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1 | // © 2016 and later: Unicode, Inc. and others. |
2 | // License & terms of use: http://www.unicode.org/copyright.html | |
b75a7d8f A |
3 | /* |
4 | ********************************************************************** | |
2ca993e8 | 5 | * Copyright (C) 1999-2016, International Business Machines |
b75a7d8f A |
6 | * Corporation and others. All Rights Reserved. |
7 | ********************************************************************** | |
8 | * Date Name Description | |
9 | * 10/22/99 alan Creation. This is an internal header. | |
10 | * It should not be exported. | |
11 | ********************************************************************** | |
12 | */ | |
13 | ||
14 | #ifndef UVECTOR_H | |
15 | #define UVECTOR_H | |
16 | ||
17 | #include "unicode/utypes.h" | |
18 | #include "unicode/uobject.h" | |
4388f060 A |
19 | #include "cmemory.h" |
20 | #include "uarrsort.h" | |
21 | #include "uelement.h" | |
b75a7d8f A |
22 | |
23 | U_NAMESPACE_BEGIN | |
24 | ||
b75a7d8f A |
25 | /** |
26 | * <p>Ultralightweight C++ implementation of a <tt>void*</tt> vector | |
27 | * that is (mostly) compatible with java.util.Vector. | |
28 | * | |
29 | * <p>This is a very simple implementation, written to satisfy an | |
30 | * immediate porting need. As such, it is not completely fleshed out, | |
31 | * and it aims for simplicity and conformity. Nonetheless, it serves | |
32 | * its purpose (porting code from java that uses java.util.Vector) | |
33 | * well, and it could be easily made into a more robust vector class. | |
34 | * | |
35 | * <p><b>Design notes</b> | |
36 | * | |
37 | * <p>There is index bounds checking, but little is done about it. If | |
38 | * indices are out of bounds, either nothing happens, or zero is | |
39 | * returned. We <em>do</em> avoid indexing off into the weeds. | |
40 | * | |
41 | * <p>There is detection of out of memory, but the handling is very | |
42 | * coarse-grained -- similar to UnicodeString's protocol, but even | |
43 | * coarser. The class contains <em>one static flag</em> that is set | |
44 | * when any call to <tt>new</tt> returns zero. This allows the caller | |
45 | * to use several vectors and make just one check at the end to see if | |
46 | * a memory failure occurred. This is more efficient than making a | |
47 | * check after each call on each vector when doing many operations on | |
48 | * multiple vectors. The single static flag works best when memory | |
49 | * failures are infrequent, and when recovery options are limited or | |
50 | * nonexistent. | |
51 | * | |
52 | * <p>Since we don't have garbage collection, UVector was given the | |
53 | * option to <em>own</em>its contents. To employ this, set a deleter | |
54 | * function. The deleter is called on a void* pointer when that | |
55 | * pointer is released by the vector, either when the vector itself is | |
56 | * destructed, or when a call to setElementAt() overwrites an element, | |
57 | * or when a call to remove() or one of its variants explicitly | |
58 | * removes an element. If no deleter is set, or the deleter is set to | |
59 | * zero, then it is assumed that the caller will delete elements as | |
60 | * needed. | |
61 | * | |
62 | * <p>In order to implement methods such as contains() and indexOf(), | |
63 | * UVector needs a way to compare objects for equality. To do so, it | |
2ca993e8 | 64 | * uses a comparison function, or "comparer." If the comparer is not |
b75a7d8f A |
65 | * set, or is set to zero, then all such methods will act as if the |
66 | * vector contains no element. That is, indexOf() will always return | |
67 | * -1, contains() will always return FALSE, etc. | |
68 | * | |
69 | * <p><b>To do</b> | |
70 | * | |
71 | * <p>Improve the handling of index out of bounds errors. | |
72 | * | |
73 | * @author Alan Liu | |
74 | */ | |
75 | class U_COMMON_API UVector : public UObject { | |
76 | // NOTE: UVector uses the UHashKey (union of void* and int32_t) as | |
