#include "ResourceTable.h"
#include "XMLNode.h"
-#include <utils.h>
-#include <utils/ZipFile.h>
+#include <utils/Log.h>
+#include <utils/threads.h>
+#include <utils/List.h>
+#include <utils/Errors.h>
#include <fcntl.h>
#include <errno.h>
TARGET_SDK_VERSION_ATTR = 0x01010270,
TEST_ONLY_ATTR = 0x01010272,
DENSITY_ATTR = 0x0101026c,
+ SMALL_SCREEN_ATTR = 0x01010284,
+ NORMAL_SCREEN_ATTR = 0x01010285,
+ LARGE_SCREEN_ATTR = 0x01010286,
};
const char *getComponentName(String8 &pkgName, String8 &componentName) {
bool isLauncherActivity = false;
bool withinApplication = false;
bool withinReceiver = false;
+ int targetSdk = 0;
+ int smallScreen = 1;
+ int normalScreen = 1;
+ int largeScreen = 1;
String8 pkg;
String8 activityName;
String8 activityLabel;
error.string());
goto bail;
}
+ if (name == "Donut") targetSdk = 4;
printf("sdkVersion:'%s'\n", name.string());
} else if (code != -1) {
+ targetSdk = code;
printf("sdkVersion:'%d'\n", code);
}
code = getIntegerAttribute(tree, TARGET_SDK_VERSION_ATTR, &error);
error.string());
goto bail;
}
+ if (name == "Donut" && targetSdk < 4) targetSdk = 4;
printf("targetSdkVersion:'%s'\n", name.string());
} else if (code != -1) {
+ if (targetSdk < code) {
+ targetSdk = code;
+ }
printf("targetSdkVersion:'%d'\n", code);
}
} else if (tag == "uses-configuration") {
goto bail;
}
printf("supports-density:'%d'\n", dens);
+ } else if (tag == "supports-screens") {
+ smallScreen = getIntegerAttribute(tree,
+ SMALL_SCREEN_ATTR, NULL, 1);
+ normalScreen = getIntegerAttribute(tree,
+ NORMAL_SCREEN_ATTR, NULL, 1);
+ largeScreen = getIntegerAttribute(tree,
+ LARGE_SCREEN_ATTR, NULL, 1);
}
} else if (depth == 3 && withinApplication) {
withinActivity = false;
}
}
+ // Determine default values for any unspecified screen sizes,
+ // based on the target SDK of the package. As of 4 (donut)
+ // the screen size support was introduced, so all default to
+ // enabled.
+ if (smallScreen > 0) {
+ smallScreen = targetSdk >= 4 ? -1 : 0;
+ }
+ if (normalScreen > 0) {
+ normalScreen = -1;
+ }
+ if (largeScreen > 0) {
+ largeScreen = targetSdk >= 4 ? -1 : 0;
+ }
+ printf("supports-screens:");
+ if (smallScreen != 0) printf(" 'small'");
+ if (normalScreen != 0) printf(" 'normal'");
+ if (largeScreen != 0) printf(" 'large'");
+ printf("\n");
+
printf("locales:");
Vector<String8> locales;
res.getLocales(&locales);