return 0;
}
+ // screen layout size
+ if (getScreenLayoutSizeName(part.string(), &config)) {
+ *axis = AXIS_SCREENLAYOUTSIZE;
+ *value = (config.screenLayout&ResTable_config::MASK_SCREENSIZE);
+ return 0;
+ }
+
+ // screen layout long
+ if (getScreenLayoutLongName(part.string(), &config)) {
+ *axis = AXIS_SCREENLAYOUTLONG;
+ *value = (config.screenLayout&ResTable_config::MASK_SCREENLONG);
+ return 0;
+ }
+
// orientation
if (getOrientationName(part.string(), &config)) {
*axis = AXIS_ORIENTATION;
{
Vector<String8> parts;
- String8 mcc, mnc, loc, orient, den, touch, key, keysHidden, nav, size, vers;
+ String8 mcc, mnc, loc, layoutsize, layoutlong, orient, den;
+ String8 touch, key, keysHidden, nav, size, vers;
const char *p = dir;
const char *q;
//printf("not region: %s\n", part.string());
}
+ if (getScreenLayoutSizeName(part.string())) {
+ layoutsize = part;
+
+ index++;
+ if (index == N) {
+ goto success;
+ }
+ part = parts[index];
+ } else {
+ //printf("not screen layout size: %s\n", part.string());
+ }
+
+ if (getScreenLayoutLongName(part.string())) {
+ layoutlong = part;
+
+ index++;
+ if (index == N) {
+ goto success;
+ }
+ part = parts[index];
+ } else {
+ //printf("not screen layout long: %s\n", part.string());
+ }
+
// orientation
if (getOrientationName(part.string())) {
orient = part;
this->mcc = mcc;
this->mnc = mnc;
this->locale = loc;
+ this->screenLayoutSize = layoutsize;
+ this->screenLayoutLong = layoutlong;
this->orientation = orient;
this->density = den;
this->touchscreen = touch;
s += ",";
s += this->locale;
s += ",";
+ s += screenLayoutSize;
+ s += ",";
+ s += screenLayoutLong;
+ s += ",";
s += this->orientation;
s += ",";
s += density;
s += "-";
s += locale;
}
+ if (this->screenLayoutSize != "") {
+ s += "-";
+ s += screenLayoutSize;
+ }
+ if (this->screenLayoutLong != "") {
+ s += "-";
+ s += screenLayoutLong;
+ }
if (this->orientation != "") {
s += "-";
s += orientation;
return false;
}
+bool AaptGroupEntry::getScreenLayoutSizeName(const char* name,
+ ResTable_config* out)
+{
+ if (strcmp(name, kWildcardName) == 0) {
+ if (out) out->screenLayout =
+ (out->screenLayout&~ResTable_config::MASK_SCREENSIZE)
+ | ResTable_config::SCREENSIZE_ANY;
+ return true;
+ } else if (strcmp(name, "small") == 0) {
+ if (out) out->screenLayout =
+ (out->screenLayout&~ResTable_config::MASK_SCREENSIZE)
+ | ResTable_config::SCREENSIZE_SMALL;
+ return true;
+ } else if (strcmp(name, "normal") == 0) {
+ if (out) out->screenLayout =
+ (out->screenLayout&~ResTable_config::MASK_SCREENSIZE)
+ | ResTable_config::SCREENSIZE_NORMAL;
+ return true;
+ } else if (strcmp(name, "large") == 0) {
+ if (out) out->screenLayout =
+ (out->screenLayout&~ResTable_config::MASK_SCREENSIZE)
+ | ResTable_config::SCREENSIZE_LARGE;
+ return true;
+ }
+
+ return false;
+}
+
+bool AaptGroupEntry::getScreenLayoutLongName(const char* name,
+ ResTable_config* out)
+{
+ if (strcmp(name, kWildcardName) == 0) {
+ if (out) out->screenLayout =
+ (out->screenLayout&~ResTable_config::MASK_SCREENLONG)
+ | ResTable_config::SCREENLONG_ANY;
+ return true;
+ } else if (strcmp(name, "long") == 0) {
+ if (out) out->screenLayout =
+ (out->screenLayout&~ResTable_config::MASK_SCREENLONG)
+ | ResTable_config::SCREENLONG_YES;
+ return true;
+ } else if (strcmp(name, "notlong") == 0) {
+ if (out) out->screenLayout =
+ (out->screenLayout&~ResTable_config::MASK_SCREENLONG)
+ | ResTable_config::SCREENLONG_NO;
+ return true;
+ }
+
+ return false;
+}
+
bool AaptGroupEntry::getOrientationName(const char* name,
ResTable_config* out)
{
ResTable_config* out)
{
if (strcmp(name, kWildcardName) == 0) {
- if (out) out->density = 0;
+ if (out) out->density = ResTable_config::DENSITY_DEFAULT;
+ return true;
+ }
+
+ if (strcmp(name, "nodpi") == 0) {
+ if (out) out->density = ResTable_config::DENSITY_NONE;
+ return true;
+ }
+
+ if (strcmp(name, "ldpi") == 0) {
+ if (out) out->density = ResTable_config::DENSITY_LOW;
+ return true;
+ }
+
+ if (strcmp(name, "mdpi") == 0) {
+ if (out) out->density = ResTable_config::DENSITY_MEDIUM;
+ return true;
+ }
+
+ if (strcmp(name, "hdpi") == 0) {
+ if (out) out->density = ResTable_config::DENSITY_HIGH;
return true;
}
+
char* c = (char*)name;
while (*c >= '0' && *c <= '9') {
c++;
if (v == 0) v = mnc.compare(o.mnc);
if (v == 0) v = locale.compare(o.locale);
if (v == 0) v = vendor.compare(o.vendor);
+ if (v == 0) v = screenLayoutSize.compare(o.screenLayoutSize);
+ if (v == 0) v = screenLayoutLong.compare(o.screenLayoutLong);
if (v == 0) v = orientation.compare(o.orientation);
if (v == 0) v = density.compare(o.density);
if (v == 0) v = touchscreen.compare(o.touchscreen);
getMccName(mcc.string(), ¶ms);
getMncName(mnc.string(), ¶ms);
getLocaleName(locale.string(), ¶ms);
+ getScreenLayoutSizeName(screenLayoutSize.string(), ¶ms);
+ getScreenLayoutLongName(screenLayoutLong.string(), ¶ms);
getOrientationName(orientation.string(), ¶ms);
getDensityName(density.string(), ¶ms);
getTouchscreenName(touchscreen.string(), ¶ms);