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Commit | Line | Data |
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b75a7d8f A |
1 | /* |
2 | ********************************************************************** | |
73c04bcf | 3 | * Copyright (c) 2002-2006, International Business Machines |
b75a7d8f A |
4 | * Corporation and others. All Rights Reserved. |
5 | ********************************************************************** | |
6 | */ | |
73c04bcf A |
7 | // |
8 | // rbbitblb.cpp | |
9 | // | |
10 | ||
b75a7d8f A |
11 | |
12 | #include "unicode/utypes.h" | |
13 | ||
14 | #if !UCONFIG_NO_BREAK_ITERATION | |
15 | ||
16 | #include "unicode/unistr.h" | |
17 | #include "rbbitblb.h" | |
18 | #include "rbbirb.h" | |
19 | #include "rbbisetb.h" | |
20 | #include "rbbidata.h" | |
21 | #include "cstring.h" | |
22 | #include "uassert.h" | |
73c04bcf | 23 | #include "cmemory.h" |
b75a7d8f A |
24 | |
25 | U_NAMESPACE_BEGIN | |
26 | ||
27 | RBBITableBuilder::RBBITableBuilder(RBBIRuleBuilder *rb, RBBINode **rootNode) : | |
28 | fTree(*rootNode) { | |
374ca955 A |
29 | fRB = rb; |
30 | fStatus = fRB->fStatus; | |
31 | UErrorCode status = U_ZERO_ERROR; | |
32 | fDStates = new UVector(status); | |
33 | if (U_FAILURE(*fStatus)) { | |
34 | return; | |
35 | } | |
36 | if (U_FAILURE(status)) { | |
37 | *fStatus = status; | |
38 | return; | |
39 | } | |
40 | if (fDStates == NULL) { | |
41 | *fStatus = U_MEMORY_ALLOCATION_ERROR;; | |
42 | } | |
b75a7d8f A |
43 | } |
44 | ||
45 | ||
46 | ||
47 | RBBITableBuilder::~RBBITableBuilder() { | |
48 | int i; | |
49 | for (i=0; i<fDStates->size(); i++) { | |
50 | delete (RBBIStateDescriptor *)fDStates->elementAt(i); | |
51 | } | |
52 | delete fDStates; | |
53 | } | |
54 | ||
55 | ||
56 | //----------------------------------------------------------------------------- | |
57 | // | |
58 | // RBBITableBuilder::build - This is the main function for building the DFA state transtion | |
59 | // table from the RBBI rules parse tree. | |
60 | // | |
61 | //----------------------------------------------------------------------------- | |
62 | void RBBITableBuilder::build() { | |
63 | ||
64 | if (U_FAILURE(*fStatus)) { | |
65 | return; | |
66 | } | |
67 | ||
68 | // If there were no rules, just return. This situation can easily arise | |
69 | // for the reverse rules. | |
70 | if (fTree==NULL) { | |
71 | return; | |
72 | } | |
73 | ||
74 | // | |
75 | // Walk through the tree, replacing any references to $variables with a copy of the | |
76 | // parse tree for the substition expression. | |
77 | // | |
78 | fTree = fTree->flattenVariables(); | |
73c04bcf | 79 | #ifdef RBBI_DEBUG |
b75a7d8f | 80 | if (fRB->fDebugEnv && uprv_strstr(fRB->fDebugEnv, "ftree")) { |
374ca955 | 81 | RBBIDebugPuts("Parse tree after flattening variable references."); |
b75a7d8f A |
82 | fTree->printTree(TRUE); |
83 | } | |
73c04bcf A |
84 | #endif |
85 | ||
86 | // | |
87 | // If the rules contained any references to {bof} | |
88 | // add a {bof} <cat> <former root of tree> to the | |
89 | // tree. Means that all matches must start out with the | |
90 | // {bof} fake character. | |
91 | // | |
92 | if (fRB->fSetBuilder->sawBOF()) { | |
93 | RBBINode *bofTop = new RBBINode(RBBINode::opCat); | |
94 | RBBINode *bofLeaf = new RBBINode(RBBINode::leafChar); | |
95 | bofTop->fLeftChild = bofLeaf; | |
96 | bofTop->fRightChild = fTree; | |
97 | bofLeaf->fParent = bofTop; | |
98 | bofLeaf->fVal = 2; // Reserved value for {bof}. | |
99 | fTree = bofTop; | |
100 | } | |
b75a7d8f A |
101 | |
102 | // | |
103 | // Add a unique right-end marker to the expression. | |
104 | // Appears as a cat-node, left child being the original tree, | |
105 | // right child being the end marker. | |
106 | // | |
107 | RBBINode *cn = new RBBINode(RBBINode::opCat); | |
108 | cn->fLeftChild = fTree; | |
109 | fTree->fParent = cn; | |
110 | cn->fRightChild = new RBBINode(RBBINode::endMark); | |
111 | cn->fRightChild->fParent = cn; | |
112 | fTree = cn; | |
113 | ||
114 | // | |
115 | // Replace all references to UnicodeSets with the tree for the equivalent | |
116 | // expression. | |
117 | // | |
118 | fTree->flattenSets(); | |
73c04bcf | 119 | #ifdef RBBI_DEBUG |
b75a7d8f | 120 | if (fRB->fDebugEnv && uprv_strstr(fRB->fDebugEnv, "stree")) { |
374ca955 | 121 | RBBIDebugPuts("Parse tree after flattening Unicode Set references."); |
b75a7d8f A |
122 | fTree->printTree(TRUE); |
123 | } | |
73c04bcf | 124 | #endif |
b75a7d8f A |
125 | |
126 | ||
127 | // | |
128 | // calculate the functions nullable, firstpos, lastpos and followpos on | |
129 | // nodes in the parse tree. | |
130 | // See the alogrithm description in Aho. | |
131 | // Understanding how this works by looking at the code alone will be | |
132 | // nearly impossible. | |
133 | // | |
134 | calcNullable(fTree); | |
135 | calcFirstPos(fTree); | |
136 | calcLastPos(fTree); | |
137 | calcFollowPos(fTree); | |
138 | if (fRB->fDebugEnv && uprv_strstr(fRB->fDebugEnv, "pos")) { | |
374ca955 | 139 | RBBIDebugPuts("\n"); |
b75a7d8f A |
140 | printPosSets(fTree); |
141 | } | |
142 | ||
374ca955 A |
143 | // |
144 | // For "chained" rules, modify the followPos sets | |
145 | // | |
146 | if (fRB->fChainRules) { | |
147 | calcChainedFollowPos(fTree); | |
148 | } | |
149 | ||
73c04bcf A |
150 | // |
151 | // BOF (start of input) test fixup. | |
152 | // | |
153 | if (fRB->fSetBuilder->sawBOF()) { | |
154 | bofFixup(); | |
155 | } | |
156 | ||
b75a7d8f A |
157 | // |
158 | // Build the DFA state transition tables. | |
159 | // | |
160 | buildStateTable(); | |
161 | flagAcceptingStates(); | |
162 | flagLookAheadStates(); | |
163 | flagTaggedStates(); | |
b75a7d8f | 164 | |
374ca955 A |
165 | // |
166 | // Update the global table of rule status {tag} values | |
167 | // The rule builder has a global vector of status values that are common | |
