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Commit | Line | Data |
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b75a7d8f A |
1 | /* |
2 | ********************************************************************** | |
2ca993e8 | 3 | * Copyright (c) 2002-2016, International Business Machines |
b75a7d8f A |
4 | * Corporation and others. All Rights Reserved. |
5 | ********************************************************************** | |
6 | */ | |
73c04bcf A |
7 | // |
8 | // rbbitblb.cpp | |
9 | // | |
10 | ||
b75a7d8f A |
11 | |
12 | #include "unicode/utypes.h" | |
13 | ||
14 | #if !UCONFIG_NO_BREAK_ITERATION | |
15 | ||
16 | #include "unicode/unistr.h" | |
17 | #include "rbbitblb.h" | |
18 | #include "rbbirb.h" | |
19 | #include "rbbisetb.h" | |
20 | #include "rbbidata.h" | |
21 | #include "cstring.h" | |
22 | #include "uassert.h" | |
73c04bcf | 23 | #include "cmemory.h" |
b75a7d8f A |
24 | |
25 | U_NAMESPACE_BEGIN | |
26 | ||
27 | RBBITableBuilder::RBBITableBuilder(RBBIRuleBuilder *rb, RBBINode **rootNode) : | |
28 | fTree(*rootNode) { | |
374ca955 A |
29 | fRB = rb; |
30 | fStatus = fRB->fStatus; | |
31 | UErrorCode status = U_ZERO_ERROR; | |
32 | fDStates = new UVector(status); | |
33 | if (U_FAILURE(*fStatus)) { | |
34 | return; | |
35 | } | |
36 | if (U_FAILURE(status)) { | |
37 | *fStatus = status; | |
38 | return; | |
39 | } | |
40 | if (fDStates == NULL) { | |
41 | *fStatus = U_MEMORY_ALLOCATION_ERROR;; | |
42 | } | |
b75a7d8f A |
43 | } |
44 | ||
45 | ||
46 | ||
47 | RBBITableBuilder::~RBBITableBuilder() { | |
48 | int i; | |
49 | for (i=0; i<fDStates->size(); i++) { | |
50 | delete (RBBIStateDescriptor *)fDStates->elementAt(i); | |
51 | } | |
52 | delete fDStates; | |
53 | } | |
54 | ||
55 | ||
56 | //----------------------------------------------------------------------------- | |
57 | // | |
58 | // RBBITableBuilder::build - This is the main function for building the DFA state transtion | |
59 | // table from the RBBI rules parse tree. | |
60 | // | |
61 | //----------------------------------------------------------------------------- | |
62 | void RBBITableBuilder::build() { | |
63 | ||
64 | if (U_FAILURE(*fStatus)) { | |
65 | return; | |
66 | } | |
67 | ||
68 | // If there were no rules, just return. This situation can easily arise | |
69 | // for the reverse rules. | |
70 | if (fTree==NULL) { | |
71 | return; | |
72 | } | |
73 | ||
74 | // | |
75 | // Walk through the tree, replacing any references to $variables with a copy of the | |
76 | // parse tree for the substition expression. | |
77 | // | |
78 | fTree = fTree->flattenVariables(); | |
73c04bcf | 79 | #ifdef RBBI_DEBUG |
b75a7d8f | 80 | if (fRB->fDebugEnv && uprv_strstr(fRB->fDebugEnv, "ftree")) { |
2ca993e8 | 81 | RBBIDebugPuts("\nParse tree after flattening variable references."); |
b75a7d8f A |
82 | fTree->printTree(TRUE); |
83 | } | |
73c04bcf A |
84 | #endif |
85 | ||
86 | // | |
87 | // If the rules contained any references to {bof} | |
88 | // add a {bof} <cat> <former root of tree> to the | |
89 | // tree. Means that all matches must start out with the | |
90 | // {bof} fake character. | |
91 | // | |
92 | if (fRB->fSetBuilder->sawBOF()) { | |
93 | RBBINode *bofTop = new RBBINode(RBBINode::opCat); | |
94 | RBBINode *bofLeaf = new RBBINode(RBBINode::leafChar); | |
46f4442e A |
95 | // Delete and exit if memory allocation failed. |
96 | if (bofTop == NULL || bofLeaf == NULL) { | |
97 | *fStatus = U_MEMORY_ALLOCATION_ERROR; | |
98 | delete bofTop; | |
99 | delete bofLeaf; | |
100 | return; | |
101 | } | |
73c04bcf A |
102 | bofTop->fLeftChild = bofLeaf; |
103 | bofTop->fRightChild = fTree; | |
104 | bofLeaf->fParent = bofTop; | |
105 | bofLeaf->fVal = 2; // Reserved value for {bof}. | |
106 | fTree = bofTop; | |
107 | } | |
b75a7d8f A |
108 | |
109 | // | |
110 | // Add a unique right-end marker to the expression. | |
111 | // Appears as a cat-node, left child being the original tree, | |
112 | // right child being the end marker. | |
113 | // | |
114 | RBBINode *cn = new RBBINode(RBBINode::opCat); | |
46f4442e A |
115 | // Exit if memory allocation failed. |
116 | if (cn == NULL) { | |
117 | *fStatus = U_MEMORY_ALLOCATION_ERROR; | |
118 | return; | |
119 | } | |
b75a7d8f A |
120 | cn->fLeftChild = fTree; |
121 | fTree->fParent = cn; | |
122 | cn->fRightChild = new RBBINode(RBBINode::endMark); | |
46f4442e A |
123 | // Delete and exit if memory allocation failed. |
124 | if (cn->fRightChild == NULL) { | |
125 | *fStatus = U_MEMORY_ALLOCATION_ERROR; | |
126 | delete cn; | |
127 | return; | |
128 | } | |
b75a7d8f A |
129 | cn->fRightChild->fParent = cn; |
130 | fTree = cn; | |
131 | ||
132 | // | |
133 | // Replace all references to UnicodeSets with the tree for the equivalent | |
134 | // expression. | |
135 | // | |
136 | fTree->flattenSets(); | |
73c04bcf | 137 | #ifdef RBBI_DEBUG |
b75a7d8f | 138 | if (fRB->fDebugEnv && uprv_strstr(fRB->fDebugEnv, "stree")) { |
2ca993e8 | 139 | RBBIDebugPuts("\nParse tree after flattening Unicode Set references."); |
b75a7d8f A |
140 | fTree->printTree(TRUE); |
141 | } | |
73c04bcf | 142 | #endif |
b75a7d8f A |
143 | |
144 | ||
145 | // | |
146 | // calculate the functions nullable, firstpos, lastpos and followpos on | |
147 | // nodes in the parse tree. | |
148 | // See the alogrithm description in Aho. | |
149 | // Understanding how this works by looking at the code alone will be | |
150 | // nearly impossible. | |
151 | // | |
152 | calcNullable(fTree); | |
153 | calcFirstPos(fTree); | |
154 | calcLastPos(fTree); | |
155 | calcFollowPos(fTree); | |
156 | if (fRB->fDebugEnv && uprv_strstr(fRB->fDebugEnv, "pos")) { | |
374ca955 | 157 | RBBIDebugPuts("\n"); |
b75a7d8f A |
158 | printPosSets(fTree); |
159 | } | |
160 | ||
374ca955 A |
161 | // |
162 | // For "chained" rules, modify the followPos sets | |
163 | // | |
164 | if (fRB->fChainRules) { | |
165 | calcChainedFollowPos(fTree); | |
166 | } | |
167 | ||
73c04bcf A |
168 | // |
169 | // BOF (start of input) test fixup. | |
170 | // | |
171 | if (fRB->fSetBuilder->sawBOF()) { | |
172 | bofFixup(); | |
173 | } | |
174 | ||
b75a7d8f A |
175 | // |
176 | // Build the DFA state transition tables. | |
177 | // | |
178 | buildStateTable(); | |
179 | flagAcceptingStates(); | |
180 | flagLookAheadStates(); | |
181 | flagTaggedStates(); | |
