]> git.saurik.com Git - apple/icu.git/blame - icuSources/samples/layout/layout.dsp
ICU-6.2.13.tar.gz
[apple/icu.git] / icuSources / samples / layout / layout.dsp
CommitLineData
b75a7d8f
A
1# Microsoft Developer Studio Project File - Name="layout" - Package Owner=<4>
2# Microsoft Developer Studio Generated Build File, Format Version 6.00
3# ** DO NOT EDIT **
4
5# TARGTYPE "Win32 (x86) Console Application" 0x0103
6
7CFG=layout - Win32 Debug
8!MESSAGE This is not a valid makefile. To build this project using NMAKE,
9!MESSAGE use the Export Makefile command and run
10!MESSAGE
11!MESSAGE NMAKE /f "layout.mak".
12!MESSAGE
13!MESSAGE You can specify a configuration when running NMAKE
14!MESSAGE by defining the macro CFG on the command line. For example:
15!MESSAGE
16!MESSAGE NMAKE /f "layout.mak" CFG="layout - Win32 Debug"
17!MESSAGE
18!MESSAGE Possible choices for configuration are:
19!MESSAGE
20!MESSAGE "layout - Win32 Release" (based on "Win32 (x86) Console Application")
21!MESSAGE "layout - Win32 Debug" (based on "Win32 (x86) Console Application")
22!MESSAGE
23
24# Begin Project
25# PROP AllowPerConfigDependencies 0
26# PROP Scc_ProjName ""
27# PROP Scc_LocalPath ""
28CPP=cl.exe
29RSC=rc.exe
30
31!IF "$(CFG)" == "layout - Win32 Release"
32
33# PROP BASE Use_MFC 0
34# PROP BASE Use_Debug_Libraries 0
35# PROP BASE Output_Dir "Release"
36# PROP BASE Intermediate_Dir "Release"
37# PROP BASE Target_Dir ""
38# PROP Use_MFC 0
39# PROP Use_Debug_Libraries 0
40# PROP Output_Dir "Release"
41# PROP Intermediate_Dir "Release"
42# PROP Ignore_Export_Lib 0
43# PROP Target_Dir ""
44# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
45# ADD CPP /nologo /G6 /MD /W3 /GX /O2 /I "..\..\..\include" /I "..\..\..\include\layout" /I "..\..\common" /D "NDEBUG" /D "_CONSOLE" /D "WIN32" /D "_MBCS" /D "UNICODE" /D _WIN32_WINNT=0X500 /D "LE_USE_CMEMORY" /YX /FD /c
46# ADD BASE RSC /l 0x409 /d "NDEBUG"
47# ADD RSC /l 0x409 /d "NDEBUG"
48BSC32=bscmake.exe
49# ADD BASE BSC32 /nologo
50# ADD BSC32 /nologo
51LINK32=link.exe
52# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
53# ADD LINK32 ..\..\..\lib\iculx.lib ..\..\..\lib\icule.lib ..\..\..\lib\icuuc.lib ..\..\..\lib\icuin.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
54# SUBTRACT LINK32 /pdb:none
55
56!ELSEIF "$(CFG)" == "layout - Win32 Debug"
57
58# PROP BASE Use_MFC 0
59# PROP BASE Use_Debug_Libraries 1
60# PROP BASE Output_Dir "Debug"
61# PROP BASE Intermediate_Dir "Debug"
62# PROP BASE Target_Dir ""
63# PROP Use_MFC 0
64# PROP Use_Debug_Libraries 1
65# PROP Output_Dir "Debug"
66# PROP Intermediate_Dir "Debug"
67# PROP Ignore_Export_Lib 0
68# PROP Target_Dir ""
69# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
70# ADD CPP /nologo /G6 /MDd /W3 /Gm /GX /ZI /Od /I "..\..\..\include" /I "..\..\..\include\layout" /I "..\..\common" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "UNICODE" /D _WIN32_WINNT=0X500 /D "LE_USE_CMEMORY" /YX /FD /GZ /c
71# ADD BASE RSC /l 0x409 /d "_DEBUG"
72# ADD RSC /l 0x409 /d "_DEBUG"
73BSC32=bscmake.exe
74# ADD BASE BSC32 /nologo
75# ADD BSC32 /nologo
76LINK32=link.exe
77# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
78# ADD LINK32 ..\..\..\lib\iculxd.lib ..\..\..\lib\iculed.lib ..\..\..\lib\icuucd.lib ..\..\..\lib\icuind.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
79# SUBTRACT LINK32 /pdb:none
80
81!ENDIF
82
83# Begin Target
84
85# Name "layout - Win32 Release"
86# Name "layout - Win32 Debug"
87# Begin Group "Source Files"
88
89# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
90# Begin Source File
91
92SOURCE=.\cmaps.cpp
93# End Source File
94# Begin Source File
95
96SOURCE=.\FontMap.cpp
97# End Source File
98# Begin Source File
99
100SOURCE=.\FontTableCache.cpp
101# End Source File
102# Begin Source File
103
104SOURCE=.\GDIFontInstance.cpp
105# End Source File
106# Begin Source File
107
108SOURCE=.\GDIFontMap.cpp
109# End Source File
110# Begin Source File
111
112SOURCE=.\GDIGUISupport.cpp
113# End Source File
114# Begin Source File
115
116SOURCE=.\layout.cpp
117# End Source File
118# Begin Source File
119
120SOURCE=.\LayoutSample.rc
121# End Source File
122# Begin Source File
123
124SOURCE=.\paragraph.cpp
125# End Source File
126# Begin Source File
127
128SOURCE=.\ScriptCompositeFontInstance.cpp
129# End Source File
130# Begin Source File
131
132SOURCE=.\UnicodeReader.cpp
133# End Source File
134# End Group
135# Begin Group "Header Files"
136
137# PROP Default_Filter "h;hpp;hxx;hm;inl"
138# Begin Source File
139
140SOURCE=.\cmaps.h
141# End Source File
142# Begin Source File
143
144SOURCE=.\FontMap.h
145# End Source File
146# Begin Source File
147
148SOURCE=.\FontTableCache.h
149# End Source File
150# Begin Source File
151
152SOURCE=.\GDIFontInstance.h
153# End Source File
154# Begin Source File
155
156SOURCE=.\GDIFontMap.h
157# End Source File
158# Begin Source File
159
160SOURCE=.\GDIGUISupport.h
161# End Source File
162# Begin Source File
163
164SOURCE=.\GUISupport.h
165# End Source File
166# Begin Source File
167
168SOURCE=.\paragraph.h
169# End Source File
170# Begin Source File
171
172SOURCE=.\RenderingSurface.h
173# End Source File
174# Begin Source File
175
176SOURCE=.\resource.h
177# End Source File
178# Begin Source File
179
180SOURCE=.\ScriptCompositeFontInstance.h
181# End Source File
182# Begin Source File
183
184SOURCE=.\sfnt.h
185# End Source File
186# Begin Source File
187
188SOURCE=.\UnicodeReader.h
189# End Source File
190# End Group
191# Begin Group "Resource Files"
192
193# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
194# End Group
195# End Target
196# End Project