4388f060 | 77 | // its basic storage type. It uses UElementsAreEqual as its |
b75a7d8f A |
78 | // comparison function. It uses UObjectDeleter as its deleter |
79 | // function. These are named for hashtables, but used here as-is | |
80 | // rather than duplicating the type. This allows sharing of | |
81 | // support functions. | |
82 | ||
83 | private: | |
84 | int32_t count; | |
85 | ||
86 | int32_t capacity; | |
87 | ||
4388f060 | 88 | UElement* elements; |
b75a7d8f A |
89 | |
90 | UObjectDeleter *deleter; | |
91 | ||
4388f060 | 92 | UElementsAreEqual *comparer; |
b75a7d8f A |
93 | |
94 | public: | |
95 | UVector(UErrorCode &status); | |
96 | ||
97 | UVector(int32_t initialCapacity, UErrorCode &status); | |
98 | ||
4388f060 | 99 | UVector(UObjectDeleter *d, UElementsAreEqual *c, UErrorCode &status); |
b75a7d8f | 100 | |
4388f060 | 101 | UVector(UObjectDeleter *d, UElementsAreEqual *c, int32_t initialCapacity, UErrorCode &status); |
b75a7d8f | 102 | |
374ca955 | 103 | virtual ~UVector(); |
b75a7d8f A |
104 | |
105 | /** | |
106 | * Assign this object to another (make this a copy of 'other'). | |
107 | * Use the 'assign' function to assign each element. | |
108 | */ | |
4388f060 | 109 | void assign(const UVector& other, UElementAssigner *assign, UErrorCode &ec); |
b75a7d8f A |
110 | |
111 | /** | |
112 | * Compare this vector with another. They will be considered | |
113 | * equal if they are of the same size and all elements are equal, | |
114 | * as compared using this object's comparer. | |
115 | */ | |
116 | UBool operator==(const UVector& other); | |
117 | ||
118 | /** | |
119 | * Equivalent to !operator==() | |
120 | */ | |
121 | inline UBool operator!=(const UVector& other); | |
122 | ||
123 | //------------------------------------------------------------ | |
124 | // java.util.Vector API | |
125 | //------------------------------------------------------------ | |
126 | ||
127 | void addElement(void* obj, UErrorCode &status); | |
128 | ||
129 | void addElement(int32_t elem, UErrorCode &status); | |
130 | ||
131 | void setElementAt(void* obj, int32_t index); | |
132 | ||
133 | void setElementAt(int32_t elem, int32_t index); | |
134 | ||
135 | void insertElementAt(void* obj, int32_t index, UErrorCode &status); | |
136 | ||
137 | void insertElementAt(int32_t elem, int32_t index, UErrorCode &status); | |
138 | ||
139 | void* elementAt(int32_t index) const; | |
140 | ||
141 | int32_t elementAti(int32_t index) const; | |
142 | ||
143 | UBool equals(const UVector &other) const; | |
144 | ||
145 | void* firstElement(void) const; | |
146 | ||
147 | void* lastElement(void) const; | |
148 | ||
149 | int32_t lastElementi(void) const; | |
150 | ||
151 | int32_t indexOf(void* obj, int32_t startIndex = 0) const; | |
152 | ||
153 | int32_t indexOf(int32_t obj, int32_t startIndex = 0) const; | |
154 | ||
155 | UBool contains(void* obj) const; | |
156 | ||
157 | UBool contains(int32_t obj) const; | |
158 | ||
159 | UBool containsAll(const UVector& other) const; | |
160 | ||
161 | UBool removeAll(const UVector& other); | |
162 | ||
163 | UBool retainAll(const UVector& other); | |
164 | ||
165 | void removeElementAt(int32_t index); | |
166 | ||
167 | UBool removeElement(void* obj); | |
168 | ||
169 | void removeAllElements(); | |
170 | ||
171 | int32_t size(void) const; | |
172 | ||
173 | UBool isEmpty(void) const; | |
174 | ||
175 | UBool ensureCapacity(int32_t minimumCapacity, UErrorCode &status); | |
176 | ||
177 | /** | |
178 | * Change the size of this vector as follows: If newSize is | |
179 | * smaller, then truncate the array, possibly deleting held | |
180 | * elements for i >= newSize. If newSize is larger, grow the | |
46f4442e | 181 | * array, filling in new slots with NULL. |
b75a7d8f | 182 | */ |
46f4442e | 183 | void setSize(int32_t newSize, UErrorCode &status); |
b75a7d8f A |
184 | |
185 | /** | |
186 | * Fill in the given array with all elements of this vector. | |
187 | */ | |
188 | void** toArray(void** result) const; | |
189 | ||
190 | //------------------------------------------------------------ | |
