#include "Main.h"
#include "AaptAssets.h"
#include "ResourceTable.h"
+#include "ResourceFilter.h"
#include <utils/Log.h>
#include <utils/threads.h>
status_t writeAPK(Bundle* bundle, const sp<AaptAssets>& assets,
const String8& outputFile)
{
+ #if BENCHMARK
+ fprintf(stdout, "BENCHMARK: Starting APK Bundling \n");
+ long startAPKTime = clock();
+ #endif /* BENCHMARK */
+
status_t result = NO_ERROR;
ZipFile* zip = NULL;
int count;
}
}
+ // If we've been asked to generate a dependency file for the .ap_ package,
+ // do so here
+ if (bundle->getGenDependencies()) {
+ // The dependency file gets output to the same directory
+ // as the specified output file with an additional .d extension.
+ // e.g. bin/resources.ap_.d
+ String8 dependencyFile = outputFile;
+ dependencyFile.append(".d");
+
+ FILE* fp = fopen(dependencyFile.string(), "a");
+ // Add this file to the dependency file
+ fprintf(fp, "%s \\\n", outputFile.string());
+ fclose(fp);
+ }
+
assert(result == NO_ERROR);
bail:
if (result == NO_ERROR && bundle->getVerbose())
printf("Done!\n");
+
+ #if BENCHMARK
+ fprintf(stdout, "BENCHMARK: End APK Bundling. Time Elapsed: %f ms \n",(clock() - startAPKTime)/1000.0);
+ #endif /* BENCHMARK */
return result;
}