b75a7d8f | 182 | |
374ca955 A |
183 | // |
184 | // Update the global table of rule status {tag} values | |
185 | // The rule builder has a global vector of status values that are common | |
186 | // for all tables. Merge the ones from this table into the global set. | |
187 | // | |
188 | mergeRuleStatusVals(); | |
189 | ||
190 | if (fRB->fDebugEnv && uprv_strstr(fRB->fDebugEnv, "states")) {printStates();}; | |
b75a7d8f A |
191 | } |
192 | ||
193 | ||
194 | ||
195 | //----------------------------------------------------------------------------- | |
196 | // | |
197 | // calcNullable. Impossible to explain succinctly. See Aho, section 3.9 | |
198 | // | |
199 | //----------------------------------------------------------------------------- | |
200 | void RBBITableBuilder::calcNullable(RBBINode *n) { | |
201 | if (n == NULL) { | |
202 | return; | |
203 | } | |
204 | if (n->fType == RBBINode::setRef || | |
205 | n->fType == RBBINode::endMark ) { | |
206 | // These are non-empty leaf node types. | |
207 | n->fNullable = FALSE; | |
208 | return; | |
209 | } | |
210 | ||
211 | if (n->fType == RBBINode::lookAhead || n->fType == RBBINode::tag) { | |
212 | // Lookahead marker node. It's a leaf, so no recursion on children. | |
213 | // It's nullable because it does not match any literal text from the input stream. | |
214 | n->fNullable = TRUE; | |
215 | return; | |
216 | } | |
217 | ||
218 | ||
219 | // The node is not a leaf. | |
220 | // Calculate nullable on its children. | |
221 | calcNullable(n->fLeftChild); | |
222 | calcNullable(n->fRightChild); | |
223 | ||
224 | // Apply functions from table 3.40 in Aho | |
225 | if (n->fType == RBBINode::opOr) { | |
226 | n->fNullable = n->fLeftChild->fNullable || n->fRightChild->fNullable; | |
227 | } | |
228 | else if (n->fType == RBBINode::opCat) { | |
229 | n->fNullable = n->fLeftChild->fNullable && n->fRightChild->fNullable; | |
230 | } | |
231 | else if (n->fType == RBBINode::opStar || n->fType == RBBINode::opQuestion) { | |
232 | n->fNullable = TRUE; | |
233 | } | |
234 | else { | |
235 | n->fNullable = FALSE; | |
236 | } | |
237 | } | |
238 | ||
239 | ||
240 | ||
241 | ||
242 | //----------------------------------------------------------------------------- | |
243 | // | |
244 | // calcFirstPos. Impossible to explain succinctly. See Aho, section 3.9 | |
245 | // | |
246 | //----------------------------------------------------------------------------- | |
247 | void RBBITableBuilder::calcFirstPos(RBBINode *n) { | |
248 | if (n == NULL) { | |
249 | return; | |
250 | } | |
251 | if (n->fType == RBBINode::leafChar || | |
252 | n->fType == RBBINode::endMark || | |
253 | n->fType == RBBINode::lookAhead || | |
254 | n->fType == RBBINode::tag) { | |
255 | // These are non-empty leaf node types. | |
73c04bcf A |
256 | // Note: In order to maintain the sort invariant on the set, |
257 | // this function should only be called on a node whose set is | |
258 | // empty to start with. | |
b75a7d8f A |
259 | n->fFirstPosSet->addElement(n, *fStatus); |
260 | return; | |
261 | } | |
262 | ||
263 | // The node is not a leaf. | |
264 | // Calculate firstPos on its children. | |
265 | calcFirstPos(n->fLeftChild); | |
266 | calcFirstPos(n->fRightChild); | |
267 | ||
268 | // Apply functions from table 3.40 in Aho | |
269 | if (n->fType == RBBINode::opOr) { | |
270 | setAdd(n->fFirstPosSet, n->fLeftChild->fFirstPosSet); | |
271 | setAdd(n->fFirstPosSet, n->fRightChild->fFirstPosSet); | |
272 | } | |
273 | else if (n->fType == RBBINode::opCat) { | |
274 | setAdd(n->fFirstPosSet, n->fLeftChild->fFirstPosSet); | |
275 | if (n->fLeftChild->fNullable) { | |
276 | setAdd(n->fFirstPosSet, n->fRightChild->fFirstPosSet); | |
277 | } | |
278 | } | |
279 | else if (n->fType == RBBINode::opStar || | |
280 | n->fType == RBBINode::opQuestion || | |
281 | n->fType == RBBINode::opPlus) { | |
282 | setAdd(n->fFirstPosSet, n->fLeftChild->fFirstPosSet); | |
283 | } | |
284 | } | |
285 | ||
286 | ||
287 | ||
288 | //----------------------------------------------------------------------------- | |
289 | // | |
290 | // calcLastPos. Impossible to explain succinctly. See Aho, section 3.9 | |
291 | // | |
292 | //----------------------------------------------------------------------------- | |
293 | void RBBITableBuilder::calcLastPos(RBBINode *n) { | |
294 | if (n == NULL) { | |
295 | return; | |
296 | } | |
297 | if (n->fType == RBBINode::leafChar || | |
298 | n->fType == RBBINode::endMark || | |
299 | n->fType == RBBINode::lookAhead || | |
300 | n->fType == RBBINode::tag) { | |
301 | // These are non-empty leaf node types. | |
73c04bcf A |
302 | // Note: In order to maintain the sort invariant on the set, |
303 | // this function should only be called on a node whose set is | |
304 | // empty to start with. | |
b75a7d8f A |
305 | n->fLastPosSet->addElement(n, *fStatus); |
306 | return; | |
307 | } | |
308 | ||
309 | // The node is not a leaf. | |
310 | // Calculate lastPos on its children. | |
311 | calcLastPos(n->fLeftChild); | |
312 | calcLastPos(n->fRightChild); | |
313 | ||
314 | // Apply functions from table 3.40 in Aho | |
315 | if (n->fType == RBBINode::opOr) { | |
316 | setAdd(n->fLastPosSet, n->fLeftChild->fLastPosSet); | |
317 | setAdd(n->fLastPosSet, n->fRightChild->fLastPosSet); | |
318 | } | |
319 | else if (n->fType == RBBINode::opCat) { | |
320 | setAdd(n->fLastPosSet, n->fRightChild->fLastPosSet); | |
321 | if (n->fRightChild->fNullable) { | |
322 | setAdd(n->fLastPosSet, n->fLeftChild->fLastPosSet); | |
323 | } | |
324 | } | |
325 | else if (n->fType == RBBINode::opStar || | |
326 | n->fType == RBBINode::opQuestion || | |
327 | n->fType == RBBINode::opPlus) { | |
328 | setAdd(n->fLastPosSet, n->fLeftChild->fLastPosSet); | |
329 | } | |
330 | } | |
331 | ||
332 | ||
333 | ||
334 | //----------------------------------------------------------------------------- | |
335 | // | |
336 | // calcFollowPos. Impossible to explain succinctly. See Aho, section 3.9 | |
337 | // | |
338 | //----------------------------------------------------------------------------- | |
339 | void RBBITableBuilder::calcFollowPos(RBBINode *n) { | |
340 | if (n == NULL || | |
341 | n->fType == RBBINode::leafChar || | |
342 | n->fType == RBBINode::endMark) { | |
343 | return; | |
344 | } | |
345 | ||
346 | calcFollowPos(n->fLeftChild); | |
