#include "FileFinder.h"
#include "CacheUpdater.h"
+#if HAVE_PRINTF_ZD
+# define ZD "%zd"
+# define ZD_TYPE ssize_t
+#else
+# define ZD "%ld"
+# define ZD_TYPE long
+#endif
+
#define NOISY(x) // x
// ==========================================================================
bool isValidResourceType(const String8& type)
{
- return type == "anim" || type == "drawable" || type == "layout"
+ return type == "anim" || type == "animator" || type == "interpolator"
+ || type == "drawable" || type == "layout"
|| type == "values" || type == "xml" || type == "raw"
- || type == "color" || type == "menu";
+ || type == "color" || type == "menu" || type == "mipmap";
}
static sp<AaptFile> getResourceFile(const sp<AaptAssets>& assets, bool makeIfNecessary=true)
}
static status_t preProcessImages(Bundle* bundle, const sp<AaptAssets>& assets,
- const sp<ResourceTypeSet>& set)
+ const sp<ResourceTypeSet>& set, const char* type)
{
bool hasErrors = false;
ssize_t res = NO_ERROR;
if (bundle->getUseCrunchCache() == false) {
- ResourceDirIterator it(set, String8("drawable"));
+ ResourceDirIterator it(set, String8(type));
Vector<sp<AaptFile> > newNameFiles;
Vector<String8> newNamePaths;
while ((res=it.next()) == NO_ERROR) {
if (index < 0) {
sp<ResourceTypeSet> set = new ResourceTypeSet();
+ NOISY(printf("Creating new resource type set for leaf %s with group %s (%p)\n",
+ leafName.string(), group->getPath().string(), group.get()));
set->add(leafName, group);
resources->add(resType, set);
} else {
sp<ResourceTypeSet> set = resources->valueAt(index);
index = set->indexOfKey(leafName);
if (index < 0) {
+ NOISY(printf("Adding to resource type set for leaf %s group %s (%p)\n",
+ leafName.string(), group->getPath().string(), group.get()));
set->add(leafName, group);
} else {
sp<AaptGroup> existingGroup = set->valueAt(index);
- int M = files.size();
- for (int j=0; j<M; j++) {
- existingGroup->addFile(files.valueAt(j));
+ NOISY(printf("Extending to resource type set for leaf %s group %s (%p)\n",
+ leafName.string(), group->getPath().string(), group.get()));
+ for (size_t j=0; j<files.size(); j++) {
+ NOISY(printf("Adding file %s in group %s resType %s\n",
+ files.valueAt(j)->getSourceFile().string(),
+ files.keyAt(j).toDirName(String8()).string(),
+ resType.string()));
+ status_t err = existingGroup->addFile(files.valueAt(j));
}
}
}
for (int i=0; i<N; i++) {
sp<AaptDir> d = dirs.itemAt(i);
+ NOISY(printf("Collecting dir #%d %p: %s, leaf %s\n", i, d.get(), d->getPath().string(),
+ d->getLeaf().string()));
collect_files(d, resources);
// don't try to include the res dir
+ NOISY(printf("Removing dir leaf %s\n", d->getLeaf().string()));
ass->removeDir(d->getLeaf());
}
}
DefaultKeyedVector<AaptGroupEntry, sp<AaptFile> > baseFiles =
baseGroup->getFiles();
for (size_t i=0; i < baseFiles.size(); i++) {
- printf("baseFile %ld has flavor %s\n", i,
+ printf("baseFile " ZD " has flavor %s\n", (ZD_TYPE) i,
baseFiles.keyAt(i).toString().string());
}
for (size_t i=0; i < overlayFiles.size(); i++) {
- printf("overlayFile %ld has flavor %s\n", i,
+ printf("overlayFile " ZD " has flavor %s\n", (ZD_TYPE) i,
overlayFiles.keyAt(i).toString().string());
}
}
size_t baseFileIndex =
baseGroup->getFiles().indexOfKey(overlayFiles.
keyAt(overlayGroupIndex));
- if(baseFileIndex < UNKNOWN_ERROR) {
+ if (baseFileIndex < UNKNOWN_ERROR) {
if (bundle->getVerbose()) {
- printf("found a match (%ld) for overlay file %s, for flavor %s\n",
- baseFileIndex,
+ printf("found a match (" ZD ") for overlay file %s, for flavor %s\n",
+ (ZD_TYPE) baseFileIndex,
overlayGroup->getLeaf().string(),
overlayFiles.keyAt(overlayGroupIndex).toString().string());
}
baseGroup->removeFile(baseFileIndex);
} else {
// didn't find a match fall through and add it..
