#define __BUNDLE_H
#include <stdlib.h>
-#include <utils.h> // android
+#include <utils/Log.h>
+#include <utils/threads.h>
+#include <utils/List.h>
+#include <utils/Errors.h>
#include <utils/String8.h>
#include <utils/Vector.h>
mForce(false), mGrayscaleTolerance(0), mMakePackageDirs(false),
mUpdate(false), mExtending(false),
mRequireLocalization(false), mPseudolocalize(false),
+ mValues(false),
mCompressionMethod(0), mOutputAPKFile(NULL),
- mAssetSourceDir(NULL),
+ mAssetSourceDir(NULL), mProguardFile(NULL),
mAndroidManifestFile(NULL), mPublicOutputFile(NULL),
mRClassDir(NULL), mResourceIntermediatesDir(NULL),
+ mMinSdkVersion(NULL), mTargetSdkVersion(NULL), mMaxSdkVersion(NULL),
+ mVersionCode(NULL), mVersionName(NULL), mCustomPackage(NULL),
mArgc(0), mArgv(NULL)
{}
~Bundle(void) {}
void setRequireLocalization(bool val) { mRequireLocalization = val; }
bool getPseudolocalize(void) const { return mPseudolocalize; }
void setPseudolocalize(bool val) { mPseudolocalize = val; }
+ bool getValues(void) const { return mValues; }
+ void setValues(bool val) { mValues = val; }
int getCompressionMethod(void) const { return mCompressionMethod; }
void setCompressionMethod(int val) { mCompressionMethod = val; }
+ bool getJunkPath(void) const { return mJunkPath; }
+ void setJunkPath(bool val) { mJunkPath = val; }
const char* getOutputAPKFile() const { return mOutputAPKFile; }
void setOutputAPKFile(const char* val) { mOutputAPKFile = val; }
- /*
- * Input options.
+ /*
+ * Input options.
*/
const char* getAssetSourceDir() const { return mAssetSourceDir; }
void setAssetSourceDir(const char* dir) { mAssetSourceDir = dir; }
+ const char* getProguardFile() const { return mProguardFile; }
+ void setProguardFile(const char* file) { mProguardFile = file; }
const android::Vector<const char*>& getResourceSourceDirs() const { return mResourceSourceDirs; }
void addResourceSourceDir(const char* dir) { mResourceSourceDirs.insertAt(dir,0); }
const char* getAndroidManifestFile() const { return mAndroidManifestFile; }
void setVersionCode(const char* val) { mVersionCode = val; }
const char* getVersionName() const { return mVersionName; }
void setVersionName(const char* val) { mVersionName = val; }
-
+ const char* getCustomPackage() const { return mCustomPackage; }
+ void setCustomPackage(const char* val) { mCustomPackage = val; }
+
/*
* Set and get the file specification.
*
bool mExtending;
bool mRequireLocalization;
bool mPseudolocalize;
+ bool mValues;
int mCompressionMethod;
+ bool mJunkPath;
const char* mOutputAPKFile;
const char* mAssetSourceDir;
+ const char* mProguardFile;
const char* mAndroidManifestFile;
const char* mPublicOutputFile;
const char* mRClassDir;
android::Vector<const char*> mJarFiles;
android::Vector<const char*> mNoCompressExtensions;
android::Vector<const char*> mResourceSourceDirs;
-
+
const char* mMinSdkVersion;
const char* mTargetSdkVersion;
const char* mMaxSdkVersion;
const char* mVersionCode;
const char* mVersionName;
-
+ const char* mCustomPackage;
+
/* file specification */
int mArgc;
char* const* mArgv;