347 | calcFollowPos(n->fRightChild); | |
348 | ||
349 | // Aho rule #1 | |
350 | if (n->fType == RBBINode::opCat) { | |
351 | RBBINode *i; // is 'i' in Aho's description | |
352 | uint32_t ix; | |
353 | ||
354 | UVector *LastPosOfLeftChild = n->fLeftChild->fLastPosSet; | |
355 | ||
356 | for (ix=0; ix<(uint32_t)LastPosOfLeftChild->size(); ix++) { | |
357 | i = (RBBINode *)LastPosOfLeftChild->elementAt(ix); | |
358 | setAdd(i->fFollowPos, n->fRightChild->fFirstPosSet); | |
359 | } | |
360 | } | |
361 | ||
362 | // Aho rule #2 | |
363 | if (n->fType == RBBINode::opStar || | |
364 | n->fType == RBBINode::opPlus) { | |
365 | RBBINode *i; // again, n and i are the names from Aho's description. | |
366 | uint32_t ix; | |
367 | ||
368 | for (ix=0; ix<(uint32_t)n->fLastPosSet->size(); ix++) { | |
369 | i = (RBBINode *)n->fLastPosSet->elementAt(ix); | |
370 | setAdd(i->fFollowPos, n->fFirstPosSet); | |
371 | } | |
372 | } | |
373 | ||
374 | ||
375 | ||
376 | } | |
377 | ||
2ca993e8 A |
378 | //----------------------------------------------------------------------------- |
379 | // | |
380 | // addRuleRootNodes Recursively walk a parse tree, adding all nodes flagged | |
381 | // as roots of a rule to a destination vector. | |
382 | // | |
383 | //----------------------------------------------------------------------------- | |
384 | void RBBITableBuilder::addRuleRootNodes(UVector *dest, RBBINode *node) { | |
385 | if (node == NULL || U_FAILURE(*fStatus)) { | |
386 | return; | |
387 | } | |
388 | if (node->fRuleRoot) { | |
389 | dest->addElement(node, *fStatus); | |
390 | // Note: rules cannot nest. If we found a rule start node, | |
391 | // no child node can also be a start node. | |
392 | return; | |
393 | } | |
394 | addRuleRootNodes(dest, node->fLeftChild); | |
395 | addRuleRootNodes(dest, node->fRightChild); | |
396 | } | |
b75a7d8f | 397 | |
374ca955 A |
398 | //----------------------------------------------------------------------------- |
399 | // | |
400 | // calcChainedFollowPos. Modify the previously calculated followPos sets | |
401 | // to implement rule chaining. NOT described by Aho | |
402 | // | |
403 | //----------------------------------------------------------------------------- | |
404 | void RBBITableBuilder::calcChainedFollowPos(RBBINode *tree) { | |
405 | ||
406 | UVector endMarkerNodes(*fStatus); | |
407 | UVector leafNodes(*fStatus); | |
408 | int32_t i; | |
409 | ||
410 | if (U_FAILURE(*fStatus)) { | |
411 | return; | |
412 | } | |
413 | ||
414 | // get a list of all endmarker nodes. | |
415 | tree->findNodes(&endMarkerNodes, RBBINode::endMark, *fStatus); | |
416 | ||
73c04bcf | 417 | // get a list all leaf nodes |
374ca955 A |
418 | tree->findNodes(&leafNodes, RBBINode::leafChar, *fStatus); |
419 | if (U_FAILURE(*fStatus)) { | |
420 | return; | |
421 | } | |
422 | ||
2ca993e8 A |
423 | // Collect all leaf nodes that can start matches for rules |
424 | // with inbound chaining enabled, which is the union of the | |
425 | // firstPosition sets from each of the rule root nodes. | |
426 | ||
427 | UVector ruleRootNodes(*fStatus); | |
428 | addRuleRootNodes(&ruleRootNodes, tree); | |
374ca955 | 429 | |
2ca993e8 A |
430 | UVector matchStartNodes(*fStatus); |
431 | for (int i=0; i<ruleRootNodes.size(); ++i) { | |
432 | RBBINode *node = static_cast<RBBINode *>(ruleRootNodes.elementAt(i)); | |
433 | if (node->fChainIn) { | |
434 | setAdd(&matchStartNodes, node->fFirstPosSet); | |
435 | } | |
436 | } | |
437 | if (U_FAILURE(*fStatus)) { | |
438 | return; | |
439 | } | |
374ca955 | 440 | |
374ca955 A |
441 | int32_t endNodeIx; |
442 | int32_t startNodeIx; | |
443 | ||
444 | for (endNodeIx=0; endNodeIx<leafNodes.size(); endNodeIx++) { | |
445 | RBBINode *tNode = (RBBINode *)leafNodes.elementAt(endNodeIx); | |
446 | RBBINode *endNode = NULL; | |
447 | ||
448 | // Identify leaf nodes that correspond to overall rule match positions. | |
449 | // These include an endMarkerNode in their followPos sets. | |
450 | for (i=0; i<endMarkerNodes.size(); i++) { | |
451 | if (tNode->fFollowPos->contains(endMarkerNodes.elementAt(i))) { | |
452 | endNode = tNode; | |
453 | break; | |
454 | } | |
455 | } | |
456 | if (endNode == NULL) { | |
457 | // node wasn't an end node. Try again with the next. | |
458 | continue; | |
459 | } | |
460 | ||
461 | // We've got a node that can end a match. | |
462 | ||
463 | // Line Break Specific hack: If this node's val correspond to the $CM char class, | |
464 | // don't chain from it. | |
465 | // TODO: Add rule syntax for this behavior, get specifics out of here and | |
466 | // into the rule file. | |
b331163b | 467 | if (fRB->fLBCMNoChain || fRB->fRINoChain) { |
374ca955 | 468 | UChar32 c = this->fRB->fSetBuilder->getFirstChar(endNode->fVal); |
73c04bcf A |
469 | if (c != -1) { |
470 | // c == -1 occurs with sets containing only the {eof} marker string. | |
b331163b A |
471 | if (fRB->fLBCMNoChain) { |
472 | ULineBreak cLBProp = (ULineBreak)u_getIntPropertyValue(c, UCHAR_LINE_BREAK); | |
473 | if (cLBProp == U_LB_COMBINING_MARK) { | |
474 | continue; | |
475 | } | |
476 | } | |
477 | if (fRB->fRINoChain) { | |
478 | UGraphemeClusterBreak cGBProp = (UGraphemeClusterBreak)u_getIntPropertyValue(c, UCHAR_GRAPHEME_CLUSTER_BREAK); | |
479 | if (cGBProp == U_GCB_REGIONAL_INDICATOR) { | |
480 | continue; | |
481 | } | |
73c04bcf | 482 | } |
374ca955 A |
483 | } |
484 | } | |
485 | ||
486 | ||
487 | // Now iterate over the nodes that can start a match, looking for ones | |
488 | // with the same char class as our ending node. | |
489 | RBBINode *startNode; | |
2ca993e8 A |
490 | for (startNodeIx = 0; startNodeIx<matchStartNodes.size(); startNodeIx++) { |
491 | startNode = (RBBINode *)matchStartNodes.elementAt(startNodeIx); | |
374ca955 A |
492 | if (startNode->fType != RBBINode::leafChar) { |
493 | continue; | |
494 | } | |
495 | ||
496 | if (endNode->fVal == startNode->fVal) { | |
497 | // The end val (character class) of one possible match is the | |
498 | // same as the start of another. | |
499 | ||
500 | // Add all nodes from the followPos of the start node to the | |
501 | // followPos set of the end node, which will have the effect of | |
502 | // letting matches transition from a match state at endNode | |
503 | // to the second char of a match starting with startNode. | |
