#include "ResourceTable.h"
#include "Images.h"
+#include "CrunchCache.h"
+#include "FileFinder.h"
+#include "CacheUpdater.h"
+
#define NOISY(x) // x
// ==========================================================================
bool isValidResourceType(const String8& type)
{
- return type == "anim" || type == "drawable" || type == "layout"
+ return type == "anim" || type == "animator" || type == "interpolator"
+ || type == "drawable" || type == "layout"
|| type == "values" || type == "xml" || type == "raw"
- || type == "color" || type == "menu";
+ || type == "color" || type == "menu" || type == "mipmap";
}
static sp<AaptFile> getResourceFile(const sp<AaptAssets>& assets, bool makeIfNecessary=true)
}
static status_t preProcessImages(Bundle* bundle, const sp<AaptAssets>& assets,
- const sp<ResourceTypeSet>& set)
+ const sp<ResourceTypeSet>& set, const char* type)
{
- ResourceDirIterator it(set, String8("drawable"));
- Vector<sp<AaptFile> > newNameFiles;
- Vector<String8> newNamePaths;
bool hasErrors = false;
- ssize_t res;
- while ((res=it.next()) == NO_ERROR) {
- res = preProcessImage(bundle, assets, it.getFile(), NULL);
- if (res < NO_ERROR) {
- hasErrors = true;
+ ssize_t res = NO_ERROR;
+ if (bundle->getUseCrunchCache() == false) {
+ ResourceDirIterator it(set, String8(type));
+ Vector<sp<AaptFile> > newNameFiles;
+ Vector<String8> newNamePaths;
+ while ((res=it.next()) == NO_ERROR) {
+ res = preProcessImage(bundle, assets, it.getFile(), NULL);
+ if (res < NO_ERROR) {
+ hasErrors = true;
+ }
}
}
-
return (hasErrors || (res < NO_ERROR)) ? UNKNOWN_ERROR : NO_ERROR;
}
DefaultKeyedVector<AaptGroupEntry, sp<AaptFile> > baseFiles =
baseGroup->getFiles();
for (size_t i=0; i < baseFiles.size(); i++) {
- printf("baseFile %ld has flavor %s\n", i,
+ printf("baseFile %zd has flavor %s\n", i,
baseFiles.keyAt(i).toString().string());
}
for (size_t i=0; i < overlayFiles.size(); i++) {
- printf("overlayFile %ld has flavor %s\n", i,
+ printf("overlayFile %zd has flavor %s\n", i,
overlayFiles.keyAt(i).toString().string());
}
}
keyAt(overlayGroupIndex));
if(baseFileIndex < UNKNOWN_ERROR) {
if (bundle->getVerbose()) {
- printf("found a match (%ld) for overlay file %s, for flavor %s\n",
+ printf("found a match (%zd) for overlay file %s, for flavor %s\n",
baseFileIndex,
overlayGroup->getLeaf().string(),
overlayFiles.keyAt(overlayGroupIndex).toString().string());
} \
} while (0)
+status_t updatePreProcessedCache(Bundle* bundle)
+{
+ #if BENCHMARK
+ fprintf(stdout, "BENCHMARK: Starting PNG PreProcessing \n");
+ long startPNGTime = clock();
+ #endif /* BENCHMARK */
+
+ String8 source(bundle->getResourceSourceDirs()[0]);
+ String8 dest(bundle->getCrunchedOutputDir());
+
+ FileFinder* ff = new SystemFileFinder();
+ CrunchCache cc(source,dest,ff);
+
+ CacheUpdater* cu = new SystemCacheUpdater(bundle);
+ size_t numFiles = cc.crunch(cu);
+
+ if (bundle->getVerbose())
+ fprintf(stdout, "Crunched %d PNG files to update cache\n", (int)numFiles);
+
+ delete ff;
+ delete cu;
+
+ #if BENCHMARK
+ fprintf(stdout, "BENCHMARK: End PNG PreProcessing. Time Elapsed: %f ms \n"
+ ,(clock() - startPNGTime)/1000.0);
+ #endif /* BENCHMARK */
+ return 0;
+}
+
status_t buildResources(Bundle* bundle, const sp<AaptAssets>& assets)
{
// First, look for a package file to parse. This is required to
sp<ResourceTypeSet> drawables;
sp<ResourceTypeSet> layouts;
sp<ResourceTypeSet> anims;
+ sp<ResourceTypeSet> animators;
+ sp<ResourceTypeSet> interpolators;
sp<ResourceTypeSet> xmls;
sp<ResourceTypeSet> raws;
sp<ResourceTypeSet> colors;
sp<ResourceTypeSet> menus;
+ sp<ResourceTypeSet> mipmaps;
ASSIGN_IT(drawable);
ASSIGN_IT(layout);
