# Android Asset Packaging Tool
#
+# This tool is prebuilt if we're doing an app-only build.
+ifeq ($(TARGET_BUILD_APPS),)
+
LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
LOCAL_SRC_FILES := \
AaptAssets.cpp \
Command.cpp \
+ CrunchCache.cpp \
+ FileFinder.cpp \
Main.cpp \
Package.cpp \
StringPool.cpp \
XMLNode.cpp \
+ ResourceFilter.cpp \
ResourceTable.cpp \
Images.cpp \
Resource.cpp \
#LOCAL_WHOLE_STATIC_LIBRARIES :=
LOCAL_STATIC_LIBRARIES := \
libhost \
+ libandroidfw \
libutils \
libcutils \
libexpat \
libpng
ifeq ($(HOST_OS),linux)
-LOCAL_LDLIBS += -lrt
+LOCAL_LDLIBS += -lrt -ldl -lpthread
endif
# Statically link libz for MinGW (Win SDK under Linux),
include $(BUILD_HOST_EXECUTABLE)
+endif # TARGET_BUILD_APPS