168 | // for all tables. Merge the ones from this table into the global set. | |
169 | // | |
170 | mergeRuleStatusVals(); | |
171 | ||
172 | if (fRB->fDebugEnv && uprv_strstr(fRB->fDebugEnv, "states")) {printStates();}; | |
b75a7d8f A |
173 | } |
174 | ||
175 | ||
176 | ||
177 | //----------------------------------------------------------------------------- | |
178 | // | |
179 | // calcNullable. Impossible to explain succinctly. See Aho, section 3.9 | |
180 | // | |
181 | //----------------------------------------------------------------------------- | |
182 | void RBBITableBuilder::calcNullable(RBBINode *n) { | |
183 | if (n == NULL) { | |
184 | return; | |
185 | } | |
186 | if (n->fType == RBBINode::setRef || | |
187 | n->fType == RBBINode::endMark ) { | |
188 | // These are non-empty leaf node types. | |
189 | n->fNullable = FALSE; | |
190 | return; | |
191 | } | |
192 | ||
193 | if (n->fType == RBBINode::lookAhead || n->fType == RBBINode::tag) { | |
194 | // Lookahead marker node. It's a leaf, so no recursion on children. | |
195 | // It's nullable because it does not match any literal text from the input stream. | |
196 | n->fNullable = TRUE; | |
197 | return; | |
198 | } | |
199 | ||
200 | ||
201 | // The node is not a leaf. | |
202 | // Calculate nullable on its children. | |
203 | calcNullable(n->fLeftChild); | |
204 | calcNullable(n->fRightChild); | |
205 | ||
206 | // Apply functions from table 3.40 in Aho | |
207 | if (n->fType == RBBINode::opOr) { | |
208 | n->fNullable = n->fLeftChild->fNullable || n->fRightChild->fNullable; | |
209 | } | |
210 | else if (n->fType == RBBINode::opCat) { | |
211 | n->fNullable = n->fLeftChild->fNullable && n->fRightChild->fNullable; | |
212 | } | |
213 | else if (n->fType == RBBINode::opStar || n->fType == RBBINode::opQuestion) { | |
214 | n->fNullable = TRUE; | |
215 | } | |
216 | else { | |
217 | n->fNullable = FALSE; | |
218 | } | |
219 | } | |
220 | ||
221 | ||
222 | ||
223 | ||
224 | //----------------------------------------------------------------------------- | |
225 | // | |
226 | // calcFirstPos. Impossible to explain succinctly. See Aho, section 3.9 | |
227 | // | |
228 | //----------------------------------------------------------------------------- | |
229 | void RBBITableBuilder::calcFirstPos(RBBINode *n) { | |
230 | if (n == NULL) { | |
231 | return; | |
232 | } | |
233 | if (n->fType == RBBINode::leafChar || | |
234 | n->fType == RBBINode::endMark || | |
235 | n->fType == RBBINode::lookAhead || | |
236 | n->fType == RBBINode::tag) { | |
237 | // These are non-empty leaf node types. | |
73c04bcf A |
238 | // Note: In order to maintain the sort invariant on the set, |
239 | // this function should only be called on a node whose set is | |
240 | // empty to start with. | |
b75a7d8f A |
241 | n->fFirstPosSet->addElement(n, *fStatus); |
242 | return; | |
243 | } | |
244 | ||
245 | // The node is not a leaf. | |
246 | // Calculate firstPos on its children. | |
247 | calcFirstPos(n->fLeftChild); | |
248 | calcFirstPos(n->fRightChild); | |
249 | ||
250 | // Apply functions from table 3.40 in Aho | |
251 | if (n->fType == RBBINode::opOr) { | |
252 | setAdd(n->fFirstPosSet, n->fLeftChild->fFirstPosSet); | |
253 | setAdd(n->fFirstPosSet, n->fRightChild->fFirstPosSet); | |
254 | } | |
255 | else if (n->fType == RBBINode::opCat) { | |
256 | setAdd(n->fFirstPosSet, n->fLeftChild->fFirstPosSet); | |
257 | if (n->fLeftChild->fNullable) { | |
258 | setAdd(n->fFirstPosSet, n->fRightChild->fFirstPosSet); | |
259 | } | |
260 | } | |
261 | else if (n->fType == RBBINode::opStar || | |
262 | n->fType == RBBINode::opQuestion || | |
263 | n->fType == RBBINode::opPlus) { | |
264 | setAdd(n->fFirstPosSet, n->fLeftChild->fFirstPosSet); | |
265 | } | |
266 | } | |
267 | ||
268 | ||
269 | ||
270 | //----------------------------------------------------------------------------- | |
271 | // | |
272 | // calcLastPos. Impossible to explain succinctly. See Aho, section 3.9 | |
273 | // | |
274 | //----------------------------------------------------------------------------- | |
275 | void RBBITableBuilder::calcLastPos(RBBINode *n) { | |
276 | if (n == NULL) { | |
277 | return; | |
278 | } | |
279 | if (n->fType == RBBINode::leafChar || | |
280 | n->fType == RBBINode::endMark || | |
281 | n->fType == RBBINode::lookAhead || | |
282 | n->fType == RBBINode::tag) { | |
283 | // These are non-empty leaf node types. | |
73c04bcf A |
284 | // Note: In order to maintain the sort invariant on the set, |
285 | // this function should only be called on a node whose set is | |
286 | // empty to start with. | |
b75a7d8f A |
287 | n->fLastPosSet->addElement(n, *fStatus); |
288 | return; | |
289 | } | |
290 | ||
291 | // The node is not a leaf. | |
292 | // Calculate lastPos on its children. | |
293 | calcLastPos(n->fLeftChild); | |
294 | calcLastPos(n->fRightChild); | |
295 | ||
296 | // Apply functions from table 3.40 in Aho | |
297 | if (n->fType == RBBINode::opOr) { | |
298 | setAdd(n->fLastPosSet, n->fLeftChild->fLastPosSet); | |
299 | setAdd(n->fLastPosSet, n->fRightChild->fLastPosSet); | |
300 | } | |
301 | else if (n->fType == RBBINode::opCat) { | |
302 | setAdd(n->fLastPosSet, n->fRightChild->fLastPosSet); | |
303 | if (n->fRightChild->fNullable) { | |
304 | setAdd(n->fLastPosSet, n->fLeftChild->fLastPosSet); | |
305 | } | |
306 | } | |
307 | else if (n->fType == RBBINode::opStar || | |
308 | n->fType == RBBINode::opQuestion || | |
309 | n->fType == RBBINode::opPlus) { | |
310 | setAdd(n->fLastPosSet, n->fLeftChild->fLastPosSet); | |
311 | } | |
312 | } | |
313 | ||
314 | ||
315 | ||
316 | //----------------------------------------------------------------------------- | |
317 | // | |
318 | // calcFollowPos. Impossible to explain succinctly. See Aho, section 3.9 | |
319 | // | |
320 | //----------------------------------------------------------------------------- | |
