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1 | // © 2016 and later: Unicode, Inc. and others. |
2 | // License & terms of use: http://www.unicode.org/copyright.html | |
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3 | /* |
4 | ******************************************************************************* | |
57a6839d | 5 | * Copyright (C) 2001-2014, International Business Machines |
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6 | * Corporation and others. All Rights Reserved. |
7 | ******************************************************************************* | |
57a6839d | 8 | * file name: bocsu.h |
f3c0d7a5 | 9 | * encoding: UTF-8 |
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10 | * tab size: 8 (not used) |
11 | * indentation:4 | |
12 | * | |
13 | * Author: Markus W. Scherer | |
14 | * | |
15 | * Modification history: | |
16 | * 05/18/2001 weiv Made into separate module | |
17 | */ | |
18 | ||
19 | #ifndef BOCSU_H | |
20 | #define BOCSU_H | |
21 | ||
22 | #include "unicode/utypes.h" | |
23 | ||
24 | #if !UCONFIG_NO_COLLATION | |
25 | ||
4388f060 A |
26 | U_NAMESPACE_BEGIN |
27 | ||
28 | class ByteSink; | |
29 | ||
30 | U_NAMESPACE_END | |
31 | ||
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32 | /* |
33 | * "BOCSU" | |
34 | * Binary Ordered Compression Scheme for Unicode | |
35 | * | |
36 | * Specific application: | |
37 | * | |
38 | * Encode a Unicode string for the identical level of a sort key. | |
39 | * Restrictions: | |
40 | * - byte stream (unsigned 8-bit bytes) | |
41 | * - lexical order of the identical-level run must be | |
42 | * the same as code point order for the string | |
43 | * - avoid byte values 0, 1, 2 | |
44 | * | |
45 | * Method: Slope Detection | |
46 | * Remember the previous code point (initial 0). | |
47 | * For each cp in the string, encode the difference to the previous one. | |
48 | * | |
49 | * With a compact encoding of differences, this yields good results for | |
50 | * small scripts and UTF-like results otherwise. | |
51 | * | |
52 | * Encoding of differences: | |
53 | * - Similar to a UTF, encoding the length of the byte sequence in the lead bytes. | |
54 | * - Does not need to be friendly for decoding or random access | |
55 | * (trail byte values may overlap with lead/single byte values). | |
56 | * - The signedness must be encoded as the most significant part. | |
57 | * | |
58 | * We encode differences with few bytes if their absolute values are small. | |
59 | * For correct ordering, we must treat the entire value range -10ffff..+10ffff | |
60 | * in ascending order, which forbids encoding the sign and the absolute value separately. | |
61 | * Instead, we split the lead byte range in the middle and encode non-negative values | |
62 | * going up and negative values going down. | |
63 | * | |
64 | * For very small absolute values, the difference is added to a middle byte value | |
65 | * for single-byte encoded differences. | |
66 | * For somewhat larger absolute values, the difference is divided by the number | |
67 | * of byte values available, the modulo is used for one trail byte, and the remainder | |
68 | * is added to a lead byte avoiding the single-byte range. | |
69 | * For large absolute values, the difference is similarly encoded in three bytes. | |
70 | * | |
71 | * This encoding does not use byte values 0, 1, 2, but uses all other byte values | |
72 | * for lead/single bytes so that the middle range of single bytes is as large | |
73 | * as possible. | |
74 | * Note that the lead byte ranges overlap some, but that the sequences as a whole | |
75 | * are well ordered. I.e., even if the lead byte is the same for sequences of different | |