191 | // New API | |
192 | //------------------------------------------------------------ | |
193 | ||
194 | UObjectDeleter *setDeleter(UObjectDeleter *d); | |
195 | ||
4388f060 | 196 | UElementsAreEqual *setComparer(UElementsAreEqual *c); |
b75a7d8f A |
197 | |
198 | void* operator[](int32_t index) const; | |
199 | ||
200 | /** | |
201 | * Removes the element at the given index from this vector and | |
202 | * transfer ownership of it to the caller. After this call, the | |
203 | * caller owns the result and must delete it and the vector entry | |
204 | * at 'index' is removed, shifting all subsequent entries back by | |
205 | * one index and shortening the size of the vector by one. If the | |
206 | * index is out of range or if there is no item at the given index | |
207 | * then 0 is returned and the vector is unchanged. | |
208 | */ | |
209 | void* orphanElementAt(int32_t index); | |
210 | ||
211 | /** | |
212 | * Returns true if this vector contains none of the elements | |
213 | * of the given vector. | |
214 | * @param other vector to be checked for containment | |
215 | * @return true if the test condition is met | |
216 | */ | |
217 | UBool containsNone(const UVector& other) const; | |
218 | ||
219 | /** | |
220 | * Insert the given object into this vector at its sorted position | |
221 | * as defined by 'compare'. The current elements are assumed to | |
222 | * be sorted already. | |
223 | */ | |
4388f060 | 224 | void sortedInsert(void* obj, UElementComparator *compare, UErrorCode& ec); |
b75a7d8f A |
225 | |
226 | /** | |
227 | * Insert the given integer into this vector at its sorted position | |
228 | * as defined by 'compare'. The current elements are assumed to | |
229 | * be sorted already. | |
230 | */ | |
4388f060 | 231 | void sortedInsert(int32_t obj, UElementComparator *compare, UErrorCode& ec); |
b75a7d8f | 232 | |
729e4ab9 A |
233 | /** |
234 | * Sort the contents of the vector, assuming that the contents of the | |
235 | * vector are of type int32_t. | |
236 | */ | |
237 | void sorti(UErrorCode &ec); | |
238 | ||
239 | /** | |
240 | * Sort the contents of this vector, using a caller-supplied function | |
241 | * to do the comparisons. (It's confusing that | |
4388f060 | 242 | * UVector's UElementComparator function is different from the |
729e4ab9 A |
243 | * UComparator function type defined in uarrsort.h) |
244 | */ | |
4388f060 A |
245 | void sort(UElementComparator *compare, UErrorCode &ec); |
246 | ||
247 | /** | |
51004dcb | 248 | * Stable sort the contents of this vector using a caller-supplied function |
4388f060 | 249 | * of type UComparator to do the comparison. Provides more flexibility |
51004dcb | 250 | * than UVector::sort() because an additional user parameter can be passed to |
4388f060 A |
251 | * the comparison function. |
252 | */ | |
253 | void sortWithUComparator(UComparator *compare, const void *context, UErrorCode &ec); | |
729e4ab9 | 254 | |
b75a7d8f A |
255 | /** |
256 | * ICU "poor man's RTTI", returns a UClassID for this class. | |
b75a7d8f | 257 | */ |
374ca955 | 258 | static UClassID U_EXPORT2 getStaticClassID(); |
b75a7d8f A |
259 | |
260 | /** | |
261 | * ICU "poor man's RTTI", returns a UClassID for the actual class. | |
b75a7d8f | 262 | */ |
374ca955 | 263 | virtual UClassID getDynamicClassID() const; |
b75a7d8f A |
264 | |
265 | private: | |
266 | void _init(int32_t initialCapacity, UErrorCode &status); | |
267 | ||
4388f060 | 268 | int32_t indexOf(UElement key, int32_t startIndex = 0, int8_t hint = 0) const; |
b75a7d8f | 269 | |
4388f060 | 270 | void sortedInsert(UElement e, UElementComparator *compare, UErrorCode& ec); |
b75a7d8f A |
271 | |
272 | // Disallow | |
273 | UVector(const UVector&); | |
274 | ||
275 | // Disallow | |
276 | UVector& operator=(const UVector&); | |
277 | ||
b75a7d8f A |
278 | }; |
279 | ||
280 | ||
281 | /** | |
282 | * <p>Ultralightweight C++ implementation of a <tt>void*</tt> stack | |
283 | * that is (mostly) compatible with java.util.Stack. As in java, this | |