321 | void RBBITableBuilder::calcFollowPos(RBBINode *n) { | |
322 | if (n == NULL || | |
323 | n->fType == RBBINode::leafChar || | |
324 | n->fType == RBBINode::endMark) { | |
325 | return; | |
326 | } | |
327 | ||
328 | calcFollowPos(n->fLeftChild); | |
329 | calcFollowPos(n->fRightChild); | |
330 | ||
331 | // Aho rule #1 | |
332 | if (n->fType == RBBINode::opCat) { | |
333 | RBBINode *i; // is 'i' in Aho's description | |
334 | uint32_t ix; | |
335 | ||
336 | UVector *LastPosOfLeftChild = n->fLeftChild->fLastPosSet; | |
337 | ||
338 | for (ix=0; ix<(uint32_t)LastPosOfLeftChild->size(); ix++) { | |
339 | i = (RBBINode *)LastPosOfLeftChild->elementAt(ix); | |
340 | setAdd(i->fFollowPos, n->fRightChild->fFirstPosSet); | |
341 | } | |
342 | } | |
343 | ||
344 | // Aho rule #2 | |
345 | if (n->fType == RBBINode::opStar || | |
346 | n->fType == RBBINode::opPlus) { | |
347 | RBBINode *i; // again, n and i are the names from Aho's description. | |
348 | uint32_t ix; | |
349 | ||
350 | for (ix=0; ix<(uint32_t)n->fLastPosSet->size(); ix++) { | |
351 | i = (RBBINode *)n->fLastPosSet->elementAt(ix); | |
352 | setAdd(i->fFollowPos, n->fFirstPosSet); | |
353 | } | |
354 | } | |
355 | ||
356 | ||
357 | ||
358 | } | |
359 | ||
360 | ||
374ca955 A |
361 | //----------------------------------------------------------------------------- |
362 | // | |
363 | // calcChainedFollowPos. Modify the previously calculated followPos sets | |
364 | // to implement rule chaining. NOT described by Aho | |
365 | // | |
366 | //----------------------------------------------------------------------------- | |
367 | void RBBITableBuilder::calcChainedFollowPos(RBBINode *tree) { | |
368 | ||
369 | UVector endMarkerNodes(*fStatus); | |
370 | UVector leafNodes(*fStatus); | |
371 | int32_t i; | |
372 | ||
373 | if (U_FAILURE(*fStatus)) { | |
374 | return; | |
375 | } | |
376 | ||
377 | // get a list of all endmarker nodes. | |
378 | tree->findNodes(&endMarkerNodes, RBBINode::endMark, *fStatus); | |
379 | ||
73c04bcf | 380 | // get a list all leaf nodes |
374ca955 A |
381 | tree->findNodes(&leafNodes, RBBINode::leafChar, *fStatus); |
382 | if (U_FAILURE(*fStatus)) { | |
383 | return; | |
384 | } | |
385 | ||
73c04bcf A |
386 | // Get all nodes that can be the start a match, which is FirstPosition() |
387 | // of the portion of the tree corresponding to user-written rules. | |
388 | // See the tree description in bofFixup(). | |
389 | RBBINode *userRuleRoot = tree; | |
390 | if (fRB->fSetBuilder->sawBOF()) { | |
391 | userRuleRoot = tree->fLeftChild->fRightChild; | |
392 | } | |
393 | U_ASSERT(userRuleRoot != NULL); | |
394 | UVector *matchStartNodes = userRuleRoot->fFirstPosSet; | |
374ca955 A |
395 | |
396 | ||
397 | // Iteratate over all leaf nodes, | |
398 | // | |
399 | int32_t endNodeIx; | |
400 | int32_t startNodeIx; | |
401 | ||
402 | for (endNodeIx=0; endNodeIx<leafNodes.size(); endNodeIx++) { | |
403 | RBBINode *tNode = (RBBINode *)leafNodes.elementAt(endNodeIx); | |
404 | RBBINode *endNode = NULL; | |
405 | ||
406 | // Identify leaf nodes that correspond to overall rule match positions. | |
407 | // These include an endMarkerNode in their followPos sets. | |
408 | for (i=0; i<endMarkerNodes.size(); i++) { | |
409 | if (tNode->fFollowPos->contains(endMarkerNodes.elementAt(i))) { | |
410 | endNode = tNode; | |
411 | break; | |
412 | } | |
413 | } | |
414 | if (endNode == NULL) { | |
415 | // node wasn't an end node. Try again with the next. | |
416 | continue; | |
417 | } | |
418 | ||
419 | // We've got a node that can end a match. | |
420 | ||
421 | // Line Break Specific hack: If this node's val correspond to the $CM char class, | |
422 | // don't chain from it. | |
423 | // TODO: Add rule syntax for this behavior, get specifics out of here and | |
424 | // into the rule file. | |
425 | if (fRB->fLBCMNoChain) { | |
426 | UChar32 c = this->fRB->fSetBuilder->getFirstChar(endNode->fVal); | |
73c04bcf A |
427 | if (c != -1) { |
428 | // c == -1 occurs with sets containing only the {eof} marker string. | |
429 | ULineBreak cLBProp = (ULineBreak)u_getIntPropertyValue(c, UCHAR_LINE_BREAK); | |
430 | if (cLBProp == U_LB_COMBINING_MARK) { | |
431 | continue; | |
432 | } | |
374ca955 A |
433 | } |
434 | } | |
435 | ||
436 | ||
437 | // Now iterate over the nodes that can start a match, looking for ones | |
438 | // with the same char class as our ending node. | |
439 | RBBINode *startNode; | |
440 | for (startNodeIx = 0; startNodeIx<matchStartNodes->size(); startNodeIx++) { | |
441 | startNode = (RBBINode *)matchStartNodes->elementAt(startNodeIx); | |
442 | if (startNode->fType != RBBINode::leafChar) { | |
443 | continue; | |
444 | } | |
445 | ||
446 | if (endNode->fVal == startNode->fVal) { | |
447 | // The end val (character class) of one possible match is the | |
448 | // same as the start of another. | |
449 | ||
450 | // Add all nodes from the followPos of the start node to the | |
451 | // followPos set of the end node, which will have the effect of | |
452 | // letting matches transition from a match state at endNode | |
453 | // to the second char of a match starting with startNode. | |
454 | setAdd(endNode->fFollowPos, startNode->fFollowPos); | |
455 | } | |
456 | } | |
457 | } | |
458 | } | |
459 | ||
460 | ||
73c04bcf A |
461 | //----------------------------------------------------------------------------- |
462 | // | |
463 | // bofFixup. Fixup for state tables that include {bof} beginning of input testing. | |
464 | // Do an swizzle similar to chaining, modifying the followPos set of | |
465 | // the bofNode to include the followPos nodes from other {bot} nodes | |
466 | // scattered through the tree. | |
467 | // | |
468 | // This function has much in common with calcChainedFollowPos(). | |
469 | // | |
470 | //----------------------------------------------------------------------------- | |
