using namespace std;
+class XMLNode;
class ResourceTable;
enum {
ResourceTable* table,
int options = XML_COMPILE_STANDARD_RESOURCE);
+status_t compileXmlFile(const sp<AaptAssets>& assets,
+ const sp<XMLNode>& xmlTree,
+ const sp<AaptFile>& target,
+ ResourceTable* table,
+ int options = XML_COMPILE_STANDARD_RESOURCE);
+
status_t compileResourceFile(Bundle* bundle,
const sp<AaptAssets>& assets,
const sp<AaptFile>& in,
const String16& name,
const String16& bagParent,
const ResTable_config* params = NULL,
+ bool overlay = false,
bool replace = false,
bool isId = false);
const String16& name,
const String16& comment);
+ void canAddEntry(const SourcePos& pos,
+ const String16& package, const String16& type, const String16& name);
+
size_t size() const;
size_t numLocalResources() const;
bool hasResources() const;
status_t addPublic(const SourcePos& pos,
const String16& name,
const uint32_t ident);
-
+
+ void canAddEntry(const String16& name);
+
String16 getName() const { return mName; }
sp<Entry> getEntry(const String16& entry,
const SourcePos& pos,
const ResTable_config* config = NULL,
- bool doSetIndex = false);
+ bool doSetIndex = false,
+ bool overlay = false);
const SourcePos& getFirstPublicSourcePos() const { return *mFirstPublicSourcePos; }
const DefaultKeyedVector<String16, sp<ConfigList> >& getConfigs() const { return mConfigs; }
const Vector<sp<ConfigList> >& getOrderedConfigs() const { return mOrderedConfigs; }
+ const SortedVector<String16>& getCanAddEntries() const { return mCanAddEntries; }
+
const SourcePos& getPos() const { return mPos; }
private:
String16 mName;
SortedVector<ConfigDescription> mUniqueConfigs;
DefaultKeyedVector<String16, sp<ConfigList> > mConfigs;
Vector<sp<ConfigList> > mOrderedConfigs;
+ SortedVector<String16> mCanAddEntries;
int32_t mPublicIndex;
int32_t mIndex;
SourcePos mPos;
const String16& type,
const String16& name,
const SourcePos& pos,
+ bool overlay,
const ResTable_config* config = NULL,
bool doSetIndex = false);
sp<const Entry> getEntry(uint32_t resID,