504 | setAdd(endNode->fFollowPos, startNode->fFollowPos); | |
505 | } | |
506 | } | |
507 | } | |
508 | } | |
509 | ||
510 | ||
73c04bcf A |
511 | //----------------------------------------------------------------------------- |
512 | // | |
513 | // bofFixup. Fixup for state tables that include {bof} beginning of input testing. | |
514 | // Do an swizzle similar to chaining, modifying the followPos set of | |
515 | // the bofNode to include the followPos nodes from other {bot} nodes | |
516 | // scattered through the tree. | |
517 | // | |
518 | // This function has much in common with calcChainedFollowPos(). | |
519 | // | |
520 | //----------------------------------------------------------------------------- | |
521 | void RBBITableBuilder::bofFixup() { | |
522 | ||
523 | if (U_FAILURE(*fStatus)) { | |
524 | return; | |
525 | } | |
526 | ||
527 | // The parse tree looks like this ... | |
528 | // fTree root ---> <cat> | |
529 | // / \ . | |
530 | // <cat> <#end node> | |
531 | // / \ . | |
532 | // <bofNode> rest | |
533 | // of tree | |
534 | // | |
535 | // We will be adding things to the followPos set of the <bofNode> | |
536 | // | |
537 | RBBINode *bofNode = fTree->fLeftChild->fLeftChild; | |
538 | U_ASSERT(bofNode->fType == RBBINode::leafChar); | |
539 | U_ASSERT(bofNode->fVal == 2); | |
540 | ||
541 | // Get all nodes that can be the start a match of the user-written rules | |
542 | // (excluding the fake bofNode) | |
543 | // We want the nodes that can start a match in the | |
544 | // part labeled "rest of tree" | |
545 | // | |
546 | UVector *matchStartNodes = fTree->fLeftChild->fRightChild->fFirstPosSet; | |
547 | ||
548 | RBBINode *startNode; | |
549 | int startNodeIx; | |
550 | for (startNodeIx = 0; startNodeIx<matchStartNodes->size(); startNodeIx++) { | |
551 | startNode = (RBBINode *)matchStartNodes->elementAt(startNodeIx); | |
552 | if (startNode->fType != RBBINode::leafChar) { | |
553 | continue; | |
554 | } | |
555 | ||
556 | if (startNode->fVal == bofNode->fVal) { | |
557 | // We found a leaf node corresponding to a {bof} that was | |
558 | // explicitly written into a rule. | |
559 | // Add everything from the followPos set of this node to the | |
560 | // followPos set of the fake bofNode at the start of the tree. | |
561 | // | |
562 | setAdd(bofNode->fFollowPos, startNode->fFollowPos); | |
563 | } | |
564 | } | |
565 | } | |
566 | ||
b75a7d8f A |
567 | //----------------------------------------------------------------------------- |
568 | // | |
569 | // buildStateTable() Determine the set of runtime DFA states and the | |
570 | // transition tables for these states, by the algorithm | |
571 | // of fig. 3.44 in Aho. | |
572 | // | |
573 | // Most of the comments are quotes of Aho's psuedo-code. | |
574 | // | |
575 | //----------------------------------------------------------------------------- | |
576 | void RBBITableBuilder::buildStateTable() { | |
374ca955 A |
577 | if (U_FAILURE(*fStatus)) { |
578 | return; | |
579 | } | |
46f4442e A |
580 | RBBIStateDescriptor *failState; |
581 | // Set it to NULL to avoid uninitialized warning | |
582 | RBBIStateDescriptor *initialState = NULL; | |
b75a7d8f A |
583 | // |
584 | // Add a dummy state 0 - the stop state. Not from Aho. | |
585 | int lastInputSymbol = fRB->fSetBuilder->getNumCharCategories() - 1; | |
46f4442e A |
586 | failState = new RBBIStateDescriptor(lastInputSymbol, fStatus); |
587 | if (failState == NULL) { | |
588 | *fStatus = U_MEMORY_ALLOCATION_ERROR; | |
589 | goto ExitBuildSTdeleteall; | |
590 | } | |
b75a7d8f | 591 | failState->fPositions = new UVector(*fStatus); |
46f4442e A |
592 | if (failState->fPositions == NULL) { |
593 | *fStatus = U_MEMORY_ALLOCATION_ERROR; | |
594 | } | |
595 | if (failState->fPositions == NULL || U_FAILURE(*fStatus)) { | |
596 | goto ExitBuildSTdeleteall; | |
374ca955 | 597 | } |
b75a7d8f | 598 | fDStates->addElement(failState, *fStatus); |
374ca955 | 599 | if (U_FAILURE(*fStatus)) { |
46f4442e | 600 | goto ExitBuildSTdeleteall; |
374ca955 | 601 | } |
b75a7d8f A |
602 | |
603 | // initially, the only unmarked state in Dstates is firstpos(root), | |
604 | // where toot is the root of the syntax tree for (r)#; | |
46f4442e A |
605 | initialState = new RBBIStateDescriptor(lastInputSymbol, fStatus); |
606 | if (initialState == NULL) { | |
607 | *fStatus = U_MEMORY_ALLOCATION_ERROR; | |
608 | } | |
374ca955 | 609 | if (U_FAILURE(*fStatus)) { |
46f4442e | 610 | goto ExitBuildSTdeleteall; |
374ca955 | 611 | } |
b75a7d8f | 612 | initialState->fPositions = new UVector(*fStatus); |
46f4442e A |
613 | if (initialState->fPositions == NULL) { |
614 | *fStatus = U_MEMORY_ALLOCATION_ERROR; | |
615 | } | |
374ca955 | 616 | if (U_FAILURE(*fStatus)) { |
46f4442e | 617 | goto ExitBuildSTdeleteall; |
374ca955 | 618 | } |
b75a7d8f A |
619 | setAdd(initialState->fPositions, fTree->fFirstPosSet); |
620 | fDStates->addElement(initialState, *fStatus); | |
374ca955 | 621 | if (U_FAILURE(*fStatus)) { |
46f4442e | 622 | goto ExitBuildSTdeleteall; |
374ca955 | 623 | } |
b75a7d8f A |
624 | |
625 | // while there is an unmarked state T in Dstates do begin | |
626 | for (;;) { | |
627 | RBBIStateDescriptor *T = NULL; | |
628 | int32_t tx; | |
629 | for (tx=1; tx<fDStates->size(); tx++) { | |
630 | RBBIStateDescriptor *temp; | |
631 | temp = (RBBIStateDescriptor *)fDStates->elementAt(tx); | |
632 | if (temp->fMarked == FALSE) { | |
633 | T = temp; | |
634 | break; | |
635 | } | |
636 | } | |
637 | if (T == NULL) { | |
638 | break; | |
639 | } | |
640 | ||
641 | // mark T; | |
642 | T->fMarked = TRUE; | |
643 | ||
644 | // for each input symbol a do begin | |
645 | int32_t a; | |
646 | for (a = 1; a<=lastInputSymbol; a++) { | |
647 | // let U be the set of positions that are in followpos(p) | |
648 | // for some position p in T | |
649 | // such that the symbol at position p is a; | |
650 | UVector *U = NULL; | |
651 | RBBINode *p; | |
652 | int32_t px; | |
653 | for (px=0; px<T->fPositions->size(); px++) { | |
654 | p = (RBBINode *)T->fPositions->elementAt(px); | |
655 | if ((p->fType == RBBINode::leafChar) && (p->fVal == a)) { | |
656 | if (U == NULL) { | |
657 | U = new UVector(*fStatus); | |
46f4442e A |
658 | if (U == NULL) { |
659 | *fStatus = U_MEMORY_ALLOCATION_ERROR; | |
660 | goto ExitBuildSTdeleteall; | |
661 | } | |
b75a7d8f A |
662 | } |