284 | * is merely a paper thin layer around UVector. See the UVector | |
285 | * documentation for further information. | |
286 | * | |
287 | * <p><b>Design notes</b> | |
288 | * | |
289 | * <p>The element at index <tt>n-1</tt> is (of course) the top of the | |
290 | * stack. | |
291 | * | |
292 | * <p>The poorly named <tt>empty()</tt> method doesn't empty the | |
293 | * stack; it determines if the stack is empty. | |
294 | * | |
295 | * @author Alan Liu | |
296 | */ | |
297 | class U_COMMON_API UStack : public UVector { | |
298 | public: | |
299 | UStack(UErrorCode &status); | |
300 | ||
301 | UStack(int32_t initialCapacity, UErrorCode &status); | |
302 | ||
4388f060 | 303 | UStack(UObjectDeleter *d, UElementsAreEqual *c, UErrorCode &status); |
b75a7d8f | 304 | |
4388f060 | 305 | UStack(UObjectDeleter *d, UElementsAreEqual *c, int32_t initialCapacity, UErrorCode &status); |
b75a7d8f | 306 | |
374ca955 A |
307 | virtual ~UStack(); |
308 | ||
b75a7d8f A |
309 | // It's okay not to have a virtual destructor (in UVector) |
310 | // because UStack has no special cleanup to do. | |
311 | ||
312 | UBool empty(void) const; | |
313 | ||
314 | void* peek(void) const; | |
315 | ||
316 | int32_t peeki(void) const; | |
317 | ||
318 | void* pop(void); | |
319 | ||
320 | int32_t popi(void); | |
321 | ||
322 | void* push(void* obj, UErrorCode &status); | |
323 | ||
324 | int32_t push(int32_t i, UErrorCode &status); | |
325 | ||
73c04bcf A |
326 | /* |
327 | If the object o occurs as an item in this stack, | |
328 | this method returns the 1-based distance from the top of the stack. | |
329 | */ | |
b75a7d8f A |
330 | int32_t search(void* obj) const; |
331 | ||
332 | /** | |
333 | * ICU "poor man's RTTI", returns a UClassID for this class. | |
b75a7d8f | 334 | */ |
374ca955 | 335 | static UClassID U_EXPORT2 getStaticClassID(); |
b75a7d8f A |
336 | |
337 | /** | |
338 | * ICU "poor man's RTTI", returns a UClassID for the actual class. | |
b75a7d8f | 339 | */ |
374ca955 | 340 | virtual UClassID getDynamicClassID() const; |
b75a7d8f A |
341 | |
342 | private: | |
343 | // Disallow | |
344 | UStack(const UStack&); | |
345 | ||
346 | // Disallow | |
347 | UStack& operator=(const UStack&); | |
b75a7d8f A |
348 | }; |
349 | ||
350 | ||
351 | // UVector inlines | |
352 | ||
353 | inline int32_t UVector::size(void) const { | |
354 | return count; | |
355 | } | |
356 | ||
357 | inline UBool UVector::isEmpty(void) const { | |
358 | return count == 0; | |
359 | } | |
360 | ||
361 | inline UBool UVector::contains(void* obj) const { | |
362 | return indexOf(obj) >= 0; | |
363 | } | |
364 | ||
365 | inline UBool UVector::contains(int32_t obj) const { | |
366 | return indexOf(obj) >= 0; | |
367 | } | |
368 | ||
369 | inline void* UVector::firstElement(void) const { | |
370 | return elementAt(0); | |
371 | } | |
372 | ||
373 | inline void* UVector::lastElement(void) const { | |
374 | return elementAt(count-1); | |
375 | } | |
376 | ||
377 | inline int32_t UVector::lastElementi(void) const { | |
378 | return elementAti(count-1); | |
379 | } | |
380 | ||
381 | inline void* UVector::operator[](int32_t index) const { | |
382 | return elementAt(index); | |
383 | } | |
384 | ||
385 | inline UBool UVector::operator!=(const UVector& other) { | |
386 | return !operator==(other); | |
387 | } | |
388 | ||
389 | // UStack inlines | |
390 | ||
391 | inline UBool UStack::empty(void) const { | |
392 | return isEmpty(); | |
393 | } | |
394 | ||
395 | inline void* UStack::peek(void) const { | |
396 | return lastElement(); | |
397 | } | |
398 | ||
399 | inline int32_t UStack::peeki(void) const { | |
400 | return lastElementi(); | |
401 | } | |
402 | ||
403 | inline void* UStack::push(void* obj, UErrorCode &status) { | |
404 | addElement(obj, status); | |
405 | return obj; | |
406 | } | |
407 | ||
408 | inline int32_t UStack::push(int32_t i, UErrorCode &status) { | |
409 | addElement(i, status); | |
410 | return i; | |
411 | } | |
412 | ||
413 | U_NAMESPACE_END | |
414 | ||
415 | #endif |