76 | * lengths, the trail bytes establish correct order. | |
77 | * It would be possible to encode slightly larger ranges for each length (>1) by | |
78 | * subtracting the lower bound of the range. However, that would also slow down the | |
79 | * calculation. | |
80 | * | |
81 | * For the actual string encoding, an optimization moves the previous code point value | |
82 | * to the middle of its Unicode script block to minimize the differences in | |
83 | * same-script text runs. | |
84 | */ | |
85 | ||
86 | /* Do not use byte values 0, 1, 2 because they are separators in sort keys. */ | |
87 | #define SLOPE_MIN 3 | |
88 | #define SLOPE_MAX 0xff | |
89 | #define SLOPE_MIDDLE 0x81 | |
90 | ||
91 | #define SLOPE_TAIL_COUNT (SLOPE_MAX-SLOPE_MIN+1) | |
92 | ||
93 | #define SLOPE_MAX_BYTES 4 | |
94 | ||
95 | /* | |
96 | * Number of lead bytes: | |
97 | * 1 middle byte for 0 | |
98 | * 2*80=160 single bytes for !=0 | |
99 | * 2*42=84 for double-byte values | |
100 | * 2*3=6 for 3-byte values | |
101 | * 2*1=2 for 4-byte values | |
102 | * | |
103 | * The sum must be <=SLOPE_TAIL_COUNT. | |
104 | * | |
105 | * Why these numbers? | |
106 | * - There should be >=128 single-byte values to cover 128-blocks | |
107 | * with small scripts. | |
108 | * - There should be >=20902 single/double-byte values to cover Unihan. | |
109 | * - It helps CJK Extension B some if there are 3-byte values that cover | |
110 | * the distance between them and Unihan. | |
111 | * This also helps to jump among distant places in the BMP. | |
112 | * - Four-byte values are necessary to cover the rest of Unicode. | |
113 | * | |
114 | * Symmetrical lead byte counts are for convenience. | |
115 | * With an equal distribution of even and odd differences there is also | |
116 | * no advantage to asymmetrical lead byte counts. | |
117 | */ | |
118 | #define SLOPE_SINGLE 80 | |
119 | #define SLOPE_LEAD_2 42 | |
120 | #define SLOPE_LEAD_3 3 | |
121 | #define SLOPE_LEAD_4 1 | |
122 | ||
123 | /* The difference value range for single-byters. */ | |
124 | #define SLOPE_REACH_POS_1 SLOPE_SINGLE | |
125 | #define SLOPE_REACH_NEG_1 (-SLOPE_SINGLE) | |
126 | ||
127 | /* The difference value range for double-byters. */ | |
128 | #define SLOPE_REACH_POS_2 (SLOPE_LEAD_2*SLOPE_TAIL_COUNT+(SLOPE_LEAD_2-1)) | |
129 | #define SLOPE_REACH_NEG_2 (-SLOPE_REACH_POS_2-1) | |
130 | ||
131 | /* The difference value range for 3-byters. */ | |
132 | #define SLOPE_REACH_POS_3 (SLOPE_LEAD_3*SLOPE_TAIL_COUNT*SLOPE_TAIL_COUNT+(SLOPE_LEAD_3-1)*SLOPE_TAIL_COUNT+(SLOPE_TAIL_COUNT-1)) | |
133 | #define SLOPE_REACH_NEG_3 (-SLOPE_REACH_POS_3-1) | |
134 | ||
135 | /* The lead byte start values. */ | |
136 | #define SLOPE_START_POS_2 (SLOPE_MIDDLE+SLOPE_SINGLE+1) | |
137 | #define SLOPE_START_POS_3 (SLOPE_START_POS_2+SLOPE_LEAD_2) | |
138 | ||
139 | #define SLOPE_START_NEG_2 (SLOPE_MIDDLE+SLOPE_REACH_NEG_1) | |
140 | #define SLOPE_START_NEG_3 (SLOPE_START_NEG_2-SLOPE_LEAD_2) | |
141 | ||
142 | /* | |
143 | * Integer division and modulo with negative numerators | |
144 | * yields negative modulo results and quotients that are one more than | |
145 | * what we need here. | |
146 | */ | |
147 | #define NEGDIVMOD(n, d, m) { \ | |
148 | (m)=(n)%(d); \ | |
149 | (n)/=(d); \ | |
150 | if((m)<0) { \ | |
151 | --(n); \ | |
152 | (m)+=(d); \ | |
153 | } \ | |
154 | } | |
155 | ||
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156 | U_CFUNC UChar32 |
157 | u_writeIdenticalLevelRun(UChar32 prev, const UChar *s, int32_t length, icu::ByteSink &sink); | |
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158 | |
159 | #endif /* #if !UCONFIG_NO_COLLATION */ | |
160 | ||
161 | #endif |