+ if (true || bundle->getVerbose()) {
+ printf("nothing matches overlay file %s, for flavor %s\n",
+ overlayGroup->getLeaf().string(),
+ overlayFiles.keyAt(overlayGroupIndex).toString().string());
+ }
}
baseGroup->addFile(overlayFiles.valueAt(overlayGroupIndex));
assets->addGroupEntry(overlayFiles.keyAt(overlayGroupIndex));
sp<ResourceTypeSet> drawables;
sp<ResourceTypeSet> layouts;
sp<ResourceTypeSet> anims;
+ sp<ResourceTypeSet> animators;
+ sp<ResourceTypeSet> interpolators;
sp<ResourceTypeSet> xmls;
sp<ResourceTypeSet> raws;
sp<ResourceTypeSet> colors;
sp<ResourceTypeSet> menus;
+ sp<ResourceTypeSet> mipmaps;
ASSIGN_IT(drawable);
ASSIGN_IT(layout);
ASSIGN_IT(anim);
+ ASSIGN_IT(animator);
+ ASSIGN_IT(interpolator);
ASSIGN_IT(xml);
ASSIGN_IT(raw);
ASSIGN_IT(color);
ASSIGN_IT(menu);
+ ASSIGN_IT(mipmap);
assets->setResources(resources);
// now go through any resource overlays and collect their files
if (!applyFileOverlay(bundle, assets, &drawables, "drawable") ||
!applyFileOverlay(bundle, assets, &layouts, "layout") ||
!applyFileOverlay(bundle, assets, &anims, "anim") ||
+ !applyFileOverlay(bundle, assets, &animators, "animator") ||
+ !applyFileOverlay(bundle, assets, &interpolators, "interpolator") ||
!applyFileOverlay(bundle, assets, &xmls, "xml") ||
!applyFileOverlay(bundle, assets, &raws, "raw") ||
!applyFileOverlay(bundle, assets, &colors, "color") ||
- !applyFileOverlay(bundle, assets, &menus, "menu")) {
+ !applyFileOverlay(bundle, assets, &menus, "menu") ||
+ !applyFileOverlay(bundle, assets, &mipmaps, "mipmap")) {
return UNKNOWN_ERROR;
}
if (drawables != NULL) {
if (bundle->getOutputAPKFile() != NULL) {
- err = preProcessImages(bundle, assets, drawables);
+ err = preProcessImages(bundle, assets, drawables, "drawable");
}
if (err == NO_ERROR) {
err = makeFileResources(bundle, assets, &table, drawables, "drawable");
}
}
+ if (mipmaps != NULL) {
+ if (bundle->getOutputAPKFile() != NULL) {
+ err = preProcessImages(bundle, assets, mipmaps, "mipmap");
+ }
+ if (err == NO_ERROR) {
+ err = makeFileResources(bundle, assets, &table, mipmaps, "mipmap");
+ if (err != NO_ERROR) {
+ hasErrors = true;
+ }
+ } else {
+ hasErrors = true;
+ }
+ }
+
if (layouts != NULL) {
err = makeFileResources(bundle, assets, &table, layouts, "layout");
if (err != NO_ERROR) {
}
}
+ if (animators != NULL) {
+ err = makeFileResources(bundle, assets, &table, animators, "animator");
+ if (err != NO_ERROR) {
+ hasErrors = true;
+ }
+ }
+
+ if (interpolators != NULL) {
+ err = makeFileResources(bundle, assets, &table, interpolators, "interpolator");
+ if (err != NO_ERROR) {
+ hasErrors = true;
+ }
+ }
+
if (xmls != NULL) {
err = makeFileResources(bundle, assets, &table, xmls, "xml");
if (err != NO_ERROR) {
err = NO_ERROR;
}
+ if (animators != NULL) {
+ ResourceDirIterator it(animators, String8("animator"));
+ while ((err=it.next()) == NO_ERROR) {
+ err = compileXmlFile(assets, it.getFile(), &table, xmlFlags);
+ if (err != NO_ERROR) {
+ hasErrors = true;
+ }
+ }
+
+ if (err < NO_ERROR) {
+ hasErrors = true;
+ }
+ err = NO_ERROR;
+ }
+
+ if (interpolators != NULL) {
+ ResourceDirIterator it(interpolators, String8("interpolator"));
+ while ((err=it.next()) == NO_ERROR) {
+ err = compileXmlFile(assets, it.getFile(), &table, xmlFlags);
+ if (err != NO_ERROR) {
+ hasErrors = true;
+ }
+ }
+
+ if (err < NO_ERROR) {
+ hasErrors = true;
+ }
+ err = NO_ERROR;
+ }
+
if (xmls != NULL) {
ResourceDirIterator it(xmls, String8("xml"));
while ((err=it.next()) == NO_ERROR) {
// tag:attribute pairs that should be checked in layout files.
KeyedVector<String8, NamespaceAttributePair> kLayoutTagAttrPairs;
addTagAttrPair(&kLayoutTagAttrPairs, "view", NULL, "class");
+ addTagAttrPair(&kLayoutTagAttrPairs, "fragment", NULL, "class");
addTagAttrPair(&kLayoutTagAttrPairs, "fragment", RESOURCES_ANDROID_NAMESPACE, "name");
// tag:attribute pairs that should be checked in xml files.
KeyedVector<String8, NamespaceAttributePair> kXmlTagAttrPairs;
addTagAttrPair(&kXmlTagAttrPairs, "PreferenceScreen", RESOURCES_ANDROID_NAMESPACE, "fragment");
- addTagAttrPair(&kXmlTagAttrPairs, "Header", RESOURCES_ANDROID_NAMESPACE, "fragment");
+ addTagAttrPair(&kXmlTagAttrPairs, "header", RESOURCES_ANDROID_NAMESPACE, "fragment");
const Vector<sp<AaptDir> >& dirs = assets->resDirs();
const size_t K = dirs.size();
}
}
}
+ // Handle the overlays
+ sp<AaptAssets> overlay = assets->getOverlay();
+ if (overlay.get()) {
+ return writeProguardForLayouts(keep, overlay);
+ }
return NO_ERROR;
}