |
275 | * The default implementation of this method just returns the input glyph | |
276 | * index and character index arrays, assuming that no "fake" glyph indices | |
277 | * were needed to do GSUB processing. | |
278 | * | |
279 | * Input paramters: | |
280 | * @param tempGlyphs - the input "fake" glyph index array | |
281 | * @param tempCharIndices - the input "fake" character index array | |
282 | * @param tempGlyphCount - the number of "fake" glyph indices | |
283 | * | |
284 | * Output parameters: | |
285 | * @param glyphs - the output glyph index array | |
286 | * @param charIndices - the output character index array | |
287 | * @param success - set to an error code if the operation fails | |
288 | * | |
289 | * @return the number of glyph indices in the output glyph index array | |
290 | * | |
291 | * @internal | |
292 | */ | |
374ca955 | 293 | virtual le_int32 glyphPostProcessing(LEGlyphStorage &tempGlyphStorage, LEGlyphStorage &glyphStorage, LEErrorCode &success); |
b75a7d8f A |
294 | |
295 | /** | |
296 | * This method applies the characterProcessing, glyphProcessing and glyphPostProcessing | |
297 | * methods. Most subclasses will not need to override this method. | |
298 | * | |
299 | * Input parameters: | |
300 | * @param chars - the input character context | |
301 | * @param offset - the index of the first character to process | |
302 | * @param count - the number of characters to process | |
303 | * @param max - the number of characters in the input context | |
374ca955 | 304 | * @param rightToLeft - TRUE if the text is in a right to left directional run |
b75a7d8f A |
305 | * |
306 | * Output parameters: | |
307 | * @param glyphs - the glyph index array | |
308 | * @param charIndices - the character index array | |
309 | * @param success - set to an error code if the operation fails | |
310 | * | |
311 | * @return the number of glyphs in the glyph index array | |
312 | * | |
313 | * @see LayoutEngine::computeGlyphs | |
314 | * | |
315 | * @internal | |
316 | */ | |
374ca955 | 317 | virtual le_int32 computeGlyphs(const LEUnicode chars[], le_int32 offset, le_int32 count, le_int32 max, le_bool rightToLeft, LEGlyphStorage &glyphStorage, LEErrorCode &success); |
b75a7d8f A |
318 | |
319 | /** | |
320 | * This method uses the GPOS table, if there is one, to adjust the glyph positions. | |
321 | * | |
322 | * Input parameters: | |
323 | * @param glyphs - the input glyph array | |
324 | * @param glyphCount - the number of glyphs in the glyph array | |
325 | * @param x - the starting X position | |
326 | * @param y - the starting Y position | |
327 | * | |
328 | * Output parameters: | |
329 | * @param positions - the output X and Y positions (two entries per glyph) | |
330 | * @param success - set to an error code if the operation fails | |
331 | * | |
332 | * @internal | |
333 | */ | |
374ca955 | 334 | virtual void adjustGlyphPositions(const LEUnicode chars[], le_int32 offset, le_int32 count, le_bool reverse, LEGlyphStorage &glyphStorage, LEErrorCode &success); |
b75a7d8f A |
335 | |
336 | /** | |
337 | * This method frees the feature tag array so that the | |
338 | * OpenTypeLayoutEngine can be reused for different text. | |
339 | * It is also called from our destructor. | |
340 | * | |
341 | * @internal | |
342 | */ | |
343 | virtual void reset(); | |
344 | }; | |
345 | ||
346 | U_NAMESPACE_END | |
347 | #endif | |
348 |