663 | setAdd(U, p->fFollowPos); | |
664 | } | |
665 | } | |
666 | ||
667 | // if U is not empty and not in DStates then | |
668 | int32_t ux = 0; | |
669 | UBool UinDstates = FALSE; | |
670 | if (U != NULL) { | |
671 | U_ASSERT(U->size() > 0); | |
672 | int ix; | |
673 | for (ix=0; ix<fDStates->size(); ix++) { | |
674 | RBBIStateDescriptor *temp2; | |
675 | temp2 = (RBBIStateDescriptor *)fDStates->elementAt(ix); | |
676 | if (setEquals(U, temp2->fPositions)) { | |
677 | delete U; | |
678 | U = temp2->fPositions; | |
679 | ux = ix; | |
680 | UinDstates = TRUE; | |
681 | break; | |
682 | } | |
683 | } | |
684 | ||
685 | // Add U as an unmarked state to Dstates | |
686 | if (!UinDstates) | |
687 | { | |
688 | RBBIStateDescriptor *newState = new RBBIStateDescriptor(lastInputSymbol, fStatus); | |
46f4442e A |
689 | if (newState == NULL) { |
690 | *fStatus = U_MEMORY_ALLOCATION_ERROR; | |
691 | } | |
374ca955 | 692 | if (U_FAILURE(*fStatus)) { |
46f4442e | 693 | goto ExitBuildSTdeleteall; |
374ca955 | 694 | } |
b75a7d8f A |
695 | newState->fPositions = U; |
696 | fDStates->addElement(newState, *fStatus); | |
374ca955 A |
697 | if (U_FAILURE(*fStatus)) { |
698 | return; | |
699 | } | |
b75a7d8f A |
700 | ux = fDStates->size()-1; |
701 | } | |
702 | ||
703 | // Dtran[T, a] := U; | |
704 | T->fDtran->setElementAt(ux, a); | |
705 | } | |
706 | } | |
707 | } | |
46f4442e A |
708 | return; |
709 | // delete local pointers only if error occured. | |
710 | ExitBuildSTdeleteall: | |
711 | delete initialState; | |
712 | delete failState; | |
b75a7d8f A |
713 | } |
714 | ||
715 | ||
716 | ||
717 | //----------------------------------------------------------------------------- | |
718 | // | |
719 | // flagAcceptingStates Identify accepting states. | |
720 | // First get a list of all of the end marker nodes. | |
721 | // Then, for each state s, | |
722 | // if s contains one of the end marker nodes in its list of tree positions then | |
723 | // s is an accepting state. | |
724 | // | |
725 | //----------------------------------------------------------------------------- | |
726 | void RBBITableBuilder::flagAcceptingStates() { | |
374ca955 A |
727 | if (U_FAILURE(*fStatus)) { |
728 | return; | |
729 | } | |
b75a7d8f A |
730 | UVector endMarkerNodes(*fStatus); |
731 | RBBINode *endMarker; | |
732 | int32_t i; | |
733 | int32_t n; | |
734 | ||
374ca955 A |
735 | if (U_FAILURE(*fStatus)) { |
736 | return; | |
737 | } | |
738 | ||
b75a7d8f | 739 | fTree->findNodes(&endMarkerNodes, RBBINode::endMark, *fStatus); |
374ca955 A |
740 | if (U_FAILURE(*fStatus)) { |
741 | return; | |
742 | } | |
b75a7d8f A |
743 | |
744 | for (i=0; i<endMarkerNodes.size(); i++) { | |
745 | endMarker = (RBBINode *)endMarkerNodes.elementAt(i); | |
746 | for (n=0; n<fDStates->size(); n++) { | |
747 | RBBIStateDescriptor *sd = (RBBIStateDescriptor *)fDStates->elementAt(n); | |
748 | if (sd->fPositions->indexOf(endMarker) >= 0) { | |
749 | // Any non-zero value for fAccepting means this is an accepting node. | |
750 | // The value is what will be returned to the user as the break status. | |
751 | // If no other value was specified, force it to -1. | |
73c04bcf A |
752 | |
753 | if (sd->fAccepting==0) { | |
754 | // State hasn't been marked as accepting yet. Do it now. | |
755 | sd->fAccepting = endMarker->fVal; | |
756 | if (sd->fAccepting == 0) { | |
757 | sd->fAccepting = -1; | |
758 | } | |
759 | } | |
760 | if (sd->fAccepting==-1 && endMarker->fVal != 0) { | |
761 | // Both lookahead and non-lookahead accepting for this state. | |
762 | // Favor the look-ahead. Expedient for line break. | |
763 | // TODO: need a more elegant resolution for conflicting rules. | |
764 | sd->fAccepting = endMarker->fVal; | |
b75a7d8f | 765 | } |
73c04bcf A |
766 | // implicit else: |
767 | // if sd->fAccepting already had a value other than 0 or -1, leave it be. | |
b75a7d8f A |
768 | |
769 | // If the end marker node is from a look-ahead rule, set | |
770 | // the fLookAhead field or this state also. | |
771 | if (endMarker->fLookAheadEnd) { | |
73c04bcf A |
772 | // TODO: don't change value if already set? |
773 | // TODO: allow for more than one active look-ahead rule in engine. | |
774 | // Make value here an index to a side array in engine? | |
b75a7d8f A |
775 | sd->fLookAhead = sd->fAccepting; |
776 | } | |
777 | } | |
778 | } | |
779 | } | |
780 | } | |
781 | ||
782 | ||
783 | //----------------------------------------------------------------------------- | |
784 | // | |
785 | // flagLookAheadStates Very similar to flagAcceptingStates, above. | |
786 | // | |
787 | //----------------------------------------------------------------------------- | |
788 | void RBBITableBuilder::flagLookAheadStates() { | |
374ca955 A |
789 | if (U_FAILURE(*fStatus)) { |
790 | return; | |
791 | } | |
b75a7d8f A |
792 | UVector lookAheadNodes(*fStatus); |
793 | RBBINode *lookAheadNode; | |
794 | int32_t i; | |
795 | int32_t n; | |
796 | ||
797 | fTree->findNodes(&lookAheadNodes, RBBINode::lookAhead, *fStatus); | |
374ca955 A |
798 | if (U_FAILURE(*fStatus)) { |
799 | return; | |
800 | } | |
b75a7d8f A |
801 | for (i=0; i<lookAheadNodes.size(); i++) { |
802 | lookAheadNode = (RBBINode *)lookAheadNodes.elementAt(i); | |
803 | ||
804 | for (n=0; n<fDStates->size(); n++) { | |
805 | RBBIStateDescriptor *sd = (RBBIStateDescriptor *)fDStates->elementAt(n); | |
806 | if (sd->fPositions->indexOf(lookAheadNode) >= 0) { | |
807 | sd->fLookAhead = lookAheadNode->fVal; | |
808 | } | |
809 | } | |
810 | } | |
811 | } | |
812 | ||
813 | ||
814 | ||
815 | ||
816 | //----------------------------------------------------------------------------- | |
817 | // | |
818 | // flagTaggedStates | |
819 | // | |
820 | //----------------------------------------------------------------------------- | |
821 | void RBBITableBuilder::flagTaggedStates() { | |
374ca955 A |
822 | if (U_FAILURE(*fStatus)) { |
823 | return; | |
824 | } | |
b75a7d8f A |
825 | UVector tagNodes(*fStatus); |
826 | RBBINode *tagNode; | |
827 | int32_t i; | |
828 | int32_t n; | |
829 | ||
374ca955 A |
830 | if (U_FAILURE(*fStatus)) { |
831 | return; | |
832 | } | |
b75a7d8f | 833 | fTree->findNodes(&tagNodes, RBBINode::tag, *fStatus); |
374ca955 A |
834 | if (U_FAILURE(*fStatus)) { |
835 | return; | |
836 | } | |
b75a7d8f A |