471 | void RBBITableBuilder::bofFixup() { | |
472 | ||
473 | if (U_FAILURE(*fStatus)) { | |
474 | return; | |
475 | } | |
476 | ||
477 | // The parse tree looks like this ... | |
478 | // fTree root ---> <cat> | |
479 | // / \ . | |
480 | // <cat> <#end node> | |
481 | // / \ . | |
482 | // <bofNode> rest | |
483 | // of tree | |
484 | // | |
485 | // We will be adding things to the followPos set of the <bofNode> | |
486 | // | |
487 | RBBINode *bofNode = fTree->fLeftChild->fLeftChild; | |
488 | U_ASSERT(bofNode->fType == RBBINode::leafChar); | |
489 | U_ASSERT(bofNode->fVal == 2); | |
490 | ||
491 | // Get all nodes that can be the start a match of the user-written rules | |
492 | // (excluding the fake bofNode) | |
493 | // We want the nodes that can start a match in the | |
494 | // part labeled "rest of tree" | |
495 | // | |
496 | UVector *matchStartNodes = fTree->fLeftChild->fRightChild->fFirstPosSet; | |
497 | ||
498 | RBBINode *startNode; | |
499 | int startNodeIx; | |
500 | for (startNodeIx = 0; startNodeIx<matchStartNodes->size(); startNodeIx++) { | |
501 | startNode = (RBBINode *)matchStartNodes->elementAt(startNodeIx); | |
502 | if (startNode->fType != RBBINode::leafChar) { | |
503 | continue; | |
504 | } | |
505 | ||
506 | if (startNode->fVal == bofNode->fVal) { | |
507 | // We found a leaf node corresponding to a {bof} that was | |
508 | // explicitly written into a rule. | |
509 | // Add everything from the followPos set of this node to the | |
510 | // followPos set of the fake bofNode at the start of the tree. | |
511 | // | |
512 | setAdd(bofNode->fFollowPos, startNode->fFollowPos); | |
513 | } | |
514 | } | |
515 | } | |
516 | ||
b75a7d8f A |
517 | //----------------------------------------------------------------------------- |
518 | // | |
519 | // buildStateTable() Determine the set of runtime DFA states and the | |
520 | // transition tables for these states, by the algorithm | |
521 | // of fig. 3.44 in Aho. | |
522 | // | |
523 | // Most of the comments are quotes of Aho's psuedo-code. | |
524 | // | |
525 | //----------------------------------------------------------------------------- | |
526 | void RBBITableBuilder::buildStateTable() { | |
374ca955 A |
527 | if (U_FAILURE(*fStatus)) { |
528 | return; | |
529 | } | |
b75a7d8f A |
530 | // |
531 | // Add a dummy state 0 - the stop state. Not from Aho. | |
532 | int lastInputSymbol = fRB->fSetBuilder->getNumCharCategories() - 1; | |
533 | RBBIStateDescriptor *failState = new RBBIStateDescriptor(lastInputSymbol, fStatus); | |
534 | failState->fPositions = new UVector(*fStatus); | |
374ca955 A |
535 | if (U_FAILURE(*fStatus)) { |
536 | return; | |
537 | } | |
b75a7d8f | 538 | fDStates->addElement(failState, *fStatus); |
374ca955 A |
539 | if (U_FAILURE(*fStatus)) { |
540 | return; | |
541 | } | |
b75a7d8f A |
542 | |
543 | // initially, the only unmarked state in Dstates is firstpos(root), | |
544 | // where toot is the root of the syntax tree for (r)#; | |
545 | RBBIStateDescriptor *initialState = new RBBIStateDescriptor(lastInputSymbol, fStatus); | |
374ca955 A |
546 | if (U_FAILURE(*fStatus)) { |
547 | return; | |
548 | } | |
b75a7d8f | 549 | initialState->fPositions = new UVector(*fStatus); |
374ca955 A |
550 | if (U_FAILURE(*fStatus)) { |
551 | return; | |
552 | } | |
b75a7d8f A |
553 | setAdd(initialState->fPositions, fTree->fFirstPosSet); |
554 | fDStates->addElement(initialState, *fStatus); | |
374ca955 A |
555 | if (U_FAILURE(*fStatus)) { |
556 | return; | |
557 | } | |
b75a7d8f A |
558 | |
559 | // while there is an unmarked state T in Dstates do begin | |
560 | for (;;) { | |
561 | RBBIStateDescriptor *T = NULL; | |
562 | int32_t tx; | |
563 | for (tx=1; tx<fDStates->size(); tx++) { | |
564 | RBBIStateDescriptor *temp; | |
565 | temp = (RBBIStateDescriptor *)fDStates->elementAt(tx); | |
566 | if (temp->fMarked == FALSE) { | |
567 | T = temp; | |
568 | break; | |
569 | } | |
570 | } | |
571 | if (T == NULL) { | |
572 | break; | |
573 | } | |
574 | ||
575 | // mark T; | |
576 | T->fMarked = TRUE; | |
577 | ||
578 | // for each input symbol a do begin | |
579 | int32_t a; | |
580 | for (a = 1; a<=lastInputSymbol; a++) { | |
581 | // let U be the set of positions that are in followpos(p) | |
582 | // for some position p in T | |
583 | // such that the symbol at position p is a; | |
584 | UVector *U = NULL; | |
585 | RBBINode *p; | |
586 | int32_t px; | |
587 | for (px=0; px<T->fPositions->size(); px++) { | |
588 | p = (RBBINode *)T->fPositions->elementAt(px); | |
589 | if ((p->fType == RBBINode::leafChar) && (p->fVal == a)) { | |
590 | if (U == NULL) { | |
591 | U = new UVector(*fStatus); | |
592 | } | |
593 | setAdd(U, p->fFollowPos); | |
594 | } | |
595 | } | |
596 | ||
597 | // if U is not empty and not in DStates then | |
598 | int32_t ux = 0; | |
599 | UBool UinDstates = FALSE; | |
600 | if (U != NULL) { | |
601 | U_ASSERT(U->size() > 0); | |
602 | int ix; | |
603 | for (ix=0; ix<fDStates->size(); ix++) { | |
604 | RBBIStateDescriptor *temp2; | |
605 | temp2 = (RBBIStateDescriptor *)fDStates->elementAt(ix); | |
606 | if (setEquals(U, temp2->fPositions)) { | |
607 | delete U; | |
608 | U = temp2->fPositions; | |
609 | ux = ix; | |
610 | UinDstates = TRUE; | |
611 | break; | |
612 | } | |
613 | } | |
614 | ||
615 | // Add U as an unmarked state to Dstates | |
616 | if (!UinDstates) | |
617 | { | |
618 | RBBIStateDescriptor *newState = new RBBIStateDescriptor(lastInputSymbol, fStatus); | |
374ca955 A |
619 | if (U_FAILURE(*fStatus)) { |
620 | return; | |
621 | } | |
b75a7d8f A |
622 | newState->fPositions = U; |
623 | fDStates->addElement(newState, *fStatus); | |
374ca955 A |
624 | if (U_FAILURE(*fStatus)) { |
625 | return; | |
626 | } | |
b75a7d8f A |
627 | ux = fDStates->size()-1; |
628 | } | |
629 | ||
630 | // Dtran[T, a] := U; | |
