const uint8_t type = sect->flags & SECTION_TYPE;
if ( type == S_NON_LAZY_SYMBOL_POINTERS ) {
// rebase non-lazy pointers (which all point internal to dyld, since dyld uses no shared libraries)
- const uint32_t pointerCount = sect->size / sizeof(uintptr_t);
+ const uint32_t pointerCount = (uint32_t)(sect->size / sizeof(uintptr_t));
uintptr_t* const symbolPointers = (uintptr_t*)(sect->addr + slide);
for (uint32_t j=0; j < pointerCount; ++j) {
symbolPointers[j] += slide;