837 | for (i=0; i<tagNodes.size(); i++) { // For each tag node t (all of 'em) |
838 | tagNode = (RBBINode *)tagNodes.elementAt(i); | |
73c04bcf | 839 | |
b75a7d8f A |
840 | for (n=0; n<fDStates->size(); n++) { // For each state s (row in the state table) |
841 | RBBIStateDescriptor *sd = (RBBIStateDescriptor *)fDStates->elementAt(n); | |
842 | if (sd->fPositions->indexOf(tagNode) >= 0) { // if s include the tag node t | |
374ca955 | 843 | sortedAdd(&sd->fTagVals, tagNode->fVal); |
b75a7d8f A |
844 | } |
845 | } | |
846 | } | |
847 | } | |
374ca955 A |
848 | |
849 | ||
850 | ||
851 | ||
852 | //----------------------------------------------------------------------------- | |
853 | // | |
854 | // mergeRuleStatusVals | |
855 | // | |
856 | // Update the global table of rule status {tag} values | |
857 | // The rule builder has a global vector of status values that are common | |
858 | // for all tables. Merge the ones from this table into the global set. | |
859 | // | |
860 | //----------------------------------------------------------------------------- | |
861 | void RBBITableBuilder::mergeRuleStatusVals() { | |
862 | // | |
863 | // The basic outline of what happens here is this... | |
864 | // | |
865 | // for each state in this state table | |
866 | // if the status tag list for this state is in the global statuses list | |
867 | // record where and | |
868 | // continue with the next state | |
869 | // else | |
870 | // add the tag list for this state to the global list. | |
871 | // | |
872 | int i; | |
873 | int n; | |
874 | ||
875 | // Pre-set a single tag of {0} into the table. | |
876 | // We will need this as a default, for rule sets with no explicit tagging. | |
877 | if (fRB->fRuleStatusVals->size() == 0) { | |
878 | fRB->fRuleStatusVals->addElement(1, *fStatus); // Num of statuses in group | |
879 | fRB->fRuleStatusVals->addElement((int32_t)0, *fStatus); // and our single status of zero | |
880 | } | |
73c04bcf A |
881 | |
882 | // For each state | |
883 | for (n=0; n<fDStates->size(); n++) { | |
374ca955 A |
884 | RBBIStateDescriptor *sd = (RBBIStateDescriptor *)fDStates->elementAt(n); |
885 | UVector *thisStatesTagValues = sd->fTagVals; | |
886 | if (thisStatesTagValues == NULL) { | |
887 | // No tag values are explicitly associated with this state. | |
888 | // Set the default tag value. | |
889 | sd->fTagsIdx = 0; | |
890 | continue; | |
891 | } | |
892 | ||
893 | // There are tag(s) associated with this state. | |
894 | // fTagsIdx will be the index into the global tag list for this state's tag values. | |
895 | // Initial value of -1 flags that we haven't got it set yet. | |
896 | sd->fTagsIdx = -1; | |
897 | int32_t thisTagGroupStart = 0; // indexes into the global rule status vals list | |
898 | int32_t nextTagGroupStart = 0; | |
73c04bcf | 899 | |
374ca955 A |
900 | // Loop runs once per group of tags in the global list |
901 | while (nextTagGroupStart < fRB->fRuleStatusVals->size()) { | |
902 | thisTagGroupStart = nextTagGroupStart; | |
903 | nextTagGroupStart += fRB->fRuleStatusVals->elementAti(thisTagGroupStart) + 1; | |
904 | if (thisStatesTagValues->size() != fRB->fRuleStatusVals->elementAti(thisTagGroupStart)) { | |
905 | // The number of tags for this state is different from | |
906 | // the number of tags in this group from the global list. | |
907 | // Continue with the next group from the global list. | |
908 | continue; | |
909 | } | |
910 | // The lengths match, go ahead and compare the actual tag values | |
911 | // between this state and the group from the global list. | |
912 | for (i=0; i<thisStatesTagValues->size(); i++) { | |
73c04bcf | 913 | if (thisStatesTagValues->elementAti(i) != |
374ca955 | 914 | fRB->fRuleStatusVals->elementAti(thisTagGroupStart + 1 + i) ) { |
73c04bcf | 915 | // Mismatch. |
374ca955 A |
916 | break; |
917 | } | |
918 | } | |
73c04bcf | 919 | |
374ca955 A |
920 | if (i == thisStatesTagValues->size()) { |
921 | // We found a set of tag values in the global list that match | |
922 | // those for this state. Use them. | |
923 | sd->fTagsIdx = thisTagGroupStart; | |
73c04bcf | 924 | break; |
374ca955 A |
925 | } |
926 | } | |
73c04bcf | 927 | |
374ca955 A |
928 | if (sd->fTagsIdx == -1) { |
929 | // No suitable entry in the global tag list already. Add one | |
930 | sd->fTagsIdx = fRB->fRuleStatusVals->size(); | |
931 | fRB->fRuleStatusVals->addElement(thisStatesTagValues->size(), *fStatus); | |
932 | for (i=0; i<thisStatesTagValues->size(); i++) { | |
933 | fRB->fRuleStatusVals->addElement(thisStatesTagValues->elementAti(i), *fStatus); | |
934 | } | |
935 | } | |
936 | } | |
937 | } | |
938 | ||
939 | ||
940 | ||
941 | ||
942 | ||
943 | ||
944 | ||
945 | //----------------------------------------------------------------------------- | |
946 | // | |
947 | // sortedAdd Add a value to a vector of sorted values (ints). | |
948 | // Do not replicate entries; if the value is already there, do not | |
949 | // add a second one. | |
950 | // Lazily create the vector if it does not already exist. | |
951 | // | |
952 | //----------------------------------------------------------------------------- | |
953 | void RBBITableBuilder::sortedAdd(UVector **vector, int32_t val) { | |
954 | int32_t i; | |
955 | ||
956 | if (*vector == NULL) { | |
957 | *vector = new UVector(*fStatus); | |
958 | } | |
959 | if (*vector == NULL || U_FAILURE(*fStatus)) { | |
960 | return; | |
961 | } | |
962 | UVector *vec = *vector; | |
963 | int32_t vSize = vec->size(); | |
964 | for (i=0; i<vSize; i++) { | |
965 | int32_t valAtI = vec->elementAti(i); | |
966 | if (valAtI == val) { | |
967 | // The value is already in the vector. Don't add it again. | |
968 | return; | |
969 | } | |
970 | if (valAtI > val) { | |
971 | break; | |
972 | } | |
973 | } | |
974 | vec->insertElementAt(val, i, *fStatus); | |
b75a7d8f A |
975 | } |
976 | ||
977 | ||
978 | ||
979 | //----------------------------------------------------------------------------- | |
980 | // | |
981 | // setAdd Set operation on UVector | |
982 | // dest = dest union source | |
73c04bcf | 983 | // Elements may only appear once and must be sorted. |
b75a7d8f A |
984 | // |
985 | //----------------------------------------------------------------------------- | |
986 | void RBBITableBuilder::setAdd(UVector *dest, UVector *source) { | |
46f4442e A |