631 | T->fDtran->setElementAt(ux, a); | |
632 | } | |
633 | } | |
634 | } | |
635 | } | |
636 | ||
637 | ||
638 | ||
639 | //----------------------------------------------------------------------------- | |
640 | // | |
641 | // flagAcceptingStates Identify accepting states. | |
642 | // First get a list of all of the end marker nodes. | |
643 | // Then, for each state s, | |
644 | // if s contains one of the end marker nodes in its list of tree positions then | |
645 | // s is an accepting state. | |
646 | // | |
647 | //----------------------------------------------------------------------------- | |
648 | void RBBITableBuilder::flagAcceptingStates() { | |
374ca955 A |
649 | if (U_FAILURE(*fStatus)) { |
650 | return; | |
651 | } | |
b75a7d8f A |
652 | UVector endMarkerNodes(*fStatus); |
653 | RBBINode *endMarker; | |
654 | int32_t i; | |
655 | int32_t n; | |
656 | ||
374ca955 A |
657 | if (U_FAILURE(*fStatus)) { |
658 | return; | |
659 | } | |
660 | ||
b75a7d8f | 661 | fTree->findNodes(&endMarkerNodes, RBBINode::endMark, *fStatus); |
374ca955 A |
662 | if (U_FAILURE(*fStatus)) { |
663 | return; | |
664 | } | |
b75a7d8f A |
665 | |
666 | for (i=0; i<endMarkerNodes.size(); i++) { | |
667 | endMarker = (RBBINode *)endMarkerNodes.elementAt(i); | |
668 | for (n=0; n<fDStates->size(); n++) { | |
669 | RBBIStateDescriptor *sd = (RBBIStateDescriptor *)fDStates->elementAt(n); | |
670 | if (sd->fPositions->indexOf(endMarker) >= 0) { | |
671 | // Any non-zero value for fAccepting means this is an accepting node. | |
672 | // The value is what will be returned to the user as the break status. | |
673 | // If no other value was specified, force it to -1. | |
73c04bcf A |
674 | |
675 | if (sd->fAccepting==0) { | |
676 | // State hasn't been marked as accepting yet. Do it now. | |
677 | sd->fAccepting = endMarker->fVal; | |
678 | if (sd->fAccepting == 0) { | |
679 | sd->fAccepting = -1; | |
680 | } | |
681 | } | |
682 | if (sd->fAccepting==-1 && endMarker->fVal != 0) { | |
683 | // Both lookahead and non-lookahead accepting for this state. | |
684 | // Favor the look-ahead. Expedient for line break. | |
685 | // TODO: need a more elegant resolution for conflicting rules. | |
686 | sd->fAccepting = endMarker->fVal; | |
b75a7d8f | 687 | } |
73c04bcf A |
688 | // implicit else: |
689 | // if sd->fAccepting already had a value other than 0 or -1, leave it be. | |
b75a7d8f A |
690 | |
691 | // If the end marker node is from a look-ahead rule, set | |
692 | // the fLookAhead field or this state also. | |
693 | if (endMarker->fLookAheadEnd) { | |
73c04bcf A |
694 | // TODO: don't change value if already set? |
695 | // TODO: allow for more than one active look-ahead rule in engine. | |
696 | // Make value here an index to a side array in engine? | |
b75a7d8f A |
697 | sd->fLookAhead = sd->fAccepting; |
698 | } | |
699 | } | |
700 | } | |
701 | } | |
702 | } | |
703 | ||
704 | ||
705 | //----------------------------------------------------------------------------- | |
706 | // | |
707 | // flagLookAheadStates Very similar to flagAcceptingStates, above. | |
708 | // | |
709 | //----------------------------------------------------------------------------- | |
710 | void RBBITableBuilder::flagLookAheadStates() { | |
374ca955 A |
711 | if (U_FAILURE(*fStatus)) { |
712 | return; | |
713 | } | |
b75a7d8f A |
714 | UVector lookAheadNodes(*fStatus); |
715 | RBBINode *lookAheadNode; | |
716 | int32_t i; | |
717 | int32_t n; | |
718 | ||
719 | fTree->findNodes(&lookAheadNodes, RBBINode::lookAhead, *fStatus); | |
374ca955 A |
720 | if (U_FAILURE(*fStatus)) { |
721 | return; | |
722 | } | |
b75a7d8f A |
723 | for (i=0; i<lookAheadNodes.size(); i++) { |
724 | lookAheadNode = (RBBINode *)lookAheadNodes.elementAt(i); | |
725 | ||
726 | for (n=0; n<fDStates->size(); n++) { | |
727 | RBBIStateDescriptor *sd = (RBBIStateDescriptor *)fDStates->elementAt(n); | |
728 | if (sd->fPositions->indexOf(lookAheadNode) >= 0) { | |
729 | sd->fLookAhead = lookAheadNode->fVal; | |
730 | } | |
731 | } | |
732 | } | |
733 | } | |
734 | ||
735 | ||
736 | ||
737 | ||
738 | //----------------------------------------------------------------------------- | |
739 | // | |
740 | // flagTaggedStates | |
741 | // | |
742 | //----------------------------------------------------------------------------- | |
743 | void RBBITableBuilder::flagTaggedStates() { | |
374ca955 A |
744 | if (U_FAILURE(*fStatus)) { |
745 | return; | |
746 | } | |
b75a7d8f A |
747 | UVector tagNodes(*fStatus); |
748 | RBBINode *tagNode; | |
749 | int32_t i; | |
750 | int32_t n; | |
751 | ||
374ca955 A |
752 | if (U_FAILURE(*fStatus)) { |
753 | return; | |
754 | } | |
b75a7d8f | 755 | fTree->findNodes(&tagNodes, RBBINode::tag, *fStatus); |
374ca955 A |
756 | if (U_FAILURE(*fStatus)) { |
757 | return; | |
758 | } | |
b75a7d8f A |
759 | for (i=0; i<tagNodes.size(); i++) { // For each tag node t (all of 'em) |
760 | tagNode = (RBBINode *)tagNodes.elementAt(i); | |
73c04bcf | 761 | |
b75a7d8f A |
762 | for (n=0; n<fDStates->size(); n++) { // For each state s (row in the state table) |
763 | RBBIStateDescriptor *sd = (RBBIStateDescriptor *)fDStates->elementAt(n); | |
764 | if (sd->fPositions->indexOf(tagNode) >= 0) { // if s include the tag node t | |
374ca955 | 765 | sortedAdd(&sd->fTagVals, tagNode->fVal); |
b75a7d8f A |
766 | } |
767 | } | |
768 | } | |
769 | } | |
374ca955 A |
770 | |
771 | ||
772 | ||
773 | ||
774 | //----------------------------------------------------------------------------- | |
775 | // | |
776 | // mergeRuleStatusVals | |
777 | // | |
778 | // Update the global table of rule status {tag} values | |
779 | // The rule builder has a global vector of status values that are common | |
780 | // for all tables. Merge the ones from this table into the global set. | |
781 | // | |
782 | //----------------------------------------------------------------------------- | |
