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1 | // © 2018 and later: Unicode, Inc. and others. |
2 | // License & terms of use: http://www.unicode.org/copyright.html | |
3 | // | |
4 | // From the double-conversion library. Original license: | |
5 | // | |
6 | // Copyright 2010 the V8 project authors. All rights reserved. | |
7 | // Redistribution and use in source and binary forms, with or without | |
8 | // modification, are permitted provided that the following conditions are | |
9 | // met: | |
10 | // | |
11 | // * Redistributions of source code must retain the above copyright | |
12 | // notice, this list of conditions and the following disclaimer. | |
13 | // * Redistributions in binary form must reproduce the above | |
14 | // copyright notice, this list of conditions and the following | |
15 | // disclaimer in the documentation and/or other materials provided | |
16 | // with the distribution. | |
17 | // * Neither the name of Google Inc. nor the names of its | |
18 | // contributors may be used to endorse or promote products derived | |
19 | // from this software without specific prior written permission. | |
20 | // | |
21 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
22 | // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
23 | // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
24 | // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
25 | // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
26 | // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
27 | // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
28 | // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
29 | // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
30 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
31 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
32 | ||
33 | // ICU PATCH: ifdef around UCONFIG_NO_FORMATTING | |
34 | #include "unicode/utypes.h" | |
35 | #if !UCONFIG_NO_FORMATTING | |
36 | ||
37 | #ifndef DOUBLE_CONVERSION_FAST_DTOA_H_ | |
38 | #define DOUBLE_CONVERSION_FAST_DTOA_H_ | |
39 | ||
40 | // ICU PATCH: Customize header file paths for ICU. | |
41 | ||
42 | #include "double-conversion-utils.h" | |
43 | ||
44 | // ICU PATCH: Wrap in ICU namespace | |
45 | U_NAMESPACE_BEGIN | |
46 | ||
47 | namespace double_conversion { | |
48 | ||
49 | enum FastDtoaMode { | |
50 | // Computes the shortest representation of the given input. The returned | |
51 | // result will be the most accurate number of this length. Longer | |
52 | // representations might be more accurate. | |
53 | FAST_DTOA_SHORTEST, | |
54 | // Same as FAST_DTOA_SHORTEST but for single-precision floats. | |
55 | FAST_DTOA_SHORTEST_SINGLE, | |
56 | // Computes a representation where the precision (number of digits) is | |
57 | // given as input. The precision is independent of the decimal point. | |
58 | FAST_DTOA_PRECISION | |
59 | }; | |
60 | ||
61 | // FastDtoa will produce at most kFastDtoaMaximalLength digits. This does not | |
62 | // include the terminating '\0' character. | |
63 | static const int kFastDtoaMaximalLength = 17; | |
64 | // Same for single-precision numbers. | |
65 | static const int kFastDtoaMaximalSingleLength = 9; | |
66 | ||
67 | // Provides a decimal representation of v. | |
68 | // The result should be interpreted as buffer * 10^(point - length). | |
69 | // | |
70 | // Precondition: | |
71 | // * v must be a strictly positive finite double. | |
72 | // | |
73 | // Returns true if it succeeds, otherwise the result can not be trusted. | |
74 | // There will be *length digits inside the buffer followed by a null terminator. | |
75 | // If the function returns true and mode equals | |
76 | // - FAST_DTOA_SHORTEST, then | |
77 | // the parameter requested_digits is ignored. | |
78 | // The result satisfies | |
79 | // v == (double) (buffer * 10^(point - length)). | |
80 | // The digits in the buffer are the shortest representation possible. E.g. | |
81 | // if 0.099999999999 and 0.1 represent the same double then "1" is returned | |
82 | // with point = 0. | |
83 | // The last digit will be closest to the actual v. That is, even if several | |
84 | // digits might correctly yield 'v' when read again, the buffer will contain | |
85 | // the one closest to v. | |
86 | // - FAST_DTOA_PRECISION, then | |
87 | // the buffer contains requested_digits digits. | |
88 | // the difference v - (buffer * 10^(point-length)) is closest to zero for | |
89 | // all possible representations of requested_digits digits. | |
90 | // If there are two values that are equally close, then FastDtoa returns | |
91 | // false. | |
92 | // For both modes the buffer must be large enough to hold the result. | |
93 | bool FastDtoa(double d, | |
94 | FastDtoaMode mode, | |
95 | int requested_digits, | |
96 | Vector<char> buffer, | |
97 | int* length, | |
98 | int* decimal_point); | |
99 | ||
100 | } // namespace double_conversion | |
101 | ||
102 | // ICU PATCH: Close ICU namespace | |
103 | U_NAMESPACE_END | |
104 | ||
105 | #endif // DOUBLE_CONVERSION_FAST_DTOA_H_ | |
106 | #endif // ICU PATCH: close #if !UCONFIG_NO_FORMATTING |