]> git.saurik.com Git - apple/dyld.git/blobdiff - src/dyldNew.cpp
dyld-851.27.tar.gz
[apple/dyld.git] / src / dyldNew.cpp
index a74d8586495c29121b073c3e8454a3a124bfa84e..2bdafba21da777798b99a917f906e6d5e87d7811 100644 (file)
@@ -1,6 +1,6 @@
 /* -*- mode: C++; c-basic-offset: 4; tab-width: 4 -*-
  *
- * Copyright (c) 2004-2005 Apple Computer, Inc. All rights reserved.
+ * Copyright (c) 2004-2008 Apple Inc. All rights reserved.
  *
  * @APPLE_LICENSE_HEADER_START@
  * 
  * @APPLE_LICENSE_HEADER_END@
  */
 
-#include <new>
-#include <malloc/malloc.h>
-//#include <stdio.h>
 
+#include <stdlib.h>
+#include <stdint.h>
+#include <string.h>
+#include <mach/mach.h>
+#include <sys/mman.h>
+
+extern "C" void* __dso_handle;
+
+#include "dyld2.h"
+#include "dyldLibSystemInterface.h"
 
 //
-// dyld does not use malloc anywhere, instead C++ new is used.
-// All dyld allocations go in dyld-only zone so as to be not co-mingled with target proccess's allocations
-//
-//
+//      dyld initially allocates all memory from a pool inside dyld.
+//   Once libSystem.dylib is initialized, dyld uses libSystem's malloc/free.
 //
 
-static malloc_zone_t* sZone = NULL;  // could be initialized to malloc_create_zone, but that would require careful ordering of initializers
+#if __LP64__
+       // room for about ~1000 initial dylibs
+       #define DYLD_POOL_CHUNK_SIZE 200*1024
+#else
+       // room for about ~900 initial dylibs
+       #define DYLD_POOL_CHUNK_SIZE 150*1024
+#endif
+
+struct dyld_static_pool {
+       dyld_static_pool*       previousPool;
+       uint8_t*                        current;
+       uint8_t*                        end;
+
+    // libunwind, and probably others, need the pool to be 16-byte aligned as malloc guarantees that
+    __attribute__((__aligned__(16)))
+    uint8_t                            pool[1];
+};
+
+// allocate initial pool independently of pool header to take less space on disk
+static uint8_t initialPoolContent[DYLD_POOL_CHUNK_SIZE] __attribute__((__aligned__(16)));
+static dyld_static_pool initialPool = { NULL, initialPoolContent, &initialPoolContent[DYLD_POOL_CHUNK_SIZE] };
+static dyld_static_pool* currentPool = &initialPool;
 
 
-void* operator new(std::size_t len) throw (std::bad_alloc)
+void* malloc(size_t size)
 {
-       if ( sZone == NULL ) {
-               sZone = malloc_create_zone(40960, 0);
-               malloc_set_zone_name(sZone, "dyld heap");
+       if ( (dyld::gLibSystemHelpers != NULL) && dyld::gProcessInfo->libSystemInitialized ) {
+               void* p = dyld::gLibSystemHelpers->malloc(size);
+               //dyld::log("malloc(%lu) => %p from libSystem\n", size, p);
+               return p;
+       }
+       else {
+        // keep allocations 16-byte aligned
+        size = ((size + 15) & -16);
+
+               if ( size > DYLD_POOL_CHUNK_SIZE ) {
+                       dyld::log("dyld malloc overflow: size=%lu\n", size);
+                       dyld::halt("dyld malloc overflow\n");
+               }
+               size = (size+sizeof(void*)-1) & (-sizeof(void*)); // pointer align
+               uint8_t* result = currentPool->current;
+               currentPool->current += size;
+               if ( currentPool->current > currentPool->end ) {
+                       vm_address_t addr = 0;
+                       kern_return_t r = vm_allocate(mach_task_self(), &addr, DYLD_POOL_CHUNK_SIZE, VM_FLAGS_ANYWHERE);
+                       if ( r != KERN_SUCCESS ) {
+                               dyld::halt("out of address space for dyld memory pool\n");
+                       }
+                       dyld_static_pool* newPool = (dyld_static_pool*)addr;
+                       newPool->previousPool = NULL;
+                       newPool->current = newPool->pool;
+                       newPool->end = (uint8_t*)(addr + DYLD_POOL_CHUNK_SIZE);
+                       newPool->previousPool = currentPool;
+                       currentPool = newPool;
+                       if ( (currentPool->current + size) > currentPool->end ) {
+                               dyld::log("dyld memory pool exhausted: size=%lu\n", size);
+                               dyld::halt("dyld memory pool exhausted\n");
+                       }
+                       result = currentPool->current;
+                       currentPool->current += size;
+               }
+               //dyld::log("%p = malloc(%3lu) from pool %p, free space = %lu\n", result, size, currentPool, (long)(currentPool->end - currentPool->current));
+               return result;
        }
-       //fprintf(stderr, "new(%d)\n", len);
-       return malloc_zone_malloc(sZone, len);
 }
 