783 | void RBBITableBuilder::mergeRuleStatusVals() { | |
784 | // | |
785 | // The basic outline of what happens here is this... | |
786 | // | |
787 | // for each state in this state table | |
788 | // if the status tag list for this state is in the global statuses list | |
789 | // record where and | |
790 | // continue with the next state | |
791 | // else | |
792 | // add the tag list for this state to the global list. | |
793 | // | |
794 | int i; | |
795 | int n; | |
796 | ||
797 | // Pre-set a single tag of {0} into the table. | |
798 | // We will need this as a default, for rule sets with no explicit tagging. | |
799 | if (fRB->fRuleStatusVals->size() == 0) { | |
800 | fRB->fRuleStatusVals->addElement(1, *fStatus); // Num of statuses in group | |
801 | fRB->fRuleStatusVals->addElement((int32_t)0, *fStatus); // and our single status of zero | |
802 | } | |
73c04bcf A |
803 | |
804 | // For each state | |
805 | for (n=0; n<fDStates->size(); n++) { | |
374ca955 A |
806 | RBBIStateDescriptor *sd = (RBBIStateDescriptor *)fDStates->elementAt(n); |
807 | UVector *thisStatesTagValues = sd->fTagVals; | |
808 | if (thisStatesTagValues == NULL) { | |
809 | // No tag values are explicitly associated with this state. | |
810 | // Set the default tag value. | |
811 | sd->fTagsIdx = 0; | |
812 | continue; | |
813 | } | |
814 | ||
815 | // There are tag(s) associated with this state. | |
816 | // fTagsIdx will be the index into the global tag list for this state's tag values. | |
817 | // Initial value of -1 flags that we haven't got it set yet. | |
818 | sd->fTagsIdx = -1; | |
819 | int32_t thisTagGroupStart = 0; // indexes into the global rule status vals list | |
820 | int32_t nextTagGroupStart = 0; | |
73c04bcf | 821 | |
374ca955 A |
822 | // Loop runs once per group of tags in the global list |
823 | while (nextTagGroupStart < fRB->fRuleStatusVals->size()) { | |
824 | thisTagGroupStart = nextTagGroupStart; | |
825 | nextTagGroupStart += fRB->fRuleStatusVals->elementAti(thisTagGroupStart) + 1; | |
826 | if (thisStatesTagValues->size() != fRB->fRuleStatusVals->elementAti(thisTagGroupStart)) { | |
827 | // The number of tags for this state is different from | |
828 | // the number of tags in this group from the global list. | |
829 | // Continue with the next group from the global list. | |
830 | continue; | |
831 | } | |
832 | // The lengths match, go ahead and compare the actual tag values | |
833 | // between this state and the group from the global list. | |
834 | for (i=0; i<thisStatesTagValues->size(); i++) { | |
73c04bcf | 835 | if (thisStatesTagValues->elementAti(i) != |
374ca955 | 836 | fRB->fRuleStatusVals->elementAti(thisTagGroupStart + 1 + i) ) { |
73c04bcf | 837 | // Mismatch. |
374ca955 A |
838 | break; |
839 | } | |
840 | } | |
73c04bcf | 841 | |
374ca955 A |
842 | if (i == thisStatesTagValues->size()) { |
843 | // We found a set of tag values in the global list that match | |
844 | // those for this state. Use them. | |
845 | sd->fTagsIdx = thisTagGroupStart; | |
73c04bcf | 846 | break; |
374ca955 A |
847 | } |
848 | } | |
73c04bcf | 849 | |
374ca955 A |
850 | if (sd->fTagsIdx == -1) { |
851 | // No suitable entry in the global tag list already. Add one | |
852 | sd->fTagsIdx = fRB->fRuleStatusVals->size(); | |
853 | fRB->fRuleStatusVals->addElement(thisStatesTagValues->size(), *fStatus); | |
854 | for (i=0; i<thisStatesTagValues->size(); i++) { | |
855 | fRB->fRuleStatusVals->addElement(thisStatesTagValues->elementAti(i), *fStatus); | |
856 | } | |
857 | } | |
858 | } | |
859 | } | |
860 | ||
861 | ||
862 | ||
863 | ||
864 | ||
865 | ||
866 | ||
867 | //----------------------------------------------------------------------------- | |
868 | // | |
869 | // sortedAdd Add a value to a vector of sorted values (ints). | |
870 | // Do not replicate entries; if the value is already there, do not | |
871 | // add a second one. | |
872 | // Lazily create the vector if it does not already exist. | |
873 | // | |
874 | //----------------------------------------------------------------------------- | |
875 | void RBBITableBuilder::sortedAdd(UVector **vector, int32_t val) { | |
876 | int32_t i; | |
877 | ||
878 | if (*vector == NULL) { | |
879 | *vector = new UVector(*fStatus); | |
880 | } | |
881 | if (*vector == NULL || U_FAILURE(*fStatus)) { | |
882 | return; | |
883 | } | |
884 | UVector *vec = *vector; | |
885 | int32_t vSize = vec->size(); | |
886 | for (i=0; i<vSize; i++) { | |
887 | int32_t valAtI = vec->elementAti(i); | |
888 | if (valAtI == val) { | |
889 | // The value is already in the vector. Don't add it again. | |
890 | return; | |
891 | } | |
892 | if (valAtI > val) { | |
893 | break; | |
894 | } | |
895 | } | |
896 | vec->insertElementAt(val, i, *fStatus); | |
b75a7d8f A |
897 | } |
898 | ||
899 | ||
900 | ||
901 | //----------------------------------------------------------------------------- | |
902 | // | |
903 | // setAdd Set operation on UVector | |
904 | // dest = dest union source | |
73c04bcf | 905 | // Elements may only appear once and must be sorted. |
b75a7d8f A |
906 | // |
907 | //----------------------------------------------------------------------------- | |
908 | void RBBITableBuilder::setAdd(UVector *dest, UVector *source) { | |
909 | int destOriginalSize = dest->size(); | |
910 | int sourceSize = source->size(); | |
73c04bcf A |
911 | int32_t di = 0; |
912 | void *(destS[16]), *(sourceS[16]); // Handle small cases without malloc | |
913 | void **destH = 0, **sourceH = 0; | |
914 | void **destBuff, **sourceBuff; | |
915 | void **destLim, **sourceLim; | |
b75a7d8f | 916 | |
73c04bcf A |
917 | if (destOriginalSize > sizeof(destS)/sizeof(destS[0])) { |
918 | destH = (void **)uprv_malloc(sizeof(void *) * destOriginalSize); | |
919 | destBuff = destH; | |
920 | } | |
921 | else { | |
922 | destBuff = destS; | |