987 | int32_t destOriginalSize = dest->size(); |
988 | int32_t sourceSize = source->size(); | |
73c04bcf | 989 | int32_t di = 0; |
729e4ab9 A |
990 | MaybeStackArray<void *, 16> destArray, sourceArray; // Handle small cases without malloc |
991 | void **destPtr, **sourcePtr; | |
73c04bcf | 992 | void **destLim, **sourceLim; |
b75a7d8f | 993 | |
729e4ab9 A |
994 | if (destOriginalSize > destArray.getCapacity()) { |
995 | if (destArray.resize(destOriginalSize) == NULL) { | |
996 | return; | |
997 | } | |
73c04bcf | 998 | } |
729e4ab9 A |
999 | destPtr = destArray.getAlias(); |
1000 | destLim = destPtr + destOriginalSize; // destArray.getArrayLimit()? | |
73c04bcf | 1001 | |
729e4ab9 A |
1002 | if (sourceSize > sourceArray.getCapacity()) { |
1003 | if (sourceArray.resize(sourceSize) == NULL) { | |
1004 | return; | |
73c04bcf | 1005 | } |
73c04bcf | 1006 | } |
729e4ab9 A |
1007 | sourcePtr = sourceArray.getAlias(); |
1008 | sourceLim = sourcePtr + sourceSize; // sourceArray.getArrayLimit()? | |
73c04bcf A |
1009 | |
1010 | // Avoid multiple "get element" calls by getting the contents into arrays | |
729e4ab9 A |
1011 | (void) dest->toArray(destPtr); |
1012 | (void) source->toArray(sourcePtr); | |
73c04bcf | 1013 | |
46f4442e | 1014 | dest->setSize(sourceSize+destOriginalSize, *fStatus); |
73c04bcf | 1015 | |
729e4ab9 A |
1016 | while (sourcePtr < sourceLim && destPtr < destLim) { |
1017 | if (*destPtr == *sourcePtr) { | |
1018 | dest->setElementAt(*sourcePtr++, di++); | |
1019 | destPtr++; | |
73c04bcf | 1020 | } |
46f4442e A |
1021 | // This check is required for machines with segmented memory, like i5/OS. |
1022 | // Direct pointer comparison is not recommended. | |
729e4ab9 A |
1023 | else if (uprv_memcmp(destPtr, sourcePtr, sizeof(void *)) < 0) { |
1024 | dest->setElementAt(*destPtr++, di++); | |
46f4442e | 1025 | } |
729e4ab9 A |
1026 | else { /* *sourcePtr < *destPtr */ |
1027 | dest->setElementAt(*sourcePtr++, di++); | |
b75a7d8f | 1028 | } |
73c04bcf A |
1029 | } |
1030 | ||
1031 | // At most one of these two cleanup loops will execute | |
729e4ab9 A |
1032 | while (destPtr < destLim) { |
1033 | dest->setElementAt(*destPtr++, di++); | |
73c04bcf | 1034 | } |
729e4ab9 A |
1035 | while (sourcePtr < sourceLim) { |
1036 | dest->setElementAt(*sourcePtr++, di++); | |
73c04bcf A |
1037 | } |
1038 | ||
46f4442e | 1039 | dest->setSize(di, *fStatus); |
b75a7d8f A |
1040 | } |
1041 | ||
1042 | ||
374ca955 | 1043 | |
b75a7d8f A |
1044 | //----------------------------------------------------------------------------- |
1045 | // | |
1046 | // setEqual Set operation on UVector. | |
1047 | // Compare for equality. | |
73c04bcf | 1048 | // Elements must be sorted. |
b75a7d8f A |
1049 | // |
1050 | //----------------------------------------------------------------------------- | |
1051 | UBool RBBITableBuilder::setEquals(UVector *a, UVector *b) { | |
73c04bcf | 1052 | return a->equals(*b); |
b75a7d8f A |
1053 | } |
1054 | ||
1055 | ||
1056 | //----------------------------------------------------------------------------- | |
1057 | // | |
1058 | // printPosSets Debug function. Dump Nullable, firstpos, lastpos and followpos | |
1059 | // for each node in the tree. | |
1060 | // | |
1061 | //----------------------------------------------------------------------------- | |
b75a7d8f | 1062 | #ifdef RBBI_DEBUG |
374ca955 | 1063 | void RBBITableBuilder::printPosSets(RBBINode *n) { |
b75a7d8f A |
1064 | if (n==NULL) { |
1065 | return; | |
1066 | } | |
2ca993e8 A |
1067 | printf("\n"); |
1068 | RBBINode::printNodeHeader(); | |
374ca955 | 1069 | n->printNode(); |
b75a7d8f A |
1070 | RBBIDebugPrintf(" Nullable: %s\n", n->fNullable?"TRUE":"FALSE"); |
1071 | ||
1072 | RBBIDebugPrintf(" firstpos: "); | |
1073 | printSet(n->fFirstPosSet); | |
1074 | ||
1075 | RBBIDebugPrintf(" lastpos: "); | |
1076 | printSet(n->fLastPosSet); | |
1077 | ||
1078 | RBBIDebugPrintf(" followpos: "); | |
1079 | printSet(n->fFollowPos); | |
1080 | ||
1081 | printPosSets(n->fLeftChild); | |
1082 | printPosSets(n->fRightChild); | |
b75a7d8f | 1083 | } |
374ca955 | 1084 | #endif |
b75a7d8f A |
1085 | |
1086 | ||
1087 | ||
1088 | //----------------------------------------------------------------------------- | |
1089 | // | |
1090 | // getTableSize() Calculate the size of the runtime form of this | |
1091 | // state transition table. | |
1092 | // | |
1093 | //----------------------------------------------------------------------------- | |
374ca955 | 1094 | int32_t RBBITableBuilder::getTableSize() const { |
b75a7d8f A |
1095 | int32_t size = 0; |
1096 | int32_t numRows; | |
1097 | int32_t numCols; | |
1098 | int32_t rowSize; | |
1099 | ||
1100 | if (fTree == NULL) { | |
1101 | return 0; | |
1102 | } | |
1103 | ||
1104 | size = sizeof(RBBIStateTable) - 4; // The header, with no rows to the table. | |
1105 | ||
1106 | numRows = fDStates->size(); | |
1107 | numCols = fRB->fSetBuilder->getNumCharCategories(); | |
1108 | ||
1109 | // Note The declaration of RBBIStateTableRow is for a table of two columns. | |
1110 | // Therefore we subtract two from numCols when determining | |
1111 | // how much storage to add to a row for the total columns. | |
1112 | rowSize = sizeof(RBBIStateTableRow) + sizeof(uint16_t)*(numCols-2); | |
1113 | size += numRows * rowSize; | |
1114 | return size; | |
1115 | } | |
1116 | ||
1117 | ||
1118 | ||
1119 | //----------------------------------------------------------------------------- | |
1120 | // | |
1121 | // exportTable() export the state transition table in the format required | |
1122 | // by the runtime engine. getTableSize() bytes of memory | |
1123 | // must be available at the output address "where". | |
1124 | // | |
1125 | //----------------------------------------------------------------------------- | |
1126 | void RBBITableBuilder::exportTable(void *where) { | |
1127 | RBBIStateTable *table = (RBBIStateTable *)where; | |
1128 | uint32_t state; | |
1129 | int col; | |
1130 | ||
1131 | if (U_FAILURE(*fStatus) || fTree == NULL) { | |
1132 | return; | |
1133 | } | |
1134 | ||
1135 | if (fRB->fSetBuilder->getNumCharCategories() > 0x7fff || | |
1136 | fDStates->size() > 0x7fff) { | |
1137 | *fStatus = U_BRK_INTERNAL_ERROR; | |
1138 | return; | |
1139 | } | |
1140 | ||
1141 | table->fRowLen = sizeof(RBBIStateTableRow) + | |