-void* operator new[](std::size_t len) throw (std::bad_alloc)
+
+void free(void* ptr)
 {
-       if ( sZone == NULL ) {
-               sZone = malloc_create_zone(40960, 0);
-               malloc_set_zone_name(sZone, "dyld heap");
+       // ignore any pointer within dyld (i.e. stuff from pool or static strings)
+       if ( (dyld::gLibSystemHelpers != NULL) && ((ptr < &__dso_handle) || (ptr >= &initialPoolContent[DYLD_POOL_CHUNK_SIZE])) ) {
+               // ignore stuff in any dynamically alloated dyld pools
+               for (dyld_static_pool* p = currentPool; p != NULL; p = p->previousPool) {
+                       if ( (p->pool <= ptr) && (ptr < p->end) ) {
+                               // do nothing, pool entries can't be reclaimed
+                               //dyld::log("free(%p) from dynamic pool\n", ptr);
+                               return;
+                       }
+               }
+               
+               //dyld::log("free(%p) from libSystem\n", ptr);
+               return dyld::gLibSystemHelpers->free(ptr);
+       }
+       else {
+               // do nothing, pool entries can't be reclaimed
+               //dyld::log("free(%p) from static pool\n", ptr);
        }
-       //fprintf(stderr, "new[](%d)\n", len);
-       return malloc_zone_malloc(sZone, len);
 }
 
 
-void operator delete(void* obj) throw()
+void* calloc(size_t count, size_t size)
 {
-       //fprintf(stderr, "delete(%p)\n", obj);
-       malloc_zone_free(sZone, obj);
+    // Check for overflow of integer multiplication
+    size_t total = count * size;
+    if ( total/count != size ) {
+        dyld::log("dyld calloc overflow: count=%zu, size=%zu\n", count, size);
+        dyld::halt("dyld calloc overflow");
+    }
+       if ( dyld::gLibSystemHelpers != NULL ) {
+               void* result = dyld::gLibSystemHelpers->malloc(total);
+        if ( result != NULL )
+                   bzero(result, total);
+               return result;
+       }
+       else {
+        // this allocates out of static buffer which is already zero filled
+               return malloc(total);
+       }
 }
 
 
-void operator delete[](void* obj) throw()
+void* realloc(void *ptr, size_t size)
 {
-       //fprintf(stderr, "delete[](%p)\n", obj);
-       malloc_zone_free(sZone, obj);
+       void* result = malloc(size);
+       memcpy(result, ptr, size);
+       return result;
 }
 
+//     void* reallocf(void *ptr, size_t size);
+//     void* valloc(size_t size);
+
+// needed __libc_init()
+extern "C" int _malloc_lock;
+int _malloc_lock = 0;
+
+
+// <rdar://problem/12857033> dyld calls this which uses libSystem.dylib's vm_allocate if available
+int vm_alloc(vm_address_t* addr, vm_size_t size, uint32_t flags)
+{
+       if ( (dyld::gLibSystemHelpers != NULL) && (dyld::gLibSystemHelpers->version >= 12) ) {
+               return dyld::gLibSystemHelpers->vm_alloc(mach_task_self(), addr, size, flags);
+       }
+       else {
+               return ::vm_allocate(mach_task_self(), addr, size, flags);
+       }
+}
+
+void* xmmap(void* addr, size_t len, int prot, int flags, int fd, off_t offset)
+{
+       if ( (dyld::gLibSystemHelpers != NULL) && (dyld::gLibSystemHelpers->version >= 12) ) {
+               return dyld::gLibSystemHelpers->mmap(addr, len, prot, flags, fd, offset);
+       }
+       else {
+               return ::mmap(addr, len, prot, flags, fd, offset);
+       }
+}
+
+