#define __BUNDLE_H
#include <stdlib.h>
-#include <utils.h> // android
+#include <utils/Log.h>
+#include <utils/threads.h>
+#include <utils/List.h>
+#include <utils/Errors.h>
#include <utils/String8.h>
#include <utils/Vector.h>
mAssetSourceDir(NULL),
mAndroidManifestFile(NULL), mPublicOutputFile(NULL),
mRClassDir(NULL), mResourceIntermediatesDir(NULL),
+ mMinSdkVersion(NULL), mTargetSdkVersion(NULL), mMaxSdkVersion(NULL),
+ mVersionCode(NULL), mVersionName(NULL),
mArgc(0), mArgv(NULL)
{}
~Bundle(void) {}