923 | } | |
924 | if (destBuff == 0) { | |
925 | return; | |
926 | } | |
927 | destLim = destBuff + destOriginalSize; | |
928 | ||
929 | if (sourceSize > sizeof(sourceS)/sizeof(sourceS[0])) { | |
930 | sourceH = (void **)uprv_malloc(sizeof(void *) * sourceSize); | |
931 | sourceBuff = sourceH; | |
932 | } | |
933 | else { | |
934 | sourceBuff = sourceS; | |
935 | } | |
936 | if (sourceBuff == 0) { | |
937 | if (destH) { | |
938 | uprv_free(destH); | |
939 | } | |
940 | return; | |
941 | } | |
942 | sourceLim = sourceBuff + sourceSize; | |
943 | ||
944 | // Avoid multiple "get element" calls by getting the contents into arrays | |
945 | (void) dest->toArray(destBuff); | |
946 | (void) source->toArray(sourceBuff); | |
947 | ||
948 | dest->setSize(sourceSize+destOriginalSize); | |
949 | ||
950 | while (sourceBuff < sourceLim && destBuff < destLim) { | |
951 | if (*destBuff < *sourceBuff) { | |
952 | dest->setElementAt(*destBuff++, di++); | |
953 | } | |
954 | else if (*sourceBuff < *destBuff) { | |
955 | dest->setElementAt(*sourceBuff++, di++); | |
956 | } | |
957 | else { | |
958 | dest->setElementAt(*sourceBuff++, di++); | |
959 | destBuff++; | |
b75a7d8f | 960 | } |
73c04bcf A |
961 | } |
962 | ||
963 | // At most one of these two cleanup loops will execute | |
964 | while (destBuff < destLim) { | |
965 | dest->setElementAt(*destBuff++, di++); | |
966 | } | |
967 | while (sourceBuff < sourceLim) { | |
968 | dest->setElementAt(*sourceBuff++, di++); | |
969 | } | |
970 | ||
971 | dest->setSize(di); | |
972 | if (destH) { | |
973 | uprv_free(destH); | |
974 | } | |
975 | if (sourceH) { | |
976 | uprv_free(sourceH); | |
b75a7d8f A |
977 | } |
978 | } | |
979 | ||
980 | ||
374ca955 | 981 | |
b75a7d8f A |
982 | //----------------------------------------------------------------------------- |
983 | // | |
984 | // setEqual Set operation on UVector. | |
985 | // Compare for equality. | |
73c04bcf | 986 | // Elements must be sorted. |
b75a7d8f A |
987 | // |
988 | //----------------------------------------------------------------------------- | |
989 | UBool RBBITableBuilder::setEquals(UVector *a, UVector *b) { | |
73c04bcf | 990 | return a->equals(*b); |
b75a7d8f A |
991 | } |
992 | ||
993 | ||
994 | //----------------------------------------------------------------------------- | |
995 | // | |
996 | // printPosSets Debug function. Dump Nullable, firstpos, lastpos and followpos | |
997 | // for each node in the tree. | |
998 | // | |
999 | //----------------------------------------------------------------------------- | |
b75a7d8f | 1000 | #ifdef RBBI_DEBUG |
374ca955 | 1001 | void RBBITableBuilder::printPosSets(RBBINode *n) { |
b75a7d8f A |
1002 | if (n==NULL) { |
1003 | return; | |
1004 | } | |
374ca955 | 1005 | n->printNode(); |
b75a7d8f A |
1006 | RBBIDebugPrintf(" Nullable: %s\n", n->fNullable?"TRUE":"FALSE"); |
1007 | ||
1008 | RBBIDebugPrintf(" firstpos: "); | |
1009 | printSet(n->fFirstPosSet); | |
1010 | ||
1011 | RBBIDebugPrintf(" lastpos: "); | |
1012 | printSet(n->fLastPosSet); | |
1013 | ||
1014 | RBBIDebugPrintf(" followpos: "); | |
1015 | printSet(n->fFollowPos); | |
1016 | ||
1017 | printPosSets(n->fLeftChild); | |
1018 | printPosSets(n->fRightChild); | |
b75a7d8f | 1019 | } |
374ca955 | 1020 | #endif |
b75a7d8f A |
1021 | |
1022 | ||
1023 | ||
1024 | //----------------------------------------------------------------------------- | |
1025 | // | |
1026 | // getTableSize() Calculate the size of the runtime form of this | |
1027 | // state transition table. | |
1028 | // | |
1029 | //----------------------------------------------------------------------------- | |
374ca955 | 1030 | int32_t RBBITableBuilder::getTableSize() const { |
b75a7d8f A |
1031 | int32_t size = 0; |
1032 | int32_t numRows; | |
1033 | int32_t numCols; | |
1034 | int32_t rowSize; | |
1035 | ||
1036 | if (fTree == NULL) { | |
1037 | return 0; | |
1038 | } | |
1039 | ||
1040 | size = sizeof(RBBIStateTable) - 4; // The header, with no rows to the table. | |
1041 | ||
1042 | numRows = fDStates->size(); | |
1043 | numCols = fRB->fSetBuilder->getNumCharCategories(); | |
1044 | ||
1045 | // Note The declaration of RBBIStateTableRow is for a table of two columns. | |
1046 | // Therefore we subtract two from numCols when determining | |
1047 | // how much storage to add to a row for the total columns. | |
1048 | rowSize = sizeof(RBBIStateTableRow) + sizeof(uint16_t)*(numCols-2); | |
1049 | size += numRows * rowSize; | |
1050 | return size; | |
1051 | } | |
1052 | ||
1053 | ||
1054 | ||
1055 | //----------------------------------------------------------------------------- | |
1056 | // | |
1057 | // exportTable() export the state transition table in the format required | |
1058 | // by the runtime engine. getTableSize() bytes of memory | |
1059 | // must be available at the output address "where". | |
1060 | // | |
1061 | //----------------------------------------------------------------------------- | |
1062 | void RBBITableBuilder::exportTable(void *where) { | |
1063 | RBBIStateTable *table = (RBBIStateTable *)where; | |
1064 | uint32_t state; | |
1065 | int col; | |
1066 | ||
1067 | if (U_FAILURE(*fStatus) || fTree == NULL) { | |
1068 | return; | |
1069 | } | |
1070 | ||
1071 | if (fRB->fSetBuilder->getNumCharCategories() > 0x7fff || | |
1072 | fDStates->size() > 0x7fff) { | |
1073 | *fStatus = U_BRK_INTERNAL_ERROR; | |
1074 | return; | |
1075 | } | |
1076 | ||
1077 | table->fRowLen = sizeof(RBBIStateTableRow) + | |
1078 | sizeof(uint16_t) * (fRB->fSetBuilder->getNumCharCategories() - 2); | |
1079 | table->fNumStates = fDStates->size(); | |
374ca955 A |
1080 | table->fFlags = 0; |
1081 | if (fRB->fLookAheadHardBreak) { | |
1082 | table->fFlags |= RBBI_LOOKAHEAD_HARD_BREAK; | |
1083 | } | |
73c04bcf A |
1084 | if (fRB->fSetBuilder->sawBOF()) { |
1085 | table->fFlags |= RBBI_BOF_REQUIRED; | |