1142 | sizeof(uint16_t) * (fRB->fSetBuilder->getNumCharCategories() - 2); | |
1143 | table->fNumStates = fDStates->size(); | |
374ca955 A |
1144 | table->fFlags = 0; |
1145 | if (fRB->fLookAheadHardBreak) { | |
1146 | table->fFlags |= RBBI_LOOKAHEAD_HARD_BREAK; | |
1147 | } | |
73c04bcf A |
1148 | if (fRB->fSetBuilder->sawBOF()) { |
1149 | table->fFlags |= RBBI_BOF_REQUIRED; | |
1150 | } | |
374ca955 | 1151 | table->fReserved = 0; |
b75a7d8f A |
1152 | |
1153 | for (state=0; state<table->fNumStates; state++) { | |
1154 | RBBIStateDescriptor *sd = (RBBIStateDescriptor *)fDStates->elementAt(state); | |
1155 | RBBIStateTableRow *row = (RBBIStateTableRow *)(table->fTableData + state*table->fRowLen); | |
1156 | U_ASSERT (-32768 < sd->fAccepting && sd->fAccepting <= 32767); | |
1157 | U_ASSERT (-32768 < sd->fLookAhead && sd->fLookAhead <= 32767); | |
1158 | row->fAccepting = (int16_t)sd->fAccepting; | |
1159 | row->fLookAhead = (int16_t)sd->fLookAhead; | |
374ca955 | 1160 | row->fTagIdx = (int16_t)sd->fTagsIdx; |
b75a7d8f A |
1161 | for (col=0; col<fRB->fSetBuilder->getNumCharCategories(); col++) { |
1162 | row->fNextState[col] = (uint16_t)sd->fDtran->elementAti(col); | |
1163 | } | |
1164 | } | |
1165 | } | |
1166 | ||
1167 | ||
1168 | ||
1169 | //----------------------------------------------------------------------------- | |
1170 | // | |
1171 | // printSet Debug function. Print the contents of a UVector | |
1172 | // | |
1173 | //----------------------------------------------------------------------------- | |
b75a7d8f | 1174 | #ifdef RBBI_DEBUG |
374ca955 | 1175 | void RBBITableBuilder::printSet(UVector *s) { |
b75a7d8f A |
1176 | int32_t i; |
1177 | for (i=0; i<s->size(); i++) { | |
2ca993e8 A |
1178 | const RBBINode *v = static_cast<const RBBINode *>(s->elementAt(i)); |
1179 | RBBIDebugPrintf("%5d", v==NULL? -1 : v->fSerialNum); | |
b75a7d8f A |
1180 | } |
1181 | RBBIDebugPrintf("\n"); | |
b75a7d8f | 1182 | } |
374ca955 | 1183 | #endif |
b75a7d8f A |
1184 | |
1185 | ||
1186 | //----------------------------------------------------------------------------- | |
1187 | // | |
1188 | // printStates Debug Function. Dump the fully constructed state transition table. | |
1189 | // | |
1190 | //----------------------------------------------------------------------------- | |
b75a7d8f | 1191 | #ifdef RBBI_DEBUG |
374ca955 | 1192 | void RBBITableBuilder::printStates() { |
b75a7d8f A |
1193 | int c; // input "character" |
1194 | int n; // state number | |
1195 | ||
1196 | RBBIDebugPrintf("state | i n p u t s y m b o l s \n"); | |
1197 | RBBIDebugPrintf(" | Acc LA Tag"); | |
374ca955 A |
1198 | for (c=0; c<fRB->fSetBuilder->getNumCharCategories(); c++) { |
1199 | RBBIDebugPrintf(" %2d", c); | |
1200 | } | |
b75a7d8f A |
1201 | RBBIDebugPrintf("\n"); |
1202 | RBBIDebugPrintf(" |---------------"); | |
374ca955 A |
1203 | for (c=0; c<fRB->fSetBuilder->getNumCharCategories(); c++) { |
1204 | RBBIDebugPrintf("---"); | |
1205 | } | |
b75a7d8f A |
1206 | RBBIDebugPrintf("\n"); |
1207 | ||
1208 | for (n=0; n<fDStates->size(); n++) { | |
1209 | RBBIStateDescriptor *sd = (RBBIStateDescriptor *)fDStates->elementAt(n); | |
1210 | RBBIDebugPrintf(" %3d | " , n); | |
374ca955 | 1211 | RBBIDebugPrintf("%3d %3d %5d ", sd->fAccepting, sd->fLookAhead, sd->fTagsIdx); |
b75a7d8f A |
1212 | for (c=0; c<fRB->fSetBuilder->getNumCharCategories(); c++) { |
1213 | RBBIDebugPrintf(" %2d", sd->fDtran->elementAti(c)); | |
1214 | } | |
1215 | RBBIDebugPrintf("\n"); | |
1216 | } | |
1217 | RBBIDebugPrintf("\n\n"); | |
b75a7d8f | 1218 | } |
374ca955 | 1219 | #endif |
b75a7d8f A |
1220 | |
1221 | ||
1222 | ||
374ca955 A |
1223 | //----------------------------------------------------------------------------- |
1224 | // | |
1225 | // printRuleStatusTable Debug Function. Dump the common rule status table | |
1226 | // | |
1227 | //----------------------------------------------------------------------------- | |
1228 | #ifdef RBBI_DEBUG | |
1229 | void RBBITableBuilder::printRuleStatusTable() { | |
1230 | int32_t thisRecord = 0; | |
1231 | int32_t nextRecord = 0; | |
1232 | int i; | |
1233 | UVector *tbl = fRB->fRuleStatusVals; | |
1234 | ||
1235 | RBBIDebugPrintf("index | tags \n"); | |
1236 | RBBIDebugPrintf("-------------------\n"); | |
73c04bcf | 1237 | |
374ca955 A |
1238 | while (nextRecord < tbl->size()) { |
1239 | thisRecord = nextRecord; | |
1240 | nextRecord = thisRecord + tbl->elementAti(thisRecord) + 1; | |
1241 | RBBIDebugPrintf("%4d ", thisRecord); | |
1242 | for (i=thisRecord+1; i<nextRecord; i++) { | |
1243 | RBBIDebugPrintf(" %5d", tbl->elementAti(i)); | |
1244 | } | |
1245 | RBBIDebugPrintf("\n"); | |
1246 | } | |
1247 | RBBIDebugPrintf("\n\n"); | |
1248 | } | |
1249 | #endif | |
b75a7d8f A |
1250 | |
1251 | ||
1252 | //----------------------------------------------------------------------------- | |
1253 | // | |
1254 | // RBBIStateDescriptor Methods. This is a very struct-like class | |
1255 | // Most access is directly to the fields. | |
1256 | // | |
1257 | //----------------------------------------------------------------------------- | |
1258 | ||
1259 | RBBIStateDescriptor::RBBIStateDescriptor(int lastInputSymbol, UErrorCode *fStatus) { | |
1260 | fMarked = FALSE; | |
1261 | fAccepting = 0; | |
1262 | fLookAhead = 0; | |
374ca955 A |
1263 | fTagsIdx = 0; |
1264 | fTagVals = NULL; | |
b75a7d8f A |
1265 | fPositions = NULL; |
1266 | fDtran = NULL; | |
73c04bcf | 1267 | |
374ca955 | 1268 | fDtran = new UVector(lastInputSymbol+1, *fStatus); |
b75a7d8f A |
1269 | if (U_FAILURE(*fStatus)) { |
1270 | return; | |
1271 | } | |
b75a7d8f A |
1272 | if (fDtran == NULL) { |
1273 | *fStatus = U_MEMORY_ALLOCATION_ERROR; | |
1274 | return; | |
1275 | } | |
46f4442e | 1276 | fDtran->setSize(lastInputSymbol+1, *fStatus); // fDtran needs to be pre-sized. |
b75a7d8f A |
1277 | // It is indexed by input symbols, and will |
1278 | // hold the next state number for each | |
1279 | // symbol. | |
1280 | } | |
1281 | ||
1282 | ||
1283 | RBBIStateDescriptor::~RBBIStateDescriptor() { | |
1284 | delete fPositions; | |
1285 | delete fDtran; | |
374ca955 | 1286 | delete fTagVals; |
b75a7d8f A |
1287 | fPositions = NULL; |
1288 | fDtran = NULL; | |
374ca955 | 1289 | fTagVals = NULL; |
b75a7d8f A |
1290 | } |
1291 | ||
1292 | U_NAMESPACE_END | |
1293 | ||
1294 | #endif /* #if !UCONFIG_NO_BREAK_ITERATION */ |