ASSIGN_IT(anim);
+ ASSIGN_IT(animator);
+ ASSIGN_IT(interpolator);
ASSIGN_IT(xml);
ASSIGN_IT(raw);
ASSIGN_IT(color);
ASSIGN_IT(menu);
+ ASSIGN_IT(mipmap);
assets->setResources(resources);
// now go through any resource overlays and collect their files
if (!applyFileOverlay(bundle, assets, &drawables, "drawable") ||
!applyFileOverlay(bundle, assets, &layouts, "layout") ||
!applyFileOverlay(bundle, assets, &anims, "anim") ||
+ !applyFileOverlay(bundle, assets, &animators, "animator") ||
+ !applyFileOverlay(bundle, assets, &interpolators, "interpolator") ||
!applyFileOverlay(bundle, assets, &xmls, "xml") ||
!applyFileOverlay(bundle, assets, &raws, "raw") ||
!applyFileOverlay(bundle, assets, &colors, "color") ||
- !applyFileOverlay(bundle, assets, &menus, "menu")) {
+ !applyFileOverlay(bundle, assets, &menus, "menu") ||
+ !applyFileOverlay(bundle, assets, &mipmaps, "mipmap")) {
return UNKNOWN_ERROR;
}
if (drawables != NULL) {
if (bundle->getOutputAPKFile() != NULL) {
- err = preProcessImages(bundle, assets, drawables);
+ err = preProcessImages(bundle, assets, drawables, "drawable");
}
if (err == NO_ERROR) {
err = makeFileResources(bundle, assets, &table, drawables, "drawable");
}
}
+ if (mipmaps != NULL) {
+ if (bundle->getOutputAPKFile() != NULL) {
+ err = preProcessImages(bundle, assets, mipmaps, "mipmap");
+ }
+ if (err == NO_ERROR) {
+ err = makeFileResources(bundle, assets, &table, mipmaps, "mipmap");
+ if (err != NO_ERROR) {
+ hasErrors = true;
+ }
+ } else {
+ hasErrors = true;
+ }
+ }
+
if (layouts != NULL) {
err = makeFileResources(bundle, assets, &table, layouts, "layout");
if (err != NO_ERROR) {
}
}
+ if (animators != NULL) {
+ err = makeFileResources(bundle, assets, &table, animators, "animator");
+ if (err != NO_ERROR) {
+ hasErrors = true;
+ }
+ }
+
+ if (interpolators != NULL) {
+ err = makeFileResources(bundle, assets, &table, interpolators, "interpolator");
+ if (err != NO_ERROR) {
+ hasErrors = true;
+ }
+ }
+
if (xmls != NULL) {
err = makeFileResources(bundle, assets, &table, xmls, "xml");
if (err != NO_ERROR) {
err = NO_ERROR;
}
+ if (animators != NULL) {
+ ResourceDirIterator it(animators, String8("animator"));
+ while ((err=it.next()) == NO_ERROR) {
+ err = compileXmlFile(assets, it.getFile(), &table, xmlFlags);
+ if (err != NO_ERROR) {
+ hasErrors = true;
+ }
+ }
+
+ if (err < NO_ERROR) {
+ hasErrors = true;
+ }
+ err = NO_ERROR;
+ }
+
+ if (interpolators != NULL) {
+ ResourceDirIterator it(interpolators, String8("interpolator"));
+ while ((err=it.next()) == NO_ERROR) {
+ err = compileXmlFile(assets, it.getFile(), &table, xmlFlags);
+ if (err != NO_ERROR) {
+ hasErrors = true;
+ }
+ }
+
+ if (err < NO_ERROR) {
+ hasErrors = true;
+ }
+ err = NO_ERROR;
+ }
+
if (xmls != NULL) {
ResourceDirIterator it(xmls, String8("xml"));
while ((err=it.next()) == NO_ERROR) {
// tag:attribute pairs that should be checked in layout files.
KeyedVector<String8, NamespaceAttributePair> kLayoutTagAttrPairs;
addTagAttrPair(&kLayoutTagAttrPairs, "view", NULL, "class");
+ addTagAttrPair(&kLayoutTagAttrPairs, "fragment", NULL, "class");
addTagAttrPair(&kLayoutTagAttrPairs, "fragment", RESOURCES_ANDROID_NAMESPACE, "name");
// tag:attribute pairs that should be checked in xml files.
KeyedVector<String8, NamespaceAttributePair> kXmlTagAttrPairs;
addTagAttrPair(&kXmlTagAttrPairs, "PreferenceScreen", RESOURCES_ANDROID_NAMESPACE, "fragment");
- addTagAttrPair(&kXmlTagAttrPairs, "Header", RESOURCES_ANDROID_NAMESPACE, "fragment");
+ addTagAttrPair(&kXmlTagAttrPairs, "header", RESOURCES_ANDROID_NAMESPACE, "fragment");
const Vector<sp<AaptDir> >& dirs = assets->resDirs();
const size_t K = dirs.size();