1086 | } | |
374ca955 | 1087 | table->fReserved = 0; |
b75a7d8f A |
1088 | |
1089 | for (state=0; state<table->fNumStates; state++) { | |
1090 | RBBIStateDescriptor *sd = (RBBIStateDescriptor *)fDStates->elementAt(state); | |
1091 | RBBIStateTableRow *row = (RBBIStateTableRow *)(table->fTableData + state*table->fRowLen); | |
1092 | U_ASSERT (-32768 < sd->fAccepting && sd->fAccepting <= 32767); | |
1093 | U_ASSERT (-32768 < sd->fLookAhead && sd->fLookAhead <= 32767); | |
1094 | row->fAccepting = (int16_t)sd->fAccepting; | |
1095 | row->fLookAhead = (int16_t)sd->fLookAhead; | |
374ca955 | 1096 | row->fTagIdx = (int16_t)sd->fTagsIdx; |
b75a7d8f A |
1097 | for (col=0; col<fRB->fSetBuilder->getNumCharCategories(); col++) { |
1098 | row->fNextState[col] = (uint16_t)sd->fDtran->elementAti(col); | |
1099 | } | |
1100 | } | |
1101 | } | |
1102 | ||
1103 | ||
1104 | ||
1105 | //----------------------------------------------------------------------------- | |
1106 | // | |
1107 | // printSet Debug function. Print the contents of a UVector | |
1108 | // | |
1109 | //----------------------------------------------------------------------------- | |
b75a7d8f | 1110 | #ifdef RBBI_DEBUG |
374ca955 | 1111 | void RBBITableBuilder::printSet(UVector *s) { |
b75a7d8f A |
1112 | int32_t i; |
1113 | for (i=0; i<s->size(); i++) { | |
1114 | void *v = s->elementAt(i); | |
1115 | RBBIDebugPrintf("%10p", v); | |
1116 | } | |
1117 | RBBIDebugPrintf("\n"); | |
b75a7d8f | 1118 | } |
374ca955 | 1119 | #endif |
b75a7d8f A |
1120 | |
1121 | ||
1122 | //----------------------------------------------------------------------------- | |
1123 | // | |
1124 | // printStates Debug Function. Dump the fully constructed state transition table. | |
1125 | // | |
1126 | //----------------------------------------------------------------------------- | |
b75a7d8f | 1127 | #ifdef RBBI_DEBUG |
374ca955 | 1128 | void RBBITableBuilder::printStates() { |
b75a7d8f A |
1129 | int c; // input "character" |
1130 | int n; // state number | |
1131 | ||
1132 | RBBIDebugPrintf("state | i n p u t s y m b o l s \n"); | |
1133 | RBBIDebugPrintf(" | Acc LA Tag"); | |
374ca955 A |
1134 | for (c=0; c<fRB->fSetBuilder->getNumCharCategories(); c++) { |
1135 | RBBIDebugPrintf(" %2d", c); | |
1136 | } | |
b75a7d8f A |
1137 | RBBIDebugPrintf("\n"); |
1138 | RBBIDebugPrintf(" |---------------"); | |
374ca955 A |
1139 | for (c=0; c<fRB->fSetBuilder->getNumCharCategories(); c++) { |
1140 | RBBIDebugPrintf("---"); | |
1141 | } | |
b75a7d8f A |
1142 | RBBIDebugPrintf("\n"); |
1143 | ||
1144 | for (n=0; n<fDStates->size(); n++) { | |
1145 | RBBIStateDescriptor *sd = (RBBIStateDescriptor *)fDStates->elementAt(n); | |
1146 | RBBIDebugPrintf(" %3d | " , n); | |
374ca955 | 1147 | RBBIDebugPrintf("%3d %3d %5d ", sd->fAccepting, sd->fLookAhead, sd->fTagsIdx); |
b75a7d8f A |
1148 | for (c=0; c<fRB->fSetBuilder->getNumCharCategories(); c++) { |
1149 | RBBIDebugPrintf(" %2d", sd->fDtran->elementAti(c)); | |
1150 | } | |
1151 | RBBIDebugPrintf("\n"); | |
1152 | } | |
1153 | RBBIDebugPrintf("\n\n"); | |
b75a7d8f | 1154 | } |
374ca955 | 1155 | #endif |
b75a7d8f A |
1156 | |
1157 | ||
1158 | ||
374ca955 A |
1159 | //----------------------------------------------------------------------------- |
1160 | // | |
1161 | // printRuleStatusTable Debug Function. Dump the common rule status table | |
1162 | // | |
1163 | //----------------------------------------------------------------------------- | |
1164 | #ifdef RBBI_DEBUG | |
1165 | void RBBITableBuilder::printRuleStatusTable() { | |
1166 | int32_t thisRecord = 0; | |
1167 | int32_t nextRecord = 0; | |
1168 | int i; | |
1169 | UVector *tbl = fRB->fRuleStatusVals; | |
1170 | ||
1171 | RBBIDebugPrintf("index | tags \n"); | |
1172 | RBBIDebugPrintf("-------------------\n"); | |
73c04bcf | 1173 | |
374ca955 A |
1174 | while (nextRecord < tbl->size()) { |
1175 | thisRecord = nextRecord; | |
1176 | nextRecord = thisRecord + tbl->elementAti(thisRecord) + 1; | |
1177 | RBBIDebugPrintf("%4d ", thisRecord); | |
1178 | for (i=thisRecord+1; i<nextRecord; i++) { | |
1179 | RBBIDebugPrintf(" %5d", tbl->elementAti(i)); | |
1180 | } | |
1181 | RBBIDebugPrintf("\n"); | |
1182 | } | |
1183 | RBBIDebugPrintf("\n\n"); | |
1184 | } | |
1185 | #endif | |
b75a7d8f A |
1186 | |
1187 | ||
1188 | //----------------------------------------------------------------------------- | |
1189 | // | |
1190 | // RBBIStateDescriptor Methods. This is a very struct-like class | |
1191 | // Most access is directly to the fields. | |
1192 | // | |
1193 | //----------------------------------------------------------------------------- | |
1194 | ||
1195 | RBBIStateDescriptor::RBBIStateDescriptor(int lastInputSymbol, UErrorCode *fStatus) { | |
1196 | fMarked = FALSE; | |
1197 | fAccepting = 0; | |
1198 | fLookAhead = 0; | |
374ca955 A |
1199 | fTagsIdx = 0; |
1200 | fTagVals = NULL; | |
b75a7d8f A |
1201 | fPositions = NULL; |
1202 | fDtran = NULL; | |
73c04bcf | 1203 | |
374ca955 | 1204 | fDtran = new UVector(lastInputSymbol+1, *fStatus); |
b75a7d8f A |
1205 | if (U_FAILURE(*fStatus)) { |
1206 | return; | |
1207 | } | |
b75a7d8f A |
1208 | if (fDtran == NULL) { |
1209 | *fStatus = U_MEMORY_ALLOCATION_ERROR; | |
1210 | return; | |
1211 | } | |
1212 | fDtran->setSize(lastInputSymbol+1); // fDtran needs to be pre-sized. | |
1213 | // It is indexed by input symbols, and will | |
1214 | // hold the next state number for each | |
1215 | // symbol. | |
1216 | } | |
1217 | ||
1218 | ||
1219 | RBBIStateDescriptor::~RBBIStateDescriptor() { | |
1220 | delete fPositions; | |
1221 | delete fDtran; | |
374ca955 | 1222 | delete fTagVals; |
b75a7d8f A |
1223 | fPositions = NULL; |
1224 | fDtran = NULL; | |
374ca955 | 1225 | fTagVals = NULL; |
b75a7d8f A |
1226 | } |
1227 | ||
1228 | U_NAMESPACE_END | |
1229 | ||
1230 | #endif /* #if !UCONFIG_NO_BREAK_ITERATION */ |