#include <utils/String8.h>
#include <utils/Vector.h>
#include <utils/RefBase.h>
-#include <utils/ZipFile.h>
+#include "ZipFile.h"
#include "Bundle.h"
#include "SourcePos.h"
{
//printf("new AaptFile created %s\n", (const char*)sourceFile);
}
- virtual ~AaptFile() { }
+ virtual ~AaptFile() {
+ free(mData);
+ }
const String8& getPath() const { return mPath; }
const AaptGroupEntry& getGroupEntry() const { return mGroupEntry; }
AaptSymbolEntry mDefSymbol;
};
+class ResourceTypeSet : public RefBase,
+ public KeyedVector<String8,sp<AaptGroup> >
+{
+public:
+ ResourceTypeSet();
+};
+
+
/**
* Asset hierarchy being operated on.
*/
class AaptAssets : public AaptDir
{
public:
- AaptAssets() : AaptDir(String8(), String8()), mHaveIncludedAssets(false) { }
- virtual ~AaptAssets() { }
+ AaptAssets() : AaptDir(String8(), String8()), mHaveIncludedAssets(false), mRes(NULL) { }
+ virtual ~AaptAssets() { delete mRes; }
const String8& getPackage() const { return mPackage; }
void setPackage(const String8& package) { mPackage = package; mSymbolsPrivatePackage = package; }
inline const Vector<sp<AaptDir> >& resDirs() { return mDirs; }
+ inline sp<AaptAssets> getOverlay() { return mOverlay; }
+ inline void setOverlay(sp<AaptAssets>& overlay) { mOverlay = overlay; }
+
+ inline KeyedVector<String8, sp<ResourceTypeSet> >* getResources() { return mRes; }
+ inline void
+ setResources(KeyedVector<String8, sp<ResourceTypeSet> >* res) { delete mRes; mRes = res; }
+
private:
String8 mPackage;
SortedVector<AaptGroupEntry> mGroupEntries;
bool mHaveIncludedAssets;
AssetManager mIncludedAssets;
+
+ sp<AaptAssets> mOverlay;
+ KeyedVector<String8, sp<ResourceTypeSet> >* mRes;
};
#endif // __AAPT_ASSETS_H